Newbie 769 - Game Over

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 769 - Game Over

Post Post #0 (ISO) » Sun Apr 05, 2009 9:30 am

Post by Vel-Rahn Koon »

You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…

Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!



Living Players (2)

Feeres

Hero764


*
indicates IC player.
The ICs are here to help you learn to play the game. Their play is governed by the wiki article Being a good IC.

^
indicates semi-experienced player.


Dead Players (7)

CJMiller
,
Townie
, lynched Day 1
Artem *
,
Townie
, killed Night 1
Toledo88
,
Townie
, lynched Day 2
SerialClergyman
(replaced Slaine Hayes ^),
Townie
, killed Night 2
Hockeyruler
(replaced atticusgresko during confirmation),
Mafia Goon
, lynched Day 3
Tenchi
,
Townie
, killed Night 3
kikuchiyo
,
Mafia Roleblocker
, lynched Day 4


Hero764 and Feeres
won the game for the
Town
team!!



Game Links

Day 1 Lynch | Day 2 Lynch | Day 3 Lynch | Day 4 Lynch
Last edited by Vel-Rahn Koon on Sun Jun 14, 2009 3:10 pm, edited 16 times in total.
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Post Post #1 (ISO) » Sun Apr 05, 2009 9:35 am

Post by Vel-Rahn Koon »

Game Rules:


General Gameplay and Etiquette:
  1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
  3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
  4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
  5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
  6. In order for all players to play at least one game day this game will start with a Day phase. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  7. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.
  8. All Newbie games have strict 3-week deadlines per game day.
    Extensions are given only in extreme circumstances.
Voting, Deadlines, and Player Death:
  1. A simple majority of all living members must agree on one person for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
  2. Once you have reached a simple majority no further unvoting will change someone’s fate.
  3. Please submit votes as:
    Vote: PlayerName
    .
    Votes will NOT be counted otherwise!

  4. Please submit vote revocations as either
    UnVote: PlayerName
    or
    Unvote
    . Unvotes are not necessary before changing votes.
  5. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  6. Deadlines may be implemented if I feel that discussion is lagging. At deadline, ½ the original number of votes will be required for a lynch. In the case of a tie, the person who first received the required number of votes will be lynched. If this number is not met, a No Lynch will occur.
    There will be no reduced number of votes in LyLo.

  7. Once a player is lynched the game enters twilight until I post a death scene; the lynched player may not post during twilight but all other living players may continue to post.
  8. Once you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post.
Miscellaneous/Mechanics:
  1. Red
    or
    Purple
    text is reserved for the Mod. No invisible/small text is allowed.
  2. Votecounts will be posted once per page or once per day, whichever is less.
  3. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
  4. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
  5. Please bold all requests to the Mod so that they don’t get missed.

  6. Prods of missing players will be issued upon request or after 4 days of no activity. A player who has been prodded 3 times is subject to possible replacement without further notice.
  7. Rules violations will be dealt with according to their severity, up to and including a Modkill. Modkills may be accompanied by a change to day/night.
  8. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.
    Treat this game as a commitment. Be considerate – don’t leave us hanging.
The Golden Rule:


Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.




Helpful Links:
Last edited by Vel-Rahn Koon on Mon Apr 27, 2009 1:47 am, edited 1 time in total.
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Post Post #2 (ISO) » Sun Apr 05, 2009 9:35 am

Post by Vel-Rahn Koon »

The F11 setup is the current game format used in Newbie games. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen from one of four possible setups as detailed below:
  • 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Sane Doctor, 5 Townies
  • 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies
  • 2 Mafia Goons, 1 Sane Cop, 6 Townies
  • 2 Mafia Goons, 1 Sane Doctor, 6 Townies
If either of the first two setups are in play, and the situation occurs where the Goon is lynched first, the Roleblocker will still be able to submit both night kills and roleblocks (roleblocking is a function of the Roleblocker; night kills are a function of the scum team as a whole).



These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:

Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
Mod wrote:

You are a member of the Mafia along with your partner,
name
. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies, and attempt to get someone lynched.
  • As a Roleblocker, you have the ability to distract any player throughout the night, effectively negating their night ability, if they have one.
  • Send the moderator a PM with your choice of player that you want to block. If they have a Night action, it will have no effect. You will not be informed as to whether your roleblock worked or not.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via PM) and choose another player in the town to kill that night.
  • You may communicate privately with your fellow Mafia up until the game thread is opened. Once the game begins, all outside communication must cease until the night cycle.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.

Town-Aligned players:

Mod wrote:

You are a normal townsperson, trying to make a living and survive this insanity.
  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local law enforcement, and can tell the good guys from the bad.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mod wrote:

You are the local physician, and can protect people from harm.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night (no quacks).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
The Newbie Queue ALWAYS needs ICs and Mods!


Are you willing to help out? Check the Queue title to see what roles we need filled!
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Post Post #3 (ISO) » Mon Apr 06, 2009 2:59 am

Post by Vel-Rahn Koon »

Everyone has confirmed except atticusgresko. I am going to open the thread so you folks can get startede.

Atticus has another 48 hours to confirm - failing that I'll go get a replacement from the Queue.


Game on!
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Post Post #4 (ISO) » Mon Apr 06, 2009 5:19 am

Post by Artem »

Vote: Slaine Hayes
for stealing the second IC spot.
pepoel who spel bad and don't know grammer is jerks
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Post Post #5 (ISO) » Mon Apr 06, 2009 7:06 am

Post by Tenchi »

Vote: kikuchiyo
because he's not really japanese. :-p
Yes. That same Tenchi. :D

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Post Post #6 (ISO) » Mon Apr 06, 2009 7:25 am

Post by Toledo25 »

Vote: Hero764
for having a questionable name.
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Post Post #7 (ISO) » Mon Apr 06, 2009 7:44 am

Post by CJMiller »

Vote: No Lynch
because there has been absolutely no discussion yet and everyone is just voting blindly.
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Post Post #8 (ISO) » Mon Apr 06, 2009 7:54 am

Post by Tenchi »

CJMiller, you do understand that if lynching is our only shot of hitting scum, right? Mathematically:

Voting Randomly = 2/9 chance of hitting scum
No Lynch = 0/9 chance of hitting scum

That doesn't mean that we should vote randomly forever, and this day though... something will change.
Yes. That same Tenchi. :D

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Post Post #9 (ISO) » Mon Apr 06, 2009 7:56 am

Post by CJMiller »

Voting randomly = 7/9 chance of lynching a non-mobster
No lynch = 0/9 chance of lynching a non-mobster
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Post Post #10 (ISO) » Mon Apr 06, 2009 8:01 am

Post by Toledo25 »

Tenchi wrote:CJMiller, you do understand that if lynching is our only shot of hitting scum, right? Mathematically:

Voting Randomly = 2/9 chance of hitting scum
No Lynch = 0/9 chance of hitting scum

That doesn't mean that we should vote randomly forever, and this day though... something will change.
He has a valid point. Also,if we don't vote and all do "No Lynch", then Day 2 will just be a Day 1 minus a townie. Once there is information, then it won't be random votings.
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Post Post #11 (ISO) » Mon Apr 06, 2009 8:02 am

Post by Tenchi »

CJMiller wrote:Voting randomly = 7/9 chance of lynching a non-mobster
No lynch = 0/9 chance of lynching a non-mobster
You also understand the object of the game is to get rid of as many evil people; not preserve as many good people as we can.
Yes. That same Tenchi. :D

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Post Post #12 (ISO) » Mon Apr 06, 2009 8:20 am

Post by CJMiller »

Unvote: No Lynch

Vote:atticusgresko
for not showing up.
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Post Post #13 (ISO) » Mon Apr 06, 2009 8:41 am

Post by kikuchiyo »

Tenchi wrote:
Vote: kikuchiyo
because he's not really japanese. :-p
He's not really even a
he
.

Vote: Tenchi
for not paying attention to detail. If you want to be of help then you need to pay attention.
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Post Post #14 (ISO) » Mon Apr 06, 2009 8:50 am

Post by Hero764 »

Vote: Feeres
because no one else has.
Show
[b]RECORD:[/b]

[u]Wins[/u]: 1

[u]Losses[/u]: 0
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Post Post #15 (ISO) » Mon Apr 06, 2009 8:57 am

Post by Artem »

Toledo88 wrote:
Vote: Hero764
for having a questionable name.
Why is it any more questionable than yours?
pepoel who spel bad and don't know grammer is jerks
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Post Post #16 (ISO) » Mon Apr 06, 2009 9:10 am

Post by Tenchi »

kikuchiyo wrote:
Tenchi wrote:
Vote: kikuchiyo
because he's not really japanese. :-p
He's not really even a
he
.

Vote: Tenchi
for not paying attention to detail. If you want to be of help then you need to pay attention.
>>
Yes. That same Tenchi. :D

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Post Post #17 (ISO) » Mon Apr 06, 2009 9:11 am

Post by Tenchi »

Hero764 wrote:
Vote: Feeres
because no one else has.
Are you scared of placing a second vote on somebody?
Yes. That same Tenchi. :D

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Post Post #18 (ISO) » Mon Apr 06, 2009 9:16 am

Post by Hero764 »

Tenchi wrote:
Hero764 wrote:
Vote: Feeres
because no one else has.
Are you scared of placing a second vote on somebody?
It seems pretty unnecessary at this point, and I didn't want to "threaten" anyone.
Show
[b]RECORD:[/b]

[u]Wins[/u]: 1

[u]Losses[/u]: 0
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Post Post #19 (ISO) » Mon Apr 06, 2009 9:18 am

Post by Tenchi »

Vote: Hero764


Do you feel threatened now?
Yes. That same Tenchi. :D

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Post Post #20 (ISO) » Mon Apr 06, 2009 9:23 am

Post by Hero764 »

Nope. I know you have no legitimate concern to vote me at this point. Wheras if I have put someone else at L-3 they might've thought I suspected them or something. It was just a concern, doesn't matter much =/. I'm not sure what point you're trying to make with all of this though.
Show
[b]RECORD:[/b]

[u]Wins[/u]: 1

[u]Losses[/u]: 0
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Post Post #21 (ISO) » Mon Apr 06, 2009 9:33 am

Post by Toledo25 »

Artem wrote:
Toledo88 wrote:
Vote: Hero764
for having a questionable name.
Why is it any more questionable than yours?
Hero
764

Does the word "hero" give off a sense off truthfulness, honesty, and general positive tone? Probably. But it can also be a deceitful title, and may be a cover up for a more sinister position. But yeah, it's a random vote, so I really don't have a real argument against him/her.
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Post Post #22 (ISO) » Mon Apr 06, 2009 9:48 am

Post by Artem »

@Toledo: Gotcha.
Hero wrote: Nope. I know you have no legitimate concern to vote me at this point. Wheras if I have put someone else at L-3 they might've thought I suspected them or something.
Why would somebody think that you suspect them? If Tenchi has no legitimate concern to vote you, do you have a legitimate concern to vote somebody?
pepoel who spel bad and don't know grammer is jerks
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Post Post #23 (ISO) » Mon Apr 06, 2009 9:53 am

Post by Hero764 »

Artem wrote:Why would somebody think that you suspect them? If Tenchi has no legitimate concern to vote you, do you have a legitimate concern to vote somebody?
No I don't. And what does it matter if I don't want to put a second vote on someone? =/
Show
[b]RECORD:[/b]

[u]Wins[/u]: 1

[u]Losses[/u]: 0
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Post Post #24 (ISO) » Mon Apr 06, 2009 9:56 am

Post by Artem »

@Hero: Putting a second vote on somebody is not dangerous at this point. So, you being overly careful naturally raises questions about the underlying motivation.
pepoel who spel bad and don't know grammer is jerks

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