Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #2875 (ISO) » Mon Sep 12, 2016 9:11 am

Post by Infinity 324 »

Town parity cop


Each night, you may choose 2 players, and you will be informed whether those players have the same win condition.

--------

For the one above, do you get to know which result is for which target?
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Post Post #2876 (ISO) » Mon Sep 12, 2016 9:14 am

Post by Sméagol »

2-shot name investigator
(alignment up to mod's discretion)
Find out the name of target player.
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Post Post #2877 (ISO) » Mon Sep 12, 2016 9:22 am

Post by Gamma Emerald »

Vanilla Townie

How does oneshot VT and twoshot name investigator have any use?
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #2878 (ISO) » Mon Sep 12, 2016 9:26 am

Post by Something_Smart »

Dat Boi

You know the composition of the strongest scumteam with a factional kill (strongest defined first by greatest number of members; if tied then by fewest number of goons; if tied again then choose randomly). For instance:
Roleblocker
1-shot Tracker
Goon
[replace these with the real roles of the selected scumteam]

Each night, you may send the mod a message containing "dat" plus any role name (for instance, "dat encryptor"). If a player with the role name you indicated exists on the selected scumteam, and if any member of the scumteam other than the one you designated attempts the factional kill for that faction, it will fail. This ability does not affect any other factions or night actions.

You win with the town.
------------
For the Dethymatic Cop/Seer/Conspiracy Theorist/Inquisitor, you know which result corresponds to which investigation, but you don't know which is sane, which is insane, which is naive, and which is paranoid.
For instance, if you send in the following action:
Cop: Smeagol
Seer: Infinity 324
Conspiracy Theorist: Something_Smart
Inquisitor: Lycanfire

You might get the following result:
Smeagol is not a Mafia member.
Infinity 324 is a Werewolf.
Something_Smart is not an Alien.
Lycanfire is not a Cult member.

But you wouldn't know which result was which.
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Post Post #2879 (ISO) » Mon Sep 12, 2016 9:32 am

Post by Infinity 324 »

Vanilla town


---------

For dat boi, what do you mean by "selected scumteam"? Do you choose a scumteam in your night action? Can you choose the strongest one?
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Post Post #2880 (ISO) » Mon Sep 12, 2016 9:33 am

Post by Sméagol »

(encore)
Tailored role

Ha! The mod thought he could get away with not creating roles by modding a Grand Idea mafia! Well he or she was wrong!
Here's a custom role tailored for you and this set-up:
Actual role
If you end up being vanilla, you know who to blame.
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Post Post #2881 (ISO) » Mon Sep 12, 2016 9:34 am

Post by Sméagol »

(encore)
Pure vanilla
(alignment up to mod's discretion)
You have protection from abilities which will permanently alter your role in any way.

Comment

This includes (but is not limited to):
- You can not gain any permanent abilities through any means.
- You can not gain any modifiers through any means.
- You can not (further) be vanillaised (i.e. you can not lose this protection).
- You can not be recruited.
- You can not be turned into a treestump.
- You can not re-roll your role through any means.
In short, any abilities that would make you anything else than a
pure vanilla
, will fail to work. You can however, be the receiver of temporary effects.
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Post Post #2882 (ISO) » Mon Sep 12, 2016 9:37 am

Post by Something_Smart »

Scum 1-shot Commuter

After all roles in the setup have been rolled, the mod randomly chooses an anti-town faction already existing in the game; you are part of that faction.

-----------

@Infinity:
Sorry, that wasn't clear. The mod determines the strongest scumteam pregame; his action is only effective on that faction.
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Post Post #2883 (ISO) » Mon Sep 12, 2016 9:38 am

Post by Sméagol »

Town 1-shot L-1 cop

You can investigate target player's alignment when he's at L-1.
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Post Post #2884 (ISO) » Mon Sep 12, 2016 9:39 am

Post by Sméagol »

Mafia investigative roleblocker

Roleblock any investigative actions of target player. Other actions are unaffected.
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Post Post #2885 (ISO) » Mon Sep 12, 2016 9:54 am

Post by Infinity 324 »

Vanilla town


--------

@s_s That makes sense, I thought it was like a guessing thing.
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Post Post #2886 (ISO) » Mon Sep 12, 2016 9:56 am

Post by Sméagol »

Magnet
(alignment up to mod's discretion)
Redirect target player towards yourself.
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Post Post #2887 (ISO) » Mon Sep 12, 2016 10:23 am

Post by Sméagol »

Role constructor

Your role name is
Role constructor
.

Get your functional role by spending points on the options below. You have 9 points available.

One of:
town
- 0 points
mafia
- 0 points
neutral survivor
- 0 points

Any number of the following (though only only one of each):
1-shot cop
- 3 points
1-shot role cop
- 1 point
1-shot commuter
- 3 points
1-shot roleblocker
- 2 points
1-shot watcher
- 2 points
1-shot doctor
- 1 point

Any number of extra shots for any of your chosen abilities:
Additional shot
- 3 points
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Post Post #2888 (ISO) » Mon Sep 12, 2016 11:03 am

Post by Sméagol »

Vanilla goonie
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Post Post #2889 (ISO) » Mon Sep 12, 2016 11:12 am

Post by Sméagol »

Mafia roleblocker (variant)

Send in your target during the dayphase.
Target player will be asked by the mod to make a choice:
Either be roleblocked for the 2 following nights, or;
Let you find out the exact role of target player and be roleblocked only for the following night.
Target player may not send in an action before having made a choice.
Last edited by Sméagol on Mon Sep 12, 2016 11:24 am, edited 1 time in total.
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Post Post #2890 (ISO) » Mon Sep 12, 2016 11:18 am

Post by callforjudgement »

Town Visitor


----
That's a very weak Roleblocker variant. Rolecop, which it will be most of the time, is typically weaker than Roleblocker; and players who don't have a useful night action can instead decide to leave you confused as to what their action (if any) is. (There are also timing issues, in that you have to ask the player and wait for a response before you can end night.)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #2891 (ISO) » Mon Sep 12, 2016 11:27 am

Post by Sméagol »

Amended.

Flying pirate
(your alignment is pirate)
You have
flying
(you can only be targeted by other players with
flying
).
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Post Post #2892 (ISO) » Mon Sep 12, 2016 11:35 am

Post by Sméagol »

x-shot loverizer
(alignment up to mod's discretion)
Become lovers with target player. Target player will be informed.

x=1 for micro
x=2 for mini
x=3 for large
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Post Post #2893 (ISO) » Mon Sep 12, 2016 11:41 am

Post by Sméagol »

(encore)
Town direct motivator

You may specify an additional target for target player (if applicable). Does not apply to factional abilities.
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Post Post #2894 (ISO) » Mon Sep 12, 2016 11:52 am

Post by Sméagol »

Town 1-shot student

Become a backup of target player (shot is wasted even if target player is vanilla).
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Post Post #2895 (ISO) » Mon Sep 12, 2016 11:56 am

Post by Sméagol »

1-shot tetherer
(alignment up to mod's discretion)
Permanently connect 2 target players to each other. Any players targeting one of those players will automatically target both. Lynching is unaffected.
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Post Post #2896 (ISO) » Mon Sep 12, 2016 12:02 pm

Post by Sméagol »

Town 0-shot bulletproof

Gain a shot for every 2 players who die.
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Post Post #2897 (ISO) » Mon Sep 12, 2016 12:05 pm

Post by Sméagol »

Town democratic cop

The existence of your role is publicly revealed at the start of the game.
Your target is decided during the dayphase by voting. A target requires an absolute majority.
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Post Post #2898 (ISO) » Mon Sep 12, 2016 12:09 pm

Post by Sméagol »

Chicken
(alignment up to mod's discretion)
You may activate
flying
, but not on consecutive nights. On nights when
flying
is activated, you can only be targeted by other players with
flying
.
When you are targeted by anyone, they receive an egg.
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Post Post #2899 (ISO) » Mon Sep 12, 2016 12:13 pm

Post by Sméagol »

Mafia 1-shot shot stealer

If target player has an x-shot role with 1 or more shots left, they will lose a shot and you will gain a shot. If not, you will lose a shot.
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