Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #2242 (isolation #200) » Sun May 01, 2016 9:26 am

Post by Sméagol »

(1 shot) Rat summoner
(alignment up to mod's discretion)
Do one of the following (either will use your shot):

1] kill target player. Player won't flip publicly (but role and aligment will be revealed to you). Player can't use any abilities available in death, if applicable. Other players who are able to target dead players (for example revivers), can't target this player.

2] get rid of target dead player. Player can't use any abilities available in death, if applicable. Other players who are able to target dead players (for example revivers), can't target this player.
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Post Post #2253 (isolation #201) » Tue May 03, 2016 3:54 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)

In post 2252, Ircher wrote:
Dawn Vig

Shoots in pre-fame.

What's the threshold for becoming a celebrity?
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Post Post #2261 (isolation #202) » Sun May 08, 2016 11:45 am

Post by Sméagol »

Town variable hated vigilante self-vanillaizer

You require x less votes to be lynched, where x is the day number. You will always require at least one vote.
Each night, you may kill target player.
At any point during the game, you may choose to vanilla-ize yourself. This effect is permanent.

Comment

For example: there are 11 living players, and it's day 2. You require (6 - 2) = 4 votes to be lynched.
Last edited by Sméagol on Mon May 09, 2016 6:55 am, edited 1 time in total.
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Post Post #2263 (isolation #203) » Tue May 10, 2016 11:08 am

Post by Sméagol »

Tagged bulletproof
(alignment up to mod's discretion)
You have a tagged bulletproof vest. This means:
1] you're bulletproof, and can't be killed at night.
2] all your (no) actions will be publicly revealed in the write-up.

You may give your tagged bulletproof vest to someone else. You will turn vanila, and your target will inherit all these abilities (including the option to give the vest away) starting the following night. Like all actions, giving the vest away will be publicly revealed.
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Post Post #2269 (isolation #204) » Thu May 12, 2016 3:26 pm

Post by Sméagol »

Fruit fly
(alignment up to mod's discretion)
Find out if a player is carrying fruits (either because it's role allows them to give them away, or because it has received one).
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Post Post #2280 (isolation #205) » Thu May 19, 2016 9:16 pm

Post by Sméagol »

Town cop (variant)

When you succesfully investigate a player as "guilty" (or equivalent), it's faction will gain an extra use of its factional kill the following night.
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Post Post #2281 (isolation #206) » Thu May 19, 2016 9:19 pm

Post by Sméagol »

Day motion detector
(Alignment up to mod's discretion)
Last edited by Sméagol on Fri May 20, 2016 12:20 am, edited 1 time in total.
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Post Post #2282 (isolation #207) » Thu May 19, 2016 9:20 pm

Post by Sméagol »

Town 2-shot weak day visitor
Last edited by Sméagol on Fri May 20, 2016 12:23 am, edited 4 times in total.
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Post Post #2283 (isolation #208) » Fri May 20, 2016 12:16 am

Post by Sméagol »

Roleblocker (variant)
(Alignment up to mod's discretion)
Optionally you may choose to roleblock someone during the day, in which case you can't use your ability the following night (and your roleblock won't affect your target's night abilities). Your ability will fail on day abilities which have already been resolved.
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Post Post #2343 (isolation #209) » Mon May 30, 2016 4:02 am

Post by Sméagol »

Piñata
(alignment up to mod's discretion)
In agreement with the mod, you may choose 3 1-shot inventions.
When you die, these inventions will be randomly distributed among the active players.
Last edited by Sméagol on Mon May 30, 2016 4:06 am, edited 1 time in total.
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Post Post #2344 (isolation #210) » Mon May 30, 2016 4:05 am

Post by Sméagol »

1-shot Random vigilante
(alignment up to mod's discretion)
Kill a random player (you don't send in a target).
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Post Post #2345 (isolation #211) » Mon May 30, 2016 4:09 am

Post by Sméagol »

Chocolate
(random alignment: 33% chance town; 33% chance mafia; 33% chance werewolf; 1% chance pirate)
Last edited by Sméagol on Mon May 30, 2016 4:33 am, edited 1 time in total.
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Post Post #2346 (isolation #212) » Mon May 30, 2016 4:21 am

Post by Sméagol »

Vote charger
(alignment up to mod's discretion)
Every time you are targeted, you will receive a charge counter.
Each night you may choose how to use your charge counters the following day:
1] you may use a 1-shot
charge vote
that has the worth of the amount of charge counters you have. You may still use a regular vote in addition.
2] you require x more votes to be lynched, where x is the amount of charge counters you have.
Using these acitons will use your charge counters and reset them to 0 for the next night. You may also choose to save up your counters and not use an action.
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Post Post #2347 (isolation #213) » Mon May 30, 2016 4:31 am

Post by Sméagol »

All aboard the vote train
(alignment up to mod's discretion)
Players who vote the same player as you do, may not change their vote, until you do yourself (when you vote someone else or remove your vote, those players are released from their restriction).
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Post Post #2348 (isolation #214) » Mon May 30, 2016 5:02 am

Post by Sméagol »

Writer
(alignment up to mod's discretion)
Each night, you may send in a line of text to be included in the write-up.
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Post Post #2349 (isolation #215) » Mon May 30, 2016 5:25 am

Post by Sméagol »

2-shot Post count investigator

Find out how many posts a player has made.

Comment

Result includes posts in private threads.
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Post Post #2441 (isolation #216) » Thu Jul 07, 2016 6:39 pm

Post by Sméagol »

I'm playing Xcom 2 right now. The name of the current operation: "vengeful jester".

Vengeful Jester
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Post Post #2443 (isolation #217) » Fri Jul 08, 2016 5:08 am

Post by Sméagol »

Mafia motion detector


It works like normal. There's no point for the jester no, but who knows, he can use it to help his favourite faction.
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Post Post #2600 (isolation #218) » Thu Aug 11, 2016 12:27 pm

Post by Sméagol »

Annoying neighbour
(alignment up to mod's discretion)
You have access to all existing neighbourhoods.
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Post Post #2648 (isolation #219) » Thu Aug 18, 2016 6:43 am

Post by Sméagol »

Town vote analyzer

Investigate how often a player has voted for a mafia player.
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Post Post #2872 (isolation #220) » Mon Sep 12, 2016 8:39 am

Post by Sméagol »

1-shot reality changer
(alignment up to mod's discretion)
Instead of their own chosen (non-) action, you will decide the action (ability + target) of target player. You may not target yourself. Target player will not be explicitly informed. Action must be normal.
Last edited by Sméagol on Mon Sep 10, 2018 2:18 pm, edited 1 time in total.
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Post Post #2873 (isolation #221) » Mon Sep 12, 2016 9:00 am

Post by Sméagol »

1-shot vanilla townie
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Post Post #2876 (isolation #222) » Mon Sep 12, 2016 9:14 am

Post by Sméagol »

2-shot name investigator
(alignment up to mod's discretion)
Find out the name of target player.
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Post Post #2880 (isolation #223) » Mon Sep 12, 2016 9:33 am

Post by Sméagol »

(encore)
Tailored role

Ha! The mod thought he could get away with not creating roles by modding a Grand Idea mafia! Well he or she was wrong!
Here's a custom role tailored for you and this set-up:
Actual role
If you end up being vanilla, you know who to blame.
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sign-ups
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running
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coming up
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Post Post #2881 (isolation #224) » Mon Sep 12, 2016 9:34 am

Post by Sméagol »

(encore)
Pure vanilla
(alignment up to mod's discretion)
You have protection from abilities which will permanently alter your role in any way.

Comment

This includes (but is not limited to):
- You can not gain any permanent abilities through any means.
- You can not gain any modifiers through any means.
- You can not (further) be vanillaised (i.e. you can not lose this protection).
- You can not be recruited.
- You can not be turned into a treestump.
- You can not re-roll your role through any means.
In short, any abilities that would make you anything else than a
pure vanilla
, will fail to work. You can however, be the receiver of temporary effects.
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running
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coming up
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Post Post #2883 (isolation #225) » Mon Sep 12, 2016 9:38 am

Post by Sméagol »

Town 1-shot L-1 cop

You can investigate target player's alignment when he's at L-1.
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #2884 (isolation #226) » Mon Sep 12, 2016 9:39 am

Post by Sméagol »

Mafia investigative roleblocker

Roleblock any investigative actions of target player. Other actions are unaffected.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #2886 (isolation #227) » Mon Sep 12, 2016 9:56 am

Post by Sméagol »

Magnet
(alignment up to mod's discretion)
Redirect target player towards yourself.
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #2887 (isolation #228) » Mon Sep 12, 2016 10:23 am

Post by Sméagol »

Role constructor

Your role name is
Role constructor
.

Get your functional role by spending points on the options below. You have 9 points available.

One of:
town
- 0 points
mafia
- 0 points
neutral survivor
- 0 points

Any number of the following (though only only one of each):
1-shot cop
- 3 points
1-shot role cop
- 1 point
1-shot commuter
- 3 points
1-shot roleblocker
- 2 points
1-shot watcher
- 2 points
1-shot doctor
- 1 point

Any number of extra shots for any of your chosen abilities:
Additional shot
- 3 points
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Sméagol
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Post Post #2888 (isolation #229) » Mon Sep 12, 2016 11:03 am

Post by Sméagol »

Vanilla goonie
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
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Post Post #2889 (isolation #230) » Mon Sep 12, 2016 11:12 am

Post by Sméagol »

Mafia roleblocker (variant)

Send in your target during the dayphase.
Target player will be asked by the mod to make a choice:
Either be roleblocked for the 2 following nights, or;
Let you find out the exact role of target player and be roleblocked only for the following night.
Target player may not send in an action before having made a choice.
Last edited by Sméagol on Mon Sep 12, 2016 11:24 am, edited 1 time in total.
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
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Goon
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Post Post #2891 (isolation #231) » Mon Sep 12, 2016 11:27 am

Post by Sméagol »

Amended.

Flying pirate
(your alignment is pirate)
You have
flying
(you can only be targeted by other players with
flying
).
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Posts: 650
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Post Post #2892 (isolation #232) » Mon Sep 12, 2016 11:35 am

Post by Sméagol »

x-shot loverizer
(alignment up to mod's discretion)
Become lovers with target player. Target player will be informed.

x=1 for micro
x=2 for mini
x=3 for large
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Sméagol
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Post Post #2893 (isolation #233) » Mon Sep 12, 2016 11:41 am

Post by Sméagol »

(encore)
Town direct motivator

You may specify an additional target for target player (if applicable). Does not apply to factional abilities.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
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Sméagol
Goon
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Post Post #2894 (isolation #234) » Mon Sep 12, 2016 11:52 am

Post by Sméagol »

Town 1-shot student

Become a backup of target player (shot is wasted even if target player is vanilla).
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Post Post #2895 (isolation #235) » Mon Sep 12, 2016 11:56 am

Post by Sméagol »

1-shot tetherer
(alignment up to mod's discretion)
Permanently connect 2 target players to each other. Any players targeting one of those players will automatically target both. Lynching is unaffected.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Post Post #2896 (isolation #236) » Mon Sep 12, 2016 12:02 pm

Post by Sméagol »

Town 0-shot bulletproof

Gain a shot for every 2 players who die.
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Post Post #2897 (isolation #237) » Mon Sep 12, 2016 12:05 pm

Post by Sméagol »

Town democratic cop

The existence of your role is publicly revealed at the start of the game.
Your target is decided during the dayphase by voting. A target requires an absolute majority.
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Posts: 650
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Post Post #2898 (isolation #238) » Mon Sep 12, 2016 12:09 pm

Post by Sméagol »

Chicken
(alignment up to mod's discretion)
You may activate
flying
, but not on consecutive nights. On nights when
flying
is activated, you can only be targeted by other players with
flying
.
When you are targeted by anyone, they receive an egg.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2899 (isolation #239) » Mon Sep 12, 2016 12:13 pm

Post by Sméagol »

Mafia 1-shot shot stealer

If target player has an x-shot role with 1 or more shots left, they will lose a shot and you will gain a shot. If not, you will lose a shot.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
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Posts: 650
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Post Post #2900 (isolation #240) » Mon Sep 12, 2016 12:30 pm

Post by Sméagol »

Town cannibal

Target a player:
If they're vanilla they die.
If they're not vanilla they'll turn vanilla.
Last edited by Sméagol on Mon Sep 12, 2016 12:42 pm, edited 1 time in total.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Post Post #2901 (isolation #241) » Mon Sep 12, 2016 12:38 pm

Post by Sméagol »

Town neighbour

If no other neighbours currently exist in the set-up, another random player will receive the neighbour modifier.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Post Post #2912 (isolation #242) » Wed Sep 14, 2016 6:16 am

Post by Sméagol »

In post 2902, Gamma Emerald wrote: [..]
Until you answer, I'm throwing in trash roles, starting here.
Looking forward to them!

Pulse checker
(alignment up to mod's discretion)
Find out whether your target is alive or not. You may target dead people.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
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Posts: 650
Joined: April 23, 2013
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Post Post #2914 (isolation #243) » Wed Sep 14, 2016 6:27 am

Post by Sméagol »

Infinity 324 vigilante

If he's in the game, you may kill Infinity 324 at any point during the game.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
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Posts: 650
Joined: April 23, 2013
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Post Post #2986 (isolation #244) » Sun Sep 25, 2016 3:18 am

Post by Sméagol »

Town 1-shot reviver

When this role exists in the set-up, alignments are not revealed upon death.

You may revive one dead person at any time during the game.

Once you've revived someone (or if you die before that), alignments flip as normal, and retro-actively, except for the revived player.
Last edited by Sméagol on Sun Sep 16, 2018 1:43 pm, edited 3 times in total.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2987 (isolation #245) » Sun Sep 25, 2016 3:23 am

Post by Sméagol »

Town lylo detector

You receive a warning when the game has reached a lylo situation.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
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Post Post #2988 (isolation #246) » Sun Sep 25, 2016 3:27 am

Post by Sméagol »

1-shot death marker
(alignment up to mod's discretion)
Target player will receive the mark of death permanently.
Any player with a kill ability targeting this player will be guaranteed to succeed.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
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Posts: 650
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Post Post #2989 (isolation #247) » Sun Sep 25, 2016 3:36 am

Post by Sméagol »

Shapeshifter
(alignment up to mod's discretion)
When investigated, you will appear to have the same characteristics as target player (role name and alignment), though you will not actually inherit their abilities.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Post Post #2990 (isolation #248) » Sun Sep 25, 2016 3:54 am

Post by Sméagol »

Roleblocker
(alignment up to mod's discretion)
Roleblock target player.

flashback
: When you're dead, living players may use your ability once (on a first come, first served basis), but only if they could use an active ability otherwise, and if that ability is x-shot, they lose a shot.
Last edited by Sméagol on Sun Sep 25, 2016 4:38 am, edited 1 time in total.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2991 (isolation #249) » Sun Sep 25, 2016 4:00 am

Post by Sméagol »

1-shot fruit vigilante
(alignment up to mod's discretion)
You gain a shot for every fruit you receive (this will consume the fruit). The write-up will mention the player has been killed by a fruit of your choice.
Last edited by Sméagol on Wed Sep 05, 2018 8:19 pm, edited 2 times in total.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2992 (isolation #250) » Sun Sep 25, 2016 4:23 am

Post by Sméagol »

Fruit vendor
(alignment up to mod's discretion)
Target player will receive a fruit of your choosing.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2993 (isolation #251) » Sun Sep 25, 2016 4:24 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
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Post Post #2994 (isolation #252) » Sun Sep 25, 2016 4:32 am

Post by Sméagol »

Town 2-shot vigilante

Kill target player. This ability costs 2 shots.

Affinity for fruit
: your ability costs 1 shot less for every piece of fruit you own.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
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Posts: 650
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Post Post #2995 (isolation #253) » Sun Sep 25, 2016 4:37 am

Post by Sméagol »

Fruit role cop
(alignment up to mod's discretion)
Investigate the role of target player. That player will also receive a fruit of your choosing.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Posts: 650
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Post Post #2999 (isolation #254) » Sun Sep 25, 2016 5:56 am

Post by Sméagol »

Persistent vanilla
(alignment up to mod's discretion)

Persist
: When you die (either by lynch or kill), and have not gained a bulletproof ability, instead you will remain in the game and gain a 1-shot bulletproof ability.
Last edited by Sméagol on Sun Sep 25, 2016 5:57 am, edited 1 time in total.
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Post Post #3000 (isolation #255) » Sun Sep 25, 2016 5:56 am

Post by Sméagol »

3000-shot cotton pad thrower
(alignment up to mod's discretion)
Throw a cotton pad at target player. You may use this ability at any time. Target player will be notified and receive a cotton pad.

When a player has 100 cotton pads, he won't be able to use active abilities.

When a player has 1000 cotton pads, he dies.
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Post Post #3001 (isolation #256) » Sun Sep 25, 2016 5:59 am

Post by Sméagol »

Ice cream vendor
(alignment up to mod's discretion)
Players targeting you will receive an ice cream. You may choose the flavour in advance.
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Post Post #3007 (isolation #257) » Sun Sep 25, 2016 8:12 am

Post by Sméagol »

1-shot lynchpool focusser
(alignment up to mod's discretion)
Next dayphase players may only vote on players of your choosing. You may choose any number of players, including yourself, and with a minimum of 2. This will be announced at the start of the day.
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Post Post #3008 (isolation #258) » Sun Sep 25, 2016 8:29 am

Post by Sméagol »

1-shot bad-aim vigilante
(alignment up to mod's discretion)
Choose one of the following:
Target 2 players, randomly killing one of them, or;
Target 1 player for a 50% chance of killing him.
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Post Post #3009 (isolation #259) » Sun Sep 25, 2016 8:36 am

Post by Sméagol »

Make fruit not war
(alignment up to mod's discretion)
All roles in the set-up with a non-factional ability that can kill, will give a piece of fruit instead of the kill effect, for as long as you're alive.
Last edited by Sméagol on Wed Nov 23, 2016 10:39 am, edited 1 time in total.
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Post Post #3010 (isolation #260) » Sun Sep 25, 2016 8:46 am

Post by Sméagol »

Fast-talker
(alignment up to mod's discretion)
For every 50 posts you've made since the start of the current day, you require 1 more vote to be lynched.
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Post Post #3014 (isolation #261) » Sun Sep 25, 2016 9:01 am

Post by Sméagol »

Geez. Not
all
of my roles are
that
bad :roll:
In post 2914, Sméagol wrote:
Infinity 324
The MM vigilante

If he's in the game, you may kill
Infinity 324
The MM at any point during the game.
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Post Post #3016 (isolation #262) » Sun Sep 25, 2016 9:51 am

Post by Sméagol »

Cockbropeller
(alignment up to mod's discretion)
Each night, you may remove 2 letters from your rolename, and rearrange the rest. This counts as an action.

Each day, if you've made 50 posts since the start of the day, you may remove 2 letters from your rolename, and rearrange the rest.

If your rolename resembles an actual accepted mafia role, you may perform its corresponding ability at night.
Last edited by Sméagol on Mon Sep 10, 2018 2:21 pm, edited 1 time in total.
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Post Post #3017 (isolation #263) » Sun Sep 25, 2016 10:47 am

Post by Sméagol »

1-shot long-term commuter
(alignment up to mod's discretion)
You may commute for the current night and following day. You may not post and vote during the day, but you can not be targeted or lynched during this time.
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: large normal (18p) / micro theme (9)
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Post Post #3024 (isolation #264) » Sun Sep 25, 2016 12:30 pm

Post by Sméagol »

I
u
s
e
t
h
e
p
o
w
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r
o
f
l
o
v
e
a
n
d
f
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h
i
p
.


Vanilla
(alignment up to mod's discretion)
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #3028 (isolation #265) » Sun Sep 25, 2016 12:55 pm

Post by Sméagol »

It does.

Vanilla
(etc.)
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Post Post #3086 (isolation #266) » Fri Sep 30, 2016 6:59 am

Post by Sméagol »

Town vengeful reviver
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Post Post #3100 (isolation #267) » Mon Oct 03, 2016 6:38 am

Post by Sméagol »

Town role cop & bodyguard

(bodyguards an role cops simultaneously)
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: large normal (18p) / micro theme (9)
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Post Post #3104 (isolation #268) » Mon Oct 03, 2016 6:59 am

Post by Sméagol »

1-shot Self-tetherer
(alignment up to mod's discretion) (variant of tetherer)
Choose a player. You form a permanent bond with that player. Any players targeting you will automatically target that player as well, and vice-versa. Lynching is unaffected.
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: none
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: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #3106 (isolation #269) » Mon Oct 03, 2016 7:11 am

Post by Sméagol »

1-shot mist summoner
(alignment up to mod's discretion)
When you perform this ability, all other actions sent in that night have:
33% chance of being roleblocked.
33% chance of being randomly redirected (if applicable).
34% chance of not being affected.
Last edited by Sméagol on Mon Oct 03, 2016 7:23 am, edited 1 time in total.
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Post Post #3122 (isolation #270) » Sun Oct 09, 2016 2:13 pm

Post by Sméagol »

Town 1-shot innocent time capsule

Target player will receive the message that you're town on a future night (i.e. not the current one) of your choice.
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Post Post #3123 (isolation #271) » Sun Oct 09, 2016 2:52 pm

Post by Sméagol »

Town postcount matching cop

Investigate the aligment of target player with (roughly) the same number of posts you have. You're allowed a difference of 5 posts.
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Post Post #3125 (isolation #272) » Mon Oct 10, 2016 8:39 am

Post by Sméagol »

Town life/death inverter vigilante

Whenever you are killed or lynched, you survive.
Whenever you are not killed at night, you die.

Kill target player. You may target yourself.
Last edited by Sméagol on Sun Sep 16, 2018 2:16 pm, edited 1 time in total.
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Post Post #3163 (isolation #273) » Sun Oct 23, 2016 12:10 pm

Post by Sméagol »

1-shot bulletproof sliver
(alignment up to mod's discretion)
All
slivers
have 1-shot bulletproof.
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: large normal (18p) / micro theme (9)
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Post Post #3171 (isolation #274) » Mon Oct 24, 2016 7:51 am

Post by Sméagol »

Geez guys, you're making slivers needlessly complicated.. Like 98% of slivers are "xxx sliver: all slivers have x ability".

Ambiguous sliver
(alignment up to mod's discretion)
All
slivers
return "this player is a sliver" upon any type of investigation.
Last edited by Sméagol on Mon Oct 24, 2016 7:56 am, edited 1 time in total.
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Post Post #3173 (isolation #275) » Mon Oct 24, 2016 8:00 am

Post by Sméagol »

You're a cop, and good at your job
(alignment up to mod's discretion)
You're just a good old-fashioned regular cop.
Last edited by Sméagol on Mon Sep 17, 2018 11:41 am, edited 1 time in total.
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: none
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: large normal (18p) / micro theme (9)
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Sméagol
Goon
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Posts: 650
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Post Post #3174 (isolation #276) » Mon Oct 24, 2016 8:12 am

Post by Sméagol »

Armoured townie / goon / werewolf / pirate / etc
(alignment up to mod's discretion)
You have protection from x-shot active abilities (they will not affect you at all).
Unlimited active abilities work as usual.
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: large normal (18p) / micro theme (9)
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Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3175 (isolation #277) » Mon Oct 24, 2016 8:16 am

Post by Sméagol »

2 universal shot jack of all trades (watcher / role cop)
(alignment up to mod's discretion)
You can use your shots in any combination for your 2 abilities.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3176 (isolation #278) » Mon Oct 24, 2016 8:22 am

Post by Sméagol »

Mafia ninja goon

You can not be tracked or watched (etc)/
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: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3177 (isolation #279) » Mon Oct 24, 2016 8:23 am

Post by Sméagol »

Town samurai

You can only be killed by ninjas (lynch is unaffected).
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3178 (isolation #280) » Mon Oct 24, 2016 8:26 am

Post by Sméagol »

Panic button townie

At any point during the game, you may turn yourself into a treestump (you can't vote or use any active abilities, but may continue to talk in the gamethread and any other private threads you may have access to. You can't be affected by other abilities in any way)
Last edited by Sméagol on Mon Oct 24, 2016 8:36 am, edited 1 time in total.
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: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3179 (isolation #281) » Mon Oct 24, 2016 8:35 am

Post by Sméagol »

Demi-God of Democracy
(alignment up to mod's discretion)
You are announced at the start of the game.
Instead of their usual action (if applicable), other players may pray to you by sending a PM to the mod declaring they wish to do so.
You may grant a double vote to one player amongst those who have prayed for you, valid for the next day only.
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sign-ups
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Sméagol
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Post Post #3182 (isolation #282) » Mon Oct 24, 2016 8:44 am

Post by Sméagol »

Town Sandwich Cop

Every night you may choose a postnumber. You will investigate whether the poster is of a different alignment than those before and after him, if those 2 posters are of the same alignment.

Example 1:

post #10 =
town
player
post #11 =
mafia
player
post #12 =
town
player
Results in a
positive
result.

Example 2:

post #234 =
mafia
player
post #235 =
werewolf
player
post #236 =
mafia
player
Results in a
positive
result.

Example 3:

post #666 =
town
player
post #667 =
town
player
post #678 =
town
player
Results in a
negative
result.

Example 4:

post #34 =
mafia
player
post #35 =
town
player
post #36 =
werewolf
player
Results in a
negative
result.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3185 (isolation #283) » Mon Oct 24, 2016 9:00 am

Post by Sméagol »

Evolution role cop
(alignment up to mod's discretion)
Investigate what role target player started the game with, and whether that role has changed in any way in the meantime.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3187 (isolation #284) » Mon Oct 24, 2016 9:04 am

Post by Sméagol »

Inventory Investigator
(alignment up to mod's discretion)
At the start of the day, you get a report of the number of items in circulation. This counts all items, and doesn't differentiate, or tell who owns them.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3189 (isolation #285) » Mon Oct 24, 2016 9:13 am

Post by Sméagol »

Why, did it have an inventory investigator? Because there are various games with various items.

Manila townie

You are a vanilla townie, living in Manila.
Last edited by Sméagol on Mon Oct 24, 2016 9:26 am, edited 2 times in total.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
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Goon
User avatar
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Posts: 650
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Post Post #3191 (isolation #286) » Mon Oct 24, 2016 9:25 am

Post by Sméagol »

Town banisher

Once in the game, you may banish target player from the game. For all intents and purposes, this player is considered dead as long as he is banished, but doesn't flip.
When you die, the banished player may return to the game.

Comment

Don't give banished player access to the dead thread.
Last edited by Sméagol on Mon Oct 24, 2016 9:35 am, edited 1 time in total.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
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Goon
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Posts: 650
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Post Post #3192 (isolation #287) » Mon Oct 24, 2016 9:32 am

Post by Sméagol »

Demi-God of Flight
(alignment up to mod's discretion)
You are announced at the start of the game.
Instead of their usual action (if applicable), other players may pray to you by sending a PM to the mod declaring they wish to do so.
You may grant the
flying
ability to one player amongst those who have prayed for you, active on the following night only.

(
flying
: players with flying may only be targeted by other players with flying)
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3193 (isolation #288) » Mon Oct 24, 2016 9:57 am

Post by Sméagol »

Last minute lynch
(alignment up to mod's discretion)
If an absolute majority for your lynched is reached, the day will continue and players may change their votes.
In order to be lynched, you need a majority of the votes (not an absolute majority) at deadline.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3194 (isolation #289) » Mon Oct 24, 2016 10:03 am

Post by Sméagol »

Makerbot
(alignment up to mod's discretion)
If you receive an item, you make a copy of it which you can give away to target player.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3196 (isolation #290) » Mon Oct 24, 2016 11:36 am

Post by Sméagol »

Fruit sliver
(alignment up to mod's discretion)
All
slivers
have 1-shot fruit vendor: target player receives a fruit of your choice.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3197 (isolation #291) » Mon Oct 24, 2016 12:28 pm

Post by Sméagol »

0-shot bulletproof
(alignment up to mod's discretion)
Gain a shot whenever this slot gets replaced.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3198 (isolation #292) » Mon Oct 24, 2016 12:38 pm

Post by Sméagol »

Entangled particle
(alignment up to mod's discretion)
Choose a player in another game (with the same number of players).
As long as that player is alive, you cannot be killed or lynched.
When that player dies, you die.
If the other game ends before this one, you are functionally vanilla from that point.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3200 (isolation #293) » Mon Oct 24, 2016 2:06 pm

Post by Sméagol »

Town day bulletproof

You are fully bulletproof during dayphases. At night you have no protection.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3222 (isolation #294) » Thu Oct 27, 2016 7:20 am

Post by Sméagol »

Slivers

Equality sliver
(alignment up to mod's discretion)
All
slivers
lose all abilities that aren't shared with other
slivers
. This is permanent, and doesn't revert with your death.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3223 (isolation #295) » Thu Oct 27, 2016 7:45 am

Post by Sméagol »

1-Shot Plan B, C & etc.
(alignment up to mod's discretion)
If you target a vanilla, your abiliy fails and you lose your shot.
All players will become a backup of target player in addition to their current role. They will lose their current role when they inherit the backed up role. Priority is given to backup players in order of the playerslist.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3224 (isolation #296) » Thu Oct 27, 2016 7:53 am

Post by Sméagol »

Testament sliver
(alignment up to mod's discretion)
All slivers may make one final post after death.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3326 (isolation #297) » Wed Nov 23, 2016 10:48 am

Post by Sméagol »

Town roleblocker (variant)

Prevent target player from performing any factional abilities. Personal abilities are unaffected.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3327 (isolation #298) » Wed Nov 23, 2016 10:51 am

Post by Sméagol »

Doubledipper
(alignment is a random scum faction)
Role for your additional role.
If you gain an additional active ability, you may perform it simultaneously with your factional ability.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3328 (isolation #299) » Wed Nov 23, 2016 10:55 am

Post by Sméagol »

Town scum wannabe

You may perform any factional abilities existing in the set-up. This doesn't grant you access to any scum private threads.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3329 (isolation #300) » Wed Nov 23, 2016 11:00 am

Post by Sméagol »

Mafia votecount obscurer

At any time during the game, you may have the mod stop or start posting vote counts.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3330 (isolation #301) » Wed Nov 23, 2016 11:19 am

Post by Sméagol »

Town 1-shot private investigator

If target player has access to a private thread, you'll receive a quote from the latest post in that thread.
If target player has access to multiple private threads, you'll receive a quote from the most recent post from all threads combined.
If target player doesn't have access to any private threads, you'll have wasted your shot.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3331 (isolation #302) » Wed Nov 23, 2016 11:22 am

Post by Sméagol »

Town 1-shot win condition reverser

Reverse the win condition for target player. This means that when you're succesful, they win by
not
fulfilling their original win condition.


Nah never mind, I wasn't thinking.

Vanilla
(etc)
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sign-ups
: none
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running
: none
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coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3473 (isolation #303) » Sat Feb 25, 2017 6:21 am

Post by Sméagol »

Town 1-shot instant karma bringer

Whatever your target does, it does to itself (even when normally not able to target itself). You won't be notified, it doesn't affect the original action.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3474 (isolation #304) » Sat Feb 25, 2017 6:29 am

Post by Sméagol »

Ultimate warrior
(aligment up to mod's discretion)
When someone challenges you to a gladiator duel, you automatically win.
Last edited by Sméagol on Sat Feb 25, 2017 6:37 am, edited 1 time in total.
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sign-ups
: none
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
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Post Post #3475 (isolation #305) » Sat Feb 25, 2017 6:30 am

Post by Sméagol »

Gladiator
(alignment up to mod's discretion)
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
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Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #3476 (isolation #306) » Sat Feb 25, 2017 6:36 am

Post by Sméagol »

Cowardly nobleman
(alignment up to mod's discretion)
Whenever you're challenged to a gladiator duel, you may choose another player as a champion to "fight on your behalf" (i.e. players may only vote between the challenger and your champion).
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
User avatar
Sméagol
Sméagol
Goon
User avatar
User avatar
Sméagol
Goon
Goon
Posts: 650
Joined: April 23, 2013
Location: The Netherlands

Post Post #5445 (isolation #307) » Sat Sep 01, 2018 9:40 am

Post by Sméagol »

Thorough Role Cop
(alignment up to mod's discretion)
Investigate target player to find out their role. Upon subsequent targeting of the same player, you will also find out who their target was, if applicable, as well.
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #5446 (isolation #308) » Sat Sep 01, 2018 11:17 am

Post by Sméagol »

Mafia 1-shot Flip Obscurer

If target player dies, his flip will be obscured (it's publicly revealed the target died, but not what his alignment or role was), and you will find out the role. You may use this ability during the night as well as during the day. If the player doesn't die within the same phase (day or night) of targeting, you will have wasted your shot.

Comment

Not the same as Janitor, as he can't be doing the kill, that's a separate action. Doesn't necessarily have to be the mafia kill, and works on lynches as well.
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Post Post #5447 (isolation #309) » Sat Sep 01, 2018 11:31 am

Post by Sméagol »

Self Destructor
(alignment up to mod's discretion)
Upon death, the player (or players, if applicable) responsible for it, will be crippled, meaning they permanently lose the use of active abilites, including any factional abilities if applicable. When lynched, this applies to the hammerer.

Comment

Weaker Bomb
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Post Post #5448 (isolation #310) » Sat Sep 01, 2018 12:09 pm

Post by Sméagol »

Town 1-shot Bulletproof (variant)

Each night, you may choose to permanently give up this ability, and replace it with
1-shot Lynchproof
, but only if you haven't used your shot yet.
Last edited by Sméagol on Sat Sep 01, 2018 12:18 pm, edited 4 times in total.
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Post Post #5449 (isolation #311) » Sat Sep 01, 2018 12:14 pm

Post by Sméagol »

Mafia 1-shot Lynchproof (variant)

Each day, you may choose to permanently give up this ability, and replace it with
1-shot Bulletproof
, but only if you haven't used your shot yet.
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Post Post #5458 (isolation #312) » Mon Sep 03, 2018 6:41 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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Post Post #5459 (isolation #313) » Mon Sep 03, 2018 6:48 am

Post by Sméagol »

Town weak day 2 Visitor
Last edited by Sméagol on Mon Sep 03, 2018 6:53 am, edited 2 times in total.
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Post Post #5460 (isolation #314) » Mon Sep 03, 2018 6:51 am

Post by Sméagol »

Town double target Neapolitan

Each night you may target
two
players to find out whether they are a vanilla townie or not.
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Post Post #5461 (isolation #315) » Mon Sep 03, 2018 6:52 am

Post by Sméagol »

Town double target day Fruit Vendor

Each day you may target
two
players, who will receive a piece of fruit of your choosing.
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Post Post #5479 (isolation #316) » Tue Sep 04, 2018 12:43 pm

Post by Sméagol »

1-shot Cupid
(alignment up to mod's discretion)
Two target players become lovers.
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running
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Post Post #5480 (isolation #317) » Tue Sep 04, 2018 1:23 pm

Post by Sméagol »

Town armoured 2-shot cop

Find out the alignment of target player. You may use this ability twice.
You have protection from x-shot active abilities (they will not affect you at all).
Unlimited active abilities work as usual.
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Post Post #5481 (isolation #318) » Tue Sep 04, 2018 1:36 pm

Post by Sméagol »

Mafia Charging Strongman

You may choose to charge instead of any other active abilties. If you do so, the next time you use a kill ability (and only this time), it will be a strongman kill, which can't be prevented by protective or roleblocking abilties.
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running
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Post Post #5482 (isolation #319) » Tue Sep 04, 2018 1:40 pm

Post by Sméagol »

Town 10-shot cop

Find out the alignment of target player. This ability costs 5 shots to use.

Affinity for fruit
: your ability costs 1 shot less for every piece of fruit you own.
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Post Post #5486 (isolation #320) » Wed Sep 05, 2018 8:12 am

Post by Sméagol »

Hookshot Roleblocker
(alignment up to mod's discretion)
Get over here
: Roleblock target player. Others players targeting either you or your target, will target both instead.
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Post Post #5487 (isolation #321) » Wed Sep 05, 2018 8:12 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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Post Post #5488 (isolation #322) » Wed Sep 05, 2018 8:25 am

Post by Sméagol »

Fish vendor
(alignment up to mod's discretion)
Target player receives a fish of your choosing.
Smelly
: target player is made aware of you targeting him. Because you smell.
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running
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Post Post #5489 (isolation #323) » Wed Sep 05, 2018 8:40 am

Post by Sméagol »

Bonus Lynch
(alignment up to mod's discretion)
Your not part of the regular vote count. Each day you have your own separate vote count. Other players may vote for your lynch
in addition
to other players in the regular vote count. Your lynch doesn't end the day.
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Post Post #5490 (isolation #324) » Wed Sep 05, 2018 8:42 am

Post by Sméagol »

Vengeful Bonus Lynch
(alignment up to mod's discretion)
Your not part of the regular vote count. Each day you have your own separate vote count. Other players may vote for your lynch
in addition
to other players in the regular vote count. Your lynch doesn't end the day.

Upon your lynch, you may optionally kill target player during twilight.
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Post Post #5492 (isolation #325) » Wed Sep 05, 2018 8:58 am

Post by Sméagol »

Mafia spin doctor

You may specify falsified actions or attributes for target player. These will only apply to the same night. You may only choose one investigative type at a time, and must specify how it should report. Other players who use the chosen type of investigation on you will receive a falsified report. Other investigations will be unaffected.

Comment

Expanded tailor.

For example, you can:
- Say a fellow mafia player is town, or say a townie is mafia.
- Say a player targeted a specific player, or no one.
- Say a player carries a gun for gunsmith reports.
etc.
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Post Post #5494 (isolation #326) » Wed Sep 05, 2018 9:11 am

Post by Sméagol »

At death's door
(alignment up to mod's discretion)
All other players, including vanillas, are implicitly given the option to
take care
of you each night. This action is mutually exclusive to any other active abilties they may have. If no one does, you die. You require only one player to take care of you in order to survive. This action can be affected by other abilities (like roleblocking), just like regular abilities.
Last edited by Sméagol on Wed Sep 05, 2018 9:13 am, edited 1 time in total.
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Post Post #5496 (isolation #327) » Wed Sep 05, 2018 9:16 am

Post by Sméagol »

Town ninja visitor
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Post Post #5497 (isolation #328) » Wed Sep 05, 2018 9:19 am

Post by Sméagol »

No room for individuality

Any named vanilla townies in the set-up are renamed "Vanilla townie".

This slot is will also be a Vanilla Townie.
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Post Post #5499 (isolation #329) » Wed Sep 05, 2018 9:31 am

Post by Sméagol »

Catch me if you can
(alignment up to mod's discretion)
When someone succesfully targets you with a kill ability, you won't die immediately.
In order to survive, you must outpost your would-be killer, starting the day after the attempted kill. This player will be notified of this condition. You will get a headstart of the value of 10 posts.
If, at any time, your would-be killer has the same amount of posts as you do + 10 since the night of the attempted kill, you will die.
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Post Post #5501 (isolation #330) » Wed Sep 05, 2018 9:40 am

Post by Sméagol »

1-shot stormy night
(alignment up to mod's discretion)
Once in the game, you may activate this at night. In the
following
day- and night cycle,
night
actions must be send in
before
absolute majority has been reached, or if that doesn't occur,
before
the end of the
day
. This is announced at the start of the day.
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sign-ups
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running
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Post Post #5503 (isolation #331) » Wed Sep 05, 2018 9:54 am

Post by Sméagol »

An eye for an eye
(alignment up to mod's discretion)
Upon death, you may always kill one target player, whatever the cause or circumstance (lynched, mafia killed, vigilante killed, paranoid gun owner, bombs, saints, vengeful kills, dead lover etc.). The one exception being modkills.
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running
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Post Post #5505 (isolation #332) » Wed Sep 05, 2018 10:22 am

Post by Sméagol »

Interaction Investigator
(alignment up to mod's discretion)
Find out if target player's action (if applicable), has been affected by other abilities (like roleblocks or redirects for example, but also passive abilities).

Comment

Result in the form of:
Target player's action has been affected by other abilities.
(positive)

Target player's action has not been affected by other abilities.
(negative)

Target player didn't perform an action.

Doesn't find out what the action was, or how it was affected.
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sign-ups
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running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #5508 (isolation #333) » Wed Sep 05, 2018 10:25 am

Post by Sméagol »

Town 1-shot avenger

Kill target player's killer, if target player dies the same night.
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #5509 (isolation #334) » Wed Sep 05, 2018 8:26 pm

Post by Sméagol »

Tree Hugger
(alignment up to mod's discretion)
While you're alive, any existing tree stumps in the set-up may vote (adjust the majority number accordingly).
Last edited by Sméagol on Mon Sep 10, 2018 2:33 pm, edited 1 time in total.
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Post Post #5510 (isolation #335) » Wed Sep 05, 2018 8:33 pm

Post by Sméagol »

Anal Voter
(alignment up to mod's discretion)
Your votes only count when you use the exact spelling (and capitalisation if applicable) as seen on a player's profile.

Spoiler: anal
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Post Post #5514 (isolation #336) » Mon Sep 10, 2018 1:53 pm

Post by Sméagol »

Self-Backup
(modifier)
Roll for your additional role.

If: Vanilla? Too bad.
Else: Each night, you may choose to restore your additonal role to its "factory settings" the following night (like resetting x-shot to its initial specification, but not limited to this). This is instead of any other action. This also triggers when you would be Vanilla-ized.
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Post Post #5517 (isolation #337) » Mon Sep 10, 2018 7:15 pm

Post by Sméagol »

1-shot Tree Stomper
(alignment up to mod's discretion)
Kill a treestump.
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Post Post #5519 (isolation #338) » Mon Sep 10, 2018 7:20 pm

Post by Sméagol »

Mafia Bob

You're a bus driver named Bob.
Any players targeting player A will target B instead, and vice versa.
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Post Post #5520 (isolation #339) » Mon Sep 10, 2018 7:25 pm

Post by Sméagol »

Town Werewolf

On an in-game night which coincides with a real life full moon night, in the mod's timezone, you may kill target player. This will have different kill flavour.

You have a town win condition, but on real life full moon nights (and only then) you investigate as a werewolf.
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Post Post #5521 (isolation #340) » Mon Sep 10, 2018 7:30 pm

Post by Sméagol »

1-shot Getaway Driver
(alignment up to mod's discretion)
Target player can not be targeted for the night.

You may target yourself to act as a commuter.
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Post Post #5529 (isolation #341) » Tue Sep 11, 2018 6:11 am

Post by Sméagol »

Anton Chigurh
(Neutral Serial Killer)
Each night, you may target someone.
- There is a 50% chance you will kill that player.
- There is a 50% chance you may simply visit that player.

You win when everyone else is dead.

Reference
:
IMDB
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Post Post #5530 (isolation #342) » Tue Sep 11, 2018 6:14 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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Post Post #5531 (isolation #343) » Tue Sep 11, 2018 6:18 am

Post by Sméagol »

Item stealer
(alignment up to mod's discretion)
Each night you may steal a random item from target player, if he has any.
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Post Post #5532 (isolation #344) » Tue Sep 11, 2018 6:22 am

Post by Sméagol »

Trophy Hunter
(either town or neutral serial killer)
Each night you may kill target player. You will receive their head as an item. Death flavour will indicate the killed player is beheaded.
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running
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coming up
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Post Post #5534 (isolation #345) » Tue Sep 11, 2018 6:56 am

Post by Sméagol »

Easily Discouraged Role Cop
(alignment up to mod's discretion)
Each night you may target a player to find out their role.
If you're targeted with
any
ability while doing this, your ability will fail.
Last edited by Sméagol on Tue Sep 11, 2018 2:10 pm, edited 1 time in total.
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Post Post #5535 (isolation #346) » Tue Sep 11, 2018 6:57 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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Post Post #5536 (isolation #347) » Tue Sep 11, 2018 6:59 am

Post by Sméagol »

Pirate Roleblocker
(Pirate is your alignment)
Each night you may roleblock a player.

You win when you match or outnumber town, and any other threats are dead.
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Post Post #5542 (isolation #348) » Tue Sep 11, 2018 7:14 am

Post by Sméagol »

Pirate Vanilla
(Pirate is your alignment. Pirates have a factional kill.)
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sign-ups
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Post Post #5544 (isolation #349) » Tue Sep 11, 2018 7:17 am

Post by Sméagol »

Pirate Fruit Vendor
(Pirate is your alignment. Pirates have a factional kill.)
Each night you may give target player a fruit of your choice.
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Post Post #5547 (isolation #350) » Tue Sep 11, 2018 7:20 am

Post by Sméagol »

Town Guard Dog

Whenever you are targeted by an anti-town player, you get the following report at the start of the day:
Bark! Bark!
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Post Post #5549 (isolation #351) » Tue Sep 11, 2018 7:22 am

Post by Sméagol »

In post 5545, Irrelephant11 wrote:
Pirate Cooper

Is a fruit vendor but aligned with pirates

lol I guess the master gunner is just a "if you die, lose the factional kill" role then
@smeagol

pedit: wow lolllll I guess this is just a named version of that then
Can't have enough Pirate fruit vendors.

Vanilla
(alignment up to mod's discretion)
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Post Post #5554 (isolation #352) » Tue Sep 11, 2018 7:32 am

Post by Sméagol »

Town Zatōichi

Kill target player. This ability is only successful if the player has the
Yakuza
alignment.

If you find yourself in some sort of duel situation (like for example, but not limited to, gladiator duels), you will automatically win.

Reference
:
IMDB
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running
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coming up
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Post Post #5555 (isolation #353) » Tue Sep 11, 2018 7:38 am

Post by Sméagol »

Pirate Babysitter
(Pirate is your alignment. Pirates have a factional kill.)
Protect target player from one kill attempt. However, if you happen to die, you both die.
https://wiki.mafiascum.net/index.php?title=Babysitter
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Post Post #5557 (isolation #354) » Tue Sep 11, 2018 7:40 am

Post by Sméagol »

Neighbour
(mod)
Roll for your actual role. You will be a neighbour in addition to you new role.
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Post Post #5565 (isolation #355) » Tue Sep 11, 2018 7:51 am

Post by Sméagol »

In post 5559, Korina wrote:
HIV/AIDS

"role"
That's just lovely. :neutral:

Vanilla
(alignment up to mod's discretion)
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Post Post #5569 (isolation #356) » Tue Sep 11, 2018 7:55 am

Post by Sméagol »

Prophet
(Neutral)
Convert target player to a pre-determined religion of your choice.

All converted players have the following attributes.
- Be a follower of your chosen religion. They will be notified.
- When targeting other players (if applicable) that player will convert those players to your chosen religion as well.
- Players keep their original win condition.

You win when, at endgame, all living players are followers of your chosen religion.
Last edited by Sméagol on Tue Sep 11, 2018 2:08 pm, edited 1 time in total.
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Post Post #5572 (isolation #357) » Tue Sep 11, 2018 8:39 am

Post by Sméagol »

Sexy Shot Girl (or Guy)
(alignment up to mod's discretion)
Serve target player another shot. Has no effect if player has no x-shot abilities.
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: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #5575 (isolation #358) » Tue Sep 11, 2018 8:43 am

Post by Sméagol »

DJ
(alignment up to mod's discretion)
There's not a problem you can't fix, 'cause you can do it in the mix.

Except you have no actual abilities.

You may however, send the mod a playlist of music videos on Youtube, and the mod will embed those videos with every vote count and write-up.
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Post Post #5576 (isolation #359) » Tue Sep 11, 2018 9:19 am

Post by Sméagol »

1-Shot Lie detector
(alignment up to mod's discretion)
You may target a post, and find out if it contains lies.
Due to the ambiguous nature of such an ability, the exact implementation is up to the mod, and targeting posts with simple statements will have the best effect.

Comment

My suggestion is to look at the overall post and give results in this fashion:
- This post does not contain lies.
// if a player claims "I'm a vanilla townie", and is in fact, a vanilla townie.

- This post contains lies.
// if a player claims "I'm a vanilla townie", and is in fact, a Mafia vengeful vanillaizer .

- The result is inconclusive.
// if a player claims "I'm busy at the moment, will catch up later."
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Post Post #5577 (isolation #360) » Tue Sep 11, 2018 9:20 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)
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running
: none
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coming up
: large normal (18p) / micro theme (9)
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Post Post #5579 (isolation #361) » Tue Sep 11, 2018 9:21 am

Post by Sméagol »

Yakuza Roleblocker
(Your alignment is Yakuza (a mafia variant with a factional kill))
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