Ultimate Videogame Topic 3: The Next Generation
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In post 119, InflatablePie wrote:
Don't have a 3DS either, so I second this question.In post 115, bv310 wrote:So I'm debating buying a 2/3DS for my commutes, which are getting progressively more tedious. Besides Fire Emblem, what games should I be looking at picking up?Games I Own That I'd Recommend
New Zelda is pretty damn good, but really short. There's a Hero mode to do and a bunch of things to find/collect and you can upgrade your weapons I guess, but it runs out of steam after that.
Pushmo is a little eShop puzzle game that is really fun and actually pretty damn challenging. I think it's like $5.
Kid Icarus is really fun once you get used to the wonky controls.
Pokemon X/Y are easily the best games in the series IMO and well worth a purchase.
Super Mario 3D Land is a damn good Mario game, although it's also a bit "short" if you want to say that. The levels are little five minute blasts so it's fun to go back through and collect all the big coin stars or try to beat your best time, but that's about it.
Animal Crossing is fun to pop in every day for about ten minutes or fifteen minutes. Kinda peaceful, really.
I picked up Donkey Kong Country Returns 3D during Black Friday and it's super good, but literally no different from the Wii version. If you haven't played the Wii version, definitely pick it up.
Games I Don't Own
Supposedly, the new Fire Emblem is fantastic. Also heard really good things about Luigi's Mansion: Dark Moon and also heard the multiplayer is fun. Also Shin Megami Tensei IV is out and got pretty good reviews if that kind of RPG is your thing. There are a lot of free demos you can fuck around with if you just want to try stuff out. For example, I considered purchasing Monster Hunter 3 Ultimate, but I played the demo and absolutely hated it.green shirt thursdays-
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I've never beaten the flagship in FTL. I feel like I'm a failure.
Also... anyone here play A Link Between Worlds yet? I really liked it but damn it went by fast. I feel like it'smaybea ten hour game, probably more like six. No dungeon took me longer than 30-45mins to beat, and there are only ten of them.green shirt thursdays-
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I've never beaten the flagship in FTL. I feel like I'm a failure.
Also... anyone here play A Link Between Worlds yet? I really liked it but damn it went by fast. I feel like it'smaybea ten hour game, probably more like six. No dungeon took me longer than 30-45mins to beat, and there are only ten of them.green shirt thursdays-
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Felt a lot like SMB3 to me with the pacing and the level variety. I'll admit some of the levels felt derivative but there seemed to always be enough variety between them that each one felt like a brand new experience. The design & setting of each level was unique.In post 136, Parama wrote:
I really did not enjoy this game much. It felt like galaxy without any of the parts that made galaxy interesting.In post 130, xRECKONERx wrote:Super Mario 3D Land is a damn good Mario game, although it's also a bit "short" if you want to say that. The levels are little five minute blasts so it's fun to go back through and collect all the big coin stars or try to beat your best time, but that's about it.
Oh. Get ready. My god, get ready. DA TWEEST.In post 137, Untrod Tripod wrote:so I'm getting to the end of bioshock infinite and holy bejeezus is it getting stuck up its own ass
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Should I play AC3? I played 1, 2, Brotherhood, (maybe) Revelations... I want to keep playing because I find the story intriguing but I heard such bad things about AC3... is there just a story summary online I could watch, or is it worth playing?green shirt thursdays-
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Holy shit "I like this more than TWD" good.
It's the same basic format, I guess, with the quick response conversation choices and the point-and-click style of exploration/investigation, but there's a few key differences:
- The setting is great. The neo-noir style really works with Telltale's art style, and I found myself just gaping at the beauty of the backdrops in some scenes. I don't feel like I ever really did this with the Walking Dead because it's set in the "real" current world, so staring at forests and houses just wasn't very great. From the moment the game started, I felt like 1980's New York was a disgusting place.
- The gameplay has been streamlined. This is a much leaner beast than TWD... there are no awkward pseudo-puzzles to worry about navigating with the clunky controls (IE the "dislodge the train car" bit from TWD). Instead, we get seamless transition between basic storytelling and mini-"investigations". They kinda reminded me of LA Noire's style of investigations, only less meaty. You examine stuff in the room, which allows you to open up conversation options later that can catch someone in a lie. The difference between "You're hiding something!" and "But you said __________..." can mean solving the crime or not.
- Having no experience with the source material or anything, I was floored by how much I love the "fairy tale characters in modern times" angle. I remember hate-watching Once Upon A Time because it was cool to be introduced to a character and try to figure out which storybook character they were. It's the same idea here, but the gritty realism really makes it, strangely, feel believable. I never thought it'd work, but it very much so does.
- Following Bigby Wolf is a lot different than following Lee Everett from TWD. Everything you did as Lee was totally influenced by another character (Clem), but in this game, Bigby is only driven by what you, the player, decide drives him. I found myself staring at the first set of conversation options and really wondering what kind of guy he was. Gradually, my responses became easier and by the end of episode one, I had developed Bigby as the character I wanted him to be, and the game reacted beautifully to it. He's a blank slate, unlike Lee, which allows for some rewarding character development that is almost solely driven by the player.
That being said, I'm reading conflicting reports on whether to read the source material first or play the game. The game is set twenty years before the comics, supposedly, and I saw people lamenting the fact that they looked up more info on the source material and were immediately spoiled as a result. I've also seen people who love the source material saying they loved the first episode, but consensus seems to be lacking. Looks like a Game of Thrones situation -- will you enjoy the show more if you read the books first, or will it dilute the experience?green shirt thursdays-
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Yeah. I'm pretty excited about it. I assumed it would be right after Robert's Rebellion, but then again, Telltale likes to do original stories within established worlds, so it might be something completely different or a time period we know very little about.In post 153, bv310 wrote:
Wait, seriously? That's fucking awesome! Fingers crossed for Robert's Rebellion.In post 152, xRECKONERx wrote:I trust the hell out of Telltale Games when it comes to source material.
(Also, holy shit, they're working on a Game of Thrones game next.)green shirt thursdays-
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Massive Source sandbox where you can build contraptions with gears and levers and basically play around with physics.In post 182, zoraster wrote:also, can anyone explain to me what the appeal of gary's mod is?
Also mods for garry's mod where you can play custom gamemodes.green shirt thursdays-
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Same choices as me. I think the last one is the only one I was really conflicted about in the moment.
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For some reason I thought it was a life or death matter because it looked likeIn post 196, mikeburnfire wrote:Strange. I went forDee instead of the Huntsman, and I'm legitimately surprised more people didn't. I really don't think Huntsman is guilty nor does he have any useful information.Dee was about to impale himself on something. Had I known it was for info I wouldn't have made the same choice.green shirt thursdays-
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Yeah, Bigby DEFINITELY makes a comment thatIn post 202, BBmolla wrote:Also fairly certain there's a bug where it says the gun hasn't been shot for a week when it clearly has been.the gun hasn't been fired in a long timebut according to Deehe watched Lawrence kill himself with it..so...green shirt thursdays-
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Uh, yes, and yes... which is whyIn post 309, Hiraki wrote:In post 308, xRECKONERx wrote:Huh...? What are you talking about?Did you know that he was bit? Did you see the zombie bite Pete?I saved Nick.green shirt thursdays-
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Yeah, I'm about 99% sure it has to be
Lilly, because Omid was pretty fucking dead; Kenny fell OFF OF A GODDAMN BUILDING INTO A HORDE OF ZOMBIES and I will be super mad if it's him (even though the voice kinda sounds like Kenny); Christa isn't thought to bedeadand Telltale would pull a better story out than trying to punch us with CHRISTA IS ALIVE GUYS after one episode; Lilly makes sense, though... no matter what players did with her in season one, she wasn't dead. Everyone assumed the worst because they wanted to hate her but she either drove the RV away or was just ambiguously left on the side of the road.
Although, apparently I need to play 400 Days because my friend swears one of the characters in the preview for Ep 2 was the same guy in 400 Days.green shirt thursdays-
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I picked up Monaco. It kinda throws you right into it with no guidance but play a few levels and you'll figure it out. Worth the $3.In post 334, Kcdaspot wrote:monaco is like 3 bucks right now.
should i get it?
any other suggestions?green shirt thursdays-
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uhhh because 3DS has a fuckload of good gamesIn post 338, Vi wrote:Recurring question/challenge time.
Can someone find a good reason for me to purchase a game for my 3DS?
Bonus points if you push me over the edge to get a Wii U; there are some games that I'd like to try but I'm very shy about that price tag.
do i wingreen shirt thursdays-
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yep there's the listIn post 346, hasdgfas wrote:
Zelda: Link Between Worlds(incredibly well done Zelda game)In post 341, Vi wrote:
LIGHTNING ROUND: which ones do you recommendIn post 340, xRECKONERx wrote:
uhhh because 3DS has a fuckload of good gamesIn post 338, Vi wrote:Recurring question/challenge time.
Can someone find a good reason for me to purchase a game for my 3DS?
Bonus points if you push me over the edge to get a Wii U; there are some games that I'd like to try but I'm very shy about that price tag.
do i win
Phoenix Wright: Dual Destinies
Fire Emblem: Awakening
Animal Crossing: New Leaf
Luigi's Mansion 2
Pokemon X and/or Y
Mario & Luigi Dream Team
Really, just anything in this video will probably be a good choice.
Also I'd check out some of the indie eshop games, like Pushmo. That game is hours of brainbending fungreen shirt thursdays-
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Heads up: don't buy Natural Selection II. I've spent an hour and a half tonight trying to play ONE game of it (the training levels). I don't know how they built the game, but to load one map it takes about 5-10 minutes. Then you spend 5-15 minutes playing, then another loading screen. Jesus Christ.green shirt thursdays-
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fuck VLR
fuck VLR
fuck VLR
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fuck VLR
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fuck VLR
fuck VLR
fuck VLR
fuck VLR
fuck VLR
fuck VLR
fuck VLR
fuck VLR
fuck VLRgreen shirt thursdays-
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Played through a couple of the classes today for Wildstar.
This game is really impressing me. I've "forced" myself to buy into other MMOs previously, like FF14 and Rift and Aeon. This one, though... it's a breath of fresh air. It feels like it took all the best parts from MMOs I've enjoyed and rolled them into one. The combat system is really refreshing (a better version of GW2's combat), and the "Paths" system makes each experience unique. So far I've mostly enjoyed the Explorer path, climbing buildings and doing jumping puzzles, but I also really like the Builder/Settler path where you collect parts to build temporary constructs and buildings to buff allied players in the area.
I really think Wildstar has the potential to be the WoW-killer, if it plays its cards right.green shirt thursdays-
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I've slowly come to the realization that maybe Bethesda games just aren't for me. I hear these stories of people losing themselves in the worlds of Fallout and Elder Scrolls for hundreds of hours... and I don't really get it, at all. I played the fuck out of Oblivion because it was like the first game I ever played after I got a 360 and new television, but the games lose their charm very quickly for me and I wind up never going back to them. There's just so much... NOTHINGNESS going on in them. I guess that open exploration is part of the appeal? I dunno, I don't really like it.green shirt thursdays-
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Finished The Stick of Truth.
It's a really fun game. I haven't laughed that hard in awhile. It blends seamlessly between combat and cutscenes. Some of it was so well done I was shocked. There are some sidequests to do around town, and when I finished the game I had not even scraped the surface of finding all the easter eggs. There are way more Chinpokomon to collect, a few optional questlines to complete (MANBEARPIG!), and more friends to get. The main storyline is surprisingly short (about eight hours, probably) but absolutely hilarious and enjoyable. I didn't think I could be shocked anymore, but... let's just say there's a level in which you have to get an abortion, and it's... wow.
The combat system is actually pretty refreshing. It reminds me of Mario & Luigi RPGs in that it's timing based and you have to complete a sequence of button presses in order to make certain abilities more effective. There were actually parts of the game that I had a lot of trouble completing, which means at least there's some challenge to it. There's also a lot more to the itemization/equipment system that I didn't bother looking at so that might've helped me in those situations.
I'd say it was an enjoyable ten hours and one of my favorite gaming experiences in a long fucking time. It's definitely a lot better if you've watched a lot of South Park and can catch all the references. The first hour and a half I was in the game I just explored the whole town of South Park and went in all the houses/buildings just to see crap from the TV show. I'll probably dig back in and see what's up with the areas I didn't visit and the easter eggs I didn't unlock.green shirt thursdays-
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Also don't play if you're offended very easily, but this is South Park, so I don't feel like I need to say that.
Like... I'll spoil one minor scene as a litmus test for if you'll be offended...You have to cross dress as a girl to go into an abortion clinic to steal records. Then in order to actually have them believe you, you have to have an abortion. Then, later, you have to perform an abortion on Randy who is dressed up like a woman, meaning you're spreading open and vacuuming out his asshole. There's a whole mini game.
If that doesn't offend you too badly you'll enjoy the game immensely
But I know for some people it might be too much.green shirt thursdays-
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yeah um.
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@Natirasha: I thought Bioshock 2 was far less engaging than Bioshock 1. The combat system had moderate upgrades, sure, but the story and world was such awful rehashing that it made it difficult to really care about at all. It was the same basic premise of the first game with a slight tweak so it wouldn't be outright plagiarism. The sense of "story informing actual gameplay" was missing in this one... it just felt like another FPS with a story slapped on, not a game where they were intertwined.
I never had an ammo scarcity problem, really, in Infinite (maybe one or two fights where I ran out). I do agree that some of the mechanics felt clunky (particularly the A.I.) but the game always felt challenging. I had quite an issue on several fights. The upgrade system was a little tacked on and never felt integral to the game itself, but then again the upgrade system in the first two games was pretty similar and is mostly there for people who want to check that little completionist box.
I personally don't get the gripes with the story. There's a certain amount of game trope-ism that is expected and that's just fine. I don't mind the "you need x item to unlock x door" bits, although it does kinda pull the rug out from under you... but it's not horrible. If the game had climaxed right when you head toComstock House, I think I would've been disappointed because it was an awkward story beat.
The big reveals aren't really cheese... in fact, I don't thinkYOU ARE COMSTOCK AND ELIZABETH IS YOUR DAUGHTER IN ANOTHER UNIVERSEis evenmeantto be the "big reveal" in the game. You can kind of see it coming if you pick up on context clues the whole time, and honestly, I don't think even if you DID see it coming that it's a bad reveal. It's a pretty interesting twist that makes you say, "Okay, now how are they going to explain this one?" and THAT is the real journey.
Supporting characters have never really been Bioshock's strong suit. Think about it -- The Luteces were interesting in this game, Sander Cohen was interesting in the first game, and there were like zero memorable characters in Bioshock 2. The game has always been about the journey and the exploration of new worlds. And as for the ending... I don't think itneededto fix anything, as nothing was broken. It was a pretty big mindfuck that sent me reeling, and it was about as big of a twist that I think a game could pull off, ever. It set up interesting narrative threads in the future and set me to rampant speculating and theory hunting that I have not done since Lost was in its prime. I thought it was a very well done ending.
Bioshock has never been a game I've lauded for its innovative combat mechanics or anything, but it is a game that I think tells a very compelling and unique story, and challenges the boundaries of storytelling in video games. It kind of set the bar for what the medium can do.green shirt thursdays-
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