Well, the police are probably as drunk and easily fooled as you right now, so there's only one thing for it: Yell at
ac1983fan
DraketheFake
Empking,
Tuberkulos
Kmd4390,
Shadow Knight,
Shinnen_no_Me
Slicey,
Grandi
GIEFF
PhilyEc
1) Votes must be bolded and in the form "
2) Once a majority is reached, they are irrevocably lynched and no further day actions will count. Twilight talking is fine, posting after you're announced dead is not.
3) Deadlines are automatically set as two weeks for each Day Phase, and three days for each Night Phase. ONE extension of one week is allowed if the majority of players request it in-thread by posting "
4) If no majority is reached by deadline, no lynch occurs and night begins. If no night actions are received by deadline, they are not used. (In case of compulsive actions, a random player will be targeted.)
5) No talking about the game outside of the thread, unless your role allows you to do so. No posting small, invisible, encrypted or blue text. No editing posts. No directly quoting exchanges outside the thread (eg. role PMs, night talking ...).
6) Play to win, and play nice. Post regularly (at least every 72 hours), or let everyone know in-thread if you'll be unavoidably away for longer.
7) Breaking, or pretending to break, the rules will result in either a warning, replacement, or modkill depending on the severity. Replacements will extend the deadline for free by the time it takes to find one. Modkills do not end the day.
8) On endgames: Unless otherwise stated, winning requires at least one member of your 'faction' to remain alive and is determined independently of other factions. In the event no win conditions are fulfilled and all factions are dead, a draw is declared between the last factions able to have won. If no win conditions are achieved but any are practically possible (ie. voluntary "happily ever after" scenarios) all factions lose. If no win conditions are practically possible and an informed minority amount to half the living players, they are considered to win by default.
This is an open setup, and will have: 1 Mafia roleblocker, 2 Mafia goons, 1 Compulsive doctor, 1 Cop (paranoid if protected, sane otherwise), 1 Tracker and 5 Townies.
Townie wrote:You are a Vanilla Townie. You have no special powers, save your ability to collectively murder someone each Day Phase. This seems a like a good idea now because you are drunk. Yay mob justice! You win when the mafia are all dead.
Compulsive Doctor wrote:You are a Compulsive Doctor. Each Night Phase youmustchoose one other player to give a biiiiiig hug that embarrasses any killers into staying away. You win when the mafia are all dead, or someone hugs you back. So, when the mafia are dead.
Cop wrote:You are a Cop. Each Night Phase you can try really, really hard to remember if a player had a WANTED poster back at the station. You're usually right, but due to daddy issues we won't go into here being protected will cause you to become paranoid. You win when the mafia are all dead.
Tracker wrote:You are a Tracker. Each Night Phase you can keep an eye on a player to see who, if anyone, they targeted. Your other eye is glued permanently up the skirt of a hottie who passed out before the murders began. You win when the mafia are all dead.
Mafia Roleblocker wrote:You are a Mafia Roleblocker, working with XXXX and XXXX. Each Night Phase you can spill your drink on someone to distract them from performing their night actions. This works because you first set the drink on fire. You win when the town are all dead or nothing can prevent the same.
As a member of the Mafia, you are also collectively able to kill one player each Night Phase (whoever sends the target is considered to make the kill) and, being sober, use your inside voice to talk during the Night Phase here.
Please confirm in-thread. Day does not begin until announced (once all confirmations are received), so the mafia may night talk until then.Mafia Goon wrote:You are a Mafia Goon, working with XXXX and your Roleblocker XXXX. Each Day Phase you can read maps very poorly, because you could have sworn the town's bank was first on theleft. Meh. These witnesses aren't going to silence themselves though, so you'd better ... Oh, wait. Never mind. You win when the town are all dead or nothing can prevent the same.
As a member of the Mafia, you are collectively able to kill one player each Night Phase (whoever sends the target is considered to make the kill) and, being sober, use your inside voice to talk during the Night Phase here.