Mafia in La-La Land (Game over!)


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Post Post #725 (ISO) » Thu Sep 06, 2012 5:46 pm

Post by xRECKONERx »

Disregard that
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Post Post #726 (ISO) » Thu Sep 06, 2012 5:53 pm

Post by Gammagooey »

oh u

i should probably vote pm given that he has 9 votes and this game is physically stumbling towards a grave at this point

yeaaaaaaaah.

unvote, vote:pm

kind of feel like the deadline shouldn't have been extended unless there was actually a replacement on the way or just the night deadline should have been extended since i think people will be more interested after a flip but
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Post Post #727 (ISO) » Thu Sep 06, 2012 5:56 pm

Post by Gammagooey »

wee hitting wrong buttons

but i guess theres been a ton of replacements and its not reaally quilfords fault and a shorter deadline extension would have been good i think but a permanent one seems really draining on the game.

yeah thats pretty much it.
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Post Post #728 (ISO) » Thu Sep 06, 2012 6:58 pm

Post by RachMarie »

I am still trying to catch up on things in this game and a couple of others. However PM was just recently force-replaced in a game I was on the tail end of. (I was a replacement for Noctis Nox in the last day of the game and was scum in that one and we did win). Open 439 Less Pressure.

I am not sure why he plays the way he does but he could very well be scum. So I am willing to join the rest and vote for him. Something about his play just seems odd and sets off my radar. Meanwhile taking a look at ISOs and see what I can figure once he flips.

VOTE: PM




I think that is L-1 So please give him a chance to respond and claim first.
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Post Post #729 (ISO) » Thu Sep 06, 2012 7:01 pm

Post by MattP »

In post 728, RachMarie wrote:I am not sure why he plays the way he does but he could very well be scum. So I am willing to join the rest and vote for him. Something about his play just seems odd and sets off my radar. Meanwhile taking a look at ISOs and see what I can figure once he flips.

This was bad
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Post Post #730 (ISO) » Thu Sep 06, 2012 7:03 pm

Post by MattP »

I had a scumread on Kondi and Rach just like super duper fuckaderpalerped the shit out of this thread

Take note
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Post Post #731 (ISO) » Thu Sep 06, 2012 7:07 pm

Post by RachMarie »

I am not absolutely sure as in 100% sure Matt, only way I could be that sure is if I were scum. What I meant was if he flips scum, look at ISOs and see who he is connected with. If he flips town though, I will be looking at ISOs and VCA to see who is likely to be scum on his wagon.

Sorry if that was not fully clear in my previous post. It takes me a bit to get a handle on people when I first join a game.
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Post Post #732 (ISO) » Thu Sep 06, 2012 7:12 pm

Post by Staeg »

Yeahh that post gave bad feelings
Probably due to the last part of it
sa vrede?
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Post Post #733 (ISO) » Thu Sep 06, 2012 7:17 pm

Post by RachMarie »

If you have any questions feel free to ask me. I always state to give the person a chance to respond and so on. I have done that since my first game here with as far as I know, one exception where I quickhammered. (I was scum in that game and we needed that quickhammer right then). In general though, I prefer to give the lynchee a chance to speak.
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Post Post #734 (ISO) » Thu Sep 06, 2012 7:19 pm

Post by RachMarie »

BTW he is posting in the after game talk in Open 439 so not sure why he can't also post here.
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Post Post #735 (ISO) » Thu Sep 06, 2012 7:21 pm

Post by MattP »

All right I feel better about Rach

But jeez for a moment there
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Post Post #736 (ISO) » Thu Sep 06, 2012 7:21 pm

Post by MattP »

Let me clarify, 734 made me feel better, 731 made me squirm from the badness of it
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Post Post #737 (ISO) » Thu Sep 06, 2012 8:42 pm

Post by xRECKONERx »

Guys I wanna hammer
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Post Post #738 (ISO) » Thu Sep 06, 2012 9:16 pm

Post by Quilford »


Image

Day 1
>>>
PMysterious
(11) PeregrineV, Knight of Cydonia, Staeg, Seastormjt, petapan, Bitmap, Shamrock, Konowa, MattP, Gammagooey, RachMarie
<<<
Knight of Cydonia
(3) Shiidaji, DeasVail, Mehdi2277
Shamrock
(2) xRECKONERx, 4nxi3ty
manho
(2) kondi2424, PMysterious
Konowa
(1) manho
kondi2424
(1) Blastoide
petapan
(1) Inox

Not Voting
(0)


At 11 votes, a lynch has been achieved.

Mod scene approaching...

Activity
manho has requested replacement via PM.
Still searching for kondi2424 and Inox replacements. Day 2 will not begin before all of these slots are filled. Ask around for replacements, please! <3

Konowa has declared V/LA during weekends.

Last edited by Quilford on Tue Sep 11, 2012 10:38 pm, edited 1 time in total.
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Post Post #739 (ISO) » Sat Sep 08, 2012 1:55 am

Post by Quilford »


Start of "Night" 1 (Part 1)
June 19, 2059
8:50 PM


As he moved downwards, Dos kept his eyes on the building that vanished into the sky.
He fixed his vision on the uppermost light and watched it grow smaller and smaller until it was too small to be visible. Then he looked outside the pod's windshield. In front of him, humanity had sprung up: transport pods, buildings, giant billboards. He looked down through the transparent base of the pod and saw socialite humans walking with friends, chatting, eating in one of the city's many cafes, and drinking in one of its many bars. Dos felt subdued and isolated, alone. Very few pods were moving alongside him deeper into the heart of the city where the main business district was located, and an even fewer proportion of those, he knew, would arrive at the same location as him. He found a pod in his peripheral vision that seemed to be moving in the direction he was and focused on it.

As the computer system navigated him through packed streets he stared at the other pod's tinted windows and pretended its destination was his Lunarium. Who was inside? A university student, perhaps, looking for rest after a week spent cramming for their end of semester exams. A professional couple, seeking relief after a busy week. A tourist looking for dreams of home. A prostitute and their client. Dos imagined he was in the other pod, imagined someone gazing directly at where he was seated, unaware of their gaze seeking to penetrate the tinted exterior. A slight chill ran through his spine.

After a while the other pod abruptly turned away and Dos broke away from his daydream. He did not realise how far the pod had traveled without him noticing, and while he was scrambling to establish his location his Lunarium's entrance came into view. 'Entrance' being a poor term for it. Lunariums were in fact located hundreds of kilometres underground, buried deep under the earth. Because of their location, millions of them could service a single city. Gigantic tubes contained masses of water and made use of Archimedes' principle to convey patrons below and above the ground. There was only one place these lifts led to, as far as Dos knew: a large room, kind of like a lounge, where customers could converse with each other before and after their sleep. A large monitor was mounted on the wall. It displayed the rooms that were currently vacant. Dos had sat in the lounge before sleeping once, unsuccessfully trying to hit on a woman, and had looked up at the monitor during a lull in conversation to read the colour-coded floor plan. He hadn't done it for any reason other than to look busy during the awkward silence, but he felt a strange disquiet from noticing that precisely three rooms, out of the twenty-five total, were supposedly 'occupied'. If he had counted the people emerging from the water lifts he would be able to tell whether or not they contained people or whether the Lunarium was just not filled to capacity that night. As it were, though, he felt strange wondering if there were people within the rooms. Despite the expertly designed and furnished interior of the lounge, the highly personal feeling of the Lunarium was thrown off utterly by the minute detail that the software did not distinguish between empty rooms that would service no customers and rooms who already housed their customers. Dos found it hard to fall asleep that night.

In any case, the above-ground 'entrance' to his Lunarium was in sight. It was a one-storey building on the coast, located adjacent to the city's port. As you walked in, a receptionist would greet you, check for your appointment, and then you would be led into the oddly clandestine room containing the gigantic pipes and strapped into a small egg-shaped container. After what felt like forever, you would slowly begin to sink. It could be hard to tell you were falling, but there would be a subtle sensation of downwards movement and you would need to pop your ears. As far as Dos knew, there was no other room in the facility save what lay beyond the door behind the receptionist's desk. Dos was pretty sure it was a staff room. The door had a keycard reader and a keypad affixed, although he had never seen anyone go in or out.

Dos was thinking about the room when he felt the air temperature inside the pod change. He blinked and realised the door had slid open. The transparent surfaces had turned opaque. Dos's HUD displayed a brief thank-you message from the organisation that owned the pod. He could smell the sea and see the silhouettes of palm trees. A small breeze picked up. He stepped outside into the night.

He made his way to the Lunarium building, took a deep breath, and stepped inside. He kept his eyes on the glittering waters as the door shut behind him. It was a small ritual for him, having the sea be his last vision of the outside -- the building had no windows and the actual Lunarium obviously also lacked them. When he turned around, the receptionist was waiting for him. She had a pleasant expression on her face.

Things proceeded as usual. He had his appointment confirmed and was led to the room with the tubes. As the receptionist explained the function of the Lunarium, he noticed behind her shoulder another egg-pod had already begun to sink. He frowned. Ever since the day he'd seen three rooms occupied on the monitor, he had liked to be first one down. Today was, in fact, the first time it appeared he wouldn't make it.

He was no longer making eye contact, but the receptionist continued without a hitch. When she announced that he was ready to go, Dos drew his sight from the tube where the egg-pod had receded under the water and dragged it to the woman's face. She smiled and he felt himself smile back. Then he clambered into his egg-pod and waited. He selected a movie from the pod's entertainment database and watched it load onto his HUD. By the time the progress bar filled he was already moving, Dos realised with a slow shock. Then he settled back and played the film.

(Part 2 coming soon.)
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Post Post #740 (ISO) » Sat Sep 08, 2012 6:36 pm

Post by Quilford »


(Sorry for the delay. My internet died.)

Start of "Night" 1 (Part 2)
June 19, 2059
10:20 PM


The film ended and as credits rolled down his vision Dos slowly faded back into reality.
He registered the strange, small sensation of weightlessness that meant he was falling. He was no scientist, but he thought about the physics involved in it all. Thoughts collided and ricocheted in his mind for a while, and he gave himself over to the feeling. Melancholy stole over him and made his skin tingle. He thought about the bustle of the city so far away.

After a bit the egg-pod was rocked with a small jolt and a smooth, mechanical voice told him that they had arrived at the Lunarium below ground. A mechanism whirred as it aligned the vehicle with the seal of the tube, and then the doors slid open. Dos stepped out, and they closed behind him. He pushed the 'up' button on the tube and the doors slid open again. He surveyed the interior of the egg-pod, and then he let the doors close once more.

Something was nagging at the back of his head, but he could not get a grip on it. He looked at the numbers on his keycard and opened his designated room. The lights flickered on, revealing a small but spacious room, rather like a hotel room but with a futuristic looking bed. It was reminiscent of the palm of a human hand. Nothing looked particularly abnormal. He closed the door and faced the lounge. Nobody else had arrived.

Nobody else had arrived...? Dos looked at the monitor in the lounge. It displayed exactly one room as occupied.

"What..."

Dos slowly half-turned, and made sure his door was locked. It was. And yet, the monitor still displayed one room as occupied. Then Dos remembered. Another egg-pod had already been sinking when he entered the Lunarium. The occupant must immediately have gone to bed upon their arrival on the bottom floor. This was strange, but not unheard of: most people enjoyed the hour or so of socialising before their rest. The whole place felt intimate, but there was some special quality that invited discussion between humans who would not otherwise have looked at each other as they passed on the street. It was hard to pinpoint.

The thought irritated him for the rest of the night. The other customers appeared to be pretty normal. Dos felt odd. He didn't try to hit it off with anybody. At half past eleven, he went to bed.

Some time later, he woke to a low rumble. Everything was shaking.

>>>
PMysterious,
Ordinary Neighbouriser
, lynched Day 1!
<<<


It is now Night 1.

All submissions for night actions must be in within (expired on 2012-09-12 01:35:54).
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Post Post #741 (ISO) » Sun Sep 09, 2012 12:50 am

Post by Quilford »

Jarvis replaces kondi2424.
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Post Post #742 (ISO) » Sun Sep 09, 2012 10:02 am

Post by Quilford »

Equinox replaces Inox.

... Huh.
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Post Post #743 (ISO) » Mon Sep 10, 2012 2:16 am

Post by Quilford »

N replaces manho, meaning all our slots are once again full.

Thanks so much to all our lovely replacements!
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Post Post #744 (ISO) » Tue Sep 11, 2012 10:39 pm

Post by Quilford »

I'll endeavour to end Night 1 tonight, but there's a good chance my workload will delay it until tomorrow.

Regardless, the deadline to submit night actions has passed. Thank you.
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Post Post #745 (ISO) » Thu Sep 13, 2012 2:51 am

Post by Quilford »


Start of "Day" 2
June 20, 2059
1:15 AM


Flavour
goes here, when I have the time to write it. (Didn't want to delay Daystart further.)

>>>
Shamrock,
Vazzzilla Townie
, killed Night 1!
<<<

>>>
MattP,
Ordinary Tracker of the Dreamt
, killed Night 1!
<<<


It is now Day 2.

Eighteen players remain.
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Post Post #746 (ISO) » Thu Sep 13, 2012 2:55 am

Post by Quilford »


Image

Day 2
Not Voting
(18) DeasVail, Staeg, RachMarie, xRECKONERx, N, PeregrineV, Seastormjt, Equinox, petapan, Shiidaji, Konowa, 4nxi3ty, Mehdi2277, Blastoide, Gammagooey, Knight of Cydonia, Jarvis, Bitmap


With 18 alive, it takes 10 to lynch or 9 to No Lynch.

Deadline hits in (expired on 2012-09-27 09:55:18).

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Post Post #747 (ISO) » Thu Sep 13, 2012 2:57 am

Post by Equinox »

...so who am I sheeping while I'm catching up?
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Post Post #748 (ISO) » Thu Sep 13, 2012 3:08 am

Post by 4nxi3ty »

good with a konowa or knight lynch, might consider blastoide as well.

vote: konowa
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Post Post #749 (ISO) » Thu Sep 13, 2012 3:15 am

Post by Equinox »

Oh, yeah. Konowa:

1) Do you have any completed scum games anywhere that you can link?
2) How confident are you in your ability to play scum?

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