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Post Post #29 (isolation #0) » Tue Dec 15, 2009 4:04 pm

Post by Cobalt »

vote seacore

hilarity ensues
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Post Post #39 (isolation #1) » Tue Dec 15, 2009 4:21 pm

Post by Cobalt »

Actually...
unvote vote Vi
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Post Post #43 (isolation #2) » Tue Dec 15, 2009 4:25 pm

Post by Cobalt »

vi's pre-emptive vig direction ticks my scumdar. as an experienced player, Vi should know that random death helps town.
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Post Post #48 (isolation #3) » Tue Dec 15, 2009 4:46 pm

Post by Cobalt »

Vi is wrong. Assuming random shots, a vig or SK has a 33.33% chance of hitting scum. A mafia-directed kill has only a 21% chance of hitting scum.
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Post Post #51 (isolation #4) » Tue Dec 15, 2009 5:04 pm

Post by Cobalt »

Numbers are right.
Each mafia team has a pool of (22-3) 19 targets for a kill. There are (3 + 1) 4 scum in that pool, giving a (4/19) 21% chance to hit scum.
Each lone killer has a pool of (22-1) 21 targets for a kill. There are (3+ 3 + 1) 7 scum in that pool, giving a (7/21) 31% chance to hit scum.
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Post Post #53 (isolation #5) » Tue Dec 15, 2009 5:09 pm

Post by Cobalt »

Yeah, I was ignoring the lynch for theoretical purity.
At any rate,
unvote vote seacore
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Post Post #56 (isolation #6) » Tue Dec 15, 2009 5:38 pm

Post by Cobalt »

Agree with SC.
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Post Post #59 (isolation #7) » Tue Dec 15, 2009 5:45 pm

Post by Cobalt »

Nice try, Seacore, but that's totally unreasonable.
1) There is zero reason for a town player to choose the framer role.
2) There is zero reason for a scum player to claim framer.

I think one of your partners picked framer, and you wanted to set up town cred for them.
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Post Post #66 (isolation #8) » Tue Dec 15, 2009 5:51 pm

Post by Cobalt »

Wow, looks like we caught scum with a D1 randomwagon. Nice.
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Post Post #72 (isolation #9) » Tue Dec 15, 2009 6:05 pm

Post by Cobalt »

Cobalt wrote:Nice try, Seacore, but that's totally unreasonable.
1) There is zero reason for a town player to choose the framer role.
2) There is zero reason for a scum player to claim framer.

I think one of your partners picked framer, and you wanted to set up town cred for them.
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Post Post #74 (isolation #10) » Tue Dec 15, 2009 6:08 pm

Post by Cobalt »

lol, half the game hasn't even posted yet and you assume scum is on your wagon?
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Post Post #77 (isolation #11) » Tue Dec 15, 2009 6:13 pm

Post by Cobalt »

it's ok, I ain't scum.
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Post Post #88 (isolation #12) » Tue Dec 15, 2009 6:31 pm

Post by Cobalt »

Why are you so fixed on getting role info out? Why can't we just scumhunt?
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Post Post #94 (isolation #13) » Tue Dec 15, 2009 6:35 pm

Post by Cobalt »

Seacore wrote:
I wouldn't be surprised if this setup could be broken apart at some point, but not now.
I agree, not now, but if we ask for info now, sometimes scum forget the info they gave by day 3
What?
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Post Post #98 (isolation #14) » Tue Dec 15, 2009 6:41 pm

Post by Cobalt »

but it's easy to lie in this game. Pick any role and either
a) scum has it, in which case they won't CC
b) town has it, they CC, and you go 1 for 1 with the only version of a PR
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Post Post #141 (isolation #15) » Wed Dec 16, 2009 7:43 am

Post by Cobalt »

unvote vote tonymontana

I was wrong about framer.
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Post Post #145 (isolation #16) » Wed Dec 16, 2009 8:27 am

Post by Cobalt »

sorry, tm, that was a typo. I meant to
unvote vote drippinggoofball
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Post Post #148 (isolation #17) » Wed Dec 16, 2009 9:13 am

Post by Cobalt »

It was DGB who leveled an incorrect accusation at TM, not the other way around.
DGB wrote:TonyMontana sounds like the mouthpiece for a large scum team.
We already know the scumteams are two groups of three plus an SK. There is no "large scumteam".
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Post Post #152 (isolation #18) » Wed Dec 16, 2009 9:31 am

Post by Cobalt »

chamber wrote:
Cobalt wrote:It was DGB who leveled an incorrect accusation at TM, not the other way around.
DGB wrote:TonyMontana sounds like the mouthpiece for a large scum team.
We already know the scumteams are two groups of three plus an SK. There is no "large scumteam".
And you feel a member of said smaller scumteams would be more likely to forget that the scumteams in this game were small?
Seems like something scum would say to discredit town. I don't think DGB forgot the teams were small, but wanted to make a point against TM.
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Post Post #181 (isolation #19) » Wed Dec 16, 2009 1:19 pm

Post by Cobalt »

What makes you think the vig is going to kill at random? If anybody's going to be killing at random, it's the SK.
Nothing. It was a zero-information simulation to show Vi that the vig should shoot.
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Post Post #183 (isolation #20) » Wed Dec 16, 2009 1:24 pm

Post by Cobalt »

I didn't want to direct the vig, I just wanted to show Vi why he was wrong (because I initially found his position scummy).
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Post Post #201 (isolation #21) » Wed Dec 16, 2009 2:12 pm

Post by Cobalt »

unvote vote farside

this wagon is superlatively excellent
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Post Post #203 (isolation #22) » Wed Dec 16, 2009 2:14 pm

Post by Cobalt »

xyl please try to be less goof
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Post Post #206 (isolation #23) » Wed Dec 16, 2009 2:26 pm

Post by Cobalt »

k
unvote vote elvis
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Post Post #235 (isolation #24) » Wed Dec 16, 2009 5:50 pm

Post by Cobalt »

unvote vote seacore
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Post Post #238 (isolation #25) » Wed Dec 16, 2009 6:34 pm

Post by Cobalt »

cuz you is scum
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Post Post #252 (isolation #26) » Thu Dec 17, 2009 6:32 am

Post by Cobalt »

Seacore wrote:Yes, we all know I"m horrible and scummy.

However, my earlier scumminess didn't stop you from changing your vote to Elvis before.

Now you've changed back. And I'd like to know whether it's because you're scared of the heat that people, like you, are getting for jumping on elvis for little reason, like you did.

Or do you not like how I went after somebody who jumped on Elvis's bandwagon after saying they didn't know why people were doing it, thus revealling myself to be scumier than before? Since that was my only action in between you changing your vote to Elvis and changing your vote back to me, I'd like to know.
your switch to dramonic was scummy enough to put you ahead of elvis, who seems to have a meta-based wagon.
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Post Post #267 (isolation #27) » Thu Dec 17, 2009 9:55 am

Post by Cobalt »

faraday is correct
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Post Post #270 (isolation #28) » Thu Dec 17, 2009 10:10 am

Post by Cobalt »

but what about seacore
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Post Post #272 (isolation #29) » Thu Dec 17, 2009 10:16 am

Post by Cobalt »

why don't we ever do what
I
want to do
unvote vote elvis
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Post Post #279 (isolation #30) » Thu Dec 17, 2009 11:16 am

Post by Cobalt »

obvtown?
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Post Post #282 (isolation #31) » Thu Dec 17, 2009 11:18 am

Post by Cobalt »

elvis_knits wrote:
Cobalt wrote:obvtown?
no
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Post Post #289 (isolation #32) » Thu Dec 17, 2009 11:35 am

Post by Cobalt »

Benmage wrote:
Preemptive away. Gonna be gone friday 11 am EST to sunday....but sunday's also my fathers Bday so count the V/LA till Monday Dec. 21.
toss a vote on e_k before you leave, there's a good chap
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Post Post #297 (isolation #33) » Thu Dec 17, 2009 11:45 am

Post by Cobalt »

hilarity ensues
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Post Post #299 (isolation #34) » Thu Dec 17, 2009 11:46 am

Post by Cobalt »

e_k, claim yo' role
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Post Post #301 (isolation #35) » Thu Dec 17, 2009 11:54 am

Post by Cobalt »

drink up, laddie
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Post Post #306 (isolation #36) » Thu Dec 17, 2009 12:04 pm

Post by Cobalt »

oops lol
unvote
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Post Post #311 (isolation #37) » Thu Dec 17, 2009 12:09 pm

Post by Cobalt »

yes guys let's run a wagon on BC for wagoning
genius
vote bloodcovenant
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Post Post #317 (isolation #38) » Thu Dec 17, 2009 12:21 pm

Post by Cobalt »

BloodCovenent wrote:
Cobalt wrote:yes guys let's run a wagon on BC for wagoning
genius
vote bloodcovenant
If you disagree, then why are you supporting the idea?
that wasn't sarcasm :S
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Post Post #335 (isolation #39) » Thu Dec 17, 2009 1:11 pm

Post by Cobalt »

Fishythefish wrote:oh look at me, I'm so protown by criticizing a wagon I lurked through
unvote vote fishy
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Post Post #337 (isolation #40) » Thu Dec 17, 2009 1:24 pm

Post by Cobalt »

oh come ON, NOW we support a seacore wagon?
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Post Post #340 (isolation #41) » Thu Dec 17, 2009 1:31 pm

Post by Cobalt »

I can't say no to that avatar.
unvote vote seacore
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Post Post #343 (isolation #42) » Thu Dec 17, 2009 1:44 pm

Post by Cobalt »

Fishythefish wrote:I let e_k get run up even though I thought it was a bad idea, but I feel entirely comfortable with criticizing the wagon retroactively
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Post Post #347 (isolation #43) » Thu Dec 17, 2009 1:56 pm

Post by Cobalt »

Seacore wrote: Anyway, I forgot about elvis being high in the draft (actually, I forgot about the draft all together) when I placed the vote.
I find this... hard to believe.
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Post Post #350 (isolation #44) » Thu Dec 17, 2009 2:01 pm

Post by Cobalt »

Official Vote Count

Players needed to lynch: 12


BloodCovenent
- 2 - Pomegranate, Seacore - (L-10)
budja
- 1 - Xylthixlm - (L-11)
Cobalt
- 1 - drippinggoofball - (L-11)
devotress
- 1 - SerialClergyman - (L-11)
Dramonic
- 2 - devotress, budja - (L-10)
elvis_knits
- 5 - Faraday, Dramonic, Vi, chamber, Cruciare - (L-7)
Seacore
- 6 - TonyMontana, Farside22, StrangerCoug, elvis_knits, Cobalt, FishytheFish - (L-6)

Players not voting: Benmage, BloodCovenent, Plum, Vaya

Fishythefish wrote:@ Cobalt: Oh please. At the time of my last post before elvis's claim (all of 15 hours ago), elvis was at L-5. Hardly looked like she needed defense - it's not typical for an early wagon based on very little to go to L-1 like that one did. The bit of the wagon I find most scummy (ie when it turned from pressure to a genuine lynch threat) is the bit that came after I last looked at this game.
Why didn't you mention this
first
?
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Post Post #354 (isolation #45) » Thu Dec 17, 2009 2:09 pm

Post by Cobalt »

Fishythefish wrote:@Cobalt: I "lurked" through that wagon, as you put it, because I see no reason comment on awful cases.
@ Cobalt: Oh please. At the time of my last post before elvis's claim (all of 15 hours ago), elvis was at L-5. Hardly looked like she needed defense - it's not typical for an early wagon based on very little to go to L-1 like that one did.
Hm, I don't like this. These don't have the same connotation.
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Post Post #380 (isolation #46) » Thu Dec 17, 2009 5:40 pm

Post by Cobalt »

pretty sure cobalt's town, guys
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Post Post #423 (isolation #47) » Fri Dec 18, 2009 5:17 pm

Post by Cobalt »

unvote vote vi
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Post Post #425 (isolation #48) » Fri Dec 18, 2009 5:36 pm

Post by Cobalt »

Official Vote Count

Players needed to lynch: 12


BloodCovenent
- 2 - Pomegranate, Seacore - (L-10)
budja
- 3 - SerialClergyman, Vi, BloodCovenent - (L-9)
Cobalt
- 1 - elvis_knits - (L-11)
Dramonic
- 4 - devotress, budja, StrangerCoug, drippinggoofball - (L-8)
drippinggoofball
- 3 - Cruciare, Faraday, Xylthixlm - (L-9)
elvis_knits
- 2 - Dramonic, chamber - (L-10)
Seacore
- 3 - TonyMontana, Farside22, FishytheFish - (L-9)
Vi
- 1 - Cobalt - (L-11)

Players not voting: Benmage, Plum, Vaya

Note: Where it says "Players Needed to Lynch" just assume it means "Votes Needed to Lynch" - I know I'll forget to change that.


I'm not voting you defensively. I'm voting you because you were on the elvis wagon and now on mine. Pressuring the top two draftees has a scum motive but not a town motive.
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Post Post #429 (isolation #49) » Fri Dec 18, 2009 5:40 pm

Post by Cobalt »

Devotress wrote:get it that was my cobalt impression.
Seroiusly though, the minimalist posts are killing me here, i'm left to assume your reason for most actions. Above, all you said was "Omgus vi", because you didn't say anything about why vi might be scummy.
Um, I did?
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Post Post #436 (isolation #50) » Fri Dec 18, 2009 6:10 pm

Post by Cobalt »

I do love candy.
unvote vote DGB
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Post Post #437 (isolation #51) » Fri Dec 18, 2009 6:11 pm

Post by Cobalt »

lol jk
unvote vote vi
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Post Post #484 (isolation #52) » Sat Dec 19, 2009 7:12 pm

Post by Cobalt »

super protown scumhunting cobalt has found scum in benmage's lurkiness and voting a claimed cop
unvote vote benmage

fun fact- his vote on elvis was his only vote aside from a policy vote for chamber in his first post
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Post Post #508 (isolation #53) » Sun Dec 20, 2009 3:07 pm

Post by Cobalt »

devotress's vote then unvote on benmage also looks quite bad
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Post Post #510 (isolation #54) » Sun Dec 20, 2009 3:19 pm

Post by Cobalt »

benmage
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Post Post #512 (isolation #55) » Sun Dec 20, 2009 3:30 pm

Post by Cobalt »

we have 9 days. plenty of time to pick a good wagon.
like benmage.
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Post Post #520 (isolation #56) » Sun Dec 20, 2009 5:52 pm

Post by Cobalt »

oh dear
unvote vote DeathNote
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Post Post #545 (isolation #57) » Mon Dec 21, 2009 8:33 am

Post by Cobalt »

I started the benmage wagon and now the deathnote wagon. What more do you want?
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Post Post #547 (isolation #58) » Mon Dec 21, 2009 9:15 am

Post by Cobalt »

Vi wrote:
Cobalt 545 wrote:I started the benmage wagon and now the deathnote wagon. What more do you want?
starting wagons on scum wouldn't be half-bad, joining existing wagons on scum would be better
So join me.
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Post Post #550 (isolation #59) » Mon Dec 21, 2009 9:47 am

Post by Cobalt »

Official Vote Count

Players needed to lynch: 12


BloodCovenent
- 5 - Pomegranate, Seacore, chamber, FishytheFish, budja - (L-7)
budja
- 3 - SerialClergyman, BloodCovenent, Haylen - (L-9)
Cobalt
- 1 - DeathNote - (L-11)
DeathNote
- 1 - Cobalt - (L-11)
devotress
- 2 - Vaya - (L-10)
drippinggoofball
- 1 - Cruciare - (L-11)
Farside22
- 1 - Faraday - (L-11)
Seacore
- 2 - TonyMontana, Farside22 - (L-10)
StrangerCoug
- 2 - Xylthixlm, Vi - (L-10)
Vaya
- 1 - Dramonic - (L-11)
Xylthixlm
- 3 - drippinggoofball, elvis_knits, StrangerCoug - (L-9)

Players not voting: Benmage, devotress

Vi wrote:
Cobalt 547 wrote:
Vi wrote:
Cobalt 545 wrote:I started the benmage wagon and now the deathnote wagon. What more do you want?
starting wagons
on scum
wouldn't be half-bad, joining existing wagons
on scum
would be better
So join me.
Important part bolded for your convenience.
deathnote wrote:Ha Ha! Town is so Bi-Polar in this game! I love it!
:/
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Post Post #580 (isolation #60) » Tue Dec 22, 2009 8:26 am

Post by Cobalt »

I need a less useless vote.
unvote vote devotress
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Post Post #582 (isolation #61) » Tue Dec 22, 2009 9:51 am

Post by Cobalt »

Devotress is scum. Hop on the wagon.
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Post Post #585 (isolation #62) » Tue Dec 22, 2009 10:20 am

Post by Cobalt »

The mod sent her a scum role PM. She has knowledge of her scumteam, the ability to communicate with them out of thread, and access to a factional nightkill.
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Post Post #587 (isolation #63) » Tue Dec 22, 2009 10:22 am

Post by Cobalt »

her unvote of benmage.
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Post Post #595 (isolation #64) » Tue Dec 22, 2009 10:59 am

Post by Cobalt »

Wow, Benmage, that was a horrible post.
unvote vote benmage
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Post Post #598 (isolation #65) » Tue Dec 22, 2009 11:08 am

Post by Cobalt »

you require that elvis target scum (a 35% chance if town, 18% if scum) or be lynched, then also require that the doc NOT protect her? The odds of doc being scum with her are quite low. But the odds of either of them being town are 68%. You are setting up lynches on POWER ROLES based on nightactions and not posting. Awful, just awful.
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Post Post #601 (isolation #66) » Tue Dec 22, 2009 11:14 am

Post by Cobalt »

Sigh.
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Post Post #640 (isolation #67) » Tue Dec 22, 2009 4:07 pm

Post by Cobalt »

iiiiiiiit's wagon tiiiiiiiiiime
unvote vote SC
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Post Post #648 (isolation #68) » Tue Dec 22, 2009 6:10 pm

Post by Cobalt »

L-3
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Post Post #683 (isolation #69) » Wed Dec 23, 2009 9:27 am

Post by Cobalt »

vi wrote:One caution to this statistic is that people like Cobalt break the system with useless votes on people who have no wagon, as it masks higher-level wagon jumping on wagons that people actually care about (in this case, seventh on both of the main wagons and fifth/sixth on both Seacore wagons).
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Post Post #697 (isolation #70) » Sat Dec 26, 2009 8:11 am

Post by Cobalt »

I want to hear results from elvis first.
In the meantime,
vote xyl
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Post Post #700 (isolation #71) » Sat Dec 26, 2009 8:38 am

Post by Cobalt »

Official Vote Count

Players needed to lynch: 10


BloodCovenent
- 1 - Faraday - (L-9)
elvis_knits
- 2 - Xylthixlm, Benmage - (L-8)
Xylthixlm
- 2 - drippinggoofball, Cobalt - (L-8)

Players not voting: BloodCovenent, budja, chamber, Cruciare, DeathNote, devotress, Dramonic, elvis_knits, Farside22, FishytheFish, Seacore, SerialClergyman, TonyMontana, Vaya



tried to vig devotress. I was either blocked or devo was bussed.
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Post Post #701 (isolation #72) » Sat Dec 26, 2009 8:42 am

Post by Cobalt »

Oh wait, I was probably jailed.
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Post Post #706 (isolation #73) » Sat Dec 26, 2009 11:22 am

Post by Cobalt »

Well, that is why I tried to vig her. You know, the whole being mafia thing.
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Post Post #708 (isolation #74) » Sat Dec 26, 2009 11:25 am

Post by Cobalt »

Except someone out there doesn't trust me to do my job. How uninspiring.
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Post Post #710 (isolation #75) » Sat Dec 26, 2009 11:47 am

Post by Cobalt »

DrippingGoofball wrote:
Xylthixlm wrote:
Cobalt wrote:tried to vig devotress. I was either blocked or devo was bussed.
Don't forget bulletproof.
Devotress, being 22nd in the draft order, Bulletproof.

Hahahahahhahahahh hahahhah aha hahahhah

DIE SCUM DIE
:goodposting:
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Post Post #714 (isolation #76) » Sat Dec 26, 2009 11:54 am

Post by Cobalt »

town wouldn't pick empowerer, imo, they'd be too scared of boosting a scum kill.
but bulletproof is a cool role, I almost grabbed it.
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Post Post #717 (isolation #77) » Sat Dec 26, 2009 12:04 pm

Post by Cobalt »

Actually, I have a strong theoretical reason to believe that it is, which I will not reveal because it would reveal other PRs.
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Post Post #722 (isolation #78) » Sat Dec 26, 2009 12:13 pm

Post by Cobalt »

I have a cool idea.
unvote vote devotress
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Post Post #724 (isolation #79) » Sat Dec 26, 2009 12:18 pm

Post by Cobalt »

I'm the vig, guys.
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Post Post #728 (isolation #80) » Sat Dec 26, 2009 12:20 pm

Post by Cobalt »

shut up, tony, for the good of the town.
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Post Post #735 (isolation #81) » Sat Dec 26, 2009 1:03 pm

Post by Cobalt »

I'm the vig. I shoot people. Except not Dev for some reason. Sigh.
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Post Post #740 (isolation #82) » Sat Dec 26, 2009 1:41 pm

Post by Cobalt »

at slot 5 there was no chance of SC getting the vig.
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Post Post #743 (isolation #83) » Sat Dec 26, 2009 1:57 pm

Post by Cobalt »

tony should have stopped talking 3 pages ago
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Post Post #751 (isolation #84) » Sat Dec 26, 2009 4:04 pm

Post by Cobalt »

SerialClergyman wrote:Hey kids

Unless I'm an idiot, (likely), Bulletproof can claim now that empowerer is out of the picture.

*waits*
unvote vote serial clergyman
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Post Post #753 (isolation #85) » Sat Dec 26, 2009 4:12 pm

Post by Cobalt »

Scum motivation to draw the bulletproof claim: they know who not to target for an NK
Town motivation to draw the bulletproof claim: ???
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Post Post #756 (isolation #86) » Sat Dec 26, 2009 4:25 pm

Post by Cobalt »

SerialClergyman wrote:To see whether Devotress is that person,
guess what, we can just lynch her and then it won't matter.
to expose the player slot who has that condition so we know they are in no danger of cross kills or vigging and adjust our play accordingly,
adjust our play, meaning... what? Town lynches people. I'm the sole town nightkill. I'm pretty sure I'll be able to handle one bulletproof playerslot.
to end speculation about bulletproof being a reason for future NK issues.
Again, I'm the only town NK. There are 4 other explanations for NK issues-
bus
jail
RB
doc
It's not worth it to eliminate a 5th issue, benefiting one town killer, while also benefiting 2 anti-town killers.
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Post Post #758 (isolation #87) » Sat Dec 26, 2009 4:45 pm

Post by Cobalt »

I think knowing someone is bulletproof is important in how you interact with them. They are much more dangerous as scum because the only way they will be able to be killed is via a lynch.
So? There's only two nightkills any given scum needs to be worried about, and as a claimed vig there's no guarantee I will live very long.
It is also a slightly odd choice for town.
Why? If they have good day-play they get a free ticket to endgame.
But aside from any of that, I'm a claiming man, as DGB should know from CKD's game.
Meta, someone confirm.
And the only reason not to claim is that a kill faction might target them unclaimed, which is meh.
Meh? It's the equivalent of a free lynch, because one less townie than normal died. Also, all those "NK issues" you mentioned? They apply to scum just as much as to me, and since there's two scum NKs and only one of me, figuring them out helps scum twice as much as town. If you think I'm scum, the ratio is even worse.
As for devotress, I've been down with her lynch for yonks. vote devotress
sweet deflection
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Post Post #760 (isolation #88) » Sat Dec 26, 2009 5:00 pm

Post by Cobalt »

There's three nightkills per cycle. A player invulnerable to night kill can still be lynched, so who cares? If they're scummy, we'll get them the usual way. Depending on night kills when 2/3 of them are mafia-directed is a very bad idea.
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Post Post #762 (isolation #89) » Sat Dec 26, 2009 7:56 pm

Post by Cobalt »

xyl take your blinders off for a sec and help me lynch serialclergyman
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Post Post #764 (isolation #90) » Sat Dec 26, 2009 8:02 pm

Post by Cobalt »

Without results?
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Post Post #772 (isolation #91) » Sun Dec 27, 2009 4:41 am

Post by Cobalt »

you two, go sit in a corner and think about your tunneling for a while
then help me lynch serial. or devotress. either is good.
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Post Post #774 (isolation #92) » Sun Dec 27, 2009 5:20 am

Post by Cobalt »

devotress has some very bad votes
serial wanted the bulletproof to claim with poor reasoning
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Post Post #779 (isolation #93) » Sun Dec 27, 2009 10:07 am

Post by Cobalt »

specifically her unvote of benmage in iso 20 and the reasoning in the two preceeding posts. Bad. Especially coupled with the vote hopping.
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Post Post #785 (isolation #94) » Sun Dec 27, 2009 12:42 pm

Post by Cobalt »

um why would we not lynch someone who claims bulletproof?
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Post Post #789 (isolation #95) » Sun Dec 27, 2009 1:10 pm

Post by Cobalt »

Devotress wrote:Can someone outline the case on SerialClergyman for me, or point to a good post that highlights the case?
read page 31
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Post Post #794 (isolation #96) » Sun Dec 27, 2009 1:44 pm

Post by Cobalt »

Devotress wrote:I'd actually go out on a limb and say that Haylen was
deffinatly
in the same scum group as EK if that scum group didn't killer her, now that I think about it.
not if the empowerer was roleblocked.
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Post Post #799 (isolation #97) » Sun Dec 27, 2009 2:22 pm

Post by Cobalt »

Or haylen was bussed.
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Post Post #808 (isolation #98) » Sun Dec 27, 2009 2:49 pm

Post by Cobalt »

how about we leave elvis alive if she claims her scumpartner?
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Post Post #820 (isolation #99) » Mon Dec 28, 2009 9:38 am

Post by Cobalt »

cobalt post 252: What do you think of those who use meta to form a case on a player?
meta can't be a case, it can only support a case.
Post 585 colbat: Where did devotess say such a thing?
I was joshin'.
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Post Post #822 (isolation #100) » Mon Dec 28, 2009 9:49 am

Post by Cobalt »

Did you see devotress's night action theory?
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Post Post #828 (isolation #101) » Mon Dec 28, 2009 10:36 am

Post by Cobalt »

Make it devotress. Or SC.
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Post Post #842 (isolation #102) » Mon Dec 28, 2009 12:17 pm

Post by Cobalt »

unvote vote devotress

come on xyl, bus your partner.
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Post Post #878 (isolation #103) » Mon Dec 28, 2009 6:27 pm

Post by Cobalt »

Xylthixlm wrote:If you lynch her she does go away though.
This option is suddenly quite tempting.
dgb flip gives info on xyl, faraday, vaya, and prolly a few others.
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Post Post #881 (isolation #104) » Mon Dec 28, 2009 6:33 pm

Post by Cobalt »

Benmage wrote:
Cobalt wrote:
Xylthixlm wrote:If you lynch her she does go away though.
This option is suddenly quite tempting.
dgb flip gives info on xyl, faraday, vaya, and prolly a few others.
hrmmm i concur that a dgb fliip will be quite informative.
it occurs to me that a lynch of you would be pretty good too.
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Post Post #883 (isolation #105) » Mon Dec 28, 2009 6:39 pm

Post by Cobalt »

Cobalt wrote:
Benmage wrote:
Cobalt wrote:
Xylthixlm wrote:If you lynch her she does go away though.
This option is suddenly quite tempting.
dgb flip gives info on xyl, faraday, vaya, and prolly a few others.
hrmmm i concur that a dgb fliip will be quite informative.
it occurs to me that a lynch of you would be pretty good too.
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Post Post #885 (isolation #106) » Mon Dec 28, 2009 6:41 pm

Post by Cobalt »

you aren't contributing very much scumhunting, you're lurky, you ask a lot of questions that could easily be answered by reading the thread (attempt to look town?) and I'm feeling bloodthirsty.
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Post Post #887 (isolation #107) » Mon Dec 28, 2009 6:48 pm

Post by Cobalt »

It's the scum one.
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Post Post #890 (isolation #108) » Mon Dec 28, 2009 6:53 pm

Post by Cobalt »

Great. Why didn't you wait until vaya flips? Surely people will mention her again in the future.
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Post Post #892 (isolation #109) » Mon Dec 28, 2009 6:59 pm

Post by Cobalt »

Let's fire up and lynch her.
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Post Post #915 (isolation #110) » Tue Dec 29, 2009 7:29 am

Post by Cobalt »

Benmage wrote:
DrippingGoofball wrote:EBWOP:
DrippingGoofball wrote:[Benmage doesn't seem particularly scummy so far, but if my buddy had gone AWOL, his reaction is EXACTLY
what mine would have been
.
I'd either A, play it out by myself.

Or B try and lynch the slot.

Maybe C...ask the mod directly for a replacement...never never in thread like that.
Oh good, you told us what you'd do as scum. Totally reliable information :roll:
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Post Post #934 (isolation #111) » Tue Dec 29, 2009 10:15 am

Post by Cobalt »

with my own experience as scum quicklynching, it does not take daytalk. it only requires a pair of scum knowing each other is online, which can be easily done in-thread.
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Post Post #950 (isolation #112) » Wed Dec 30, 2009 5:38 am

Post by Cobalt »

Official Vote Count

Players needed to lynch: 10


BloodCovenent
- 1 - budja - (L-9)
budja
- 1 - BloodCovenent - (L-9)
devotress
- 7 - SerialClergyman, DeathNote, Farside22, Cobalt, TonyMontana, Vaya - (L-3)
drippinggoofball
- 1 - Faraday - (L-9)
elvis_knits
- 3 - Xylthixlm, Benmage, Seacore - (L-7)
SerialClergyman
- 1 - devotress - (L-9)
Vaya
- 2 - elvis_knits, drippinggoofball - (L-8)

Players not voting: Benmage, chamber, Cruciare, Dramonic, FishytheFish


dgb is town.
hey dgb, let's lynch devotress FIRST and then our little vaya problem might go away, if you catch my drift.
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Post Post #952 (isolation #113) » Wed Dec 30, 2009 7:40 am

Post by Cobalt »

Faraday wrote:why is she town? I genuinely don't see it, what am I missing?

also i'm pretty fucking sick atm so activity might be less than usual idk, depends on what the doctor suggests.
cuz xyl is scum.
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Post Post #956 (isolation #114) » Wed Dec 30, 2009 8:24 am

Post by Cobalt »

chamber wrote:
unvote vote devotress
more posts like this
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Post Post #963 (isolation #115) » Wed Dec 30, 2009 9:23 am

Post by Cobalt »

claim or die
edit: claim and then die
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Post Post #965 (isolation #116) » Wed Dec 30, 2009 9:26 am

Post by Cobalt »

[]=======
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Post Post #968 (isolation #117) » Wed Dec 30, 2009 9:39 am

Post by Cobalt »

Cobalt wrote:[]=======
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Post Post #972 (isolation #118) » Wed Dec 30, 2009 10:07 am

Post by Cobalt »

She isn't dead yet. Still L-1.
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Post Post #975 (isolation #119) » Wed Dec 30, 2009 10:10 am

Post by Cobalt »

Official Vote Count

Players needed to lynch: 10


BloodCovenent
- 1 - budja - (L-9)
budja
- 1 - BloodCovenent - (L-9)
devotress
- 10 - SerialClergyman, DeathNote, Farside22, Cobalt, TonyMontana, Vaya, chamber, Xylthixlm, Benmage - (L-0)

drippinggoofball
- 1 - Faraday - (L-9)
elvis_knits
- 1 - Seacore - (L-9)
Faraday
- 1 - FishytheFish - (L-9)
Vaya
- 3 - elvis_knits, drippinggoofball, devotress - (L-7)

Players not voting: Cruciare, Dramonic


Oh benmage. <3
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Post Post #980 (isolation #120) » Wed Dec 30, 2009 10:59 am

Post by Cobalt »

we already hammered her dude
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Post Post #983 (isolation #121) » Wed Dec 30, 2009 11:09 am

Post by Cobalt »

Huh, I see what you mean.
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Post Post #991 (isolation #122) » Sat Jan 02, 2010 6:28 pm

Post by Cobalt »

WHO KEEPS JAILING ME
in other news
vote xyl
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Post Post #997 (isolation #123) » Sat Jan 02, 2010 7:39 pm

Post by Cobalt »

logical process for xyl scum
a)DGB and Xyl do not share an alignment
(strong argument throughout game)
(could be distancing BUT
(DGB has well-known meta dislike of distancing)

b) town read on DGB
(no floundering on calling her opponents scum)
(cases aren't too insane)
(silly scumpair theories are par for the course)

c) therefore xyl is scum

d) supporting evidence:
(Xyl has a well-known hatred of antitown players)
(Lurkers fall under this category)
(Xyl has not persued lurkers at all this game)
(Xyl policy-lynches lurkers as town)
(Xyl is not policy lynching lurkers)
(Xyl is scum)
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Post Post #1011 (isolation #124) » Sun Jan 03, 2010 2:50 am

Post by Cobalt »

Fishythefish wrote:
Cobalt wrote:WHO KEEPS JAILING ME
in other news
vote xyl
N1 you targeted a driver, so there's every possibility you weren't blocked.
Who did you target N2?
If a townie blocker targeted Cobalt; it's clear that Cobalt isn't scum. Don't do it again.

vote: BloodCovenant
No. If I had targeted the busdriver and the kill went through, we would have had 3 deaths N1.
Last night I targeted Xyl. There were 3 kills in play and only 1 went through. The most obvious answer is I was jailed and targeted by a scum kill.
Also, I think I'm down for a chamber lynch too.
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Post Post #1034 (isolation #125) » Sun Jan 03, 2010 10:48 am

Post by Cobalt »

let's lynch either chamber or xyl now
pref. xyl
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Post Post #1040 (isolation #126) » Sun Jan 03, 2010 11:13 am

Post by Cobalt »

See, if I hadn't been RB'd/jail'd Xyl would already be dead. Oh well.
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Post Post #1043 (isolation #127) » Sun Jan 03, 2010 11:17 am

Post by Cobalt »

If Xyl flips town I'll just vig seacore.
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Post Post #1047 (isolation #128) » Sun Jan 03, 2010 11:23 am

Post by Cobalt »

at this point I'm pretty sure who has what in the top 10, it's not too hard to figure out.
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Post Post #1049 (isolation #129) » Sun Jan 03, 2010 11:34 am

Post by Cobalt »

chamber wrote:
Cobalt wrote:at this point I'm pretty sure who has what in the top 10, it's not too hard to figure out.
I'm not, but don't share anyway.
Wasn't going to, obv.
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Post Post #1068 (isolation #130) » Sun Jan 03, 2010 1:15 pm

Post by Cobalt »

Pretty sure it's not DeathNote.
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Post Post #1076 (isolation #131) » Sun Jan 03, 2010 1:24 pm

Post by Cobalt »

Cobalt wrote:logical process for xyl scum
a)DGB and Xyl do not share an alignment
(strong argument throughout game)
(could be distancing BUT
(DGB has well-known meta dislike of distancing)

b) town read on DGB
(no floundering on calling her opponents scum)
(cases aren't too insane)
(silly scumpair theories are par for the course)

c) therefore xyl is scum

d) supporting evidence:
(Xyl has a well-known hatred of antitown players)
(Lurkers fall under this category)
(Xyl has not persued lurkers at all this game)
(Xyl policy-lynches lurkers as town)
(Xyl is not policy lynching lurkers)
(Xyl is scum)
just wanna take the chance to point out that I had a perfect meta read on both DGB and Xyl here.
<---- champ tier.
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Post Post #1079 (isolation #132) » Sun Jan 03, 2010 1:25 pm

Post by Cobalt »

^5
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Post Post #1096 (isolation #133) » Sun Jan 03, 2010 2:14 pm

Post by Cobalt »

ATTENTION ALL PLAYERS
LYNCH XYL ALREADY, HE IS SCUM
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Post Post #1116 (isolation #134) » Sun Jan 03, 2010 3:11 pm

Post by Cobalt »

chamber wrote:
Budja wrote:Feh, someone else can hammer then.
@chamber, if seacore lied, he dies tomorrow anyway.
I like playing things safe when there is no need not to.
How about we don't give out free role info for the scum and just finish Xyl?
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Post Post #1119 (isolation #135) » Sun Jan 03, 2010 3:17 pm

Post by Cobalt »

oh hey seacore, have you targeted me? if so, can you tell me who has been blocking my kills? don't say if you don;t know or don't want to answer.
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Post Post #1124 (isolation #136) » Tue Jan 05, 2010 11:28 am

Post by Cobalt »

oops lol
<--- shot vaya
oh well, scum killin' time
vote bloodcovenant
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Post Post #1126 (isolation #137) » Tue Jan 05, 2010 11:29 am

Post by Cobalt »

Cobalt wrote:oops lol
<--- shot vaya
oh well, scum killin' time
vote bloodcovenant
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Post Post #1128 (isolation #138) » Tue Jan 05, 2010 11:33 am

Post by Cobalt »

actually, we'd better
unvote vote chamber

then I can vig BC
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Post Post #1130 (isolation #139) » Tue Jan 05, 2010 11:37 am

Post by Cobalt »

This is my laughing troll face not caring about your sadness
<------
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Post Post #1133 (isolation #140) » Tue Jan 05, 2010 11:38 am

Post by Cobalt »

chamber wrote:How bout we lynch bc and you vig me?
no because you are bulletproof
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Post Post #1135 (isolation #141) » Tue Jan 05, 2010 11:39 am

Post by Cobalt »

chamber wrote:
Cobalt wrote:
chamber wrote:How bout we lynch bc and you vig me?
no because you are bulletproof
What do you mean no? Thats WHY its a good plan.
no because you are SCUM and we want to LYNCH YOU. If I vig you, you won't die.
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Post Post #1138 (isolation #142) » Tue Jan 05, 2010 11:41 am

Post by Cobalt »

chamber wrote:
Cobalt wrote:
chamber wrote:
Cobalt wrote:
chamber wrote:How bout we lynch bc and you vig me?
no because you are bulletproof
What do you mean no? Thats WHY its a good plan.
no because you are SCUM and we want to LYNCH YOU.
If I vig you, you won't die.
What do you mean no? Thats WHY its a good plan.
die suck kill die blood shoot hang die suck dead
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Post Post #1140 (isolation #143) » Tue Jan 05, 2010 11:47 am

Post by Cobalt »

HAY DGB LISTEN TO THIS
chamber is bulletproof. He is also very scummy. he needs to be lynched today.
BloodCov is very scummy. Farside is scummy and implicated by voting. BUT BC is higher on the draft, therefore he is a better target. We can lynch farside tomorrow, hun.
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Post Post #1142 (isolation #144) » Tue Jan 05, 2010 11:48 am

Post by Cobalt »

die scum die
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Post Post #1144 (isolation #145) » Tue Jan 05, 2010 11:51 am

Post by Cobalt »

chamber wrote:LYNCH ME I AM SCUM LOL
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Post Post #1146 (isolation #146) » Tue Jan 05, 2010 11:55 am

Post by Cobalt »

DrippingGoofball wrote:
Cobalt wrote:HAY DGB LISTEN TO THIS
chamber is bulletproof. He is also very scummy. he needs to be lynched today.
BloodCov is very scummy. Farside is scummy and implicated by voting. BUT BC is higher on the draft, therefore he is a better target. We can lynch farside tomorrow, hun.
I hear you. Say something that will convince me and we're on. I believe the last blue scum to be Farside from the voting record. There isn't a lot to go on for the red scum group so I'm flexible.
First, think back on chamber. Do you have any idea who he thinks is scum? Can you think of any important points he's made? Any scumhunting at all? I can't.
Then pull up his iso. He has fewer posts than pages, and most of them are fluff setup speculation and IIoA. No scumhunting. He's active lurking- the exact opposite of how a town bulletproof player would act.
Keep in mind he can't be vigged or crosskilled. The answer is clear. We lynch him today.
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Post Post #1148 (isolation #147) » Tue Jan 05, 2010 11:57 am

Post by Cobalt »

:goodposting:
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Post Post #1153 (isolation #148) » Tue Jan 05, 2010 12:09 pm

Post by Cobalt »

hey farside stop deflecting and start bussing
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Post Post #1155 (isolation #149) » Tue Jan 05, 2010 12:11 pm

Post by Cobalt »

shrug.
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Post Post #1158 (isolation #150) » Tue Jan 05, 2010 12:14 pm

Post by Cobalt »

but we've only had 2 scum left for a short time. chamber has been active lurking all game.
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Post Post #1160 (isolation #151) » Tue Jan 05, 2010 12:21 pm

Post by Cobalt »

Dumping is good.
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Post Post #1162 (isolation #152) » Tue Jan 05, 2010 12:25 pm

Post by Cobalt »

It's OK, I'm going to vig him. You can rest in peace.
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Post Post #1164 (isolation #153) » Tue Jan 05, 2010 12:29 pm

Post by Cobalt »

So does the town. Because you are scum.
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Post Post #1166 (isolation #154) » Tue Jan 05, 2010 12:32 pm

Post by Cobalt »

chamber wrote:My point was that both scum have a lot of incentive to get me lynched. If I am look closely at my wagon.
that's DGB's department :S
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Post Post #1183 (isolation #155) » Tue Jan 05, 2010 1:13 pm

Post by Cobalt »

why would farady protect devotress and xyl?
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Post Post #1187 (isolation #156) » Tue Jan 05, 2010 1:25 pm

Post by Cobalt »

yeah my targets were devo/xyl/vaya.
and if I'm scum, I either bussed my whole team or managed to find 2 opposing scum while also lynching the SK.
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Post Post #1200 (isolation #157) » Tue Jan 05, 2010 1:53 pm

Post by Cobalt »

Official Vote Count

Players needed to lynch: 7


BloodCovenent
- 1 - chamber - (L-6)
chamber
- 3 - Cobalt, drippinggoofball, Farside22 - (L-4)

Players not voting: Benmage, BloodCovenent, budja, Cruciare, DeathNote, Dramonic, FishytheFish, Seacore, TonyMontana

Benmage, BloodCovenent, budja, Cruciare, DeathNote, Dramonic, FishytheFish, TonyMontana
COWARDS ARE UNHOLY
PARASITES THAT HIDE
DETONATE THE HUMAN BOMB
HANDS ARE ALL AWASH IN BLOOD


yeah, you guys better post. I have a gun.
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Post Post #1202 (isolation #158) » Tue Jan 05, 2010 1:59 pm

Post by Cobalt »

Seacore, jailing role-blocks the target, not people who target the target. you'd still see a jailer target me.
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Post Post #1209 (isolation #159) » Tue Jan 05, 2010 2:06 pm

Post by Cobalt »

kill him before he gets back, the hilarity will be worth it
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Post Post #1212 (isolation #160) » Tue Jan 05, 2010 2:10 pm

Post by Cobalt »

I don't think we should start bringing out role info today. By tomorrow morning there will be a max of 4 dead. We might want to start thinking about massclaim then.
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Post Post #1215 (isolation #161) » Tue Jan 05, 2010 2:21 pm

Post by Cobalt »

The scum are even worse off than that, Seacore. They each have to worry about 4 roles:
Vig
Watcher
Tracker
Opposing scum
If any of these roles targets a scum, that scum loses.
Their best bet is to kill opposing scum, because that way they actually eliminate a faction. Killing me is probably not good play- it would confirm me as town and with you watching me, they'd be doomed. Killing Seacore still leaves them open to 2 killing roles and the tracker. So they have to aim for the other scum. Therefore we want to minimize role info but maximize scum hunting, to help the scum find each other.
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Post Post #1217 (isolation #162) » Tue Jan 05, 2010 2:34 pm

Post by Cobalt »

Nope. If they kill you, they face 2 kills and a tracker. They really have to kill either me or the other scum. And the beauty of it is, they can't coordinate in-thread. There's no way for one to know who the other will kill. So not only does each scum have to find the other, he also has to guess who the other will kill. Plus we still might have a jailer- he could protect either of us at the cost of us losing the use of our roles.
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Post Post #1221 (isolation #163) » Tue Jan 05, 2010 3:04 pm

Post by Cobalt »

NO YOU FOOL
BC can be vigged. But chamber has to be lynched.
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Post Post #1224 (isolation #164) » Tue Jan 05, 2010 3:38 pm

Post by Cobalt »

hmmm...
I'd say out with it. If it's a tracker, we can test the claim with vanillas, and then the scum have some amazing amounts of WIFOM to deal with. If it's scum they die.
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Post Post #1228 (isolation #165) » Tue Jan 05, 2010 3:54 pm

Post by Cobalt »

LOL
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Post Post #1229 (isolation #166) » Tue Jan 05, 2010 3:55 pm

Post by Cobalt »

Jailer/RB, do NOT target me tonight. It's worth dying to take out one of the last scum, IMO.
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Post Post #1234 (isolation #167) » Tue Jan 05, 2010 4:39 pm

Post by Cobalt »

hay DGB, pay attention, we're lynching chamber.
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Post Post #1236 (isolation #168) » Tue Jan 05, 2010 4:52 pm

Post by Cobalt »

If he brings evidence against someone else, I can vig them. I can't vig chamber.
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Post Post #1240 (isolation #169) » Tue Jan 05, 2010 5:35 pm

Post by Cobalt »

<3 Seacore
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Post Post #1242 (isolation #170) » Tue Jan 05, 2010 5:38 pm

Post by Cobalt »

unvote vote budja

Chamber can get lynched tomorrow, because lynching Budja will probably remove that annoying jailer.
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Post Post #1244 (isolation #171) » Tue Jan 05, 2010 5:44 pm

Post by Cobalt »

I don't see a gap in the logic.
Here's the idea- we lynch Budja. Yay dead scum woohoo. Tonight I kill BC and Seacore watches me. If BC is the last scum, gg woo hoo. If BC is not the last scum and the last scum kills me, Seacore says who the last scum is gg woo hoo. If the last scum kills Seacore we lynch chamber gg woo hoo, hopefully.
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Post Post #1248 (isolation #172) » Tue Jan 05, 2010 5:50 pm

Post by Cobalt »

Seacore wrote:I'm all for this.
It doesn't work perfectly when the last scum NK's you and RB's me, or the other way around, but thats fine.

It means that either chamber or BC is town, which is odd.
I don't think it's likely that the last two scum have the two roleblocking abilities (jail and RB). I think faraday might be responsible for some of the blocked kills.
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Post Post #1250 (isolation #173) » Tue Jan 05, 2010 5:56 pm

Post by Cobalt »

Official Vote Count

Players needed to lynch: 7


BloodCovenent
- 2 - chamber, Cruciare - (L-5)
budja
- 2 - Seacore, TonyMontana - (L-5)
chamber
- 5 - Cobalt, drippinggoofball, Farside22, BloodCovenent, DeathNote - (L-2)
drippinggoofball
- 1 - budja - (L-6)

Players not voting: Benmage, Dramonic, FishytheFish


Dunno. If they had a guilty they'd have claimed already, and we want to maximize chances of SOMEONE hitting scum with something.
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Post Post #1253 (isolation #174) » Tue Jan 05, 2010 6:07 pm

Post by Cobalt »

why don't we just have the tracker stay unclaimed and track chamber?
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Post Post #1256 (isolation #175) » Tue Jan 05, 2010 6:11 pm

Post by Cobalt »

Okay, if budja flips town I'll vig DBG. If budja flips town and DGB doesn't die overnight, lynch her, even if I die.
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Post Post #1259 (isolation #176) » Tue Jan 05, 2010 6:17 pm

Post by Cobalt »

Yeah.
I doubt Budja is telling the truth anyway, but just in case.
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Post Post #1263 (isolation #177) » Tue Jan 05, 2010 6:50 pm

Post by Cobalt »

chamber wrote:I think Id rather lynch dgb first over budja, potentially keeping a tracker around is more valuable imo.

Unvote Vote DGB
Except Budja is SCUM, dude!
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Post Post #1290 (isolation #178) » Wed Jan 06, 2010 7:01 am

Post by Cobalt »

DrippingGoofball wrote:Farside, if I were the Bomb, don`t you think that Budja would have exploded - question mark.

Feel free to vote Budja when you come to your senses.
the bomb only triggers on kills, dear.

Still think budja lynch is best. We lynch DGB if he's town. Either way we caught a scum.

edit: ninja'd by farside
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Post Post #1294 (isolation #179) » Wed Jan 06, 2010 8:46 am

Post by Cobalt »

Sure. That way the scum and I won't target the same person. They can shoot benmage or whoever.
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Post Post #1297 (isolation #180) » Fri Jan 08, 2010 12:01 pm

Post by Cobalt »

<---- shot blood.
vote chamber
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Post Post #1301 (isolation #181) » Fri Jan 08, 2010 12:37 pm

Post by Cobalt »

I'm not saying it's not likely, but chamber is bulletproof and farside is not.
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Post Post #1308 (isolation #182) » Fri Jan 08, 2010 12:55 pm

Post by Cobalt »

Seacore, is your willingness to vote me tomorrow based on my still being alive? My success rate? What?
I note farside's weak attack on DGB. I think the fact that she's been attacked so often by scum (xyl, budja, and possibly farside) is strong evidence of her being town.
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Post Post #1325 (isolation #183) » Fri Jan 08, 2010 1:22 pm

Post by Cobalt »

Official Vote Count

Players needed to lynch: 6


chamber
- 2 - Cobalt, Seacore - (L-4)
drippinggoofball
- 1 - Farside22 - (L-5)

Players not voting: Benmage, chamber, Cruciare, DeathNote, Dramonic, drippinggoofball, TonyMontana


Oh, are we lynching Cruciare? Sweet.
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Post Post #1327 (isolation #184) » Fri Jan 08, 2010 1:29 pm

Post by Cobalt »

let me put it this way. As I see it, based on my own reads and DGB's voting analysis, the last scum has to be among these players:
farside
benmage
cruciare
chamber
So in two days we can lynch and vig all four, and that's gg.
unvote vote cruciare
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Post Post #1331 (isolation #185) » Fri Jan 08, 2010 4:26 pm

Post by Cobalt »

GUESS WHAT MY CLAIM IS
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Post Post #1356 (isolation #186) » Sat Jan 09, 2010 7:36 am

Post by Cobalt »

farside, pay attention.
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Post Post #1383 (isolation #187) » Sun Jan 10, 2010 2:53 am

Post by Cobalt »

As long as I get to shoot somebody.
But for the record I think the last scum is benmage.
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Post Post #1386 (isolation #188) » Sun Jan 10, 2010 3:01 am

Post by Cobalt »

Benmage wrote:Well I'm a VT. I tried to pick bomb.

I also think that we should lynch Cobalt, and or he shouldn't kill anymore. We are in too dominate a position to keep allowing dbl NK's...Vaya was a solid kill...BC bled town.
Hey guys, funny story. This is the third time Benmage has mentioned BC all game.
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Post Post #1391 (isolation #189) » Sun Jan 10, 2010 3:31 am

Post by Cobalt »

Benmage wrote:
DrippingGoofball wrote:He should NK, we're looking for a single scum, it shouldn't be too hard.
And if he's the last scum?
Scum who bussed both his teammates while not bothering to NK the first two nights?
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Post Post #1395 (isolation #190) » Sun Jan 10, 2010 3:57 am

Post by Cobalt »

DrippingGoofball wrote:But if Cobalt hits scum we win the game.

Hey Cobalt - what if we lynch Dram and you NK Cruciare?

We should have it in the bag.
Sure.
I've been getting town vibes from farside recently, btw.
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Post Post #1402 (isolation #191) » Sun Jan 10, 2010 4:21 am

Post by Cobalt »

TonyMontana wrote:
TonyMontana wrote:
Cobalt wrote:Scum who bussed both his teammates while not bothering to NK the first two nights?
Not bothering to NK first two nights?
Did you try to kill xyl on n2?
N1 devotress
N2 Xyl
N3 Vaya
N4 BloodCovenant
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Post Post #1419 (isolation #192) » Sun Jan 10, 2010 12:55 pm

Post by Cobalt »

DrippingGoofball wrote:If Cruciare is town, Dramonic will be killed by Cobalt.
But I want to kill benmage :S
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Post Post #1426 (isolation #193) » Sun Jan 10, 2010 1:18 pm

Post by Cobalt »

I sure hope they aren't buddies. Budja's whole team is dead already.
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Post Post #1442 (isolation #194) » Sun Jan 10, 2010 4:25 pm

Post by Cobalt »

cru
ben
dram
far

imo
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Post Post #1451 (isolation #195) » Sun Jan 10, 2010 5:39 pm

Post by Cobalt »

How do you know he ain't scum?
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Post Post #1453 (isolation #196) » Sun Jan 10, 2010 5:43 pm

Post by Cobalt »

He said vanilla, not town.
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Post Post #1455 (isolation #197) » Sun Jan 10, 2010 5:47 pm

Post by Cobalt »

DeathNote is still in the game :S
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Post Post #1457 (isolation #198) » Sun Jan 10, 2010 5:50 pm

Post by Cobalt »

:roll:
There's an easy solution.
HEY SPYRO
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Post Post #1460 (isolation #199) » Sun Jan 10, 2010 7:00 pm

Post by Cobalt »

Best town ever? Yes.
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