Designer Mafia 2007 - Game Over, Final Scene Posted!


Did you enjoy the final scene?

Yes, I love it!
6
67%
No, this is boring...
2
22%
Comical stupidity option
1
11%
 
Total votes: 9

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Designer Mafia 2007 - Game Over, Final Scene Posted!

Post Post #0 (isolation #0) » Thu Oct 04, 2007 4:34 pm

Post by Mastermind of Sin »

Game Status: Game Over

All-Star Designers:


Belgarion

Nocmen

curiouskarmadog


Not Creative Enough:


Norinel, Time Traveler, NPC, killed N0
KingEnigma, Ninja, NPC, killed N0
Fuldu, Mirror Man, NPC, killed N0
PeaceBringer, Bello the Brave, NPC, killed N0
PBuG, Nudist Lover, NPC, killed N0

schismatized, Veteran Criminal, Mafia, lynched D1

Twomz, Doc Senses, Town, killed N1

the silent speaker (replacing foolinc), Mafia Scumbag, Mafia, vanishes into the void N1

Nightson (replacing Aimee), Psychotic Pair of Pants, SK, executed D2

Shanba, Psychotic Player List, Town, killed N2
Nocmen, Psychotic Player List, Town, killed N2
Nocmen, Mr. Meepers Grim, Town, killed N2

JDodge, Time Swapper, Mafia, lynched D3

Shanba, Psychotic Player List, Town, lynched D4

Nonny (replacing PBuG (replacing Flameaxe (replacing Battle Mage))), Computer Hacker, Mafia, lynched Day 5

Jediknight, Magic Weaver, Town, killed Night 5
curiouskarmadog, Snowflake, Town, killed Night 5

ZONEACE, Lowlife Lyncher, Neutral, lynched Day 6

Simenon (replacing Thyroidectomy), Mythic Network Admin, Town, killed Night 7
the silent speaker (replacing foolinc), Keith Richards, Town, killed Night 7
armlx (replacing somestrangeflea), Professor Goop, Town, killed Night 7

stark, Goop Mind, Cult, killed Night 7

The Fonz (replacing Oman (replacing Bamboomancer)), Bookkeeper/QFT Gatherer, Town, lynched Day 8

KaleiÐoscøpe, Green Pucca, Cult, killed Night 8

Kison (replacing FaerieLord), Doc Senses, Mafia, lynched D9

mneme, KaleiÐoscøpe's Delusions, completed his win condition, Day 9

Sir Tornado, Recurring Villain, SK, killed Night 9

Twomz, Good Doc Senses, Town, killed Night 9
SSF352 (replacing UltimaAvalon), Dr. Emmett Brown, Town, lynched Day 10


Other Events:


King Shanba begins his rule over Designville, N1
King Shanba's rule over Designville ends, N2
Twomz resurrected, N2
Nocmen resurrected, N3
Night 6 skipped
curiouskarmadog resurrected, N7
mneme completed his win condition and left the game, D9

Prospective Designers (Replacements):
Last edited by Mastermind of Sin on Tue Sep 16, 2008 10:40 am, edited 50 times in total.
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Post Post #1 (isolation #1) » Thu Oct 04, 2007 4:37 pm

Post by Mastermind of Sin »

Welcome to Designer Mafia 2007!!!


In this game, you will design a role for another player in the game!

You can submit as many or as few roles as you want.


Your role needs to be all the following:

1.
Original
. I don't want boring roles that have been used on many places already.
2.
Not too weak
. It'll be no fun if someone gets a townie role with a one-shot doc ability.
3.
Not too strong
. I don't want roles of which you know that they'll probably win.
4.
Not too hard to mod. Remember I have to manage 18 roles, I don't want roles that need 12 random numbers to determine if a night choice is used.
I'm willing to take on the challenge of modding complicated roles
. Just make sure that everything is laid out in a way that makes sense, so I understand how the role works!
5. I think you know yourselves how alignment works, but remember that you don't have to have the winning condition "eliminate all evil" to be pro-town, and you don't have to "be the only survivor(s)" to be anti-town.

Well, I think that was quite logical, wasn't it? I will make a selection from the roles to make a balanced game. No guarantees that one of your roles will be used, so you'd better design a good one to have a better chance of getting selected!

If I get too few roles that can be used in the game, or lack any type of role (like doctors in Designer Mafia), I will design some roles myself to add to the setup. I don't want to do this, so you'd better submit a lot of awesome roles!
Don't feel like you have to design an entire mafia. If you want to create one role for a mafia, and leave the rest for other people to design, that's fine. There's no guarantee that I won't mix-and-match anyways, but don't let that stop you. If you have a really good idea for an entire mafia group, go for it!
Remember the possibility of roles that no one submitted, so don't lynch someone for claiming a role that no one in the game designed!

Well, be creative, and come with strange roles: dummy accounts, changing winning conditions, return from the grave, surprise me and the other players with a fun role!

If you're having Designer's Block, check out some of the roles from past Designer games:


Designer Mafia
Designer Mafia II

Backup Mod: IH
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Post Post #2 (isolation #2) » Thu Oct 04, 2007 4:38 pm

Post by Mastermind of Sin »

Rules:


(blantantly stolen and altered from bloojay who stole them from discer who stole them from Werebear who stole them from Meme)

1. "Nights" will last as long as I need them to. The deadline will be posted. If you need an extension, just tell me, I might need one someday myself.

2. "Days" will last as long as they need to. If discussion lags, I will impose a deadline. If discussion picks up, the deadline will be rescinded. Aren't I the nice one??? (the correct answer is... NO)

3. Votes must be in bold. If you do not bold your vote, it will not be counted. If you are not counted, you do not exist.

4. There is no rule 4. Muahahaha.

5. Once a player has reached the necessary majority to lynch, the day is over. Unvoting them will not save their life. At deadline, the first player to have reached at least half majority (assuming there is a tie) will constitute a lynch. Otherwise, there will be no lynch. At 4 or less players, deadline rules do not apply. Majority is needed for a lynch.

6. No lynches are allowed, they require the same votes as a lynch.

7. The game is not to be discussed outside of the thread unless your role specifically states that you may do so. You button your lip, or I button it for you.

8. Once your death scene has been posted, unless you're not dead, you’re dead. You will be told if you're not dead. Once your dead please DO NOT POST until the game is over. I will allow one "BAH!" post, as long as it contains no pertinent information.

9. Don’t edit/delete previously submitted posts. No matter what stupid thing you've done. Why can't you just THINK? I mean, come on!

10. Don’t quote any PMs or e-mails from me, lest I kill you.

11. If you have a night choice to make, it is due by the posted deadline. If you miss a deadline, a random choice will be made. This usually involves you being very unhappy.

12. If you're going to be gone any amount of time, let everyone know.

13. The mod is god. Any mistakes such as inaccurate vote counts are obviously YOUR mistake. Please point out your mistakes so I can correct them. And if I ask you to eat play-doh, you say "WHAT COLOR, MOD!?". Sacrifices of small woodland animals accepted.

*Special Rule* If you are killed, do not talk to anyone about the game. There is always a possibility that you will return back into the game.
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Post Post #3 (isolation #3) » Thu Oct 04, 2007 4:38 pm

Post by Mastermind of Sin »

You have one week to submit roles for this game. GO!
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Post Post #4 (isolation #4) » Fri Oct 05, 2007 3:40 am

Post by Mastermind of Sin »

Don't feel like you have to design an entire mafia. If you want to create one role for a mafia, and leave the rest for other people to design, that's fine. There's no guarantee that I won't mix-and-match anyways, but don't let that stop you. If you have a really good idea for an entire mafia group, go for it!
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Post Post #5 (isolation #5) » Tue Oct 09, 2007 6:13 pm

Post by Mastermind of Sin »

Players who have not sent in roles will be prodded tomorrow.
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Post Post #6 (isolation #6) » Fri Oct 12, 2007 10:16 am

Post by Mastermind of Sin »

Congratulations! I have at least one submission from every player, and we have a total of 67 submissions! I will begin making the setup now. Roles should go out sometime next week, probably Tuesday/Wednesday.
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Post Post #7 (isolation #7) » Fri Oct 12, 2007 11:38 am

Post by Mastermind of Sin »

The setup is finished!

A few notes:

For balance issues and to prevent a mass claim from being useful, some roles had their given alignment changed so that you do not know the alignment of the role you submitted.

Also, some roles were fused together to allow for more ideas to make it into the game, so don't expect every claimed role to be exactly like something people submitted.

A few players did not have their roles selected, but that's just because everyone gave me an amazing selection to choose from! I did my best to include as many different players' submissions as possible.

I hope you enjoy the game!
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Post Post #8 (isolation #8) » Tue Oct 16, 2007 11:23 am

Post by Mastermind of Sin »

Roles have been sent!
Please confirm by PM
, and we will start with Day 1 as soon as all (or most) confirms are in!

Please note that while it is possible to have received a role you wrote, all roles *were* assigned randomly, so don't expect it to happen.
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Post Post #9 (isolation #9) » Wed Oct 17, 2007 1:27 pm

Post by Mastermind of Sin »

In the quiet little town of Designville, the eclectic group of villagers begin to stir at dawn. You all wake up and breath the fresh air, except it's not so fresh. You all wander towards that horrid stench, and you find the rotting bodies of
Fuldu, KingEnigma, Norinel, PBuG, and PeaceBringer
stacked on top of each other with a pole driven through their abdomens to keep them from falling over. All of them were heroes of the town, having successfully fended off the last threat to Designville. It's clear the gauntlet has been thrown: Designville must once again defend itself from infiltrators.

It is now Day 1. With 21 alive, it takes 11 to lynch!
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Post Post #11 (isolation #10) » Wed Oct 17, 2007 1:36 pm

Post by Mastermind of Sin »

There has been a special rule for this game added to the rules post. Make sure that you read it.
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Post Post #21 (isolation #11) » Wed Oct 17, 2007 5:30 pm

Post by Mastermind of Sin »

First Vote Count of Day 1:

UltimaAvalon - (UltimaAvalon)
Battle Mage - (Sir Tornado)
FaerieLord - (ZONEACE)
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Post Post #38 (isolation #12) » Thu Oct 18, 2007 5:54 am

Post by Mastermind of Sin »

Second Vote Count of Day 1:

Nocmen - (FaerieLord, Battle Mage)
Shanba - (schismatized, somestrangeflea)

somestrangeflea - (Aimee)
schismatized - (KaleiÐoscøpe)
Belgarion - (Nocmen)
KaleiÐoscøpe - (Shanba)
UltimaAvalon - (UltimaAvalon)
Battle Mage - (Sir Tornado)
FaerieLord - (ZONEACE)
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Post Post #81 (isolation #13) » Sat Oct 20, 2007 12:50 am

Post by Mastermind of Sin »

Third Vote Count of Day 1:

Battle Mage - (Sir Tornado, Nocmen, mneme)

Nocmen - (FaerieLord, Battle Mage)
Shanba - (schismatized, somestrangeflea)
somestrangeflea - (Aimee)
schismatized - (KaleiÐoscøpe)
KaleiÐoscøpe - (Shanba)
UltimaAvalon - (UltimaAvalon)
mneme - (Thyroidectomy)
bamboomancer - (ZONEACE)
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Post Post #125 (isolation #14) » Mon Oct 22, 2007 3:23 am

Post by Mastermind of Sin »

VC coming later today.
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Post Post #128 (isolation #15) » Mon Oct 22, 2007 8:18 am

Post by Mastermind of Sin »

Fourth Vote Count of Day 1:


Thyroidectomy - (UltimaAvalon, Twomz, Bamboomancer, stark)
Nocmen - (FaerieLord, Battle Mage, somestrangeflea, mneme)

schismatized - (KaleiÐoscøpe, Thyroidectomy)
Shanba - (schismatized)
somestrangeflea - (Aimee)
KaleiÐoscøpe - (Shanba)
Battle Mage - (Sir Tornado)
Bamboomancer - (ZONEACE)
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Post Post #176 (isolation #16) » Tue Oct 23, 2007 2:21 pm

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Fifth Vote Count of Day 1:


Thyroidectomy - (UltimaAvalon, stark, schismatized)
Nocmen - (Battle Mage, somestrangeflea, mneme)

somestrangeflea - (Aimee)
Bamboomancer - (ZONEACE)
stark - (Thyroidectomy)
Belgarion - (Bamboomancer)
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Post Post #240 (isolation #17) » Thu Oct 25, 2007 8:31 am

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Sixth Vote Count of Day 1:


Thyroidectomy - (stark, schismatized, ZONEACE, somestrangeflea, foolinc)
foolinc - (Shanba, Aimee, KaleiÐoscøpe, mneme, Nocmen)

stark - (Thyroidectomy, UltimaAvalon)
Nocmen - (Battle Mage)
Belgarion - (Bamboomancer)
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Post Post #259 (isolation #18) » Sun Oct 28, 2007 1:56 pm

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Seventh Vote Count of Day 1:


Thyroidectomy - (stark, ZONEACE, somestrangeflea, foolinc)
foolinc - (Shanba, Aimee, KaleiÐoscøpe, mneme)

stark - (UltimaAvalon, JDodge)
JDodge - (schismatized)
Nocmen - (Battle Mage)
Belgarion - (Bamboomancer)
schismatized - (Thyroidectomy)
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Post Post #273 (isolation #19) » Tue Oct 30, 2007 2:17 pm

Post by Mastermind of Sin »

Mole has not posted on the site since October 5th, nor did he pick up his prod. I will be replacing him ASAP.

Belgarion has picked up his prod and has notified me of a V/LA status. He will return soon.

Everyone else I prodded has begun posting again.

If there is anyone else that needs to be prodded, let me know.
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Post Post #282 (isolation #20) » Thu Nov 01, 2007 11:13 am

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curoiuskarmadog has agreed to replace Mole. Please welcome him to the game! He said he'll start catching up soon.
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Post Post #297 (isolation #21) » Fri Nov 02, 2007 6:24 am

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Eighth Vote Count of Day 1:


foolinc - (Shanba, Aimee, KaleiÐoscøpe, mneme)

Thyroidectomy - (ZONEACE, somestrangeflea, foolinc)
stark - (UltimaAvalon, JDodge)
JDodge - (schismatized)
Nocmen - (Battle Mage)
Belgarion - (Bamboomancer)
schismatized - (Thyroidectomy)
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Post Post #298 (isolation #22) » Fri Nov 02, 2007 6:29 am

Post by Mastermind of Sin »

The following players have not posted since Monday or informed me of V/LA status:

UltimaAvalon
KaleiÐoscøpe
Sir Tornado
FaerieLord
Thyroidectomy
Bamboomancer

They will be prodded accordingly.

somestrangeflea should be back today.
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Post Post #376 (isolation #23) » Mon Nov 05, 2007 11:00 am

Post by Mastermind of Sin »

vote count coming this evening, midterm in 3 hours >.<
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Post Post #407 (isolation #24) » Tue Nov 06, 2007 7:11 pm

Post by Mastermind of Sin »

curiouskarmadog wrote:did MoS tell you, your role was rejected? Did he tell anyone that their role was taken?
Battle Mage wrote: @CKD-Yes, MoS and i discussed it.
I would like to clarify that I told no one that their role was rejected or accepted into the final setup.

I did, however, make many suggestions on improving roles, depending on what was submitted. Whether or not I made a suggestion does not indicate whether or not the role was used. I merely made suggestions, it was up to the player to decide on the final version of their role. Any changes made since then were for balancing purposes. No role was flat out rejected, except for "You have a kill that can be used at any time to kill JDodge". I didn't accept that one. =P
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Post Post #408 (isolation #25) » Tue Nov 06, 2007 7:17 pm

Post by Mastermind of Sin »

Ninth Vote Count of Day 1:


foolinc - (Shanba, Aimee, mneme, Battle Mage)

ZONEACE - (FaerieLord, Sir Tornado, KaleiÐoscøpe)
Thyroidectomy - (ZONEACE, somestrangeflea)
stark - (UltimaAvalon, JDodge)
Belgarion - (Bamboomancer)
schismatized - (Thyroidectomy)
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Post Post #446 (isolation #26) » Thu Nov 08, 2007 7:29 am

Post by Mastermind of Sin »

Performing Activity Checks/Prods on the following players:

stark - Nov 2
Aimee - Nov 1
Bamboomancer - Oct 23
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Post Post #505 (isolation #27) » Mon Nov 12, 2007 2:57 pm

Post by Mastermind of Sin »

Tenth Vote Count of Day 1:


foolinc - (Shanba, Aimee, Battle Mage, KaleiÐoscøpe)

ZONEACE - (FaerieLord, Sir Tornado, mneme)
Thyroidectomy - (ZONEACE, somestrangeflea)
Belgarion - (Bamboomancer, Nocmen)
schismatized - (Thyroidectomy, UltimaAvalon)
stark - (JDodge)
mneme - (Twomz)
curiouskarmadog - (schismatized)
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Post Post #506 (isolation #28) » Mon Nov 12, 2007 2:59 pm

Post by Mastermind of Sin »

Bamboomancer has not picked up his prods, so I will replace him.
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Post Post #529 (isolation #29) » Thu Nov 15, 2007 9:49 am

Post by Mastermind of Sin »

ChannelDeliBird did not pick up my replacement PM since monday, so we can assume he is AWOL, or at least not picking up PMs. I will msg the next person on the replacement list. I'll also check up on Aimee if needed.
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Post Post #531 (isolation #30) » Thu Nov 15, 2007 1:45 pm

Post by Mastermind of Sin »

TheStranger replaces Bamboomancer. Please welcome him to the game!
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Post Post #579 (isolation #31) » Fri Nov 23, 2007 6:28 am

Post by Mastermind of Sin »

The following players have been prodded:

UltimaAvalon
KaleiÐoscøpe

The following players are on the verge of being prodded:

foolinc
Twomz
Battle Mage
TheStranger (replacing Bamboomancer)
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Post Post #653 (isolation #32) » Mon Nov 26, 2007 2:42 pm

Post by Mastermind of Sin »

the silent speaker replaces foolinc.
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Post Post #654 (isolation #33) » Mon Nov 26, 2007 2:45 pm

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Battle Mage has been prodded. The Stranger has asked for replacement.
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Post Post #655 (isolation #34) » Mon Nov 26, 2007 3:12 pm

Post by Mastermind of Sin »

Eleventh Vote Count of Day 1:


schismatized - (Thyroidectomy, UltimaAvalon, jediknight, mneme, curiouskarmadog)

Nocmen - (JDodge, KaleiÐoscøpe, FaerieLord)
foolinc - (Shanba, Aimee)
Thyroidectomy - (ZONEACE, somestrangeflea)
Belgarion - (Oman, Nocmen)
mneme - (Twomz)
Twomz - (Battle Mage)
Battle Mage - (schismatized)


Players on the verge of being prodded:

Belgarion
Shanba
jediknight
Last edited by Mastermind of Sin on Mon Nov 26, 2007 3:40 pm, edited 1 time in total.
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Post Post #657 (isolation #35) » Mon Nov 26, 2007 3:40 pm

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Oman replaces The Stranger/Bamboomancer.
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Post Post #663 (isolation #36) » Mon Nov 26, 2007 7:21 pm

Post by Mastermind of Sin »

I'm thinking about imposing a deadline of about 3 weeks. Please PM me if you think that would be too short of a time for Day 1. If I don't hear anything by the end of the week, I'll make a deadline.
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Post Post #700 (isolation #37) » Fri Nov 30, 2007 12:11 pm

Post by Mastermind of Sin »

Twelfth Vote Count of Day 1:

schismatized - (Thyroidectomy, UltimaAvalon, jediknight, mneme, curiouskarmadog, Belgarion)

Nocmen - (JDodge, KaleiÐoscøpe, FaerieLord)
foolinc - (Shanba, Aimee)
Thyroidectomy - (ZONEACE, somestrangeflea)
Twomz - (Battle Mage, the silent speaker)
Belgarion - (Oman, Nocmen)
mneme - (Twomz)
Battle Mage - (schismatized)


With 21 alive, it takes 11 to lynch.

I am now instating a
retractable
deadline of three weeks. Day will end on Friday, December 21st.
If you feel that more time is needed, please feel free to notify me in private. At deadline, the person with the most votes will be lynched, as long as they have at least half of the majority (rounded up). In the event of ties, the first person to reach that number of votes will be lynched.
As of right now, Schismatized will be lynched at deadline with 6 votes.
Last edited by Mastermind of Sin on Mon Dec 03, 2007 8:09 pm, edited 1 time in total.
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Post Post #701 (isolation #38) » Fri Nov 30, 2007 12:16 pm

Post by Mastermind of Sin »

The following people will be prodded:

Aimee
Battle Mage
stark

The following people are on the borderline of prodding:

somestrangeflea

Battle Mage will be given ~100 Hours to post, since he has not posted since his last prod. If he fails to post, he will be replaced.
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Post Post #717 (isolation #39) » Mon Dec 03, 2007 8:10 pm

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Battle Mage has asked for replacement. somestrangeflea is being prodded.
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Post Post #764 (isolation #40) » Sun Dec 09, 2007 10:43 am

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OpposedForce replaces Battle Mage.
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Post Post #766 (isolation #41) » Sun Dec 09, 2007 12:12 pm

Post by Mastermind of Sin »

Thirteenth Vote Count of Day 1:

schismatized - (Thyroidectomy, UltimaAvalon, jediknight, mneme, curiouskarmadog, Belgarion, KaleiÐoscøpe)

Nocmen - (JDodge, FaerieLord, FaerieLord)
foolinc - (Shanba, Aimee)
Thyroidectomy - (ZONEACE, somestrangeflea)
Twomz - (OpposedForce, the silent speaker)
KaleiÐoscøpe - (Nocmen, schismatized)
Belgarion - (Oman)
mneme - (Twomz)


With 21 alive, it takes 11 to lynch.

We have a
retractable
deadline of three weeks. Day will end on Friday, December 21st.
If you feel that more time is needed, please feel free to notify me in private. At deadline, the person with the most votes will be lynched, as long as they have at least half of the majority (rounded up). In the event of ties, the first person to reach that number of votes will be lynched.
As of right now, Schismatized will be lynched at deadline with 7 votes.
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Post Post #773 (isolation #42) » Mon Dec 10, 2007 9:23 am

Post by Mastermind of Sin »

Oman, your predecessor was voting Belgarion, and you have neither unvoted nor placed a new vote since replacing him.
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Post Post #796 (isolation #43) » Wed Dec 12, 2007 12:02 pm

Post by Mastermind of Sin »

The following people have been prodded:

UltimaAvalon
Shanba
Sir Tornado
the silent speaker
Aimee
Opposed Force

The following people are close to being prodded:

Nocmen
Kscope
Last edited by Mastermind of Sin on Thu Dec 13, 2007 10:48 pm, edited 1 time in total.
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Post Post #802 (isolation #44) » Wed Dec 12, 2007 6:02 pm

Post by Mastermind of Sin »

Sir Tornado is on vacation for now, he will not be replaced.
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Post Post #808 (isolation #45) » Thu Dec 13, 2007 10:49 pm

Post by Mastermind of Sin »

[quote="KaleiÐoscøpe"]votecount please[/quote]

Only one vote has changed since the last one. Oman unvoted Belgarion and voted Schismatized.
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Post Post #809 (isolation #46) » Thu Dec 13, 2007 10:50 pm

Post by Mastermind of Sin »

Fourteenth Vote Count of Day 1:

schismatized - (Thyroidectomy, UltimaAvalon, jediknight, mneme, curiouskarmadog, Belgarion, KaleiÐoscøpe, Oman)

Nocmen - (JDodge, FaerieLord)
foolinc - (Shanba, Aimee)
Thyroidectomy - (ZONEACE, somestrangeflea)
Twomz - (OpposedForce, the silent speaker)
KaleiÐoscøpe - (Nocmen, schismatized)
mneme - (Twomz)


With 21 alive, it takes 11 to lynch.

We have a
retractable
deadline of three weeks. Day will end on Friday, December 21st.
If you feel that more time is needed, please feel free to notify me in private. At deadline, the person with the most votes will be lynched, as long as they have at least half of the majority (rounded up). In the event of ties, the first person to reach that number of votes will be lynched.
As of right now, Schismatized will be lynched at deadline with 8 votes.
Last edited by Mastermind of Sin on Mon Dec 17, 2007 7:30 pm, edited 1 time in total.
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Post Post #823 (isolation #47) » Mon Dec 17, 2007 7:31 pm

Post by Mastermind of Sin »

Replacing Aimee and Opposed Force. God, I've got to find somebody that can take this role, 2 replacements have never even posted in the thread...
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Post Post #824 (isolation #48) » Mon Dec 17, 2007 7:38 pm

Post by Mastermind of Sin »

Flameaxe replaces Opposed Force/Battle Mage.
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Post Post #826 (isolation #49) » Mon Dec 17, 2007 8:45 pm

Post by Mastermind of Sin »

Nightson replaces Aimee.
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Post Post #844 (isolation #50) » Thu Dec 20, 2007 2:51 pm

Post by Mastermind of Sin »

I'm prodding everyone except these people, who have posted since last Friday:

Flameaxe
mneme
ZONEACE
Belgarion
schismatized
Twomz
JDodge
Nocmen
the silent speaker

The list of proddees is below:

UltimaAvalon
Shanba
jediknight
KaleiÐoscøpe
Sir Tornado
somestrangeflea
stark
Nightson
FaerieLord
curiouskarmadog
Thyroidectomy
Oman

If someone has been left off the list, please inform me by PM.
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Post Post #845 (isolation #51) » Thu Dec 20, 2007 2:58 pm

Post by Mastermind of Sin »

Fifteenth Vote Count of Day 1:

schismatized - (Thyroidectomy, UltimaAvalon, jediknight, curiouskarmadog, Belgarion, KaleiÐoscøpe, Oman)

Nocmen - (JDodge, FaerieLord)
foolinc - (Shanba, Nightson)
Thyroidectomy - (ZONEACE, somestrangeflea)
Twomz - (Flameaxe, the silent speaker)
KaleiÐoscøpe - (Nocmen, schismatized)
mneme - (Twomz)


With 21 alive, it takes 11 to lynch.

Please note that both Flameaxe and Nightson have had their votes cast in replacement of their predecessor's, until they make a new vote of their own.

We now have an
unretractable
deadline. Day will end on Friday, December 21st at
Midnight
Central US time.
Votes cast after that time but before I close the thread will still be valid. At deadline, the person with the most votes will be lynched, as long as they have at least half of the majority (rounded up). In the event of ties, the first person to reach that number of votes will be lynched.
As of right now,
Schismatized will be lynched in 28 hours
with 7 votes.
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Post Post #849 (isolation #52) » Thu Dec 20, 2007 4:28 pm

Post by Mastermind of Sin »

I probably won't be checking this thread again until tomorrow night, so if I'm needed, pm me please.
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Post Post #867 (isolation #53) » Sat Dec 22, 2007 8:38 am

Post by Mastermind of Sin »

Final Vote Count of Day 1:

schismatized - (Thyroidectomy, UltimaAvalon, jediknight, curiouskarmadog, Belgarion, KaleiÐoscøpe, Oman, stark, mneme)

Nocmen - (JDodge, FaerieLord, ZONEACE)
the silent speaker - (Shanba, Nightson)
Twomz - (Flameaxe, the silent speaker)
KaleiÐoscøpe - (Nocmen, schismatized)
Thyroidectomy - (somestrangeflea)
mneme - (Twomz)


With 21 alive, it takes 11 to lynch.

However, we have now hit a deadline. With 9 votes on schismatized, he has been lynched.

He was the
Veteran Criminal, mafia
. Congratulations!

With 20 people still left living, it is now night. Please send your choices. I am going to send a generous deadline of Wednesday, January 2nd for all night choices to be in. If I receive them all before then, I will end the night and go to day.
Last edited by Mastermind of Sin on Thu Jan 03, 2008 8:40 am, edited 1 time in total.
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Post Post #868 (isolation #54) » Wed Jan 02, 2008 11:04 am

Post by Mastermind of Sin »

I have prodded the people who have not sent me choices. I will open day tomorrow sometime.
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Post Post #869 (isolation #55) » Thu Jan 03, 2008 9:00 am

Post by Mastermind of Sin »

You all wake up to find a few things have changed in Designville. First off, you notice that Twomz's body has been dumped in the middle of the street, two gunshot wounds through his head. Blood has stained the yellow shirt he was wearing, but his condition shows that there was no struggle. It seems to be an assassination. Investigation of his house reveals that Twomz was Designville's most brilliant doctor, but he couldn't save himself.

Looking around you all, you see that the silent speaker is not among you. He seems to have completely vanished from the town. You decide that he departed to keep from being discovered as mafia.

You began to take a headcount to make sure no one else is missing, when you notice Shanba coming out of his house. By the spectacular display perched on his head, it's obvious that he has been crowned king of Designville. In order to help deal with the threat against the town, he has been chosen to execute someone today. As a result, some new rules will be instituted during his reign:

>
Only the King's vote counts.
To help keep track of the thoughts of the townfolk, you may still vote, and I will still keep track of vote counts. If you wish to make your vote noted, it must be in bold. If you do not bold your vote, it will not be counted.
> Because citizens' votes do not affect the lynch decision, you may vote for more than one player at once. If you no longer find someone suspicious, unvote them.
> Once the day's King has arrived at their decision of who to kill, they must post
EXECUTE: NAME
in bolded and all capital letters. After that post has occurred, no more posts will be allowed, not even from the King. The King may not change their mind after an execution order has occurred, so BE SURE if you want to execute someone.
> Day will last a minimum of 24 real-life hours. There should always be a chance for discussion before an execution.
>
The day must end in an execution.
"No Lynch" is not an option. If I post a deadline and the King fails to make an execution in the allotted time, the King will be executed for his incompetence.

Twomz, Doc Senses, Town, killed N1

the silent speaker, Mafia Scumbag, Mafia, vanishes into the void N1

King Shanba begins his rule over Designville, N1


Kison replaces FaerieLord.
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Post Post #871 (isolation #56) » Thu Jan 03, 2008 9:11 am

Post by Mastermind of Sin »

I would like to again remind people that if you die, do not talk to people about the game.
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Post Post #920 (isolation #57) » Thu Jan 03, 2008 4:41 pm

Post by Mastermind of Sin »

It seems that Simenon has volunteered to replace into this game... >_>
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Post Post #924 (isolation #58) » Fri Jan 04, 2008 7:13 am

Post by Mastermind of Sin »

Happy Scumday, Shanba!
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Post Post #993 (isolation #59) » Thu Jan 10, 2008 6:56 pm

Post by Mastermind of Sin »

First Vote Count of King Shanba's Reign:


List of Execution:
Oman
Nightson


Nocmen
- (UltimaAvalon, KaleiÐoscøpe, Nightson)
ZONEACE
- (Simenon, Thyroidectomy, mneme)
the meeper
- (ZONEACE, Oman)
Simenon
- (Oman)
stark
- (UltimaAvalon)
Oman
- (Kison)
Road Runner
- (somestrangeflea)

The following people have been prodded:

jediknight
Flameaxe
KaleiÐoscøpe

The following people are in danger of being prodded:

Sir Tornado
stark
Thyroidectomy
curiouskarmadog
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Post Post #1040 (isolation #60) » Thu Jan 17, 2008 3:53 am

Post by Mastermind of Sin »

Second Vote Count of King Shanba's Reign:


List of Execution:
Oman
Nightson


Nocmen
- (UltimaAvalon, KaleiÐoscøpe, Nightson, Oman, curiouskarmadog, Belgarion)
ZONEACE
- (Simenon, Thyroidectomy, mneme)
the meeper
- (ZONEACE, Oman)
Simenon
- (Oman)
stark
- (UltimaAvalon)
Oman
- (Kison)
Road Runner
- (somestrangeflea)
Foolinc
- (KaleiÐoscøpe)

Sir Tornado has been prodded.
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Post Post #1094 (isolation #61) » Mon Jan 28, 2008 4:56 am

Post by Mastermind of Sin »

After some discussion during the day, Shanba decides it's time to put his Kingship to good use. Wondering if being crowned really gave him the power, he orders the death of Nightson. The guards swarm him, hauling him up in front of Shanba. "This...this is preposterous!" splutters Nightson, panting in fear. Shanba puts on his most offhand voice, "kill him", and he yawns as if it means nothing. Nightson speaks up quickly, "Uhh, Your Royal Majesty, shouldn't you take this more seriously?" Shanba sits up straighter, looking Nightson in the eyes. "Why, I do believe you're right. Whatever could have gotten into me? Well, unfortunately for you, I still stand by my decision. Guard, the Executioner's Axe, please?" Shanba grabs the axe and personally decapitates Nightson, finalizing his decision. The town runs to Nightson's house, searching for clues, and they find that he wasn't a very nice person to have around, after all.

Nightson, Psychotic Pair of Pants, SK, executed Day 2
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Post Post #1095 (isolation #62) » Mon Jan 28, 2008 5:00 am

Post by Mastermind of Sin »

It is now Night 2. Please send your choices. I will be prodding people overnight to make sure they are active. I will be away this weekend at a tournament in Baton Rouge, so choices are not due until Monday, February 4th, Noon US Central Time. I would also suggest sending choices to IH, just in case.
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Post Post #1097 (isolation #63) » Mon Feb 04, 2008 2:17 pm

Post by Mastermind of Sin »

I have extended night for about 24 hours, since I was gone over the weekend and didn't have the chance to prod people for choices on Saturday or Sunday. Do not expect leniency on future night deadlines, since I should be around to administer them.
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Post Post #1098 (isolation #64) » Tue Feb 05, 2008 7:50 pm

Post by Mastermind of Sin »

As light spills over the edges of Designville, a pair of screams break the silence. As everyone rushes out to the town square, they find two bodies lying next to each other. Shanba and Nocmen have been killed, they are no more. Searching them, you find out that they both shared the same profession, and they were a bit psychotic, too. You search the town for more bodies, hoping that was it, but you find another body. It's Nocmen AGAIN? How could that happen? His bloody teal shirt has been ripped nearly to shreds, and there's no doubt that he's dead. Well, you shrug and check his body as well. It seems he was trying to help the town, even though his skills of communication were lacking. As you collect back in the town square, you notice there are more of you than there were before. Blood still staining his yellow shirt, Twomz seems to be alive again! You welcome him back, but you look askance at him. Who wants to talk to a living dead person anyway?

Shanba, Psychotic Player List, Town, killed N2
Nocmen, Psychotic Player List, Town, killed N2
Nocmen, Mr. Meepers Grim, Town, killed N2

Twomz resurrected N2


With 16 alive, it takes
9
to lynch.
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Post Post #1101 (isolation #65) » Tue Feb 05, 2008 8:12 pm

Post by Mastermind of Sin »

Note: Slight corrections have been made to the Night scene/Death lists/Player lists
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Post Post #1247 (isolation #66) » Mon Feb 11, 2008 9:50 am

Post by Mastermind of Sin »

First Vote Count of Day 3:

JDodge - (mneme, KaleiÐoscøpe, Twomz, the silent speaker)

Belgarion - (Shanba, Oman)
jediknight - (JDodge)
KaleiÐoscøpe - (ZONEACE)
Oman - (Kison)
ZONEACE - (Thyroidectomy)
Thyroidectomy - (UltimaAvalon)


16 alive, 10 to lynch -
Note: There was an error the first time this was mentioned. This count is correct.


The following players will be prodded in a few days if they do not post:

jediknight
Kison
somestrangeflea
mneme
the silent speaker
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Post Post #1283 (isolation #67) » Wed Feb 13, 2008 5:33 pm

Post by Mastermind of Sin »

the silent speaker wrote:Er, why am I on the prod list? I posted last Thursday, and it's Monday now.
Meaning that, in a few days from Monday (ie Thursday/Friday), you would have been due for a prod.
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Post Post #1311 (isolation #68) » Mon Feb 18, 2008 4:41 am

Post by Mastermind of Sin »

Second Vote Count of Day 3:

JDodge - (mneme, KaleiÐoscøpe, Twomz, the silent speaker)

Belgarion - (Shanba, Oman)
Thyroidectomy - (UltimaAvalon, Kison)
KaleiÐoscøpe - (ZONEACE)
ZONEACE - (Thyroidectomy)


17 alive, 10 to lynch
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Post Post #1340 (isolation #69) » Sun Feb 24, 2008 10:53 pm

Post by Mastermind of Sin »

I'll be doing administrative stuff tomorrow night, probably. I'm busy today.
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Post Post #1354 (isolation #70) » Tue Feb 26, 2008 3:14 pm

Post by Mastermind of Sin »

Third Vote Count of Day 3:

JDodge - (mneme, KaleiÐoscøpe, Twomz, the silent speaker, jdodge)

Belgarion - (Shanba, Oman)
Thyroidectomy - (UltimaAvalon)
KaleiÐoscøpe - (ZONEACE)
ZONEACE - (Thyroidectomy)


17 alive, 10 to lynch

The following players have been prodded:

UltimaAvalon
ZONEACE
KaleiÐoscøpe
somestrangeflea
stark
Belgarion
Flameaxe
JDodge
Thyroidectomy
Oman
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Post Post #1427 (isolation #71) » Mon Mar 10, 2008 7:04 am

Post by Mastermind of Sin »

Fourth Vote Count of Day 3:

JDodge - (mneme, KaleiÐoscøpe, Twomz, the silent speaker, Kison)

KaleiÐoscøpe - (ZONEACE, Oman)
ZONEACE - (Thyroidectomy, Shanba)


17 alive, 10 to lynch

The following players have been prodded:

jediknight
KaleiÐoscøpe
stark
Kison
Flameaxe
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Post Post #1473 (isolation #72) » Mon Mar 24, 2008 6:03 am

Post by Mastermind of Sin »

Fifth Vote Count of Day 3:

JDodge - (KaleiÐoscøpe, Twomz, the silent speaker, Kison, jediknight, Sir Tornado, curiouskarmadog, Belgarion)

KaleiÐoscøpe - (ZONEACE, Oman)
ZONEACE - (Thyroidectomy, Shanba)


17 alive, 10 to lynch

The following people will be prodded:

KaleiÐoscøpe
Kison
Belgarion
Flameaxe
Oman
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Post Post #1475 (isolation #73) » Mon Mar 24, 2008 6:10 am

Post by Mastermind of Sin »

armlx replaces somestrangeflea. Please welcome him to the game!
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Post Post #1504 (isolation #74) » Fri Mar 28, 2008 8:06 am

Post by Mastermind of Sin »

Deadline: April 5th
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Post Post #1508 (isolation #75) » Mon Mar 31, 2008 10:44 am

Post by Mastermind of Sin »

Sixth Vote Count of Day 3:

JDodge - (KaleiÐoscøpe, Twomz, the silent speaker, Kison, jediknight, Sir Tornado, curiouskarmadog, Belgarion, mneme, stark)

KaleiÐoscøpe - (ZONEACE, Oman)
ZONEACE - (Thyroidectomy, Shanba)


17 alive, 10 to lynch

That's a lynch! You all gather around JDodge and cut his head off. Looking inside, you see that he actually has a clock where his heart should be! However, it looks like he's dead anyways, so you search his house. It turns out that he WAS mafia, so you go home happy to have successfully lynch scum once again.

Jdodge, Time Swapper, Mafia, lynched D3


It is now night. You have until
Monday, April 7th
to send in night choices.
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Post Post #1509 (isolation #76) » Tue Apr 08, 2008 6:35 pm

Post by Mastermind of Sin »

The members of Designville wake up the next morning, and they don't find any bodies around town. In fact, there are
less
bodies than before...it seems that Nocmen is up and walking around, so I guess he wasn't dead after all!

With 16 alive, it takes 9 to lynch.
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Post Post #1559 (isolation #77) » Sat Apr 12, 2008 11:08 am

Post by Mastermind of Sin »

First Vote Count of Day 4:

Flameaxe - (thesilentspeaker)
ZONACE - (Thyroidectomy)


With 16 alive, it takes 9 to lynch.
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Post Post #1615 (isolation #78) » Tue Apr 22, 2008 2:34 pm

Post by Mastermind of Sin »

V/A through friday, so if you need anything, don't just request it in thread, PM me. If you need a vote count, ask IH.
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Post Post #1623 (isolation #79) » Fri Apr 25, 2008 9:24 pm

Post by Mastermind of Sin »

prodding oman...
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Post Post #1626 (isolation #80) » Sun Apr 27, 2008 6:48 pm

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The Fonz replaces Oman. Please welcome him into the game!
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Post Post #1633 (isolation #81) » Mon Apr 28, 2008 11:01 pm

Post by Mastermind of Sin »

Second Vote Count of Day 4:

Oman - (curiouskarmadog, Belgarion, Sir Tornado, Nocmen, the silent speaker)

ZONACE - (Thyroidectomy, Kison)


With 16 alive, it takes 9 to lynch.
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Post Post #1639 (isolation #82) » Wed Apr 30, 2008 4:21 am

Post by Mastermind of Sin »

Third Vote Count of Day 4:

The Fonz - (curiouskarmadog, Belgarion, Sir Tornado, Nocmen, the silent speaker)

ZONACE - (Thyroidectomy, Kison)
Sir Tornado - (The Fonz)
Nocmen - (The Fonz)
the silent speaker - (The Fonz)


With 16 alive, it takes 9 to lynch.
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Post Post #1658 (isolation #83) » Fri May 02, 2008 5:29 am

Post by Mastermind of Sin »

Finals week, kinda busy. Need something? PM me and I'll either take care of it or forward it to IH.
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Post Post #1671 (isolation #84) » Sun May 04, 2008 5:18 pm

Post by Mastermind of Sin »

I'll be doing an activity check on Tuesday and looking for any replacements for people that don't respond.
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Post Post #1681 (isolation #85) » Tue May 06, 2008 4:03 am

Post by Mastermind of Sin »

Fourth Vote Count of Day 4:

ZONACE - (Thyroidectomy, Kison, Twomz)

stark - (Shanba)
Flameaxe - (the silent speaker)
armlx - (The Fonz)
curiouskarmadog - (KaleiÐoscøpe)


With 16 alive, it takes 9 to lynch.

The following players will be prodded:

UltimaAvalon
ZONEACE
stark
Kison
Flameaxe
Thyroidectomy

The following players are close to being prodded:

Belgarion
Shanba
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Post Post #1698 (isolation #86) » Tue May 06, 2008 8:11 pm

Post by Mastermind of Sin »

I already have a least one of a possible 3 replacements lined up. I'd appreciate it if people would stop ridiculing my ability to find replacements. I have a rather good track record when it comes to getting them in a timely fashion.
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Post Post #1702 (isolation #87) » Wed May 07, 2008 7:12 am

Post by Mastermind of Sin »

:mrgreen:
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Post Post #1703 (isolation #88) » Thu May 08, 2008 7:58 am

Post by Mastermind of Sin »

*bump*
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Post Post #1718 (isolation #89) » Sun May 11, 2008 5:08 pm

Post by Mastermind of Sin »

PBuG replaces Flameaxe and SSF352 replaces UltimaAvalon. Please welcome them to the game.
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Post Post #1775 (isolation #90) » Thu May 15, 2008 7:05 pm

Post by Mastermind of Sin »

Fifth Vote Count of Day 4:


the silent speaker - (armlx, The Fonz, The Fonz)

ZONEACE - (Kison, Twomz)
stark - (Shanba)
The Fonz - (the silent speaker)
armlx - (The Fonz)
curiouskarmadog - (KaleiÐoscøpe)
Kison - (Thyroidectomy)


With 16 alive, it takes 9 to lynch.
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Post Post #1823 (isolation #91) » Sun May 18, 2008 6:17 pm

Post by Mastermind of Sin »

It's fine with me.
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Post Post #1866 (isolation #92) » Tue May 20, 2008 12:08 pm

Post by Mastermind of Sin »

Sixth Vote Count of Day 4:


the silent speaker - (armlx, The Fonz, The Fonz, PBuG, Nocmen, Shanba)

ZONEACE - (Kison, Twomz)
Kison - (Thyroidectomy, the silent speaker)
stark - (Shanba)
armlx - (The Fonz)
curiouskarmadog - (KaleiÐoscøpe)
Simenon - (ZONEACE)
SSF352 - (mneme)


With 16 alive, it takes 9 to lynch.
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Post Post #1870 (isolation #93) » Tue May 20, 2008 9:15 pm

Post by Mastermind of Sin »

Ok, I'm going to step in as a mod here. I don't like intervening on gameplay, but I feel that this is a really stupid argument, and nothing in a game should be based on speculation of whether or not the mod screwed up or what his voting policies are, because those things should be transparent and not affect the game. armlx DID vote JDodge, and I DID just miss the vote. It should have been in the vote count, and it was my fault that it was not.
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Post Post #1994 (isolation #94) » Sun May 25, 2008 7:03 pm

Post by Mastermind of Sin »

I have some RL issues to deal with, but I should still be around. If you need something and I don't reply, pm IH about it.
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Post Post #2064 (isolation #95) » Sun Jun 01, 2008 6:50 pm

Post by Mastermind of Sin »

If someone wants to go through and tell me which players have not posted since Wednesday (IE their last post was Thursday or later), that would be helpful for me to send prods. Otherwise, you have to wait for me to do it.
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Post Post #2094 (isolation #96) » Tue Jun 03, 2008 6:44 pm

Post by Mastermind of Sin »

tomorrow I will do VC and prods. Promise. Prod me on aim if I don't do it.
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Post Post #2095 (isolation #97) » Wed Jun 04, 2008 1:31 pm

Post by Mastermind of Sin »

Seventh Vote Count of Day 4:


shanba - (curiouskarmadog, Belgarion, armlx, stark, the silent speaker, jediknight, mneme, kison, ZONEACE)

Nocmen - (Nocmen, Shanba)
ZONEACE - (Twomz)
Kison - (Simenon)
armlx - (The Fonz)
the silent speaker - (KaleiÐoscøpe)


With 16 alive, it takes 9 to lynch. ZONEACE cast the hammer vote, so the vote count freezes there.

The following players have been prodded:

KaleiÐoscøpe
Sir Tornado
stark

Throughout the day, the citizens of Designville debate back and forth, coming close to getting rid of several individuals. They finally settle on Shanba, who suspiciously did not do anything the night before. "It's not me, I'm just a random psycho! I knew this would happen, grrr.", Shanba says. He doth protest too much, they say, and string him up. Unfortunately, a cursory search reveals that he was telling the truth.

Shanba, Psychotic Player List, Protown, has been lynched!

It is now night. Please pm me with your night choices!
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Post Post #2096 (isolation #98) » Tue Jun 10, 2008 4:53 pm

Post by Mastermind of Sin »

The denizens of Designville wake up expecting a horrible fate to have befallen one of their number. However, there do not seem to be any new bodies as of yet. They ponder this and gather together for another day.

It is now Day 5. With 16 alive, it takes 9 to lynch.
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Post Post #2269 (isolation #99) » Thu Jun 19, 2008 9:29 am

Post by Mastermind of Sin »

First Vote Count of Day 5:

stark - (Kison, SSF352)

SSF352 - (mneme)
thesilentspeaker - (KaleiÐoscøpe)
KaleiÐoscøpe - (Simenon)


16 alive, 9 to lynch
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Post Post #2270 (isolation #100) » Thu Jun 19, 2008 9:31 am

Post by Mastermind of Sin »

I am going to replace PBuG as soon as I hear back from the next person on the replacement list (which currently has 2-3 people on it).
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Post Post #2372 (isolation #101) » Tue Jun 24, 2008 3:31 pm

Post by Mastermind of Sin »

Second Vote Count of Day 5:

stark - (SSF352)
SSF352 - (mneme)
thesilentspeaker - (KaleiÐoscøpe)
KaleiÐoscøpe - (Nocmen)


16 alive, 9 to lynch

I haven't heard from the first replacement, the second replacement declined, so I am currently contacting the third replacement on the list.
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Post Post #2385 (isolation #102) » Thu Jun 26, 2008 9:57 pm

Post by Mastermind of Sin »

Nonny replaces PBuG
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Post Post #2461 (isolation #103) » Sun Jun 29, 2008 12:52 pm

Post by Mastermind of Sin »

Third Vote Count of Day 5:

Nonny - (armlx, Sir Tornado, the silent speaker, ZONEACE)
SSF352 - (mneme)
KaleiÐoscøpe - (Nocmen)

16 alive, 9 to lynch

-------------------------------------------------------------------------------------------

[quote="Mastermind of Sin"]
Nonny replaces PBuG
[/quote]

[quote="Sir Tornado"]OH, THE HORROR![/quote]

Did anyone else find that sequence of posts hilarious, accidental though it was?
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Post Post #2476 (isolation #104) » Mon Jun 30, 2008 2:17 am

Post by Mastermind of Sin »

I double-checked. Sir Tonado's most recent action was an unvote, on June 28th.
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Post Post #2539 (isolation #105) » Wed Jul 02, 2008 3:57 am

Post by Mastermind of Sin »

Fourth Vote Count of Day 5:

Nonny - (armlx, Sir Tornado, the silent speaker, ZONEACE, Kison, SSF352, Nocmen, Twomz, KaleiÐoscøpe)

SSF352 - (mneme)

16 alive, 9 to lynch


Nonny was lynched as of this post.


The day is long, and Nonny tries to plead her case, but no one believes her. They all piling around her and start beating her. One of them decides she shouldn't die and backs off, but it's too late. She's dead, and night is approaching fast. Fortunately for Designville, they've found another scumbag.

Nonny, Computer Hacker, Mafia, lynched Day 5


It is now Night 5. Choices are due by
Wednesday, July 9th
.
Last edited by Mastermind of Sin on Wed Jul 09, 2008 6:14 pm, edited 1 time in total.
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Post Post #2540 (isolation #106) » Wed Jul 09, 2008 6:11 pm

Post by Mastermind of Sin »

You wake up to see Jediknight and curiouskarmadog next to each other, lying in pools of their own blood.

Jediknight, Magic Weaver, Protown, killed Night 5
curiouskarmadog, Snowflake, Protown, killed Night 5
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Post Post #2557 (isolation #107) » Thu Jul 10, 2008 2:28 am

Post by Mastermind of Sin »

Apologies. I failed to account for Sir Tornado's unvote when doing the end-of-day vote count. Counting SirT's vote, Nonny was lynched BEFORE CKD and Belgarion placed their votes on SSF, which means those votes would not have counted. However, I mistakenly included SirT's vote and ended the day prematurely. I hope that this did not affect the course of the game too greatly. Sorry.
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Post Post #2832 (isolation #108) » Wed Jul 16, 2008 6:44 am

Post by Mastermind of Sin »

First Vote Count of Day 6:

ZONEACE - (KaleiÐoscøpe, Twomz, armlx, mneme)

stark - (Nocmen, SSF352)
SSF352 - (Belgarion)
mneme - (ZONEACE)
The Fonz - (the silent speaker)


13 alive, 8 to lynch

Thanks to everyone for being active. I didn't have to prod anyone this time.
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Post Post #2841 (isolation #109) » Wed Jul 16, 2008 9:31 am

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Second Vote Count of Day 6:

ZONEACE - (KaleiÐoscøpe, Twomz, armlx, mneme, Kison, Nocmen, Simenon, Sir Tornado)

stark - (SSF352)
SSF352 - (Belgarion)
mneme - (ZONEACE)
The Fonz - (the silent speaker)


13 alive, 8 to lynch

Everyone decides that today would be a good day to reveal their special abilities, but it doesn't change the fact that no one trust ZONEACE. Despite his claim to not be working directly against the town, they decide to get rid of him anyways. Several people pick him up and carry him over to the cliff edge, where they toss him to the rocks below. Fortunately, someone remembered to grab his house key first, so you all go investigate his house. You find pictures of people in the town posted on his wall. He clearly was a psychopath just interested in killing people. You're so happy that you got rid of him that you decide to stay awake and lynch someone else instead of going to sleep.

ZONEACE, Lowlife Lyncher, Neutral, Lynched Day 6


Night 6 has been skipped. It is now
Day 7
. With 12 alive, it takes 7 to lynch.
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Post Post #2977 (isolation #110) » Sat Jul 26, 2008 3:32 pm

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mneme - (Nocmen, Twomz, Sir Tornado, mneme, the silent speaker, Kison, KaleiÐoscøpe, Belgarion, Simenon, stark)

You turn to lynch mneme, but you can't seem to find him...

You eventually give up and go to bed.

It is now Night 7. Choices are due by Wed, July 30th.
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Post Post #2978 (isolation #111) » Thu Jul 31, 2008 8:29 am

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The remaining denizens of Designville deign to draw open their shades and look down onto their driveways, finding mass carnage awaiting them.

Simenon, Mythic Network Admin, Town, killed Night 7
the silent speaker, Keith Richards, Town, killed Night 7
armlx, Professor Goop, Town, killed Night 7

stark, Goop Mind, Cult, killed Night 7


curiouskarmadog has been revived.


It is now Day 8. With 10 alive, it takes 6 to lynch.
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Post Post #3013 (isolation #112) » Mon Aug 04, 2008 8:01 am

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First Vote Count of Day 8:

The Fonz - (Nocmen, Sir Tornado)


10 alive, 6 to lynch.
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Post Post #3015 (isolation #113) » Mon Aug 04, 2008 11:29 am

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I may or may not modkill you for that statement. :twisted:
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Post Post #3037 (isolation #114) » Sun Aug 10, 2008 9:14 am

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Second Vote Count of Day 8:

The Fonz - (Nocmen, Sir Tornado, curiouskarmadog, Belgarion, KaleiÐoscøpe, Kison)

KaleiÐoscøpe - (SSF352)


10 alive, 6 to lynch.

You gather around and quickly make work of The Fonz, bustling him over to the conveniently located cliff and watching him smash into the rocks below. As soon as he's dead, you realize you could just search his house to see if he's evil, so you head over to check the place out. As you enter the building, you are blown away by the massive amount of QFT's in the place. Every wall is covered with frame QFT's. You keep searching, and you find a tunnel that ends up in the library. It seems he was also the local Librarian of sorts.

The Fonz, Bookkeeper/QFT Gatherer, Town, lynched Day 8
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Post Post #3038 (isolation #115) » Mon Aug 18, 2008 10:48 pm

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I'm V/LA for a bit, moving back into my apartment this week, plus school starts monday. Not sure when I'll be able to post next.
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Post Post #3039 (isolation #116) » Thu Aug 21, 2008 8:33 am

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The denizens of Designville wake up to another glorious morning...except for the blood-spattered body sprawled across the steps of his house. The body is KaleiÃ
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Post Post #3069 (isolation #117) » Wed Aug 27, 2008 6:07 am

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First Vote Count of Day 9:

Kison - (Twomz, Nocmen)

SSF352 - (Kison)


With 8 alive, it takes 5 to lynch.
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Post Post #3085 (isolation #118) » Thu Sep 04, 2008 8:24 am

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Second Vote Count of Day 9:

Kison - (Twomz, Nocmen, SSF352, curiouskarmadog, Belgarion)

SSF352 - (Kison)


With 8 alive, it takes 5 to lynch.


You all surround Kison and quickly toss him off the cliff before he can escape. Upon searching his house, you find out that he is a member of the
mafia


Kison, Bad Doc Senses, Mafia, lynched D9


It is now Night 9. Choices please!
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Post Post #3086 (isolation #119) » Thu Sep 11, 2008 6:56 am

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mneme has won the game. The game will not end, as there can be multiple winners, but mneme will be removed from the game, since he has fulfilled his win condition.

I will allow some extra time for anyone who targeted mneme last night to choose a new target, since I was supposed to announce this at the end of the day. Thanks for understanding.


mneme, KaleiÃ
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Post Post #3087 (isolation #120) » Thu Sep 11, 2008 7:17 am

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The remaining designervillians gather together to start Day 10, but their numbers seem much smaller today. Two are missing from their ranks, and their bodies are found stacked in the fountain of town square.

The top body is Sir Tornado, whose knife is stuck in the second body, that of Twomz. Despite Sir Tornado's apparent ability to copy people's abilities, it's also clear that he was not working in the best interest's of the town. He was a consistent threat to Designville, but they are finally rid of him.

As you roll Sir Tornado off of Twomz, you see his lab coat and stethoscope and realize that the best doctor Designville has ever seen is now deceased. It seems he can't save himself when death comes knocking, and now the quality of medical care in Designville has decreased tenfold. The survivors mourn his death, but they turn to the task at hand, for something must be done to stop the threat to the village.

Sir Tornado, Recurring Villain, SK, killed Night 9

Twomz, Good Doc Senses, Town, killed Night 9


With 4 alive, it takes 3 to lynch.
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Post Post #3105 (isolation #121) » Mon Sep 15, 2008 5:35 am

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That's a lynch! The remaining people surround SSF352 and toss him off the cliff. Somehow, on his way down, he manages to travel back in time and tries to stop you before you throw him off the cliff. Unfortunately, by encountering himself during time travel, SSF352 is stuck dead with shock, so he dies anyway.

SSF352, Dr. Emmett Brown, Town, lynched Day 10


It's now Night 10. Please send choices quickly.
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Post Post #3106 (isolation #122) » Tue Sep 16, 2008 9:33 am

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Disclaimer: The final scene is going to come in several parts, to add to the suspense and break up the story somewhat. Expect several posts before the final scene is finished.


Final Scene Part 1:


It was night. The sky is dark, and a gloom has settled over Designville. Everything is quiet, because everyone is
DEAD
. However, a few people aren't dead. A lonely snowflake drifts through the streets, floating along with the gusts of wind...*SMASH*...a gloved hand crushes it, melting it into nothingness. "Damn snowflakes...all unique and shit...I wish they would all just cease to exist!" The dark figure sneezes, and some sort of goop comes out of his nose. He wipes it away and continues watching his target. The other figure is across the street, sitting at home in front of the fireplace. The fire dwindles, and the target gets up to leave, donning a heavy trenchcoat and black leather gloves for protection from the weather. Trudging down the street, the first shadow follows the second, keeping the other figure in his sights. He fingers his new wedding ring, thinking about his wife and hoping that tonight ends well so he can return to her safe and sound. She wasn't from Designville, and she'd managed to stay out of this mess, but he felt obliged to finish this himself, even though he had just gotten married a few days ago. If all went well, he could leave town tomorrow and spend the rest of his days in her arms...

curiouskarmadog had enjoyed sitting warm in front of the fire, but he knew he had a job to do. Putting on his coat and gloves, ckd ventured out into the snowfall, cursing the weather under his breath. "Snow? Why did it have to be snow? Why couldn't we have had rain or sleet, or even hail? Why snow? Ugh..." Already the cold was freezing snow into ice under his boots, and he slipped a couple times while he walked. Soon he reached the other house, and he slipped into an alleyway to watch for passerby. Soon a dark figure walked past him, quickly moving through the snow, hands stuffed in the pockets of his overcoat. ckd gets up to follow the other person, but then he hears the *click* of a pistol, and he hurries out of the alley. The snow swirls around his feet as he stares at the scene before him. On one side of the street is Nocmen, facing Belgarion across from him. curiouskarmadog quickly sprung into action, to take care of this once and for all.

Nocmen knew tonight would decide everything. He had to make sure everything went according to plan, and he was going to cover ALL of his bases this time. As he left his house, however, he was confronted by one of the other members of the town, Belgarion. "What is he doing out here," Nocmen thought to himself. "I guess things are coming to a head earlier rather than later." Nocmen decided to finish this now, and he prepared to face the worst.

To Be Continued...
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Post Post #3107 (isolation #123) » Tue Sep 16, 2008 9:49 am

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Final Scene Part 2:


The dark figure known as Belgarion had followed his target across town, but he noticed another figure walking past the alley where ckd had disappeared. It was Nocmen, and by the gleam from inside his overcoat, Belgarion's worst fears were confirmed. He stepped out into the street to stop him, only to be confronted by a ready muzzle in Nocmen's hand. Out of the corner of his eye, he saw ckd emerge from the alley, and a warning shout leaped to his throat. It was too late, however.

ckd ran out into the street, finding his target near him. Stepping in front of Nocmen, he shouted across the street. "Belgarion, stay away from him! I'm not going to let anyone kill him tonight!" He spread his arms defensively, and a bit of goop dripped from his hand as he prepared to defend Nocmen.

Nocmen was surprised by ckd's move, but it quickly turned into a chuckle of amusement. "My dear ckd, as much as I appreciate you protecting me, you have me all wrong. I came here to kill you." And with that, he pulled the trigger of his pistol, sending death at curiouskarmadog.

To Be Continued...
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Post Post #3108 (isolation #124) » Tue Sep 16, 2008 9:59 am

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Final Scene Part 3:


Belgarion could not let this happen. Acting quickly, he used goop in a Spiderman-like move, swinging himself across the street to get between curiouskarmadog and Nocmen. He got there in time to block the bullet, but it took him square in the chest. Breath knocked out, Belgarion looked down at his chest, where the pain was coming from. Lodged in his shirt was a bullet, but it didn't seem to have penetrated. He started laughing nervously. "Haha, I guess that shirt jediknight gave me was worth something after all..."

Nocmen couldn't believe this. "Damn you, Belgarion! I had everything planned out! I had all the angles covered...how could this happen?" He looked at the scene before him, with Belgarion clutching his chest on the ground in front of curiouskarmadog. The bullet hadn't even penetrated, and he didn't have any extra ammo for the gun! How was he supposed to finish this now? "Well, at least I can finish the rest of my plan..." Nocmen reached behind and grabbed the stock of his shotgun, pulling it out from where it had hung on his back. "I was going do this at your house, Belgarion, but it seems you came to me instead. How convenient." Nocmen fired the gun, hoping this part of his plan would go off without a hitch.

curiouskarmadog couldn't believe what had just happened. Nocmen had just tried to kill him while he was protecting him! And Belgarion protected him! Why was he protecting Nocmen again? He couldn't remember...all he could think about was the shotgun Nocmen had pulled out and pointed at his twin brother. "NOOOOOOOOOOOOOOOOOO!!!!!!" ckd lunged forward, trying to stop Nocmen before it was too late. The gun went off.

To Be Continued...
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Post Post #3109 (isolation #125) » Tue Sep 16, 2008 10:31 am

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Final Scene Part 4:


Belgarion watched Nocmen pulled the trigger, and the world around him seemed to move in slow-motion as his doom flew towards him. Out of the corner of his eye he saw curiouskarmadog scrambling toward him. In his mind, he shouted to him to run away, but there was no time to speak. The past flashed before him, all the wonderful times he had growing up with his twin brother. Despite the problems that came with not being a unique person, Belgarion rather liked having a twin. He would miss that. And then Belgarion was no more.

curiouskarmadog didn't make it. The shot took Belgarion in the head, blowing half of it off in a horrible scene of blood and gore. He collapsed in a heap of sobs, stricken by the shock of his twin's death. As Nocmen walked over, ckd grabbed the barrel of the shotgun, putting it to his head. "Just kill me and get it over with, so I can rejoin Belgarion on the other side!" Nocmen just looked at him..."Meep Meep?" curiouskarmadog looked at the gun and noticed Nocmen had no ammo. He burst out laughing and crying at the same time, sobbing at his misfortune. "I can't even get a mafiate to kill me! What a mess my life is!" He stumbled over to a nearby building, climbing to the roof. Fingering his wedding ring, he apologized to his waiting wife. "I won't be able to come join you. I hope you find someone better to spend your life with. Belgarion, I'm coming to join you!" He sobbed again, flinging himself from the building. Careening to the ground, ckd landed next to his twin brother, breaking his neck on the ground.

Nocmen couldn't believe ckd's reaction. He had suspected a connection with Belgarion, but no one is crazy enough to kill themselves over the death of a compatriot. If Nocmen was like that, he would've killed himself a long time ago. Picking through the bodies, Nocmen pulled identical wedding rings off Belgarion and curiouskarmadog's fingers. "Figures that twins would end up married to the same person..." Shouldering his shotgun, Nocmen trudged out of Designville, leaving it devastated by the wrath of the mafia.

The End


The Mafia, comprised of schismatized, JDodge, Nonny, Kison, and Nocmen, win!
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Post Post #3110 (isolation #126) » Tue Sep 16, 2008 10:32 am

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Roles:

Player: Rolename - Designer - Alignment

UltimaAvalon: Dr Emmett Brown - ZONEACE - town
ZONEACE: Lowlife Lyncher - Jdodge/Aimee - neutral
Shanba: Psychotic Player List - Kscope - town
jediknight: Magic Weaver - foolinc - town
KaleiÃ
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Post Post #3111 (isolation #127) » Tue Sep 16, 2008 10:33 am

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Snowflake (My Ass) - They say everyone's unique like a snowflake, well not you! It seems you have a double that is exactly like you named Belgarion. You have to use the dummy account Belgarion to post in addition to your own. Belgarion doesn't have to agree with you on everything (nature over nurture), but does have to vote like you do. Votes/Unvotes must be made within 24 hours of each other or you will be replaced or worse. You cannot revote someone else until your alt (or you, depending on which account unvotes first) has unvoted the previous person. Your alt counts as a second player. It will not die if you are lynched and vice versa. You win when all threats to the town are eliminated.

Magic Weaver – Over the years you’d been able to weave magic into various shirts. Each night you are able pass a shirt on to another member of the town and they will take on whatever power it has associated with it. It’s just too bad you can't remember what they do. You have the following color shirts available to you: Red, Teal, Black, Yellow, White, and Pink. You win when all threats to the town are eliminated.

Professor Goop - Eureka! You've discovered Goop! Goop has made you fantastically stretchy. You can stretch yourself really far, so far infact that you can protect three players every night. You win when all threats to the town are eliminated.

Goop Mind - Brought into existence by Professor Goop (player name), you are the all-knowing Goop Mind. You have infused Professor Goop with your essence, which he is using to protect three players every night. What he does not know, however, is that you plan to spread the goop infection across the world! If Professor Goop is killed during the night, he will explode into Three Goop Globs. You may use these globs to infect three other players. These three other players will have the power to protect two other players. Should these Generation 1 Goop Servants die, they will break into two more globs, which you can use to infect two more players. These Generation 2 Goop Servants have the power to protect 1 other player. When a Generation 2 Goop Servant dies, they will break into one glob, which you may use to either infect a new servant, or upgrade an existing servant. A Generation 3 Goop Servant may not protect anyone, but retain their powers. You may talk to all goop servants during the night through the Mod. They each do not know of the existence of the other goop servants. You win when the Goop Servants make up the entirety of the town.

You are the finest doctor in all the land. House? Pathetic. Dr. Green? Don't make me laugh! Doogie Whooser? Each night, you can choose to protect someone from death. This, of course, will NEVER fail. But you've got a little ace up your sleeve. Due to your long history of reading patients, you... just might know when someone is hiding something. You win when all threats to the town are eliminated.

You are the Second-Hand Doctor! You got these doctorin' tools from a hobo... or a guy in a shady cloak... or...Well, come to think of it, you don't know HOW you got them...or how you know they're doctorin tools. All you know is that you must doctor...You... must... doctor...

You are the Psychotic Playerlist. You feel fat, and you want to diet, removing people from you. Whenever the mafia kills someone, the player below them on the playerlist gets removed from the game without notice. If someone other than you mentions his name, that player will return back into the game, but without a vote. During the night, you may also add a player in the game to the day's death scenes as a dead player, just for killcount effect. They will not actually die, but you can make up any kill method/alignment for the "deceased" player. You win when all threats to the town are eliminated.

You are the Recurring Villain. If you are killed, the next person to replace into the game will get your role instead of the role of the player they replaced. Each night you may either a) kill someone, or b) steal a player's ability to use on another player. You win if the Recurring Villain is the only role still alive in the game.

You are Keith Richards. You look 800 years old but seem to have found the secret to clinging to life despite all the drugs you've ingested. Pirate code suggests that you should pass this on to others. Mick Jagger could care less. Each night you must target one of the dead and raise them back to life with your dead father's ashes, but with rather unpredictable results. You could care less who wins, as long as you survive.

You are X's Delusions. They are mentally ill, and you are the product of their illness, although they don't know about you. Since you are just the product of someone else's mind, you can't be killed, lynched, targetted, etc. You may vote however, and a lynch on you results in No Lynch. You win if your delusional player lives to endgame. You do not count against anyone else's win condition, since you cannot be eliminated.

You are a Psychotic Pair of Pants. You are quite tired of being constantly worn by other people, so you have used your status as an object of clothing to infiltrate the town. Each night, you may choose one person's closet to sneak into, and they will wear you for the rest of the night. You will see any night actions they choose to do over the course of this night. However, if they are to meet their untimely demise while wearing you, you will also be slain at the scene. You may also choose to not be worn each night, and in that case you can go and beat someone down with your long denim legs. Each Night you MUST take one of these actions, but never the same action two nights in a row. You win when all other beings in the town are killed.

Computer Hacker - You have three abilities available to you. Hack account: target has to post a certain message in one of their posts the next day, and they must follow certain conditions that you specify (such as when to say it or what not to say). Blackout: once per game, resets vote count. Research: has a 50% chance of revealing target alignment, and a 50% chance of revealing role of target player. You may not Research and Hack on the same night. You are mafia with X and X. You win when the Mafia irrevocably controls a majority of the town.

You're Dr. Emmett Brown, crack pot/time traveler. You love your supped up Delorean and use it to travel back in time to see what other people are up to. Be careful, for if you encounter yourself you will be struck dead with shock. Each night, you can travel back in time (to one of the previous nights) and target one player to see who they targeted and who targeted them. If you target someone who you targeted that night or who targeted you (thereby running into your past self), you will die due to the shock from the encounter. You win when all threats to the town are eliminated.

You are the Time Swapper! Once during the game, at Night, you may PM me saying that you wish to use your action. If it goes unprevented, then from that point onwards, all night actions, such as the Mafia's kill, become day actions (which will be processed as they are received), and all day actions become night actions. You can return time to normal by PMing the mod at any point in the game, or if you die. You cannot redo the switch. You are mafia with X and X. You win when the Mafia irrevocably controls a majority of the town.

You are the Veteran Criminal. You've been doing this for a long time, so you have developed a number of useful abilities. Each night, you can do one of the following: Kill someone, Investigate someone, or Roleblock someone. You must always make a choice. You are mafia with X and X. You win when the Mafia irrevocably controls a majority of the town.

You are the Lowlife Lyncher. You've decided you want to get X lynched on Day 1. However, you are such a bastard that you'll go after a different person tomorrow. You don't really care, as long as you can get someone lynched. If you get your target lynched that day, you will win and leave the town. However, if you die, the town will be so happy that they will celebrate by having two days in a row.

You are green. It’s not easy being green. So you’ve evaluated your options, and decided to back another underdog like you. At the beginning of the game, you will have no win condition. If you lynch a scum day one, you will become a survivor. If you lynch a town day one, you will become a member of the town. In order to assist you with your struggle, you have immunity from nightkills. You've also decided to help out X by protecting them from kills at night. Anyone that tries to kill them will be killed by you instead. Although, if X is lynched, you will die, too. Good luck!

You are the Mythic Network Admin. As the person who controls the entire network, you have worked out that you can do a few things without getting caught. Each of these abilities can only be used once, however. First, you can stop all night actions from going through by shutting down the network. Also, you have the ability to shut down the Mafia network and the Town networks individually, once each. Lastly, you may choose someone other than yourself to become King the next day. As King, they will be able to execute a member of the town instead of a normal lynch. However, if they try to execute you, the town will rise up and smite the King dead instead. You win when all threats to the town are eliminated.

You are the Bookkeeper! Each Night, you will attempt to predict who will fall victim to any killing role that Night. If you are correct, you will gain 25% NK immunity for the remainder of the game (that is, 25% of kill attempts on you will fail). You will also attempt to predict who will be lynched during the next day, and if you are correct, you will gain a 25% lynch immunity. All immunities are cumulative, meaning that 4 correct death predictions will make you Bulletproof, and 4 correct lynch predictions will make you Unlynchable. However, there is a catch...Any incorrect NK predictions will cause the effectiveness of any Doc protections on you to drop by 10%, and any incorrect lynch predictions will cause a 10% increase on the number of Cops who investigate you as guilty. Like immunities, all penalties are cumulative. They cannot, however, go above 50%. You may not make any predictions once there are less than, or equal to, 5 players alive. On top of this, you have decided to expand your library by collecting QFT's. Every time someone QFT's or Keffed's you, you will have a 25% increased chance of having an extra, separate vote during the next day. If you get to 200%, you gain three separate votes. You win when all threats to the town are eliminated.

Mr. Meepers Grim - Ever seen Mr Peepers on SNL? You're his somewhat shy cousin Mr. Meepers Grim. You can only write posts using the word "meep" in it. If someone calls you by your mafiascum name then you can write one post of substance. Then you have to go back to posting "meep" until someone else says your name. Mr. Meepers is very loyal...or somewhat psychotic...to his friends. Each night you can either 1)investigate one of the people who called you by name or 2)vig a person that called you by name. You may not claim to have a post restriction or explain how it works. You may, however, claim the details of your night ability and what triggers it. As the direct descendant of The Grim, the person who kills or hammers you will receive a post restriction that will force them to say "OH, THE HORROR!" in each of their posts. You win when all threats to the town are eliminated.
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Post Post #3112 (isolation #128) » Tue Sep 16, 2008 10:34 am

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Mod Notes:
mneme is untargetable, Green Pucca (kscope) is his target
Green Pucca helps out somestrangeflea (now armlx), but it's only one-shot
Mafia are JDodge, Battle Mage, and Schismatized (+Nocmen after N3 and Kison after N4)
Shirt colors: Red (investigate), Teal (protect), Black (day kill), Yellow (roleblock), White (one-shot bulletproof), Pink (one-shot lynch protection), ability doesn't show up until the next night (if it's not passive)
Goop protection has 50% chance of failure
bad doc senses turn mafia after 3 successful targets, his targets after the first two are forced to kill someone the next night, can only happen to the same target once
The Fonz has 50% NK immunity (2 successful predictions), 50% chance of guilty investigation, 40% chance of doc failure
Revive is 25% each: Revive Fails, Town, Scum(50% mafia, 50% SK (gains kill)), Survivor
- All scum revive as scum 100%
- Failed revives will always fail if attempt is repeated
Twomz only gets a result on mafia, not SKs

Day 1 Notes:
Lyncher goes for FaerieLord
Bamboo predicts Belgarion lynch

Night 1 Notes:
Kison targeted a target-immune person, so he still has 3 more nights to turn mafia
Oman predicts Twomz death
armlx death prevented by Kscope

Day 2 Notes:
Lyncher goes for Sir Tornado
Oman predicts KaleiÃ
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Post Post #3113 (isolation #129) » Tue Sep 16, 2008 10:38 am

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Night 1:


somestrangeflea - protect Shanba, Twomz, and JDodge
Thyroidectomy - King Shanba
Twomz - protect Thyroid
the silent speaker - no revive
Nightson - worn by ZONEACE
Sir Tornado - steal Nocmen's ability, target Thyroid
Shanba - "Foolinc, Mafia, vanishes into the void."
Nocmen - kill Kaliedoscope
Flameaxe - Research mneme
jediknight - give yellow shirt to Twomz
UltimaAvalon - can't act yet
Kaliedoscope - becomes survivor
stark - can't act yet
ZONEACE - has no action
Kison - protect mneme
mneme - has no action
curiouskarmadog - has no action
Oman - Twomz NK, Kscope Lynch
JDodge - kill Twomz

Results:
All three goop protections fail
Shanba kinged
Thyroid protected
Nightson sees ZONEACE go nowhere
Flameaxe receives nothing
Twomz receives yellow shirt (roleblock)
Kscope becomes survivor
Kison fails to target mneme
mafia kill Twomz

Night 2:


somestrangeflea - Protect Shanba, Oman, Kison
Kison - Protect Shanba
jediknight - Give Nocmen teal shirt
JDodge - Kill Nocmen
Flameaxe - Research Shanba
Thyroid - no choice
Sir Tornado - Copy Shanba on Nocmen
Nocmen - Investigate Belgarion
the silent speaker - resurrect Twomz
Shanba - "Shanba, Protown, Psychotic Player List, Killed"
UltimaAvalon - visit Shanba

Results:
Shanba and Kison protected by somestrangeflea
Shanba protected by Kison
Nocmen receives teal shirt
Nocmen dies (mafia)
Flameaxe receives Shanba's role
"Shanba, Protown, Psychotic Player List, Killed"
"Nocmen, Protown, Psychotic Player List, Killed"
Nocmen receives innocent on Belgarion
Twomz resurrected
UltimaAvalon sees Shanba target the silent speaker and Thyroid target Shanba

Night 3:


Flameaxe - Research Belgarion
Flameaxe - Kill Armlx
Thyroidectomy - Block mafia
the silent speaker - Revive Nocmen
Sir Tornado - Copy Twomz on Twomz
Twomz - Protect Sir Tornado
Kison - Protect Shanba
UltimaAvalon - Watch Stark N1
Armlx - Protect Twomz, TSS, Stark
jediknight - give Red Shirt to Thyroid

Results:
Flameaxe fails at both actions
Thyroid blocks mafia actions
TSS revives Nocmen, who becomes mafia
Twomz protects Twomz and Sir Tornado
Kison protects Shanba
UltimaAvalon sees Stark do nothing and no one targets him
Armlx protects Twomz and Stark
jediknight gives Thyroid a red shirt (investigation)

Night 4:


Kison - Protect Sir Tornado
Simenon - Investigate Kison
SSF352 - Twomz Night 1
armlx - protect Twomz, Sir Tornado, TSS
TSS - revive Shanba
Twomz - Protect Sir Tornado
PBuG - Research TSS, kill The Fonz
Sir Tornado - Copy Twomz on Twomz
jediknight - Give white shirt to Belgarion
The Fonz - Stark to lynch, Belgarion to die
Nocmen - Investigate Simenon

Results:

Kison protects Sir Tornado, then joins mafia
Simenon gets innocent result on Kison
SSF352 sees Twomz target Simenon and JDodge and jediknight target Twomz
armlx protects Twomz and TSS
Twomz protects Sir Tornado and Twomz
TSS fails to revive Shanba
jediknight gives white shirt to Belgarion
PBuG fails to kill The Fonz (25% doc protection)
Nocmen gets innocent result on Simenon
PBuG gets nothing on TSS

Night 5:


SirT - copy Twomz onto Twomz
armlx - Protect TSS, Nocmen, Stark
Twomz - Protect SirT
Nocmen - kill Jediknight
Kison - kill ckd, protect twomz
SSF352 - TSS, Night 4
jediknight - pink shirt to mneme
TSS - revive shanba

Results:
Jedi and CKD die
SSF sees TSS target shanba and PBuG and armlx target TSS
jedi fails
TSS fails

Night 6:


Skipped due to ZONEACE being lynched.


Night 7:


Sir Tornado - use extra kill on Simenon, copy Nocmen on The Fonz
Twomz - Protect SSF352, kill Simenon
armlx - Protect Simenon, mneme, and Belgarion
the silent speaker - revive curiouskarmadog
The Fonz - Predict stark NK and armlx lynch
Kison - Kill TSS, protect Twomz
Nocmen - Kill Stark
SSF352 - Armlx Night 3

Results:

Simenon dies
TSS dies
Stark dies
armlx dies
SSF352 sees armlx target Twomz, TSS, and Stark
ckd revived as town
The Fonz NK protection is successful

Night 8:


Twomz - Protect Kison
Kscope - Protect SSF352 and mneme
curiouskarmadog - Protect Kscope
Sir Tornado - Use Twomz's action on Sir Tornado
Nocmen - Kill mneme
Kison - Kill Kscope, protect Twomz
SSF352 - Follow/Watch Sir Tornado Night 7

Results:
SSF352, Kison, Sir Tornado, and Twomz protections successful, mneme and Kscope protects fail
Twomz receives guilty result on Kison
Kscope dies
SSF352 gets result on Sir Tornado Night 7

Night 9:


Twomz - Protect Nocmen
Sir Tornado - Kill Twomz
Nocmen - Kill Twomz, Vig Sir Tornado
SSF352 - Sir Tornado, Night 8

Results:

Twomz dies
Sir Tornado dies
SSF352 sees Sir Tornado visit Twomz and Sir Tornado Night 8

Night 10:


Nocmen - Kill ckd, Vig Belgarion
Belgarion protects ckd, ckd protects Nocmen

Results:
Belgarion protects ckd (but bodyguarding uses one-shot NK protection from shirt), vig kills him
ckd kills self as a result of Belgarion's death
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Post Post #3114 (isolation #130) » Tue Sep 16, 2008 10:39 am

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Extra note: ROFL @ Oman's first post.

Also, I can't believe the scum didn't ever kill ckd/Belgarion after ckd got revived. The cult almost won the game.
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Post Post #3115 (isolation #131) » Tue Sep 16, 2008 10:45 am

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Excel file with all the submissions on sheet 3: http://www.badongo.com/file/11377636
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Post Post #3121 (isolation #132) » Tue Sep 16, 2008 5:15 pm

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the silent speaker wrote:
You are Keith Richards. You look 800 years old but seem to have found the secret to clinging to life despite all the drugs you've ingested. Pirate code suggests that you should pass this on to others. Mick Jagger could care less. Each night you must target one of the dead and raise them back to life with your dead father's ashes, but with rather unpredictable results.
You could care less who wins, as long as you survive.
Um, I was pro-town. I went back to my role PM and checked.
Oops. *shrug* Forgot to update my notes, then.
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Post Post #3122 (isolation #133) » Tue Sep 16, 2008 5:16 pm

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curiouskarmadog wrote:why did my protection of Kscope fail night 8?
Mastermind of Sin wrote:Mod Notes:
Goop protection has 50% chance of failure
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Post Post #3124 (isolation #134) » Tue Sep 16, 2008 6:04 pm

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Yea, ironically mneme was trying to get Nocmen killed for killing Kscope (his win condition changed to revenge when Kscope died), but then Kison (the real killer) got lynched, lol.

If I sent information to people (like mneme's second win condition) that isn't posted here, feel free to post it.
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Post Post #3132 (isolation #135) » Wed Sep 17, 2008 6:43 am

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armlx wrote:Ok. Rant time.

1st off, fuck %ages on protections and Fonz's role. Pure random like that has no place in mafia.

2nd, that cult was actually the worst possible cult for the town ever. Not only does its role make it low likelyhood for a recruit to die early, the recruits don't even turn early which leaves no trail.

That said, the other roles were really good.
How is any of that true? The cult were bodyguards. As soon as they protect someone that gets targetted for a kill, they die. It should've been pretty easy to activate the cult, but stark got really unlucky.
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Post Post #3133 (isolation #136) » Wed Sep 17, 2008 6:46 am

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mneme wrote:Yep. Nocmen lied about having killed Kscope, but he was also unlynchable, and I couldn't vote that day anyway.

MoS, what was my third state if I successfully haunted Kison? Revenge + Immortal + I get to vote again?
Immortal + Vote + 1/4 chance that his night actions fail.
I was -mostly- telling the truth on my role, of course (since I believed Kscope to be protown...which was, IIRC, how he started, though...what was up with that? What determined whether he was protown or neutral?)
The first lynch.
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Post Post #3136 (isolation #137) » Thu Sep 18, 2008 1:49 am

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Omg, Simenon. The Renaissance Fair claim was hilarious. I loved that so much.
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Post Post #3141 (isolation #138) » Fri Sep 19, 2008 9:10 am

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Sir Tornado wrote:Fonz, I came close to killing Nocmen instead of Twomz. You'd have won had I done that.
Or the cult would've won.
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Post Post #3143 (isolation #139) » Sat Sep 20, 2008 1:34 pm

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I'm pretty sure the Network Admin part was yours, UA.
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Post Post #3152 (isolation #140) » Wed Sep 24, 2008 3:36 am

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I'm gonna have to agree with ZONEACE here. Simenon *was* lying, after all...it wasn't obvious that he was protown.
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Post Post #3159 (isolation #141) » Wed Oct 01, 2008 5:59 am

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Yea, people seem to have a hard time realizing ZONEACE is protown. I won 2 games in a row defending him when I was scum. I pretty much defend him by policy in the first day or so of any game we play together, because any reasoning people come up with for lynching him is nearly always because of the way he always acts, not any evidence that specifically points to him being scum. Ironically, I almost got lynched for defending ZONEACE in a game, but I managed to fight them off. Then I killed them all for their insolence. :twisted:
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Post Post #3163 (isolation #142) » Thu Oct 09, 2008 8:55 am

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I see what you did there. =P

Sorry, quitting means quitting. Not gonna mod any new games. I loved the way Designer turned out, but it was a bitch to keep track of everything.
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