In post 8, Tierce wrote:Apologies for bringing up pansy angel decision-planning.In post 7, kanyeknowsbest wrote:refresh my memory on what youre referring to.
'tajo talked about a fake voting system (I can keep VCs if we go this way), only Hurting people decided by consensus.
Fonzie had a "buddy" system, where Hurts would be called out by a player and required another's support to go through.
Personally, especially with the alteration in the Heal mechanic, I'd rather use 'tajo's method. There isn't much of a risk in dragging because we only increase HP-from-Heal when Rage accumulates, and The Fonz's buddy method can be disastrous. Yes, voting is slow, but we don't have deadlines, and it creates patterns that are easier to study than the buddy plan.
I agree with this. A voting system is pretty key; especally with the unpredictable rage mechanic, we do not want to be in a situation where damage gets spread out and everyone gets hurt every day, because that makes it much easier for scum to just blitz in endgame and wipe us out. Last war in heaven game I played, scum had daytalk, which makes it even more dangerous.
So, yeah; let's figure out who we want to lynch, give them a chance to claim if they wish, and then just focus damage on that one person. A fake-voting system is a reasonable way to do that.