Concerning Tajo,
His early defense of the voting system, while dramatic, reads as extremely town to me. The two competing system had disadvantages and advantages - voting allows for more stringent wagon analysis, because a single consensus is forced and competing wagons tend to give way. But a voting system is slow, as a fuckton of people pointed out. Fonz's buddy system allows for quicker hurts and maximizes cooldown use, but it allows for multiple cases to run in parallel; the entire game's attention is never focused on a single target, thus 'avoiding' a stance on a wagon can be masked by simply attacking someone else or hopping on a competing wagon. Pushing one system over another is not scummy, but stupid - optimal town play was to pick a method quickly and stick to it, whatever it was.
The creators of either system are convinced that system opposed to his own functions in opposite to the town's interests. The
real
opposition to town play is the polarity brought into the game by Fonz and Tajo refusing to compromise and accept a tactic that would simply work, if not work well.
Concerning Tajo and his strawman,
populartajo wrote:
HURTING WITH NO ORDER WAS THE REASON WHY TOWN LOST THE FUCKING GAME LAST TIME.
populartajo wrote:RANDOM HURTING IS NOT THE WAY TO GO.
HOW MANY TIMES DO I HAVE TO TELL YOU THIS?
populartajo wrote:ALSO, FOR THE RECORD, MY PLAN IS NOT SYNONIMUS OF LAGGING THE GAME. I DONT KNOW WHO FUCKTARD THINKS THIS. I AGREE WITH DEADLINES.
WHAT I DONT AGREE IS THAT EVERYONE CAN HURT WHOEVER THEY THINK IS SCUM. HURT FEST ONLY BENEFITS SCUM.
WHICH IS EXACTLY WHAT IS HAPPENING RIGHT NOW.
THE VOTING SYSTEM IS A WAY TO ESTABLISH WHO THE TOWN SHOULD HURT. ITS NOT STALLING THE GAME.
THE HEALING AT THE BEGINNING WAS NOT A STRATEGY OF STALLING THE GAME. ITS A STRATEGY OF TOPPING THE HPS OF THE MAJORITY OF THE PLAYERS WHICH WE KNOW ARE TOWN. WHO BENEFITS MORE OF HAVING MORE HPS: 4-5 SCUM OR 15-16 TOWNIES?
FONZ AND SUPPORTER ARE EITHER RETARDED OR ARE OBVSCUM GOING AGAINST A`PLAN THAT GIVES TOWN THE CONTROL OF THE GAME.
The Fonz wrote:You've presented your opinion on why town lost many times, you miserable self-centred piece of shit. That doesn't change the fact that you're wrong, and your plan is incredibly scum-benefitting because it will slow the game down and allow the scum to rack up more rage points.
I REPEAT FOR THE HARD OF THINKING: TAJO'S PLAN = HANDING THE GAME TO SCUM.
I am SO fucking angry right now.
Both sides committed the same fallacy:
Player_x proposes plan_x, with advantages a, b, c, and disadvantages -a, -b, -c.
Player_y proposes plan_y with advantages a, e, f, and disadvantages -a, -e-, -f.
Plan_x and Plan_x happen to share a common advantage (organization) and have a host of separate advantages, accompanied by matching disadvantages. Player_x and Player_y both latch on to the disadvantages of the other's plan, insisting that because they have the potential to hurt the town, that player is scummy. Neither acknowledges that any system of voting/hurting is going to have inherently exploitable pitfalls.
So high, so low, so many things to know.
aim:gochat?roomname=ScumChat&Exchange=5