Kingdom Hearts Mafia - Game Over!


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Post Post #75 (ISO) » Fri Nov 27, 2009 1:10 am

Post by Sir Chris »

I don't need your permission luckily.
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Post Post #76 (ISO) » Fri Nov 27, 2009 1:17 am

Post by RayFrost »

I don't need to be having a childish little argument with you, luckily. :P

Anyway, if anybody wants my reasoning for cobalt-vote, just ask... politely... maybe with a please.
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Post Post #77 (ISO) » Fri Nov 27, 2009 1:51 am

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I don't care what your reasoning was, at this juncture any vote you could possibly have has very little reasoning, logic, and true insight. Especially with the fact that you are such a bad player, which I have glimpsed from you given our little back and forth just now.

Do as you wish.
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Post Post #78 (ISO) » Fri Nov 27, 2009 3:41 am

Post by Papa Zito »

Good catch Ray. Let's see where this rabbit hole goes.

unvote: Saberwolf
vote: Cobalt
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Post Post #79 (ISO) » Fri Nov 27, 2009 3:55 am

Post by Slicey »

"All worlds begin in darkness, and all so end. The heart is no different. You see, darkness is the heart's true essence."

"That's not true! The heart may be weak. And sometimes it may even give in. But I've learned that deep down, there's a light that never goes out!"




The other 26 of you should be fighting the darkness, not figuring out who I am from among you. This would cause far more harm then good.

Perhaps I know more than what I choose to say? Perhaps I have no choice. Perhaps I say as much as I am allowed to say? I do not flirt with the lines of darkness. Perhaps I only exist to amuse those who do not care whether the light is extinguished or not? In any case, I shall do my part for the light. I shall need help to stay among the light.

Plum would be a poor choice to plunge into darkness. She is actively fighting for the light. And I apologize in advance for all the vague information I will be sharing. It must be done.

The light is dim indeed within Discode.
Zito, what do you fight for?

-????
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Post Post #80 (ISO) » Fri Nov 27, 2009 4:05 am

Post by Papa Zito »

I fight for truth, justice and the American way.

Also pizza.

---

How do you scumhunt a disembodied voice? Because just blindly assuming this is coming from town makes me twitch.
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Post Post #81 (ISO) » Fri Nov 27, 2009 4:26 am

Post by Slicey »

Ansem: This world has been connected. Tied to the darkness... soon to be completely eclipsed. There is so very much to learn. You understand so little.


The First Vote Count:
saberwolf (3): joe478, Cobalt, Vaya
Deathnote (2): DragonsofSummer, DisCode
Cobalt (2): RayFrost, Papa Zito
wolframnhart (1): Plum
Plum (1): Deathnote
RayFrost (1): Hayker
Kise (1): Kdub
fuzzylightning (1): DTMaster
DisCode (1): Gorrad
xRECKONERx (1): Shotty to the Body
Gorrad (1): Sir Chris

Not Voting: Kise, wolframnhart, fuzzylightning, MafiaSSK, Grandi, Sajin, zwetschenwasser, saberwolf, malthusis, foilist13, xRECKONERx, ace5993

With 26 votes available, it will take 14 to lynch.

Kise, fuzzylightning and Grandi have not picked up their role PM's yet. Grandi still has time, as I just sent his yesterday. Kise and fuzzylightning have 24 hours to respond or will be replaced.

Mod scene forthcoming...
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Post Post #82 (ISO) » Fri Nov 27, 2009 4:30 am

Post by Slicey »

Mod Scene 1:

The remaining people in Hollow Bastion stand in the town square, attempting to figure out who has been influenced by the darkness. All of a sudden, a sharp chill blows through the square. Then everything goes black. A split second later, the darkness is gone, as is the chill. But something has...changed. You just can't figure out what.

Vote Count does not reset.
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Post Post #83 (ISO) » Fri Nov 27, 2009 6:14 am

Post by Shotty to the Body »

Papa Zito wrote:I fight for truth, justice and the American way.

Also pizza.

---

How do you scumhunt a disembodied voice? Because just blindly assuming this is coming from town makes me twitch.
I have to agree Zito... I assume it's telling us who it thinks is suspicious, I don't see how it could have role info already. I don't think there's much point in trying to hunt it down now though.

I don't really see what you guys are talking about with Cobalt, there's only one thing I could think of after reading his ISO, but bandwagons are fun so what the hell.
unvote Vote Cobalt
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Post Post #84 (ISO) » Fri Nov 27, 2009 6:18 am

Post by Hayker »

We really shouldn't be listening to the voice too much right now, it could easily be a creature from the darkness. As mch as it could be from the light.

The change bothers me though, doesn't seem to be one involving light. Well I have school to get to, see you guys later.
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Post Post #85 (ISO) » Fri Nov 27, 2009 7:41 am

Post by Cobalt »

Hey, come on, I try to get a perfectly good saber wagon going and Ray counterwagons on me. Sigh. Ray, reasons?
Any thoughts on our mod scene?
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Post Post #86 (ISO) » Fri Nov 27, 2009 8:52 am

Post by MafiaSSK »

Why are we paying attention to the mod? Let's ignore him for now. Instead, let's actually scumhunt.
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Post Post #87 (ISO) » Fri Nov 27, 2009 9:06 am

Post by DeathNote »

I agree. Someone obviously can speak as the mod and it doesn't seem to be benefiting us in any way. If you are town mod voice, then plz stop the messages.
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Post Post #88 (ISO) » Fri Nov 27, 2009 10:29 am

Post by Cobalt »

DeathNote wrote:I agree. Someone obviously can speak as the mod and it doesn't seem to be benefiting us in any way. If you are town mod voice, then plz stop the messages.
What? That's stupid. If, as seems possible, it's a player sending the messages, it's also possible that that's the only way they have to communicate. Just because we don't want to bother trying to figure it out doesn't mean we should silence a player.
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Post Post #89 (ISO) » Fri Nov 27, 2009 10:50 am

Post by MafiaSSK »

Cobalt wrote:
DeathNote wrote:I agree. Someone obviously can speak as the mod and it doesn't seem to be benefiting us in any way. If you are town mod voice, then plz stop the messages.
What? That's stupid. If, as seems possible, it's a player sending the messages, it's also possible that that's the only way they have to communicate. Just because we don't want to bother trying to figure it out doesn't mean we should silence a player.
Vote Cobalt
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Post Post #90 (ISO) » Fri Nov 27, 2009 11:10 am

Post by DeathNote »

Your defending him which gives me a hunch you either are, or know, who he is. Although that is not enough for a vote because we are unaware of the mod voice's alignment, I will keep it noted the possible connection.
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Post Post #91 (ISO) » Fri Nov 27, 2009 11:19 am

Post by RayFrost »

Cobalt wrote:
DTMaster wrote:Wait.. should I do flavour analysis here? Because that seriously is a giant mod hint if what Slicey said is true.
Really? I assumed it was some kind of player-sent message.
Cobalt wrote:Why are you conjecturing an unknown player?
First cobalt conjectures an unknown player, but he then tosses out the question to somebody else as if he hadn't been the one to introduce to the concept in the first place.

Feels off.
don't you feel silly now?
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Post Post #92 (ISO) » Fri Nov 27, 2009 12:26 pm

Post by Cobalt »

RayFrost wrote:
Cobalt wrote:
DTMaster wrote:Wait.. should I do flavour analysis here? Because that seriously is a giant mod hint if what Slicey said is true.
Really? I assumed it was some kind of player-sent message.
Cobalt wrote:Why are you conjecturing an unknown player?
First cobalt conjectures an unknown player, but he then tosses out the question to somebody else as if he hadn't been the one to introduce to the concept in the first place.

Feels off.
It appears we're operating on different interpretations of Dis's words. I assumed Dis meant there was an additional, unknown player who was the
subject
of the message, aside from Plum and Gorrad.
In retrospect, it occurs to me that a player-generated message would have been less cryptic and flavor based. But enough of that, I'm more interested in what people were voting with Ray for. And why Sir is voting Gorrad.
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Post Post #93 (ISO) » Fri Nov 27, 2009 12:40 pm

Post by RayFrost »

Sir Chris wrote:I don't care what your reasoning was, at this juncture any vote you could possibly have has very little reasoning, logic, and true insight. Especially with the fact that you are such a bad player, which I have glimpsed from you given our little back and forth just now.

Do as you wish.
*yawns expansively*

Could you try actually being of value every now and then?
don't you feel silly now?
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Post Post #94 (ISO) » Fri Nov 27, 2009 2:55 pm

Post by wolframnhart »

Sorry for the late post all, busy holiday. Well it looks like i missed RV stage, so i won't bother starting off with that.

1)Plum? It's been awhile since i played when did i play a game with you?
2)Cobalt, why did you decide to start a wagon, and why was it on Saberwolf?
3)Cobalt may have started the wagon, but it interests me on why Vaya immediately jumped on it and voted for Saber as well, and then has been quiet, so
Vote: Vaya
I would really like to hear his/her answer.

I can see why MafiaSSK would say we should ignore the voice, at this time we really don't know what the voice means, could be nothing, could be some communication like Cobalt said, yet to me it seemed Cobalt has been somewhat role fishing (and yes i know this has already been talked about) because at first he told Gorrad and Plum to think about their roles and what the voice might mean, and now says it might be a communication thing between players, and it just seems like a soft way of trying to feel out power roles, so for now
FoS Cobalt
since I am not sure if it's a total scum tell since Cobalt has tried to explain himself fairly well.
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Post Post #95 (ISO) » Fri Nov 27, 2009 2:59 pm

Post by Cobalt »

Wolf, Discode was the one to tell Plum and Gorrad to think about what the voice means. I attacked him for it.
I picked saber for a wagon because his was the first name I thought of.
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Post Post #96 (ISO) » Fri Nov 27, 2009 3:02 pm

Post by DragonsofSummer »

Papa Zito wrote:I fight for truth, justice and the American way.

Also pizza.

---

How do you scumhunt a disembodied voice? Because just blindly assuming this is coming from town makes me twitch.
This post makes me happy.

Also you scum hunt a disembodied voice by finding the microphone cord and following it to is point of origin. Duh

Also RF case on cobalt please.
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Post Post #97 (ISO) » Fri Nov 27, 2009 3:04 pm

Post by RayFrost »

RayFrost wrote:
Cobalt wrote:
DTMaster wrote:Wait.. should I do flavour analysis here? Because that seriously is a giant mod hint if what Slicey said is true.
Really? I assumed it was some kind of player-sent message.
Cobalt wrote:Why are you conjecturing an unknown player?
First cobalt conjectures an unknown player, but he then tosses out the question to somebody else as if he hadn't been the one to introduce to the concept in the first place.

Feels off.
here you go DoS
don't you feel silly now?
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Post Post #98 (ISO) » Fri Nov 27, 2009 3:05 pm

Post by Cobalt »

I responded to that, Ray.
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Post Post #99 (ISO) » Fri Nov 27, 2009 3:05 pm

Post by RayFrost »

Cobalt wrote:I responded to that, Ray.
he asked for my case.

I gave it.
don't you feel silly now?

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