The game of the year: town won!
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 15, Rhinox wrote:Idea: split into 5 random groups of 10, focus on 1group per week, lynch the scummiest from each group for 5 lynches in 5 weeks for the first day.
Pros: makes scumhunting more focused and natural
Scum unable to lurk through early days
Cons: some groups might not have scum
I wouldcontinue doing this for every day there are multiple lynches, so until19 players remain. Every new day reshuffle groups amd split into n groups where n= number of lynches. Always choose 1 lynch from each group.
Thoughtts?
The cons are akin to the problems Nomination Mafia can suffer from. Sometimes when players are convinced that a lynch pool is all town or likely all town, the enthusiasm dies. In a game this large, losing momentum is deadly. I'm in favour pseudo-random lynching based on policy or whim for the first 5-10 deaths.
Keep discussion light until the game actually begins. If someone is super confident someone else is scum, maybe we could let them use a lynch and be put to the test.-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
Our strategy should be, everyone vote for whoever they want to lynch for whatever reason they care for. There is no point trying to organise a plan and have 50 people weigh in and agree/disagree and discuss a plan - even getting half to do that is a waste of time.
I am licking my lips at the prospect of wagon analysis with 10 lynch wagons. Making people vote from a set list when they don't want to devalues that. If scum want to try and vote in blocks to exert their influence, good luck to them, but we will pick them off. We have better chances of lynching scum, if a bunch of townies can spring from nowhere to nail an unsuspecting scumbag - it keeps scum on their toes and might force them to push other wagons harder or bus when one of them is under pressure.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 56, Fritzler wrote:I am voting RedFF because of a deal I made with you. Are you going to help me out with this wagon or not?
I am. I posted that mini wall after being ninja'd by a billion posts.
Since chesskid is out of the way;
redFF
We should probably at least wait for claims in the future though. I want to know what sort of roles are in the game.-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 64, Rhinox wrote:I am voting someone.Only a handful of 50 knee-jerk hate my idea, for all I know those are the scum who don't want any townies to dare try to create order out of the chaos they're hoping for.
You aren't. Chesskid is lynched. Now it's a new day.
I think the chaos is beneficial to town, rather than a scumbag know he can't be lynched for another four lynches. Like I said, keeps scum on their toes and means we aren't ignoring obviously scummy people just because they're not in an arbitrary group of players.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 67, IceGuy wrote:Rhinox, I'm scum and I hate your idea.
IceGuy has slipped twice. Probably inconsequential, but we could burn on a lynch on it to be sure.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 86, izakthegoomba wrote:In post 85, Hoopla wrote:I'm actually legitimately suspicious of Johhog. Does anyone else feel similarly?
Why is that? I'm pretty null on him.
My interest was first piqued when he responded to the guy posting a Titanic role PM - looked too serious. It's surprising how often scum are the ones to jump on those sort of things early, because it's an easy thing to do that can't be criticised or challenged. The same with how he chose to answer a setup question I posed.
Just a vibe I'm getting. Don't really like his piggybacking on the IceGuy thing either.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 92, Johhog wrote:I'm sorry if it offends you but yeah, I'm taking this game seriously.
Don't know what this has to do with anything...-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 94, Johhog wrote:You said that I looked "too serious". I'm saying that I'm very serious indeed.
The act of responding to an obvious joke in that manner kind of is. It's a typical sort of thing scum like to address early, because it gives the illusion of doing something.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 104, Fritzler wrote:I actually 100% agree in your analysis.
Alright, lets swap then. There can be time for policy lynches later.
UNVOTE:
VOTE: Johhog-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
I doubt a Mime would come in on the second half of the wagon, because at that stage it was pretty obvious the lynch was going through. If there are Mimes on the wagon, they'll be early, but innocuous votes.
I agree with syndrome that Johhog is likeliest to be a Mime.
UNVOTE:
Someone vig Johhog tonight.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 129, SpyreX wrote:I'm already more than a little irritated that this is turning into lord of the flies and chess apparently was already lynched which is stupid on every level in the universe. Dont use the bounty of lynches for lol policy lynches. Use them for real policy lynches. We dont need anarchy we need an iron fist which will win the game in the later rounds.
Chillax. We're not even policy lynching any more - pretty much all the votes out are with real reasons. No need to throw the arms up in despair.
I'm okay with using an occasional lynch on a lurker when they become obvious.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 135, MattP wrote:Just went through ~50 of Hoopla's games and found about 5 where she was scum and it was not stated in the OP that scum have daytalk. In none of the game did she or anyone else ask about it. So I'll assume it's a towntell for now.
As much as I like the town cred, I should say that if you want to do it right, you need to look into whether I've asked as town before. Otherwise you've just discovered a null tell. I don't really know if I have before.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 143, Rhinox wrote:Mimes probably work how they work in the "paris mafia" open game setup. They don't have a kill there. The group is probably small because the whole faction loses if 1 member dies any way other than a lynch. I wouldn't expect more than 2 or 3 mimes tops, it'd be too hard to win.
When the game gets 5 lynches to one night, then Mimes have a way better chance of being a lynch death than in the normal day/night dynamic. I expect maybe 3 but probably 4 Mimes. If there are a lot of SK/Vigs/scumteams, it's probably 3 Mimes.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
I don't know why everyone thinks the Mime team is so small and that they have it difficult - I expect more people to die during the day than at night. They might even have a factional commute or protection of some kind. I predict a Mime team of four with a factional ability, a BP-SK, two vigs and two 5 player mafia families.
Also;
VOTE: redFF
You're probably dying soon, so claim.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 380, BBmolla wrote:Hoopla Izak is scum here, furrealz.
I'm skimming a bit - did I miss something?-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 389, MattP wrote:I was thinking about that as a strat but it's a fail one, because as soon as the mimes fail and /out he will be left for dead.
To be fair, if he is mafia, he was being scummy before it became public knowledge that there are Mimes - so I guess that doesn't add up.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
I'm pretty sure redFF is town now, and I don't like that the fallout is powering the izak wagon on, particularly when BBMolla has coyly jumped on at the right time.
Big question marks will loom over the heads of the proponents of the izak wagon if he is lynched and flips town. This is me officially admonishing the wagon. I have decided it's a town wagon.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 441, BBmolla wrote:In post 394, Muffin Wednesday wrote:I'm going to be a part of the redFF policy lynch. VOTE: redFF
Uh Hoopla...
In post 10, Hoopla wrote:Alright, lets use the first two lynches to policy lynch. I'll switch to chesskid if we get redFF afterwards.
UNVOTE:
VOTE: chesskid
Awkward
Scum redFF doesn't claim VT in this spot. I'm 90% sure.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 457, Muffin Wednesday wrote:@Hoopla: Besides wagon analysis, could you give your read on izak?
No read. Basing it all on the wagon. Decently confident when I consider the personnel pushing it.
~~
C9++ - RedFF is put under pressure as a Goon and fakeclaims 1-shot Vig that hasn't shot yet. Buys himself some time.~*~*SOME REDFF META*~*~:
Like I said - no chance that redFF fakes VT as scum in a bloodthirsty town. Outside chance of Mime making a claim that shouldn't save him, but I wager he is town.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 465, SpyreX wrote:Errrr your facts are fine and right but your conclusion reads like 1+1=watermelons.You're damn right I'm policy lynching. Not OMG META lynches - but the actual lynches we all want deep in our hearts but cant DO in a normal game for a single lynch. Once its been purged by fire then we can move in a more normal fashion but no way in hell am I deviating now.
Um, so why were you opposed to the chesskid policy lynch? He is usually toxic.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 475, IceGuy wrote:No, that's not good meta.
IceGuy really working the Mime angle.
It's good meta. Explain to me how it makes sense for redFF to claim VT as scum in this game. That game I linked shows he is at least switched on enough to understand that if he wants to live longer as scum, he fakes a role that buys him time.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 483, IceGuy wrote:You've got one example of a scum game. Where are his other scum games, and where are his town games?
I'm not trying to prove the ratio of the times he fakeclaims as scum (and his town games have nothing do with his fakeclaim ratio...)
I'm trying to prove that redFF has the mental capacity to understand that it is optimal as scum to fakeclaim a role when you're about to be lynched. I cannot see him being on the level above that and predicting that people will wifom whether he'd do that as scum. There is no way he can possibly think he could get out of jail with a VT claim and he knows it.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 489, Muffin Wednesday wrote:But it's WIFOM, Hoopla. If he knew this, he could claim VT in hopes of it being a stupid scum move and coast.
He's not on that level. Few people can pull that off purposefully.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 493, redFF wrote:That's a very low opinion of me
IceGuy is the one with the low opinion of you. He thinks you aren't smart enough to realise that fakeclaiming a role as scum there is the right play.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 498, callforjudgement wrote:The thing about scumteams being able to talk to each other (especially if they have daytalk, but possibly even if they don't, if they had time to talk pregame) is that redFF doesn't need to have thought of it himself; one of his buddies might have suggested it. (I know that when I was scum in Mafia with the Kitties, I was pretty freely suggesting claims that would likely keep them alive to my buddies.)
Didn't save Mini Librarian and it doesn't save 90% of VT claims in other games. If anything, if he was being coached by buddies, they'd be telling him the right type of roles to claim that could buy him time. The stigma against not following through on a VT lynch is so high that it requires great deviation and effort from at least one or two players to stop it going through - and usually it doesn't happen.
It luckily did this time. Few scum would gamble on a VT claim for town points on the off chance someone derails the wagon.UNVOTE:-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 518, T-Bone wrote:We should be lynching on scummy play not whether we believe a claim or not.
No, believing or disbelieving a claim can be a pretty significant factor in someone's chances of being scum.
I love how so many people are trying to keep the possibility of redFF alive. Think about it for once rather than lazily dismissing it as wifom.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 657, petapan wrote:no, he isn't. his posts are low-effort garbage inflated with things like useless lists to mask the lack of substance, hope this helps
I agree the lists thing is garbage, but a lot of people present their reads in garbage ways. I think his attempts to foster a voting bloc is town motivated, even though I think that is also pointless right now (and not including the right people). Calling someone scum for those reasons is even lazier than you think T-Bone is being.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 685, TeChNoWC wrote:My concern in a big game is, there are potentially 10 scum right? Or at least close to. Or maybe even more. Which means it is easy for them to gang up on town, if they so desire.
That's why the mafia will be divided into two or three teams. I suspect two teams of 5-6. It doesn't make sense to have one giant scumteam that can bully through mislynches.
I'm opposed to the notion of a town coaltion - these only work when it's obvious to the majority of players that the people running the show are town. We barely know what sort of game this is, how many scum there are, and what type of scum there are. I don't see how we can reliably make effective enough townreads that we can bank on this early.
And Fritzler definitely shouldn't be the one running it.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
I'm fine with that hammer, even though Moneybags was town. So be it. He wasn't a bad lynch and I think the original impetus was town driven.
~~
I have an observation to make about the nature of the wagons so far:
I think it's looking increasingly likely there is multiple scumteams at play here due to the speed that wagons are being put through and the amount of scumhunting occurring. The natural thing to do when you are part of a small mafia family is to hunt for the other family - most mafia are able to do this hunting honestly which is makes it difficult to catch scum producing fabricated cases/tells/suspicions as they are real opinions. I suspect this is what is happening and that scum pushing through lynches is an illusion, when it's likely that there are only 5-6 player teams, which makes it incredibly unlikely that more than 1 member from a scumteam is on any given lynch wagon.
Unless we start seeing obvious patterns, I don't think wagon analysis will be very helpful until deeper in the game.
~~
My lynch list:
BBMolla
SpyreX
Peregrine (new addition)
Uberninja (new addition)
Don't really like the way the Milk lynch is shaping up - my gut tells me he is town and he is being taken advantage of. T-Bone is town also. Happy with my vote, but will swap over to SpyreX if others are interested.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
BBMolla: Initially it was a gut read - I have read/skimmed a couple of other games you've been in, so it isn't a completely baseless gut read. I know you're a savvy, competent scum player, so my gut started solidifying when you continuously dump casual survival-based bluffs like this;
In post 293, BBmolla wrote:Btw, I absolutely gueruntee that if I get lynched the majority of the people pushing it will be scum.
In post 325, BBmolla wrote:Hey Matt, if I flip town, will you advocate your own lynch?
In post 513, BBmolla wrote:I'm off to a concert, feel free to lynch me, just remember my reads.
In post 776, BBmolla wrote:Hey if I get lynched can I pick a lynch for tomorrow?
Average players probably don't do this as scum, especially to this degree, but I think you're on the level above that where you know all of this is just hot air and people aren't actually going to listen to you, or if they do, they'll think it's town motivated. I think the fact you've hinted at it so much is making me think it's forced.
Just going on tone and behavioural tells (since my wagon analysis is taking a backseat), you've seemed overly jokey/aggressive and insincere. I also agree with Rhinox that a lot of what you've posted has been junk.
Is that enough?-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 786, SpyreX wrote:I'm actually fine with being the final lynch...
Why is everyone doing this?-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 798, SpyreX wrote:Why am I?
Because this game is still way more fluff than I'm equipped to deal with and I'm not even pretending to put my monocole on and get to serious business for a long, long while.
SO, if my dying actually HELPS accomplish those things sooner than its a gain.
That sounds like quitter talk to me.-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
In post 932, Rhinox wrote:I'm started to get the feeling that people trying to be helpful are only doing that to not get lynched
Name names please.-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008
-
-
Hoopla
-
-
Hoopla
- Posts: 10788
- Joined: October 12, 2008