Newbie #492 - GAME OVER

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Newbie #492 - GAME OVER

Post Post #0 (ISO) » Sat Oct 13, 2007 3:42 am

Post by Aimee »

Oh no! There are some bad people in this village, and they want to kill good people. It's up to all of you to figure out who they are, and do something about it.

Alive (5)

Zombie_Woof
Silverwalker (replacing Golgi)
appleof88 (replacing charliestubbs)
Xaivius
Dead Rikimaru

Dead

Variable (Townie) - Lynched Day 1
somestrangeflea (Townie) - Killed Night 1

(Note: in view of the number of players, we will start in the day phase, although most larger games start with a night. The mafia will be allowed to communicate pre-game, though no role will submit choices until Day 1 is over.)
Last edited by Aimee on Fri Nov 30, 2007 10:56 pm, edited 11 times in total.
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Post Post #1 (ISO) » Sat Oct 13, 2007 3:48 am

Post by Aimee »

Here are the possible roles:

2 people are
Mafia
:
The Mod wrote:You are Mafia, along with your partner _________. Your goal is to eliminate the pro-town players so that only you remain; you win if this happens. You may talk with your partner during the Night phase, and send me a choice via PM of who you wish to kill.

Note: You may talk with your partner privately during confirmations to plan strategy, but no kills will happen until Night One.
Either 1 person, or nobody, is a
Doctor
:
The Mod wrote:You are the Doctor, and you can protect people from harm. Each Night, you may send me a choice via PM of who to protect; if they come under attack by the Mafia, they will live. You win if the scum are eliminated, so choose wisely at Night, and try to lynch correctly during the Day.

Note: Doctors are 100% effective in Newbie Games (the person they protect will never die on the night they are protected). You may not protect yourself.
Either 1 person, or nobody, is a
Cop
:
The Mod wrote:You are the Cop, and you can tell good from bad. Each Night, you may send a player's name to me; I will let you know if your investigation shows that they are Mafia or Town. You win if the scum are eliminated, so choose wisely at Night, and lynch well during the Day.

Note: Cops always get a correct result in Newbie Games (no sanity issues). You cannot investigate yourself.
The rest of you (either 3, 4 or 5) are
Townies
:
The Mod wrote:You are a Townie, and you've got no special powers at Night. No investigations, no protection, no gun to shoot people. Your only powers are the ability to post, vote, and think. Help lynch Mafia during the Day, and you will win the game, along with the rest of the Town.
This is commonly referred to as the
C9
setup, created by Norinel.

Even though many games start with Night, newbie games begin with Day once everyone has confirmed that they understand their role. Scum are allowed to talk by PM in the pre-game stage, but no other "night actions" may be taken.
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Post Post #2 (ISO) » Sat Oct 13, 2007 3:50 am

Post by Aimee »

The Rules
(shamelessly stolen from MeMe):
  • Votes must be in
    bold
    . If you do not bold your vote, it will not be counted.
  • Please be attentive and
    unvote
    , if necessary, before casting a new vote. This is not
    required
    , but I’d appreciate it.
  • Executions will require a simple majority of votes. Once a player has reached the necessary majority, his pleas are useless and any attempts to unvote will be unheeded. You may
    vote: no lynch
    – majority votes of this kind are necessary to end the day without a death.
  • The game is not to be discussed outside of the thread unless your role specifically states that you may do so.
  • Once your death scene has been posted, you’re dead. Stop typing.
  • Don’t edit/delete previously submitted posts
  • Don’t quote any PMs from me.
  • If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, tough! No choice will be made.
  • If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread.
    Treat this game as a commitment. Be considerate – don’t leave us hanging.
  • Remember, it’s a game. It’s supposed to played. It’s supposed to be
    fun
    . Do your part.
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Post Post #3 (ISO) » Sun Oct 14, 2007 7:55 pm

Post by Aimee »

All confirms are now in, let's go!

It is now
Day 1
.

With 7 alive,
it takes 4 to lynch.
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Post Post #4 (ISO) » Mon Oct 15, 2007 1:24 am

Post by Dead Rikimaru »

vote: charliestubbs

For being the last to confirm.
[i]"Dead Rikimaru is... well, dead. When the lights came back on, he was found turned inside-out, somehow. Disgusting, really. Anyway, he was "Dead Dead Rikimaru" (Self-fulfilling Prophecy)".
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Post Post #5 (ISO) » Mon Oct 15, 2007 4:34 am

Post by somestrangeflea »

Numbering players 1-6, top to bottom...
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
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Post Post #6 (ISO) » Mon Oct 15, 2007 4:35 am

Post by somestrangeflea »

Vote: Charliestubbs


You can't argue with dice...
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Post Post #7 (ISO) » Mon Oct 15, 2007 5:22 am

Post by Variable »

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #8 (ISO) » Mon Oct 15, 2007 5:23 am

Post by Variable »

Vote: Golgi
.

Diescumdie.
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Post Post #9 (ISO) » Mon Oct 15, 2007 7:35 am

Post by Zombie_Woof »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

I'll get on this dice bandwagon, 'cause i agree that you can't argue with dice.
Our woal life is a idear we dint think of, nor we don't even know what it is. What a way to live.
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Post Post #10 (ISO) » Mon Oct 15, 2007 7:36 am

Post by Zombie_Woof »

Vote: Golgi
Our woal life is a idear we dint think of, nor we don't even know what it is. What a way to live.
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Post Post #11 (ISO) » Mon Oct 15, 2007 9:18 am

Post by Xaivius »

Vote: Variable


Because I can :twisted:
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Post Post #12 (ISO) » Mon Oct 15, 2007 4:48 pm

Post by Variable »

:cry:
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Post Post #13 (ISO) » Mon Oct 15, 2007 6:36 pm

Post by Xaivius »

UNVOTE; VOTE: ZOMBIEWOOF


lurkers!
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Post Post #14 (ISO) » Mon Oct 15, 2007 7:52 pm

Post by Aimee »

Vote Count


charliestubbs (2) -- Dead Rikimaru, somestrangeflea
Golgi (2) -- Variable, Zombie_Woof
Zombie_Woof (1) -- Xaivius

Not Voting (2) -- charliestubbs, Golgi

With 7 alive, it takes 4 to lynch.
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Post Post #15 (ISO) » Tue Oct 16, 2007 4:42 am

Post by Zombie_Woof »

Unvote
Vote: Xaivius


Scummy!
Our woal life is a idear we dint think of, nor we don't even know what it is. What a way to live.
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Post Post #16 (ISO) » Tue Oct 16, 2007 5:40 am

Post by Xaivius »

on to more serious voting, I see

UNVOTE


any chances of a prod at our two lurkers?

also, how is the random vote phase scummy?
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Post Post #17 (ISO) » Tue Oct 16, 2007 6:37 am

Post by Zombie_Woof »

Unvote


Yes, I do wonder where our lurkers are lurking...
Vote: charliestubbs


'Scummy!' just seemed like the kind of thing to say, by the way, Xaivius.
Our woal life is a idear we dint think of, nor we don't even know what it is. What a way to live.
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Post Post #18 (ISO) » Tue Oct 16, 2007 6:49 am

Post by somestrangeflea »

Hmm... the dice appear to want a quicklynch today!

In unrelated news, myself and Dead Rikimaru are your ICs for the game, so it's pretty much our job to help you with any problems you have in the game, and to impart whatever *ahem* "wisdom" we may have regarding the game, regardless of our alignments, so fire away!

ZW has just put charlie at L-1, which does seem a tad serious, considering he hasn't posted yet...

We can't actually tell if charlie or Golgi are scum. They haven't posted anything yet, so there's no evidence against them! We may as well wait until we get some posts before we lynch them! So, to prevent a ==[] vote...

Unvote: Charlie
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Post Post #19 (ISO) » Tue Oct 16, 2007 6:55 am

Post by Variable »

Unvote
.
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Post Post #20 (ISO) » Tue Oct 16, 2007 7:24 am

Post by Xaivius »

I reccommend prodding the lurkers...

with a large, pointy object.

other than that, I'm not seeing too much...
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Post Post #21 (ISO) » Tue Oct 16, 2007 9:10 am

Post by Zombie_Woof »

Unvote


Just for the record, how would we go about 'prodding' the lurkers? It sounded like a good idea, and so I voted charliestubbs, but I may not know what is meant by 'prod'. This is my first game ever, just trying to pick it up.
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Post Post #22 (ISO) » Tue Oct 16, 2007 9:20 am

Post by somestrangeflea »

A prod is when the mod sends a Private message to a player who has been inactive for a length of time, to remind them to post.

Thread's only been open for a day, so I don't think prods are really necessary at this point...
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Post Post #23 (ISO) » Tue Oct 16, 2007 9:25 am

Post by Zombie_Woof »

somestrangeflea wrote:A prod is when the mod sends a Private message to a player who has been inactive for a length of time, to remind them to post.

Thread's only been open for a day, so I don't think prods are really necessary at this point...
Okay, I see, thanks.

Vote: somestrangeflea
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Post Post #24 (ISO) » Tue Oct 16, 2007 11:57 pm

Post by Dead Rikimaru »

Xaivius wrote:I reccommend prodding the lurkers...

with a large, pointy object.

other than that, I'm not seeing too much...
I see you have been reading old games.;)
[i]"Dead Rikimaru is... well, dead. When the lights came back on, he was found turned inside-out, somehow. Disgusting, really. Anyway, he was "Dead Dead Rikimaru" (Self-fulfilling Prophecy)".
-The Scummies 2006 - Red Carpet and Ceremony![/i]

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