This is pure speculation from your side. Nothing has been said in this game to support this.
Correct that this is speculation. Incorrect that nothing in game supports this. You admit that the existence of rescue as a universal game mechanic obviously suggests interactions between shipmates. It would be completely reckless to assume that these probable interactions are only town positive. Also it is misleading to imply that we should ignore a potential source of danger to town simply because it is speculation.
Actually, what has been said contradicts it. Porkens knew he was on a hierarch ship with a nasty racial ability, so what are the odds that he would pick up an unconfirmed floating pilot? Nil.
Porkens was on a red ship and claimed that it had a nasty racial ability that scum would want to get aboard. Regardless of whether Porkens would let scum aboard, the claim that Spyrex included an incentive for scum to get aboard a townie ship IS reason to suspect that scum might attempt to get aboard a town ship.
Porkens decided not to tell us which race his ship belonged to because he naturally suspected that scum mainly had other ways of exchanging ships between pilots than simply hoping to be picked up by the right player after their own ships had been destroyed. That makes sense.
Not relevant to your point.
You appear to be arguing against the idea that scum only want to get aboard Porkens and/or Sigma's ship. This is a straw man.
We don't know yet if SpyreX is gonna tell us which player gets to pick up which floating pilot, but if he will, then that will further contradict your homebrew theory.
Spyrex telling us which player picked up which floating pilot is completely unnecessary for your proposed situation and completely irrelevant to my "homebrew theory".
Also, regardless of whether Spyrex publicly announces who a player was picked up by, individual players are presumably informed if they successfully picked someone up.
Imagine that SpyreX tells us that I got to pick up Porkens, and that I was killed later during the night, and that Porkens is now piloting my ship. That would set off alarms everywhere. How hard would it be to hunt scum with circumstances like that?
This is a straw man. You argue against one unlikely implementation of of Action L and assume this makes it impossible for Action L to exist.
You also use unnecessarily ambiguous language to describe your situation. You don't specify when your theoretical announcement by Spyrex happens. Presumably, this would happen at the beginning of the day following the night when you picked up Porkens. Your death on the following night would suggest that townies should be suspicious of Porkens, but be indistinguishable from a scum kill that targets a pilot without targeting the ship. This would by no means be a confirmation of Porkens as scum.
If you actually meant the same night, then it would be more probable that Porkens is responsible for your death; particularly given that scum should not know that you were going to rescue Porkens.
Your theory presumes that:
1. SpyreX won't tell us who picks up who.
or
2. Scum's ability to hurt other players on the same ship is very subtle. Even something as simple as energy draining could easily be detected.
or
3. Extremely powerful as to be worth the risk of not being rescued AND drawing attention to/potentially outing a scumplayer.
I have already stated that the action L has to be either 2 or 3. Neither of those points contradicts my "homebrew" theory.
If not, then worst-case-scenario is that it will be a one-for-one: Floating scum kills friendly pilot, and then we lynch said scum. I could live with that, but I'm pretty sure that's not how things work, because it would make for a pretty boring game.
If you seriously cannot conceive of a worst-case-scenario that is not worse than one-for-one, then let me know and I'll help you out.
as soon as you start to make sense I'm gonna decide whether or not you're the lynch for today.
This makes no sense. A player making sense is not a requirement for considering them as a lynch candidate. Further, your "threat" is completely inviable today and inconsistent with your previously (and concurrently) stated suspicions.
In my opinion, he should jettison his ship tonight, because town don't have much use for a vig/roleblocker, but they are pretty dangerous abilities in the hands of a potential scum Vux (unlikely) or other scumplayer with the ability to use every hierarchial ship's racial ability (I expect something like this).
Agreed that if Dry-Fit does not get lynched, I would prefer if he jettisons his ship. Disagree with the reason. I think the claim that town don't have much use for a vig/roleblocker is baseless and irrational. However, it would confirm Dry-Fit as a VUX.
It is incomprehensible that you expect a scum who can use every
hierarchial
ship's racial ability but cannot conceive of a scum who can harm town by getting aboard a townie ship.
(Translated from Stupid:)
When a townplayer picks up another player, that player could hurt the townplayer.
Usually, when I play, I sound like you; I call people's posts stupid, naïve, childish and whatnot. I can be a real asshole. But I've come to realize that it's actually pretty mean and that it doesn't belong in a game that is supposed to be fun and exciting.
To be clear, does your use of the word "stupid" fall into the category of behavior that you think is inappropriate?
If so, does this indicate an abandonment of your previous position?
If not, do you admit that the word stupid can be used without being a personal insult?
Does this indicate agreement that your objections on D1 were simply AtE objections instead of valid responses?