Masons
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BabyJesus Not Helpful!
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Masons
FYI - Mason members that side with scum as neutrals, when the other mason is fully pro-town is a BAD idea.:coo:
Back On The List: Fritzler, Pooky
Solo Town winner of Payola Mafia.
Scum's Best Friend: Nightcow-
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TBuG they/themI winthey/them
- I win
- I win
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- Pronoun: they/them
- Location: Minnesota
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BabyJesus Not Helpful!
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- Location: manger, wrapped in swaddling clothes
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Someone Well, we gotta remove Someone
- Well, we gotta remove Someone
- Well, we gotta remove Someone
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- Location: Canada
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TBuG they/themI winthey/them
- I win
- I win
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- Pronoun: they/them
- Location: Minnesota
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Blackberry berry
- berry
- berry
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- Location: Ohio
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Mr_Gnome_It_All Hell if I gnome
- Hell if I gnome
- Hell if I gnome
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- Joined: December 3, 2003
- Location: In Your Garden
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Blackberry berry
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BabyJesus Not Helpful!
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??Mr_Gnome_It_All wrote:Well, whenyoumake the game, you can do things how you want. Otherwise people can make the roles however they want and it's not your place to argue with them.
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[i]Mafia Discussion[/i] This forum is for discussion related to the game (theory, role ideas, game ideas, etc.).
I thought this was a good forum to discuss roles that I thought didn't work out so well....:coo:
Back On The List: Fritzler, Pooky
Solo Town winner of Payola Mafia.
Scum's Best Friend: Nightcow-
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Seol Logical Rampage
- Logical Rampage
- Logical Rampage
- Posts: 1563
- Joined: November 26, 2004
- Location: In the wrong
Hell, this is Mafia we're talking about. If you're making assumptions or trusting anyone without damn good proof, that's your own stupid fault. Anything that makes people question what's going on, and promotes a paranoid atmosphere of distrust and unexpected backstabbery is simply reinforcing the central tenet of this fine game.[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]-
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rolandofthewhite F. the White!
- F. the White!
- F. the White!
- Posts: 1721
- Joined: August 28, 2004
- Location: hither and thither
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mith Godfather
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
BJ - It's an overused mechanic, and when it's done, it's not usually done that well. In Weather, you're definitely right, 4 scum together in a 12 person game (that's essentially what it was, as Cloudy's best plan was to get the scum to a win ASAP) is unbalanced.
It doesn't necessarily mean it's a bad role in *all* games. Mods just need to be a lot more careful with it. In DP's Mafia 24 on the GL he had at least one mechanic that could point to the Godfather Mason being scum (unfortunately, the town missed it).
MGIA - BJ and Blackberry are perfectly within their rights to complain all they want. If no one ever complained about setups, moderators would never get better. Moderating is not a license to do whatever you like with no consideration for the enjoyment of the players. Moderators should definitely be very careful using roles like this.
Seol - It is very reasonable to take "you and these other two are masons" as "damn good proof" that they are in fact innocent; that's kinda the entire point of the mason role. I certainly can't fault BJ for trusting "Cloudy" in a game like that. Intrigue, we knew it was a possibility. Ditto with the Milan game mentioned above. This was kinda out of nowhere, and the setup was definitely skewed in favor of the Mafia.-
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BabyJesus Not Helpful!
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For the record, I enjoyed the game, and thought Crola did an excellent mod job....I'm just making a point that "particular" role which apparently has been used before isn;t that great....mith wrote:BJ - It's an overused mechanic, and when it's done, it's not usually done that well. In Weather, you're definitely right, 4 scum together in a 12 person game (that's essentially what it was, as Cloudy's best plan was to get the scum to a win ASAP) is unbalanced.
It doesn't necessarily mean it's a bad role in *all* games. Mods just need to be a lot more careful with it. In DP's Mafia 24 on the GL he had at least one mechanic that could point to the Godfather Mason being scum (unfortunately, the town missed it).
MGIA - BJ and Blackberry are perfectly within their rights to complain all they want. If no one ever complained about setups, moderators would never get better. Moderating is not a license to do whatever you like with no consideration for the enjoyment of the players. Moderators should definitely be very careful using roles like this.
Seol - It is very reasonable to take "you and these other two are masons" as "damn good proof" that they are in fact innocent; that's kinda the entire point of the mason role. I certainly can't fault BJ for trusting "Cloudy" in a game like that. Intrigue, we knew it was a possibility. Ditto with the Milan game mentioned above. This was kinda out of nowhere, and the setup was definitely skewed in favor of the Mafia.
I had never seen it before, every game I've been a mason, we were always gg's together...
It's ok, I just plan on trying to get a certain backstabbing mason killed D1 for a while..:coo:
Back On The List: Fritzler, Pooky
Solo Town winner of Payola Mafia.
Scum's Best Friend: Nightcow-
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Blackberry berry
- berry
- berry
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- Joined: June 18, 2005
- Location: Ohio
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bigbenwd got thread?
- got thread?
- got thread?
- Posts: 826
- Joined: November 18, 2003
- Location: Chicago, IL
in my game, I had mason-ish roles, one was a cop, one doc and one mafia member, they knew their role and thast the other two were either an X or a Y, but they didn't know who was who, I thought it worked out pretty well."Plato is a lot of fun. It comes in many colors. You can put it through the plato fun factory, and make spaghetti out of it. You shouldn't eat it, but if you do, your poop turns different colors."
-Werebear-
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vikingfan Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1716
- Joined: July 25, 2004
- Location: Kansas City
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Stewie Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2567
- Joined: July 16, 2003
- Location: Canada
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rolandofthewhite F. the White!
- F. the White!
- F. the White!
- Posts: 1721
- Joined: August 28, 2004
- Location: hither and thither
I disagree on this. In one of my favorite games (Sangreal Mafia by Phoebus, methinks), It came down to 3 Masons (DP, someone else, and I) and BlueSin, who was the Sangreal. We knew there was only one more scum left, but we thought it out and even though DP was in our Mason group, all signs pointed to him and we lynched him, and he was the last scum who was hiding in our group.
Basically, it makes it a lot more challenging and fun. You just have to remember not to take things for granted, and unless your role PM officially says "You are all pro-town", then always be cautious.Quiero hacer contigo lo que la primavera hace con los cerezos.-
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Mr. Flay Metatron
- Metatron
- Metatron
- Posts: 24969
- Joined: March 12, 2004
- Location: Gormenghast
I wouldn't want to get in the habit of *knowing* that the "You are all pro-town masons." in my Role PM meant I had to lynch one of my partners. That's meta-gaming, IMO. Hell, our cop and doc roles usually refer to "You'll find out if someone is scum" or "You'll save someone from death", despite the fact that it's Not Always The Case.
Take what the mod tells you with a grain of salt. The only place I would explicitly say "You can be 100% certain of your protection/investigation/partner" is in a Road to Rome game.Retired as of October 2014.-
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Thok Disgrace to SKs everywhere
- Disgrace to SKs everywhere
- Disgrace to SKs everywhere
- Posts: 7013
- Joined: March 28, 2005
I was the someone else. We also had the advantage of a theme that suggested a Mason scum as a likely possibility, and a semiuseful cop investigation (by a scum cop, but one who had no real reason to lie that much).rolandofthewhite wrote:I disagree on this. In one of my favorite games (Sangreal Mafia by Phoebus, methinks), It came down to 3 Masons (DP, someone else, and I) and BlueSin, who was the Sangreal. We knew there was only one more scum left, but we thought it out and even though DP was in our Mason group, all signs pointed to him and we lynched him, and he was the last scum who was hiding in our group.I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.-
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Dragon Phoenix Don't shoot the mod
- Don't shoot the mod
- Don't shoot the mod
- Posts: 3245
- Joined: April 1, 2002
- Location: Kampen. Yeah.
Still, well played Thok. You were the one who basically saw through me.
The gunsmith would find out that the mason GF had a gun. He did check him, and stated in the game thread that "apparently the masons have guns". Somehow the other masons did not pick up on this.mith wrote:In DP's Mafia 24 on the GL he had at least one mechanic that could point to the Godfather Mason being scum (unfortunately, the town missed it).-
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mith Godfather
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
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Assasin Goon
- Goon
- Goon
- Posts: 273
- Joined: November 25, 2004
- Location: Hunting You
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Crola Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1171
- Joined: May 24, 2004
- Location: Here
I'm glad you enjoyed my game, and I admitted that it was unbalanced in favor of mafia. It was an overcorrection to my last game, Item Mafia in which case the town overpowered the mafia, but the mafia still won.BabyJesus wrote:FYI - Mason members that side with scum as neutrals, when the other mason is fully pro-town is a BAD idea.
I think the idea of a neutral player is a good one, it just has to be properly used. I encourage other players to use ideas that I've made, or ideas that I thought I'vemade but were already made and I just don't know it.
I agree a hundred percent with Seol, besides, if my role were crazy like that, how am I supposed to make people paranoid like me?Kun Lan:"Oops, I guess my trick didn't work on you."
Harman:"Tricks are for kids, Kun. I'm an old man."
~ Killer7-
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PeaceBringer Posts Blindly
- Posts Blindly
- Posts Blindly
- Posts: 5032
- Joined: August 7, 2004
- Location: minnesota
I beleive I replaced in a game that had an evil masonish pair an that bad guy won I think.
Essentially the neutral is someone that can pick there side.
I would have some sort of restrictions on that ascpect where certain conditions have to be met. Say find a player then you join there side. Neutrals I think could be pretty mucky.
Evil mason is interesting. Where we play with recruiting/turns happening in most games there was a game where the masons couldn't be turned, which was interesting dynamic. BJ won that game FYI (No reveal, incredible odds) as scum.
If a mason was recruited/turned that would be interesting.
If there are evil masons or anything like that a possible dynamic to sort it out is helpful.
It sounds like in the game BJ was in, it was just set up for a mafia win. Although having a recruitment could possibly produced similar results.
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