Sure I'll say stuff. The only real problem is
what
to say.
In most games, whether or not I know who the scum are, I know who I'm trying to find. Here, there's a debate between hunting subscum and metascum, and it seems to me that
both
sides of the debate are correct: hunting subscum
is
potentially counterproductive, hunting metascum
is
impossible (at this stage, anyway). I feel like I'm in my first game on a site without a wiki or ICs, and the mod's conveniently forgotten to tell me what my WC is.
Pooky maintains that Fiasco and/or Sarcastro is subscum, that they should be metalynched, and that the subtown should therefore take a dive. I fail to see, though, where Pooky has attained popular town opinion or conclusively demonstrated that they're metascum, so I'm concerned that latching on to the first person to propose a plan is a bad approach to all this.
Ultimately, I don't get the setup. I get how scum might be able to use the subgames to their ends. I therefore kinda get how town can use the subgame results for information. But I
don't
think that this subgame can be affected for the metatown's benefit, and attempts to do so will only serve to confuse things later in the metagame when we try to analyse stuff.
Wow, stream-of-conciousness posting's actually helped me clarify my position! Thanks, Simenon!
So, here's where I'm at. It's the first subgame. Subscum should play to subwin. Subtown should play to subwin. Pooky is wrong. No-lynches are bad.
Now that I've figured
that
out
, I'll be able to go back over stuff and come back with a suspicions list.
One note though: as long as a number of players are thinking past the end of the subgame, the subgame will be shoddily played. We need near-universal commitment to what's in front of us, or else this section of the game will wind up just being a swamp, pointless and ultimately beneficial to metascum.