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Post Post #2 (isolation #0) » Tue Dec 15, 2009 2:23 pm

Post by Vi »

First!

More in a few.
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Post Post #5 (isolation #1) » Tue Dec 15, 2009 2:29 pm

Post by Vi »

The first thing I want to throw out is that
the Vig should not kill unless they are 110% positive they are hitting scum
. If
four people
die over Night 1 I think it would be fair to assume that the Vig shot belongs to
scum
.

The second thing I want to throw out is a
Vote: Seacore
(L-11)
for some sketchy things said in the sign-up topic. That and Seacore sounds like what you get when you remix a bunch of tracks of those relaxing ocean CDs.
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Post Post #10 (isolation #2) » Tue Dec 15, 2009 2:39 pm

Post by Vi »

Xylthixlm 7 wrote:SpyreX did a very good job of picking roles that would suck if scum got them.
As a setup designer I kind of like it when semi-random role assignments are like that. And I'm not just saying that because I reviewed the setup~
I'm not too worried about most of them simply because with only three scum to a team,
los scummos
have quite a bit of incentive to limit the number of kills that they don't control, so I would expect lots of (attempts at) crosskills.

Also, would you like to change your vote to a different member of the Little Mermaid Mafia? (like, say, the one I'm voting)
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Post Post #16 (isolation #3) » Tue Dec 15, 2009 3:25 pm

Post by Vi »

Seacore 62, sign-up topic wrote:although I imagine it won't hurt to just pick, since there's no communication during this time.
This is the only post that references scum dynamics (no communication with each other until full roles go out) after alignments went out.
Scum are -much- more likely to post in terms of communication during the draft, as they have a vested interest in coordinating their picks.

All of Seacore's posts have been rolefishing of some kind.
Seacore 9 wrote:I'm not going to pick any of
[the first people in the draft]
for my RVS because maybe they can be uber helpful town.
This post doesn't make sense on a couple of levels.
Wouldn't it be possible - and potentially devastating - for one of the first few players to be uber-dangerous scum?
Why have you expressed so little concern about alignment and so much about who got what roles?
Would your "random" vote lynch anyone anyway?

tl;dr more Seacore pressure plz
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Post Post #24 (isolation #4) » Tue Dec 15, 2009 3:49 pm

Post by Vi »

BloodCovenent 21 wrote:
StrangerCoug wrote:
I
f
I
r
ecall (or
r
emember)
c
orrectly
Thank you! You truly are a nice person.
who unfortunately isn't voting Seacore
Devotress 22 wrote:I don't really see the fishing in seacore's posts, so much as him stating an obvious fact we all know, people at the top were more likely to grab roles.
It
is
an obvious fact, but why stay preoccupied with it?
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Post Post #45 (isolation #5) » Tue Dec 15, 2009 4:36 pm

Post by Vi »

@e_knits' avatar: She's always putting her best face forward~

---
Cobalt 43 wrote:vi's pre-emptive vig direction ticks my scumdar. as an experienced player, Vi should know that random death helps town.
There are already
three people
getting shot overnight without the Vig shot. All three of those shots are scum-directed (as in, not random death).
Telling the Vig not to shoot places more value on the lynch, which all the people who don't have a say in who dies overnight would likely appreciate.
Furthermore, a scum Vig would have good reason to shoot every Night (randomly or otherwise) regardless of what's good for the Town.

---
Seacore 30 wrote:One, I was encouraging people to speed up the drafting process by explaining why there's no need to wait for the mod before picking.
That's not what I read.
although I imagine it won't hurt to just pick,
since there's no communication
[between players]
during this time.
Seacore, who is scum?
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Post Post #50 (isolation #6) » Tue Dec 15, 2009 5:02 pm

Post by Vi »

Official Vote Count

Players needed to lynch: 12


Vi
- 1 - Cobalt - (L-11)
SerialClergyman
- 1 - Seacore - (L-11)
Seacore
- 5 - Vi, BloodCovenent, Xylthixlm, Pomegranate, elvis_knits - (L-7)
FishytheFish
- 2 - Dramonic, budja - (L-10)
Dramonic
- 1 - devotress - (L-11)
BloodCovenent
- 1 - StrangerCoug - (L-11)

Players not voting: Vaya, TonyMontana, SerialClergyman, Plum, FishytheFish, Farside22, Faraday, drippinggoofball, Cruciare, chamber, Benmage

Cobalt wrote:Vi is wrong. Assuming random shots, a vig or SK has a 33.33% chance of hitting scum. A mafia-directed kill has only a 21% chance of hitting scum.
The numbers aren't right, but the concept seems accurate, so >.>
Hopefully the Vig is Town and better than random.
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Post Post #52 (isolation #7) » Tue Dec 15, 2009 5:08 pm

Post by Vi »

Cobalt wrote:Numbers are right.
Each mafia team has a pool of (22-3) 19 targets for a kill. There are (3 + 1) 4 scum in that pool, giving a (4/19) 21% chance to hit scum.
Each lone killer has a pool of (22-1) 21 targets for a kill. There are (3+ 3 + 1) 7 scum in that pool, giving a (7/21) 31% chance to hit scum.
You didn't factor in the lynch today. There will be 21 players at the beginning of N1, and while a Town Vig has seven scum targets (7/20), the SK has six (6/20).

This isn't particularly relevant considering you've basically won me over though.
We can commence lynching Scumcore now.
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Post Post #64 (isolation #8) » Tue Dec 15, 2009 5:50 pm

Post by Vi »

Seacore 54 wrote:Well there's communication between mod and players... I don't get what your problem is with this?
SpyreX wrote:
Note: Once the order is done you will know your alignment.
However, not until after the draft is finished will you know any partners you may possess.
----

I do not support the immediate massclaim, although Budja's vote concerns me considering Seacore just extended what SClergyman was saying.
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Post Post #70 (isolation #9) » Tue Dec 15, 2009 5:59 pm

Post by Vi »

Vi 45 wrote:Seacore, who is scum?
This got lost somewhere.
Seacore, please?

@67: You seemed to make mention of players not being able to contact each other during the draft phase, which was specifically mentioned in the rules as a quirk for the scum.

There is room for misinterpretation there, though. Based on your reactions up to this point, I think my initial look was wrong. So--

Unvote: Seacore
Vote: e_knits
(L-11)
Awkward reasons for joining the wagon were indeed awkward.

----
SerialClergyman 68 wrote:Vi, by massclaim did you mean my suggestion about 1 or 2 roles claiming, or did you mean a mass claim?
Yes. ( =p )
I think it would be more strategically valuable for people to claim when their roles and actions become relevant. Breadcrumbing would be appreciated in the case of sudden death overnight.
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Post Post #76 (isolation #10) » Tue Dec 15, 2009 6:13 pm

Post by Vi »

Cobalt 74 wrote:lol, half the game hasn't even posted yet and you assume scum is on your wagon?
quit making me think you're scum :(
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Post Post #79 (isolation #11) » Tue Dec 15, 2009 6:15 pm

Post by Vi »

[quote="SerialClergyman 78"]I am impressed with the effort but unimpressed iwth the result of the Seacore case.

[stuff I just said]
/quote]In English, that means...
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Post Post #80 (isolation #12) » Tue Dec 15, 2009 6:15 pm

Post by Vi »

EBWOP:
Vi wrote:
SerialClergyman 78 wrote:I am impressed with the effort but unimpressed iwth the result of the Seacore case.

[stuff I just said]
In English, that means...
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Post Post #82 (isolation #13) » Tue Dec 15, 2009 6:20 pm

Post by Vi »

That's not what I asked you to clarify...
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Post Post #85 (isolation #14) » Tue Dec 15, 2009 6:26 pm

Post by Vi »

Vi 70 wrote:There is room for misinterpretation there, though. Based on your reactions up to this point, I think my initial look was wrong. So--
This doesn't look familiar?

Is Seacore Town, or scum?
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Post Post #92 (isolation #15) » Tue Dec 15, 2009 6:33 pm

Post by Vi »

SerialClergyman 86 wrote:What's with the prickliness? Are you usually like this when in game?
For better or worse.
SerialClergyman 86 wrote:I have no idea if Seacore is scum or town.
Do you think Seacore has provided us any information that could help us determine his alignment?

---
Cobalt 88 wrote:Why are you so fixed on getting role info out? Why can't we just scumhunt?
Very much this.
I wouldn't be surprised if this setup could be broken apart at some point, but not
now
.
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Post Post #117 (isolation #16) » Wed Dec 16, 2009 3:46 am

Post by Vi »

The Seacore wagon isn't awesome though.
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Post Post #121 (isolation #17) » Wed Dec 16, 2009 4:29 am

Post by Vi »

BloodCovenant 119 wrote:Why did you initiate this wagon as a pressure wagon,
I knew there was a chance that Seacore's slip in the sign-up topic (the focus of my argument) was a false positive, but I pushed it anyway... for... pressure.
Seacore's responses (due to that pressure) look Town. With that in mind, I don't want a wagon on someone I presently believe is Town.
If Seacore had responded differently than he had I would still be pushing that wagon relentlessly.
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Post Post #123 (isolation #18) » Wed Dec 16, 2009 4:31 am

Post by Vi »

BloodCovenent 119 wrote:
Unvote:

Vote: Vi
Further. You unvoted Seacore to vote me.
If I was really trying to put Seacore up as the first-wagon-that-doesn't-get-lynched (presumably because he's my partner), you would be better served calling your own bluff by keeping your vote on Seacore, as presumably we would both be scum anyway.
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Post Post #129 (isolation #19) » Wed Dec 16, 2009 4:38 am

Post by Vi »

BloodCovenent wrote:
Vi wrote:
BloodCovenent 119 wrote:
Unvote:

Vote: Vi
Further. You unvoted Seacore to vote me.
If I was really trying to put Seacore up as the first-wagon-that-doesn't-get-lynched (presumably because he's my partner), you would be better served calling your own bluff by keeping your vote on Seacore, as presumably we would both be scum anyway.
Negative, i would have found two scum. And it would give reason to have two decent wagons for lynch, and then the decision would be up to the town on who to lynch.
Even if
(you know what this isn't worth arguing)


----

@Goofy: Why dramonic?
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Post Post #149 (isolation #20) » Wed Dec 16, 2009 9:20 am

Post by Vi »

Regardless of Goofy's comment about the large scum team, I don't particularly believe she's scum.
TonyMontana's vote is bad.
Xylthixlm would get my vote if he had a larger wagon than e_knits.
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Post Post #167 (isolation #21) » Wed Dec 16, 2009 12:54 pm

Post by Vi »

Xylthixlm 163 wrote:Plum is obv scum btw
*buzz*
Vaya
is obvscum.

One person's voting habits are piquing my interest... and of course I'm not going to tell you whose~
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Post Post #171 (isolation #22) » Wed Dec 16, 2009 12:59 pm

Post by Vi »

Xylthixlm 168 wrote:
Vi wrote:
Xylthixlm 163 wrote:Plum is obv scum btw
*buzz*
Vaya
is obvscum.

One person's voting habits are piquing my interest... and of course I'm not going to tell you whose~
They're both obvscum.
Why is Plum obvscum? There's considerably more reason to call Vaya obvscum.

----
Coug 170 wrote:Is the activity level off the wall or is this my first large game in awhile?
Yes.
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Post Post #190 (isolation #23) » Wed Dec 16, 2009 1:31 pm

Post by Vi »

@farside: So I'm scum for calling Seacore scum for the same thing you saw.
Really?

Are you in this game to lynch Seacore, or are you here to parse whether Seacore is scum?

While I don't agree with FtF's reason for voting BloodCovenant in 176, it would be worth my while to make a judgment on him. Please hold...

Xyl is dodging my absolutely serious question about Plum and Vaya.

Coug's posts are as terrible as farside's, not least of which because he's voting Seacore as well. To answer the specific question, though--
Coug 180 wrote:Does the size of the wagon matter this early in the day?
Yes. Yes it does.

Cut by Xyl among others: Wow this wagon is scum-driven.
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Post Post #196 (isolation #24) » Wed Dec 16, 2009 1:46 pm

Post by Vi »

Xylthixlm 191 wrote:Vi: How exactly do you distinguish between two people who haven't posted at all?
Player-specific meta and the fact that I know one of them *cough* has been onsite recently.
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Post Post #211 (isolation #25) » Wed Dec 16, 2009 2:42 pm

Post by Vi »

farside22 207 wrote:
vi wrote:@farside: So I'm scum for calling Seacore scum for the same thing you saw. Really?
Are you in this game to lynch Seacore, or are you here to parse whether Seacore is scum?
I don't get why you didn't keep the pressure instead of giving him the answer it gives me all sorts of bad vibes on you.
"You're scum!"

"Why"

"Because of this lol"

"What does that mean"

"You don't know?"

"No lol"

You're saying the next line should have been:
"If you don't know I'm not going to tell you"

That sort of line only works when you already know you're right and/or want to intimidate your husband.~

----
Cobalt 201 wrote:this wagun iz supirlatevly exelent
Fixed.

----

I don't think I've ever seen e_knits-Town, so I don't know what to say about the recent surge of votes. Then again, my vote's already on the wagon, so *purr*
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Post Post #216 (isolation #26) » Wed Dec 16, 2009 3:19 pm

Post by Vi »

StrangerCoug 214 wrote:I'm sorry; where's your 180º turn? Didn't you frown upon me for
NOT
voting Seacore?
timing is tech
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Post Post #250 (isolation #27) » Thu Dec 17, 2009 6:24 am

Post by Vi »

Official Vote Count

Players needed to lynch: 12


BloodCovenent
- 3 - chamber, Cruciare, FishytheFish - (L-9)
chamber
- 1 - Benmage - (L-11)
Cobalt
- 1 - elvis_knits - (L-11)
devotress
- 1 - SerialClergyman - (L-11)
Dramonic
- 2 - devotress, Seacore - (L-10)
drippinggoofball
- 1 - budja - (L-11)
elvis_knits
- 6 - Xylthixlm, Pomegranate, Faraday, BloodCovenent, Dramonic, Vi - (L-6)
Seacore
- 4 - TonyMontana, Farside22, StrangerCoug, Cobalt - (L-8)
TonyMontana
- 1 - drippinggoofball - (L-11)

Players not voting: Plum, Vaya
elvis_knits 248 wrote:Oh, crazy monkey wagon just happened last page. That was easy to find.

Reasons seem to include "I don't think she's town" and "I want to be on a wagon."

Most of the people on my wagon have been flippety flopping their vote around multiple times per page. Some of them appear to be scum hunting, although they are all over the place. Dram and BC are the worst of the crazy monkeys. However, cobalt is scum.

unvote; vote cobalt
Confirm Vote: elvis_knits


--

I suspect dramonic isn't scum.
I'm pretty sure Seacore isn't scum.
Cobalt might be scum, but not for the reasons being given out.
The people piling votes on them ARE more likely scum.
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Post Post #253 (isolation #28) » Thu Dec 17, 2009 6:43 am

Post by Vi »

Xylthixlm 251 wrote:
Vi wrote:I suspect dramonic isn't scum.
I'm pretty sure Seacore isn't scum.
You must have some amazing meta on dramonic there.
It's not that amazing, and I'm not positive on it, but it's enough to mention for the moment.
I'm certainly not denying that his contribution isn't great.
Xylthixlm 251 wrote:
Vi wrote:Cobalt might be scum, but not for the reasons being given out.
Who gave reasons?
elvis_knits, lol
Plus whatever poorly-defined reason BloodCovenant had a while ago.
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Post Post #298 (isolation #29) » Thu Dec 17, 2009 11:45 am

Post by Vi »

Vi #21 wrote:
Xylthixlm 163 wrote:Plum is obv scum btw
*buzz*
Vaya
is obvscum.

One person's voting habits are piquing my interest... and of course I'm not going to tell you whose~
This person was Budja, who
*jumped on at the peak of the Fishy wagon (for what it's worth) and tried to say "oh there may already be scum on this three-person wagon"
*jumped on at the peak of the Seacore wagon (seventh vote) for unsatisfying reasons
*jumped on at the peak of the Goofball wagon (fourth vote) piggybacking on Cobalt's reason
*just now laid an egg on dramonic for laughable reasons
And I would like to know what changed between this post and this post re: elvis_knits.

Scum are
e_knits
Budja
Coug
Vaya

Undecided on
S.Clergyman
B.Covenant
Devotress
Xylthixlm
farside

Please shoot accordingly.
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Post Post #320 (isolation #30) » Thu Dec 17, 2009 12:25 pm

Post by Vi »

BloodCovenent 312 wrote:
Vi wrote:
Vi #21 wrote:
Xylthixlm 163 wrote:Plum is obv scum btw
*buzz*
Vaya
is obvscum.

One person's voting habits are piquing my interest... and of course I'm not going to tell you whose~
This person was Budja, who
*jumped on at the peak of the Fishy wagon (for what it's worth) and tried to say "oh there may already be scum on this three-person wagon"
*jumped on at the peak of the Seacore wagon (seventh vote) for unsatisfying reasons
*jumped on at the peak of the Goofball wagon (fourth vote) piggybacking on Cobalt's reason
*just now laid an egg on dramonic for laughable reasons
And I would like to know what changed between this post and this post re: elvis_knits.

Scum are
e_knits
Budja
Coug
Vaya

Undecided on
S.Clergyman
B.Covenant
Devotress
Xylthixlm
farside

Please shoot accordingly.
Vi, it seems like you have a better case on Budja, why were you still voting EK?
Consider that they're both under the "scum" header. Now consider which one had 11 votes.
I don't have preferences for which scum gets lynched, so long as scum gets lynched.

As for e_knits' claim... It should take care of itself.

---
Pom-Pom 316 wrote:Don't you think vote-hopping is a scumtell for a reason?
Define "vote-hopping".

---

@Goofball: And who might those scum be?
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Post Post #327 (isolation #31) » Thu Dec 17, 2009 12:34 pm

Post by Vi »

BloodCovenent 323 wrote:
As for e_knits' claim... It should take care of itself.
So what are you saying? we should just lynch him? Or keep him around? I didn't notice an unvote.
Editing the quote down to what you're talking about is tech.

e_knits' claim gets a scummy player killed instead of lynched.
While e_knits was wagoned for some decent reasons (hint: not just "gut") and there's nothing that says the Cop must be Town, the outburst seemed Townish enough for me to not call fake.
I'm not (yet) sure where to go from here, and the vote isn't hurting anyone, so.
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Post Post #363 (isolation #32) » Thu Dec 17, 2009 4:03 pm

Post by Vi »

BloodCovenent 328 wrote:Well... from my point of view, it looks like you want him dead. What difference does it make whether he is lynched or killed?
One doesn't take up the Town's main weapon against scum.
What does this have to do with anything relevant?

----
Fishy 334 wrote:As well as his horrible position on the wagon, Cobalt becomes scummy for not picking the most protown role (@Cobalt: I don't want to know why you didn't pick cop).
HoS: Cobalt
My reflex was to shoot this down immediately, but this actually opens the door to an interesting theory.~
What did get to me reflexively was his reactionary vote on you.

---

The Seacore wagon is
still
garbage and so are the alignments of the people on it, because he's ObViOuSlY tOwN.

---

No change in previous reads except that Cobalt is now in Undecided territory. *purr*
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Post Post #368 (isolation #33) » Thu Dec 17, 2009 4:29 pm

Post by Vi »

SerialClergyman 364 wrote:Vi - what's with posting an interesting case on Budja and then not voting him, despite ripping on the other flourishing wagon?
*notices that I'm still voting e_knits*
This is what happens when people pull me away to watch Survivor.
I'll take a Budja vote.

Unvote: elvis_knits
Vote: Budja
(L-9)

---
BloodCovenant 365 wrote:Does the above quote refer to EK? And if so, are you presenting the theory that he will most likely be dead at some point in the upcoming night?

Also, what do you mean by that first line? "One doesn't take up the Town's main weapon against scum." Maybe it's just a brain fart, and it's finals week.... but... expand please.
*e_knits is scummy. Was scummy, still is scummy, will continue to be scummy.
*Because of the Cop claim, if we do not lynch her e_knits (regardless of alignment) will get shot by the multitude of shots getting taken overnight sometime. If she doesn't die tonight, we will probably get an investigative result.
*Your average Townie can only kill people with the lynch.
*Therefore lynching someone else helps literally everyone in every possible way. (as compared to a game where a member of a single scum faction can falseclaim D1 and remain alive to the endgame by the almighty power of WIFOM)

Or in short, I don't really buy e_knits-Town but I'm fine with unvoting due to the claim.

---
Goofy 366 wrote:I want to vote Dram & Vi.

Choices, choices.
Neither of them are good choices.
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Post Post #371 (isolation #34) » Thu Dec 17, 2009 4:40 pm

Post by Vi »

Vi 368 wrote:
SerialClergyman 364 wrote:Vi - what's with posting an interesting case on Budja and then not voting him, despite ripping on the other flourishing wagon?
*notices that I'm still voting e_knits*
This is what happens when people pull me away to watch Survivor.

I'll take a Budja vote.
i forgot lol

Actually, that's not entirely true. I wasn't sure where to go (Budja being one direction) at the time of my first post after e_knits claimed, so I decided to procrastinate and come back later. Then I left and forgot all about it :\

So aside from my short-term memory, who or what is scum?
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Post Post #373 (isolation #35) » Thu Dec 17, 2009 4:49 pm

Post by Vi »

DrippingGoofball 372 wrote:I'm going to pick Dram. Mainly to avoid top of the orde.r

vote: Dramonic
what happened to cobalt
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Post Post #376 (isolation #36) » Thu Dec 17, 2009 4:58 pm

Post by Vi »

BloodCovenent 374 wrote:
Vi wrote: Actually, that's not entirely true. I wasn't sure where to go (Budja being one direction) at the time of my first post after e_knits claimed, so I decided to procrastinate and come back later. Then I left and forgot all about it :\

So aside from my short-term memory, who or what is scum?
Survivor... for 4 hours!!!
Not quite. I went out for two hours, started catching up on this site, then got called in. 'Doesn't really matter anyway.

You're not answering the obvious question.
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Post Post #405 (isolation #37) » Fri Dec 18, 2009 1:16 pm

Post by Vi »

elvis_knits 402 wrote:Why are the votes all spread out like this?
Because you claimed Cop.
e_knits 402 wrote:People who need to die:
Seacore
Cobalt
Benmage
No, yes, probably not.
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Post Post #409 (isolation #38) » Fri Dec 18, 2009 1:37 pm

Post by Vi »

Faraday 408 wrote:Erm, is Vaya in this game?
Vaya is in this game.
He is lurking partly because this game is moving so quickly and partly because he is scum and should be shot overnight.
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Post Post #412 (isolation #39) » Fri Dec 18, 2009 2:45 pm

Post by Vi »

Devotress 411 wrote:The whole EK wagon was for meta reasons I can't know not having played with her right?
For the third or fourth time,
no
.

...well, at least for me :?
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Post Post #415 (isolation #40) » Fri Dec 18, 2009 3:42 pm

Post by Vi »

elvis_knits 414 wrote:
Vi wrote:
elvis_knits 402 wrote:Why are the votes all spread out like this?
Because you claimed Cop.
Notice how crazy monkeys were all banded together until they forced a claim from me, and I called BS. Now they are all scattered and hiding.
True. The people formerly voting you have almost evenly split to two people on each wagon now.

Could you please unvote Seacore and vote either of your other two top suspects (preferably Cobalt)?

----
Coug 413 wrote:Something's bugging me about Vi right now, but I can't point my finger on it. DrippingGoofball is acting exactly as I expect her to, so still no read.
When you say something that's committal, let me know.
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Post Post #419 (isolation #41) » Fri Dec 18, 2009 4:47 pm

Post by Vi »

DrippingGoofball 418 wrote:Are you guys aware that Cobalt is first in the draft order?
Yes. Are you suggesting that we should not
*wagon
*suspect
*otherwise pressure
people who are high on the draft order?
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Post Post #424 (isolation #42) » Fri Dec 18, 2009 5:30 pm

Post by Vi »

Cobalt 423 wrote:
unvote vote vi
Bingo. I was waiting for this.

Cobalt's wagons fit under three broad categories - unexplained, wagon-hopping, and most curiously, defensive. This one is defensive. I would let it slide, but it's the FishytheFish vote following this post and under otherwise no pressure that got my attention for being a blatant reaction. And
that's
when I started paying attention to Cobalt.

Furthermore. Fishy brought up that he was concerned for why Cobalt didn't pick Cop, as it's an obviously broken Town role. I have a similar concern, as Cop is also a good Mafia role. It's not, however, a good SK role. I have a suspicion for what Cobalt picked that WOULD benefit an SK - especially an SK at the top of the draft order - and that provides another reason for why I would like to see Cobalt lynched.

If there is enough opposition to lynching a high-draft power role today, I would be fine with stalling a Cobalt wagon today -
but
- I suspect there should be one in the future.
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Post Post #426 (isolation #43) » Fri Dec 18, 2009 5:38 pm

Post by Vi »

Cobalt 425 wrote:I'm not voting you defensively. I'm voting you because you were on the elvis wagon and now on mine. Pressuring the top two draftees has a scum motive but not a town motive.
Never mind that I never jumped onto your wagon ^___^

Similarly, never mind that I had solid reasons for voting e_knits (first vote!) and putting this case on you (would-be second vote!)
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Post Post #432 (isolation #44) » Fri Dec 18, 2009 5:41 pm

Post by Vi »

DrippingGoofball 420 wrote:
Vi wrote:
DrippingGoofball 418 wrote:Are you guys aware that Cobalt is first in the draft order?
Yes. Are you suggesting that we should not
*wagon
*suspect
*otherwise pressure
people who are high on the draft order?
Not at all - but I don't people to say "oh shucks I didn't notice!" That's why I am asking whether they are AWARE.

After we have gone after #2 to the claim, now some people are pushing for #1. Just making sure it's all clear.
I just realized I was so busy waiting for the inevitable Cobalt vote that I forgot to respond to this.

I don't care about the draft order. I remember Cobalt was #1, I was #3, and dramonic was last; and I haven't looked back. e_knits being #2 came as a surprise tbh, but I don't regret the wagon. I'm pressuring the people I find scummy, just like with any other game.
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Post Post #433 (isolation #45) » Fri Dec 18, 2009 5:47 pm

Post by Vi »

Also, I have a hard time taking your
(Cobalt)
vote seriously considering you had to move it off Seacore "cuz you is scum".
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Post Post #442 (isolation #46) » Sat Dec 19, 2009 2:39 am

Post by Vi »

chamber 439 wrote:
Vi wrote:Furthermore. Fishy brought up that he was concerned for why Cobalt didn't pick Cop, as it's an obviously broken Town role. I have a similar concern, as Cop is also a good Mafia role. It's not, however, a good SK role. I have a suspicion for what Cobalt picked that WOULD benefit an SK - especially an SK at the top of the draft order - and that provides another reason for why I would like to see Cobalt lynched.
There is an obvious first pick over cop as both mafia and town.
*checks*
*notes*
Either way, I'm not sure how much of a loss it would be. But I agree it would be better for Cobalt to not die today.

Okay, derail over, commence lynching Budja/Coug/Xylthixlm/Devotress/Vaya/maybe SerialClergyman and BloodCovenant/etc.
There are a lot of great targets; please lynch one of them instead of the likely Townies.
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Post Post #481 (isolation #47) » Sat Dec 19, 2009 1:12 pm

Post by Vi »

StrangerCoug 447 wrote:
Vi wrote:Furthermore. Fishy brought up that he was concerned for why Cobalt didn't pick Cop, as it's an obviously broken Town role. I have a similar concern, as Cop is also a good Mafia role. It's not, however, a good SK role.
Seeing as the cop can't detect the SK in this game, I beg to differ. SK can pick cop, produce truthful results, and not worry too much about a lynch. It's an effective safeclaim and encourages the SK to scumhunt.
SK: "hi im a cop with an inno on vi dramonic and seacore"
Scum: <_< >_> *NK*
Other scum: <_< >_> *NK*
SK: oshi--*LOSES*

----
Goofy 461 wrote:PS: I've been really good this year.
*invokes Lynch All Liars*


Other than that, the only enlightening thing to come out of the Goofball-Xylthixlm-dramonic threesome is that if one of Goofy and Vaya comes up scum, the other one probably is too.
...Regardless of whatever reflexive retort Goofball puts up.

----

The BloodCovenant wagon isn't terrible, although I'm disappointed that Budja is getting out of responding to his wagon just based on his absence.

More variety in who's posting would be nice so we can highlight the obvscumminess of StrangerCoug (for instance).
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Post Post #517 (isolation #48) » Sun Dec 20, 2009 5:22 pm

Post by Vi »

Vi 298 wrote:Scum are
e_knits
Budja
Coug
Vaya
+Goofy


Undecided on

S.Clergyman
B.Covenant

Devotress
Xylthixlm
farside

Please shoot accordingly.
I haven't seen anything to change this list except
*I'm no longer Undecided on the people in that list
*the Goofball/Vaya connection
*I'm leaning toward BloodCovenant-Town for somewhat irrational reasons

Please vote/lynch accordingly. 750-post D1s are not
goals
.
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Post Post #518 (isolation #49) » Sun Dec 20, 2009 5:23 pm

Post by Vi »

Vi wrote:
Vi 298 wrote:Scum are
e_knits
Budja
Coug
Vaya
+Goofy

Cobalt

Undecided on

S.Clergyman
B.Covenant

Devotress
Xylthixlm
farside

Please shoot accordingly.
I haven't seen anything to change this list except
*I'm no longer Undecided on the people in that list
*the Goofball/Vaya connection
*I'm leaning toward BloodCovenant-Town for somewhat irrational reasons

Please vote/lynch accordingly. 750-post D1s are not
goals
.
EBWOP: I forgot Cobalt.
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Post Post #531 (isolation #50) » Mon Dec 21, 2009 3:19 am

Post by Vi »

Xylthixlm 524 wrote:Vi, what's your current take on dramonic?
Acting more or less as expected from Town. Easy mislynch is indeed very
easy
mislynchable. Note that at its largest the dramonic wagon was Devotress, Budja, Coug, and Goofball.
Faraday 528 wrote:Erm replacements? Weird, considering plum/pom seemed to be keeping up unless there's some out of thread reason,
RL sisters with "alt" issues.
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Post Post #537 (isolation #51) » Mon Dec 21, 2009 5:31 am

Post by Vi »

Unvote: Budja
Vote: StrangerCoug
(L-10)

--
Goofy 535 wrote:The players below are cowards afraid to ride wagons.
but are they 5kum
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Post Post #539 (isolation #52) » Mon Dec 21, 2009 5:48 am

Post by Vi »

DrippingGoofball 538 wrote:
Vi wrote:but are they 5kum
They could very well be, but we're all spread out so thinly we are losing our focus and the most valuable information we have is players' choice of wagon. It's even difficult to make cases when we are, as a group, so scatterbrain.
true

let's agree to vote the same scumone then
coug is a great choice
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Post Post #546 (isolation #53) » Mon Dec 21, 2009 8:52 am

Post by Vi »

Cobalt 545 wrote:I started the benmage wagon and now the deathnote wagon. What more do you want?
starting wagons on scum wouldn't be half-bad, joining existing wagons on scum would be better
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Post Post #548 (isolation #54) » Mon Dec 21, 2009 9:26 am

Post by Vi »

Cobalt 547 wrote:
Vi wrote:
Cobalt 545 wrote:I started the benmage wagon and now the deathnote wagon. What more do you want?
starting wagons
on scum
wouldn't be half-bad, joining existing wagons
on scum
would be better
So join me.
Important part bolded for your convenience.
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Post Post #573 (isolation #55) » Tue Dec 22, 2009 3:33 am

Post by Vi »

DrippingGoofball 572 wrote:StrangerCoug is still alive????
Unfortunately the players ITT seem out of reach of my Instrumentality. They must have taken off their O-Pins.
At least with the exception of Cobalt, Benmage, and maybe the BloodCovenant wagoners they're all voting scum; we just need to agree which one we're taking out.

Coug has waffled his way through the game and has done less than nothing to redeem himself, lynch plz, etc.
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Post Post #602 (isolation #56) » Tue Dec 22, 2009 11:21 am

Post by Vi »

Faraday 589 wrote:
Cobalt wrote:The mod sent her a scum role PM. She has knowledge of her scumteam, the ability to communicate with them out of thread, and access to a factional nightkill.
incredibly enough i think i'm sold due to the bolded.

Unvote Vote Devotress
no one wants to wagon elvis it seems :cry:
Wagon Coug.
We already know Devotress and farside are scum, but Coug is the one with the uncontested wagon.
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Post Post #622 (isolation #57) » Tue Dec 22, 2009 12:58 pm

Post by Vi »

Benmage wrote:
StrangerCoug wrote:
Xylthixlm wrote:
StrangerCoug wrote:Does the wording matter? Nobody's countering her.
He's telling scum
not to kill the cop
and you think this is a
bad idea
.
You took this out of context. Benmage is not allowing for the possibility that she is town. (Neither are you, but you're not the one I'm attacking at the moment.) elvis_knits should be given a chance; if she is scum, it will obviate itself later.
If shes town, she'll be nk'd. Nuff said.
And if she's scum...

(Also, this line of conversation is
really
quite terrible)
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Post Post #623 (isolation #58) » Tue Dec 22, 2009 12:58 pm

Post by Vi »

EBWOP:
And if she's scum...?
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Post Post #628 (isolation #59) » Tue Dec 22, 2009 1:02 pm

Post by Vi »

Benmage - Vote someone - Other than e_knits - Nao - Thx
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Post Post #631 (isolation #60) » Tue Dec 22, 2009 1:08 pm

Post by Vi »

Benmage 630 wrote:
Vi wrote:Benmage - Vote someone - Other than e_knits - Nao - Thx
I unvoted before going away, because it was L-1. But thanks.
Stop fixating on e_knits - Scumhunt elsewhere - Place a vote down on someone not named e_knits - Pls - TYVM - ffs
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Post Post #659 (isolation #61) » Wed Dec 23, 2009 5:48 am

Post by Vi »

Today's top wagoners: (total wagon placement / number of votes = average place on wagon)

TonyMontana - 16/2 = 8.00
dramonic - 21/4 = 5.25
Benmage - 20/4 = 5.00
Seacore - 31/7 = 4.43
Budja - 17/4 = 4.25
Faraday - 25/6 = 4.17
Plum, now Haylen - 4/1 = 4.00
FishytheFish - 16/4 = 4.00
chamber - 15/4 = 3.75
Cruciare - 14/4 = 3.50
Cobalt - 58/18 = 3.22
BloodCovenant - 22/7 = 3.14
StrangerCoug - 15/5 = 3.00
Xylthixlm - 21/7 = 3.00
farside22 - 6/2 = 3.00
Devotress - 17/6 = 2.83
Pomegranate, now DeathNote - 11/4 = 2.75
elvis_knits - 16/6 = 2.67
DrippingGoofball - 13/5 = 2.60
Vi - 7/4 = 1.75
SerialClergyman - 3/2 = 1.50
Vaya - 1/1 = 1.00

Between the number of votes cast today (Cobalt and the people who cast less than three) and the average wagon placement (anything over 3.5, noting that Budja was never late on a wagon) I think there should be plenty to look at tomorrow.

elvis_knits (291) - Vi, Xylthixlm, Pomegranate, Faraday, BloodCovenant, Cobalt, Cruciare, Benmage, Seacore

StrangerCoug (653) - Xylthixlm, Vi, elvis_knits, Devotress, DrippingGoofball, BloodCovenant, Cobalt, Benmage, Seacore, TonyMontana, dramonic

Analyze away (tomorrow).

---
chamber 655 wrote:god damnit.
What, you wanted to be the one to hammer?~
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Post Post #662 (isolation #62) » Wed Dec 23, 2009 5:52 am

Post by Vi »

Vi wrote:Between the number of votes cast today (Cobalt and the people who cast less than three) and the average wagon placement (anything over 3.5, noting that Budja was never late on a wagon) I think there should be plenty to look at tomorrow.
EBWOP: Comparing the stats with my own reads I think it would be more effective to look at the first group, as it's comprised of Cobalt and all the lurkerscum.
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Post Post #663 (isolation #63) » Wed Dec 23, 2009 5:53 am

Post by Vi »

chamber wrote:No, I didn't want SC to die. I also think your list is misleading. I only know me, but although I'm listed as having made 4 votes, which is true, I made them for the same 2 people.
So you would rather me have you down as having made two votes all Day? :P
You're fine IMO, don't worry about it.
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Post Post #666 (isolation #64) » Wed Dec 23, 2009 5:58 am

Post by Vi »

Xylthixlm 665 wrote:
Vi wrote:elvis_knits (291) -
Vi, Xylthixlm
, Pomegranate, Faraday, BloodCovenant, Cobalt, Cruciare, Benmage, Seacore

StrangerCoug (653) -
Xylthixlm, Vi
, elvis_knits, Devotress, DrippingGoofball, BloodCovenant, Cobalt, Benmage, Seacore, TonyMontana, dramonic
^5
note that I still think you're possible scum

but darnit you're the best possible scum I could have around

said the vi in post 666
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Post Post #668 (isolation #65) » Wed Dec 23, 2009 6:03 am

Post by Vi »

?? I blame Microsoft Excel.

Let's try that again.

elvis_knits (291) - Vi, Xylthixlm, Pomegranate, Faraday, BloodCovenant,
dramonic,
Cobalt,
chamber,
Cruciare, Benmage, Seacore

StrangerCoug (653) - Xylthixlm, Vi, elvis_knits, Devotress, DrippingGoofball, BloodCovenant, Cobalt, Benmage, Seacore,
Faraday,
TonyMontana, dramonic
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Post Post #670 (isolation #66) » Wed Dec 23, 2009 6:38 am

Post by Vi »

TonyMontana 669 wrote:And here I was thinking "hope i wasnt ninja'd" a second after i submitted ¬¬
It's a shame; it's such a momentous occasion when you show up to post.
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Post Post #674 (isolation #67) » Wed Dec 23, 2009 6:54 am

Post by Vi »

Benmage 671 wrote:*Boggle* at the quick hammer....idiots force a claim at L-2..mafia 101, you should both be policy lynched.
no

----
BloodCovenant 672 wrote:Vi, do you think you could explain a little more how that whole list is set up/ scored?

I don't really understand it that well, and i hope i'm not the only one.
Why s
oi
tenly.

Say you're the sixth vote on a wagon. I add six to the first number (your total wagon positionings) and one to the second number (the number of votes you have cast). Divide the first number into the second number to get your average position on wagons up to this point.

TonyMontana, for the sake of an example, cast all of two votes today. One was a fifth vote on Seacore (144) and the other was an eleventh vote on Coug (653). Thus, the first number is 5+11 = 16. TM voted twice, so his average position on wagons today was 16/2 = 8.00.

One caution to this statistic is that people like Cobalt break the system with useless votes on people who have no wagon, as it masks higher-level wagon jumping on wagons that people actually care about (in this case, seventh on both of the main wagons and fifth/sixth on both Seacore wagons).

Cut: Yes.
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Post Post #676 (isolation #68) » Wed Dec 23, 2009 7:26 am

Post by Vi »

elvis_knits 675 wrote:There is a high probability that "accidental" simulpost hammer was no accident.

Remember how my wagon went quick at the end and we had simulpost to L-1.

HMMMMM...
different people though
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Post Post #681 (isolation #69) » Wed Dec 23, 2009 8:26 am

Post by Vi »

TonyMontana 680 wrote:Why assume pairs? It's not like scum can coordinate.
or can they
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Post Post #1485 (isolation #70) » Mon Jan 11, 2010 8:39 am

Post by Vi »

HAHAHA

I saved Framer from falling into the evil clutches of... dramonic.

Oh well >.>
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Post Post #1490 (isolation #71) » Mon Jan 11, 2010 1:40 pm

Post by Vi »

dramonic 1486 wrote:my clutches arent evil, they're just misunderstood.
That's what you WANT us to think.

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