Invitational 10: 2005-2006. Game over! before 624


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Invitational 10: 2005-2006. Game over! before 624

Post Post #0 (isolation #0) » Wed Jun 25, 2008 6:42 am

Post by Thestatusquo »

Idyllic is a cliché. A catch all. A phrase that describes, not a person, place, or thing, as it is often intended, but rather the authors state of mind and woeful lack of lexicon. To use the term idyllic in fiction is to be redundant, as the words are synonymous. Perfection is unattainable, and the ideal is something which can be found only outside the cave. There is no real world of ultimate forms.

Still, the town was idyllic, in its own way. The streets were cracked, the bars were full, Now A Ranger sat in the stockade. The lawns were unkempt, the town hall was a place of lewd, bawdy arguments as well as quiet, measured discussion. It was everything that one would want out of a place, and at the same time, it was nothing. In short, the tiny village of mafia scum was real. It was idyllic only in its own sense of flawed actualization, and that is what made it desirable. Mafia scum was an attainable dream.

Dreams are funny things. They are also dangerous. This is not so because of any sort of superstition, or set of mystic beliefs, but rather because what is perfect can consume us. Dreams, if left unchecked, can destroy. Even the best of reality can be consumed when compared with the twisted reality of mans fantasy, and the village of mafia scum, while not the worst of reality, was certainly not the best.

Death, like dreams, can be both funny and dangerous. Not the sort of funny which makes you laugh out loud, but the sort of funny that makes you think. This is also precisely why they are dangerous. Thoughts lead to actions, and actions lead to change. When they found yosarian2’s body floating face down in the river, the town thought for so long that they began to laugh, then they began to act. The erected a large platform in the site ideas district of town, and there they constructed the gallows. The monstrosity, the structure, the panopticon which would change every townspersons life over the next few days. As the paranoia settled around them tangibly, like fog, some of them began to crack. Death, certainly, changed everything. Perhaps it was even somebody’s dream that it would do so.


Still struggling: 5
(bold is confirmed)
Elias_the_thief

elvis_knits

Patrick

CrashTextDummie
replaced bird1111 D1 who replaced Sarcastro D1
Xylthixlm
replaced ChannelDelibird D1 who replaced IH D1

Floating face down: 8

Yosarian2, agreeable, pregame flavor death

DrippingGoofball, mith, mafia goon, lynched day one

chamber, Nameless Newbie, vanilla, killed night one

MrBuddyLee, Adel, serial killer, killed night one

HackerHuck, Nameless Newbie, vanilla, lynched day two

Lowell, Pie_is_good, one-shot vigilante, killed night two

Pablito, Thesp, mafia priest, lynched day 3.

bluesoul
, Cubsfan4ever, town gunsmith, killed night three
Last edited by Thestatusquo on Wed Dec 10, 2008 12:00 pm, edited 14 times in total.
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Post Post #1 (isolation #1) » Wed Jun 25, 2008 6:47 am

Post by Thestatusquo »

RULESET:
Traditional rules
(originally stolen from bluesoul and modified heavily.):
1.) Have fun. This is not an option.
2.) The mod is always right. Always. Yes, even then. However, if you think there’s some confusion, and it absolutely can’t wait until the end of the game, send me a PM; do not break my game because you died when you didn’t think you should’ve.
3.) Days will continue until one of three things happen: a player is lynched, No Lynch gets a majority of the votes, or a deadline passes.
4.) Voting must be done in the format
Vote: Shea
. Don't worry about unvoting, I don't care.
5.) I will post a vote count every now and then. I am not infallible in this aspect (”But Sir, didn’t you say-- *cough, choke, shudder, die*”) and if you think the vote count is off, say so and I will double check it.
6.) Do NOT quote your role PMs, OR any other form of communication from me unless it is something I have already posted on this thread. This is a modkillable offense.
7.) Do not discuss the game outside of the game thread unless your role allows you to, in which case you may only do it during the specified times with the specified players. This is a modkillable offense.
8.) You’re required to post regularly. I prod after 3 days of inactivity and replace after 2 days of no response to the prod. This rule is flexible if you PM me in advance. Please be mindful, I will not be checking the V/LA thread regularly. That's not my job. If you have posted there, I expect you to send me a PM as well.
9.) Once you’re dead, you’re no longer subject to the previous rule. As a matter of fact, once you’re dead, stop posting. I will permit one simple “bah” post and nothing more. Please make sure that there is absolutely NO game relevant information in this post.
Yes, even “go scum” is game relevant. Don’t do it.

10) In the event of a modkill, it will end the day.

Quirky Shea Rules:

1.)My no-lynch policy (stolen from coron): No lynch only requires there to be enough people voting it that the remaining group could not successfully lynch. For example, with 12 alive, it would be 7 to lynch but only 6 to no lynch because the remaining 6 could not lynch, and with 11 it would be 6 to lynch and 6 to no lynch.
2.) If a deadline passes without a player or No Lynch receiving a majority of the votes, the day will end with NO LYNCH.
3.) All mod communication is banned from the thread. If you have a question, PM me. If you want to request a vote count: PM me. If you want to request a deadline extension: PM me. If you want to communicate with me in any way at all then you MUST PM me, and DO NOT POST IT IN THE THREAD THAT YOU HAVE DONE SO. The mod is in a game of mafia only insofar as he is necessary to run the game. I will not add "modwifom" to one of the elements of the game you have to worry about. Depending on how bad your offense, and how far into the game it is, this is a modkillable offense.
4) In the event of a failure to lynch, the days in this game will last at least 3 weeks. After that time has passed, an additional deadline may be added by the mod, as dictated by game activity. YOU WILL NOT KNOW WHEN THIS DEADLINE IS. Formulate your actions as if there weren’t one, and stay active. As long as there is an active thread, the mod will not impose a deadline.

There may or may not be vanilla players in this game. If there are, their PM looks like this:
From the outskirts of the town, it looks like a nice place to live. Little tufts of grass pop up through the cracks in the cobble stones and are subsequently crushed by your boots. You breath deep of the crisp, smooth mountain air and proceed to the nearest Inn. You’re pretty sure that you’re going to like it here.

You are a Nameless Newbie. You have not been around here long enough to have any sort of special powers, but you do have the power to read, think, and vote. You are a vanilla townie, and you win when all threats to the town are eliminated.
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Post Post #2 (isolation #2) » Tue Jul 08, 2008 5:41 am

Post by Thestatusquo »

DGB is back from her vacation and the game is afoot.
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Post Post #48 (isolation #3) » Thu Jul 10, 2008 1:43 pm

Post by Thestatusquo »

It's my job to decide what is acceptable posting in this game and what is not. It is your job to play this game. Do not conflate the two. Do your job, and I will do mine.
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Post Post #51 (isolation #4) » Thu Jul 10, 2008 10:57 pm

Post by Thestatusquo »

Dear MBL and Bluesoul:
The Rules wrote:3.) All mod communication is banned from the thread. If you have a question, PM me. If you want to request a vote count: PM me. If you want to request a deadline extension: PM me. If you want to communicate with me in any way at all then you MUST PM me, and DO NOT POST IT IN THE THREAD THAT YOU HAVE DONE SO. The mod is in a game of mafia only insofar as he is necessary to run the game. I will not add "modwifom" to one of the elements of the game you have to worry about. Depending on how bad your offense, and how far into the game it is, this is a modkillable offense.
This is your first warning.
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Post Post #82 (isolation #5) » Sat Jul 12, 2008 10:13 pm

Post by Thestatusquo »

As a note, that vote count is current as of post 80. It has been requested that I only have vote counts be current up to the post that contains them, and as that is a reasonable request (if you object, PM me.) I will be following that model.
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Post Post #307 (isolation #6) » Wed Jul 30, 2008 10:46 am

Post by Thestatusquo »

Elias camp is over in 2.5 weeks. While I am really grumbling and upset by the situation, I think the best plan, as a mod, is to wait for him to be finished with it, provided he promises to step up his production on the weekends. I don't think wasting one of our replacements on a slot which will become fully productive in 2.5 weeks is in our best interests especially because at this point it looks like IH and OGML might at some point have to be replaced and PJ is known to have to be replaced at some point. Just sharing with you some mod thoughts. Feel free to PM me and disagree with them if you'd like
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Post Post #329 (isolation #7) » Sun Aug 03, 2008 6:34 am

Post by Thestatusquo »

because it is relevant to your "metaing" this game, two things you should know are:

1) As a mod I am very liberal with "normal" roles.

2) And this is most important, the invitational games are in Little Italy only because the first one is here, and Mith wanted to keep them all in the same place. This game is actually theme by definition, because anything that does not use "Italy mafia flavor" is.

-The Powers That Be
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Post Post #355 (isolation #8) » Tue Aug 05, 2008 12:48 pm

Post by Thestatusquo »

Pablito replaces PJ. Good luck at law school!
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Post Post #413 (isolation #9) » Mon Aug 11, 2008 6:12 am

Post by Thestatusquo »

hi

DGB: 2
(Bluesoul, sarc)

Elvis_Knits 4
(MBL, DGB, Patrick, ether)

sarc: 1
(OGML)

Patrick: 1
(Elvis)

not voting: 3
(Elias, IH, chamber, pablito)

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Post Post #455 (isolation #10) » Fri Aug 15, 2008 7:21 am

Post by Thestatusquo »

Replacing OGML and IH, searching for replacements.
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Post Post #458 (isolation #11) » Fri Aug 15, 2008 3:36 pm

Post by Thestatusquo »

Channedelibird replaces IH.
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Post Post #462 (isolation #12) » Sat Aug 16, 2008 5:15 pm

Post by Thestatusquo »

Sarcastro has requested replacement. I am searching.
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Post Post #463 (isolation #13) » Sat Aug 16, 2008 6:18 pm

Post by Thestatusquo »

HackerHuck replaces OGML
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Post Post #498 (isolation #14) » Thu Aug 21, 2008 7:19 am

Post by Thestatusquo »

I like to move it move

DGB: 3
(Bluesoul, sarc, CDB)

Elvis_Knits 5
(chamber MBL, DGB, Patrick, ether)

Patrick: 1
(Elvis)

not voting: 2
(Elias, pablito)

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Post Post #516 (isolation #15) » Sat Aug 23, 2008 8:25 am

Post by Thestatusquo »

I like to move it move

DGB: 3
(Bluesoul, sarc, CDB)

Elvis_Knits 5
(chamber MBL, DGB, Patrick, ether)

Patrick: 1
(Elvis)

not voting: 2
(Elias, pablito)

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Post Post #519 (isolation #16) » Sun Aug 24, 2008 7:38 am

Post by Thestatusquo »

ChannelDelibird wrote:
Mod:
I'm voting elvis.

Patrick - yes, Ether should probably be on that list, but to be honest, looking at the two of you and MBL would more be of a matter of course than because of any suspicion I have of you now. I think it's more likely that elvis will flip scum at the moment anyway.
Please read the rules of this game, specifically rule 3 of the shea rules.
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Post Post #520 (isolation #17) » Sun Aug 24, 2008 7:38 am

Post by Thestatusquo »

Bird1111 replaces sarcastro.
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Post Post #523 (isolation #18) » Sun Aug 24, 2008 8:51 am

Post by Thestatusquo »

update

DGB: 1
(Bluesoul)

Elvis_Knits 6
(CDB, chamber MBL, DGB, Patrick, ether)

Patrick: 1
(Elvis)

not voting: 3
(Elias, pablito, Bird1111, )

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Post Post #557 (isolation #19) » Wed Aug 27, 2008 4:54 pm

Post by Thestatusquo »

update

DGB: 2
(Bluesoul,Bird1111)

Elvis_Knits 6
(CDB, chamber MBL, DGB, Patrick, ether,)

Patrick: 1
(Elvis)

not voting: 2
(Elias, pablito )

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Post Post #721 (isolation #20) » Fri Sep 19, 2008 7:00 am

Post by Thestatusquo »

College has been kicking my ass votecount

DGB: 2
(Bird1111 elias)

Elias: 5
(Bluesoul, Pablito, DGB, Mr.Buddylee chamber)

Elvis_Knits 3
(chamber, Patrick, ether)

CDB: 1
(Elvis)

not voting: 1
(hacker huck)

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Post Post #737 (isolation #21) » Mon Sep 22, 2008 1:13 pm

Post by Thestatusquo »

CrashTextDummy replaces bird1111
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Post Post #738 (isolation #22) » Mon Sep 22, 2008 1:16 pm

Post by Thestatusquo »

Hiiiii

DGB: 2
(Bird1111 elias)

Elias: 4
(Bluesoul, Pablito, Mr.Buddylee chamber)

Elvis_Knits 4
( Patrick, ether, hacker huck, DGB)

CDB: 1
(Elvis)

not voting: 0
()

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Post Post #741 (isolation #23) » Mon Sep 22, 2008 2:36 pm

Post by Thestatusquo »

CrashTextDummie wrote:
Thestatusquo wrote:CrashTextDummy replaces bird1111
*CrashTextDummie
This is your first warning, please read the rules of the game.
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Post Post #1485 (isolation #24) » Wed Dec 03, 2008 10:58 am

Post by Thestatusquo »

I'm back folks. Thanks so very very much to OGML for having my back. I apologize for dropping like I did.
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Post Post #1502 (isolation #25) » Fri Dec 05, 2008 11:52 am

Post by Thestatusquo »

Vote Count:
4 to lynch

pablito: 3 (Patrick, Elias_the_thief, bluesoul)

Not Voting: 3 ( elvis_knits, CrashTextDummie, Xylthixlm)

Current deadline, none.
Last edited by Thestatusquo on Fri Dec 05, 2008 11:58 am, edited 1 time in total.
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Post Post #1516 (isolation #26) » Fri Dec 05, 2008 2:57 pm

Post by Thestatusquo »

Pablito has been lynched. Night scene coming. Feel free to send me night actions in the interim. Deadline for night will be 72 hours from this post.
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Post Post #1517 (isolation #27) » Fri Dec 05, 2008 3:05 pm

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“Fools” Mused Thesp, as he looked from face to face in the assembly, gauging opinions. He pulled a revolver, spun the chamber, and pointed it at his head. The silence in the audience was palpable, as he pulled the trigger:

“CLICK”

“CLICK”

“CLICK”

“You see?” He said, turning back to the group in front of him. “I was telling the tru…”

Before he could finish, someone else finished him. You all turn around to see Xylthixlm holding a smoking pistol.

“Bullshit,” He says.

Pablito: Thesp, Mafia aligned priest, has been lynched.
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Post Post #1518 (isolation #28) » Tue Dec 09, 2008 5:15 pm

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Waking up is always hard, but it's better than the alternative. Wiping sleep from your eyes, you all return from your separate dwellings, going through your daily rituals which allow you return to the land of the waking. As you approach the gallows, you notice that one of you is missing, you also notice that the ground is lumpy, and soggy.

Strewn about you are pieces of
Bluesoul, who was cubsfan4ever, town aligned gunsmith.


Lets get lynching folks.
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Post Post #1529 (isolation #29) » Wed Dec 10, 2008 12:00 pm

Post by Thestatusquo »

"IT WAS ELIAS!" Says patrick. I saw him visit the house of the victim! Xyl muses about this for a second, and then points a gun at Elias. He stops, and puts it to his side again, saying...When we get more agreement, I will be the one to do it. I did it the other two times. No one else need get their hands dirty. He nods, then out of the corner of his eye see's elvis knits raising her pistol.

"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" He says, and tries to get his up before hers.

BOOM!

Elvis's gun goes off with a roar, her bullet speeding towards elias. With a shower of blood and gore it pierces his skull, and he goes down, crumpled in a heap.

"NO!" Says XYL. "I Fucking wanted to do that, you bitch."

He walks over to the corpse of Elias, and empties his clip into his dead form lying on the ground.

"Good enough." He says.

Elias the thief has been lynched. He was Jeep, mafia goon!


All threats to the town have been eliminated! Town wins!
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Post Post #1532 (isolation #30) » Wed Dec 10, 2008 12:10 pm

Post by Thestatusquo »

Role PM dump:

Barebones setup: Priority dictated in mod notes.

2 mafia thugs (1 mod note: Gun) Jeep, Mith 1 2
1 mafia priest (1 Mod note: No gun) Thesp 3
1 SK (1 mod note: No Gun) Adel 4
1 shot vigilante (1 Mod note: Gun) Pie 5
1 Gunsmith (2 mod note: No Gun) Cubsfan4ever 6
1 Tracker (3 mod note: No gun) Seol 7
5 Vanilla townie (mod note: No gun.) Nameless newbie. 8-12

bluesoul 6
chamber 8
Elias_the_thief 1
elvis_knits 9
Ether 5
MrBuddyLee 4
Patrick 7
petroleumjelly 3
sarcastro 10
OhGodMyLife 11
IH 12
DrippingGoofBall 2


ROLE PMS:

SERIAL KILLER:

Gibbering, slobber running down your cheeks, you run down the alleys. You are chasing. What are you chasing? You don’t know. All you know is that it beats…Beats…Beats…You hear blood rushing in your head as you dash forever forward. BLOOD! That’s what it is you’re chasing! You dart down an alley and slam into some cans, which scatter every which way. Spotting a shadow ahead you drop to a crouch, and proceed slowly, ever so slowly. Time stops as you creep up closer and closer.

“Is anyone there?” The shadow calls, alerted to your presence. TOO LATE! You bury your mouth in your victims throat, and as blood drips down from your teeth you pull him to the ground.

Moments later, you stalk away; mouth stained red. A small smirk touches your lips. Tonight was a good feast.

You are Adel, and you are the serial killer. Each night you may send me the name of a player whom you would like to devour. You win when you alone remain…

(As a note, I think this is the best thing I've ever written for a mafia game.)

MAFIA:

JEEP

The meeting convenes. You are in a room, lit only by a few candles. Looking around you see Mith () and Thesp() and are immediately reminded of the gravity of the situation. Many years ago you three banded together, tired of all the newer players coming in and ruining your experience.

For a long while, no one speaks. The candles flicker. The wax melts and slowly winds its way down the candle sticks to pool on the table. You clear your throat. This silence is not productive. Plans must be made.

“It is almost done” you say, fully aware that the most difficult part is yet to come. Yes, when you started all those years ago, you never had believed it could go so well, and now the plan was nearing completion. Just 9 players stood in your way. Just 9, impertinent, PATHETIC players between you three and peace. Yet…Perhaps…Perhaps it was not wise of Mith to want to leave these particular players for last.

The others nod and you begin to make plans for the game. One last game.

Many hours later, as you snuff out the candles, you smile quietly. Soon you will have your peace. Soon.

You are Jeep, a member of the mafia with Mith, your fellow goon, and Thesp, the mafia aligned priest. Each night you may discuss with your fellow mafia members and agree on a player to kill as well as a player to do the killing. You win when mafia control of the town is inevitable. As a note, you know you already eliminated all players from the time period of this invitational, and thus those are safe claims for this game.


MITH

The meeting convenes. You are in a room, lit only by a few candles. Looking around you see Mith () and Thesp() and are immediately reminded of the gravity of the situation. Many years ago you three banded together, tired of all the newer players coming in and ruining your experience.

For a long while, no one speaks. The candles flicker. The wax melts and slowly winds its way down the candle sticks to pool on the table. Finally, Jeep clears his throat. You’re grateful. Speaking first at this meeting is not something you had relished.

“It is almost done” He says. You nod quietly to yourself. Yes, when you started all those years ago, you never had believed it could go so well, and now the plan was nearing completion. Just 9 players stood in your way. Just 9, impertinent, PATHETIC players between you three and peace. You had saved these nine for last on purpose. A last challenge…The best the other side had to offer.

Out of the corner of your eye you see Thesp is also nodding. That’s good. He too, seems ready. Together you go about the task of preparing for one last game. The game to end all games.

You are Mith, a member of the mafia with fellow goon, Jeep, and Thesp, the mafia aligned priest. Each night you may discuss with your fellow mafia members and agree on a player to kill as well as a player to do the killing. You win when mafia control of the town is inevitable. As a note, you know you already eliminated all players from the time period of this invitational, and thus those are safe claims for this game.



THESP:


You finger your cross slowly under the table as you quietly watch the candles burn. The consequence settles slowly around the meeting like a fog, ramifications you can practically drink from their severity. Looking evenly across the table you meet the gaze of Jeep () and Mith () in turn, wondering if they too felt the smothering effect of candles in a room with no windows. Wondering if perhaps that was just you, feeling the consequences of your actions.

Jeep clears his throat.

“It is almost done.” he says, and you try to sneak a glance at Mith again, to see how he reacts to such a pronouncement. Indeed, Jeep is right. Many years ago when you set out to get rid of the other players so that just you three would remain you had gone along with it, even enthusiastically, as Jeep would remind you from time to time. But now all those dead players, All those souls removed from their bodily hosts and sent to heaven too early. All that pressure. It is beginning to weigh on you heavily. You finger your cross one more time. Yes, it is almost done.

You are Thesp, a mafia aligned priest. You are incapable of casting a hammering vote. any vote you would cast that would result in the death of another person will simply be ignored. Also note that this does not count for “hammering” no lynch. Along with goons Jeep and Mith, you are the mafia. Each night you may discuss with your fellow mafia members and agree on a player to kill as well as a player to do the killing. You win when mafia control of the town is inevitable. As a note, you know you already eliminated all players from the time period of this invitational, and thus those are safe claims for this game.



1 SHOT VIG


Drunkenly stumbling, you crash hard into something you used to remember the name of. Oh yeah, it’s a wall. Your head is throbbing. How many drinks had you had tonight? 8? 9? Everything is a blur after that 4th. You rub your head and attempt to reorient your body north and south. Success! With much effort you’re able to shove yourself to your feet. What had you been doing at the pub anyway? You had been celebrating something, but what?

You shrug it off as another one of life’s mysteries, and begin the short walk (stumble) home. As you crawl into your bed you feel the lump of your revolver still in its holster on your hip. You spin the chamber, and notice that theres only one bullet remaining.

“THAT’S IT!!!!” You cry out loud, nearly falling out of bed. You had got him, that bastard. The one who had been terrorizing the GD for years, and you had finally gotten him. You remember the name he gave, before you had given him the equivalent of a permanent IP ban. Quagmire.

You are Pie_is_good, and you are a one shot vigilante. Once per game you may send me the name of a player during the night phase that you would like to kill. You win when all threats to the town are elimited.

GUNSMITH


You’re a loner. No one really seems to like you, and frankly, that’s fine by you.

“Fuck ‘em” you growl to yourself, as you continue to polish your guns. You pull up one and look at the barrel. Perfect. You smile at your own reflection and brush back your greasy hair, only succeeding in adding more gun oil to your own, unwashed, oily pate. You step back and lovingly take a look at your store. An air of superiority creeping over you. Law enforcement, criminals, even rowdy hooligans who wanted to act tough…They may hate you, but in terms of guns they were all at your mercy. You were their conduit to the word of bullets, and deep down they knew it. You flip through your manual of customers, pausing every now and again to look at a name or check a date. You tuck yourself in that night with that knowledge heavily weighing on your mind. It is a comforting thought.

You are Cubsfan4ever. You are a gunsmith. Each night you may send me the name of a player, and I will tell you whether or not that player has a gun. You win when all threats to the town have been eliminated.

TRACKER:


You are a scholarly fellow. From high atop the tower where you reside, you can see the whole town. You like it that way. How better to study the townspeople then from up atop? As the sun begins to set over the mountains, you fiddle with some dials on your telescope, as you point it to contemplate the stars.

Sighing to yourself you wonder how humanity has progressed to this point with all the killing and murder which happens every day. It is a mystery to even a scholar such as yourself. Maybe some day you will know the answer.

After hours of stargazing, you turn in. The next day should yield interesting things. Every day does.

You are Seol. You are the Tracker. Each night you may send me the name of a player that you wish to observe. I will tell you who (if anyone) that player targeted during the night. You win when all threats to the town are eliminated.

VANILLA


From the outskirts of the town, it looks like a nice place to live. Little tufts of grass pop up through the cracks in the cobble stones and are subsequently crushed by your boots. You breath deep of the crisp, smooth mountain air and proceed to the nearest Inn. You’re pretty sure that you’re going to like it here.

You are a Nameless Newbie. You have not been around here long enough to have any sort of special powers, but you do have the power to read, think, and vote. You are a vanilla townie, and you win when all threats to the town are eliminated.

Thoughts on flavor? I put a lot of effort into those PMs.

Thanks again to OGML for stepping in for me. Real baller right there.
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Post Post #1533 (isolation #31) » Wed Dec 10, 2008 12:25 pm

Post by Thestatusquo »

For the record, bluesoul targetted elias last night too, so he was fucked.
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Post Post #1538 (isolation #32) » Wed Dec 10, 2008 1:07 pm

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I think you're right about the SK, and on second thought I should probably have given him more powers, but it's interesting to note here that MBL decided to play the "no kills, play pro town vig" strategy. It's probably what ended up costing him the game, because he was too good as a pro town player, and got the mafia spooked, so that they ended up killing him.

I think the setup is balanced. The town doesn't need a lot of power to win a game of mafia (I think this proves it) with good town players, they should be able to link the scum together and catch them, and that is amply demonstrated here. As you said, the scum were all under pressure day 1. If anything, I think I gave the town a bit too much power, and if I had to redo the setup, probably would water down one of the investigation roles a little more. Either way, it worked out to be a pretty good game.

Lastly, my motivation when designing this game was to punish town assumptions. I really like the idea of roles generally thought to be pro-town on the side of the scum. That's where the mafia aligned priest comes in. I was shocked that the scum had the priest carry out the kill, seeing as he had the confirmable protown role. The fact that they let him get a result on him was just sloppy play. The gunsmith which had both a miller and an investigation immune result is another example.

As an aside, I really really hate doctors. I don't think you'll ever see one in my games. It's just a bad role.
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Post Post #1542 (isolation #33) » Wed Dec 10, 2008 1:19 pm

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Absolutely, the replacements all made this game possible, and deserve immense thanks.
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Post Post #1553 (isolation #34) » Wed Dec 10, 2008 5:45 pm

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2 weak investigation roles with no doc constitutes "follow the cop" to you? I think thats rubbish. The town had way more vanilla roles than anything, any game with investigation roles has to possibility to turn into a night action driven game, but this one certainly didn't encourage it.
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Post Post #1555 (isolation #35) » Wed Dec 10, 2008 6:06 pm

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Consider this, on any given night, the tracker only has a 33% chance of catching scum, even IF he correctly targets mafia, which is a 1-11 chance anyway, assuming his own innocence. Considering the fact that innocents don't clear those players as well, I think that constitutes pretty weak investigative role.
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Post Post #1560 (isolation #36) » Wed Dec 10, 2008 11:45 pm

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MBL, it is such a shame you weren't town in this game. You deserved the win for your spot on scum hunting day 1.
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