Choose Carefully Mafia: (Game Over)


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Choose Carefully Mafia: (Game Over)

Post Post #0 (isolation #0) » Mon Oct 06, 2008 4:47 am

Post by bird1111 »

The Sicilian Mafia and Corsican Mafia have chosen to take over a small town. Just one problem, the only method that the Sicilian Mafia has to kill off the Corsicans doesn't work on the Town, while their best method for killing of members of the Town doesn't work on the Corsicans and same for the Corsicans! The town has a similar problem, as they have to use different methods for the Sicilians and the Corsicans.

Alive, bold unconfirmed:
Moses le fou, replacing Tovarish
armlx
Santos II, replacing Sineish
Empking
SocioPath
The Fonz, replacing ribwich, replacing christiano drago
Kairyuu, replacing PutaPuta, replacing Thunder, replacing Rich
hp [leaves]
Santos
Detspeed, replacing Save The Dragons
Riceballtail
oEJo
ZTR
PokerFace, replacing Battle Mage
ZazieR
CarnCarn

Dead:
No one

Status: Game Over, see post 1166 for details

Rules:
Standard:
0. This is a game. Have fun. Don’t let things get personal.
1. The game will start with a Day Start once all confirms are in.
2. During Day, you may vote for one player at a time. Votes must be bold or they will not be counted. Unvoting is optional.
3. Whenever a player has more than half of the people alive voting for him/her, that player will be lynched, and his or her role will be revealed, and Night will begin.
4. If discussion lags or Day goes on for too long, a deadline may be set, most likely a retractable deadline, but if I feel it is necessary it will be non-retractable. At deadline, if there are 8 or more people, a half majority will suffice, if there are 7 or less, than a full majority is needed to lynch.
5. Do not talk outside the thread unless your role allows it.
6. If you’re dead, you get one ‘bah’ post with no game-related content.
7. If you have any question, complaint, or comment, PM me.
8. Confirm in thread.
9. Feel free to correct me if I make a mistake, but be nice about it.
10. I will try my best to get a vote count near or at the top of every page or at least every few days.
11. If you do not post for 72 hours or if a player requests I do so, I will prod you by PM, and then if you still do not post, you may be replaced or prodded again. Absences that are posted in thread, noted in your sig and/or posted in VLA are exceptions to this rule, though if I feel it is necessary, I might temporarily replace you.
12. Red is the offical mod color, no one but me may post in it, and if someone other than me edits it, the red will be edited out and they will be warned.
13. The setup and roles were 100% randomized.
14. If I have to prod someone a third time in a game day, they will be replaced instead unless one of the prods was when they were V/LA, which do not count. This is reset at the end of every game day and for anyone who replaces in.
15. The number of prods will be kept track of in the front post. Number of stars by a person's name equals the number of times they have been prodded. If the next time they would be prodded they will be replaced instead, their name will be italicized.
16. If you are modkilled for any reason that is not a mod mistake, you will be turned into a Neutral Survivor, and therefore lose. The town will be told what your role before being turned into a neutral survivor.
17. Quoting Role PM's without paraphrasing will be punished by modkill. If you want to quote any other PM from the mod ask first, as quoting some other PM's from me could get you modkilled. If you are not sure whether something is paraphrasing or quoting, ask.
18. I reserve the right to edit these rules as I see fit.

Unique:
19. Each Mafia group has to choose whether their kill can affect pro-town people or members of the opposite group
20. The town, in addition to choosing who to lynch, has to choose which Mafia group can be lynched that day. Either the lynch is by a rope (which the Corsican group is immune to) or by a gun (which the Sicilians are immune to).
21. If you are unvoting a lynch method without revoting for the other lynch method, you must have unvote lynch method in bold.
22. Once a majority of people are voting for the same player, then which ever of rope or gun has more votes will be the method used. If they have the same amount of votes, which ever got to the amount first will be used.
23. If any pro-town people with night-choices are in the setup, they have to choose whether their choice affects Corsican or Sicilian. For example, a Doctor has to choose whether he/she can protect from Corsican kills or whether he/she can protect from Sicillian kills each night, which a Cop has to choose whether they get a guilty on Corsicans or Sicilians each night.
Townie Role PM wrote:You are a Townie , during the night you sleep in, and during the day you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.
Last edited by bird1111 on Fri Jan 23, 2009 7:01 am, edited 43 times in total.
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Post Post #1 (isolation #1) » Mon Oct 06, 2008 5:26 am

Post by bird1111 »

All Role PM's are out. Confirm in thread.
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Post Post #19 (isolation #2) » Wed Oct 08, 2008 8:15 am

Post by bird1111 »

Looking for a Tovarish replacement.

You all have heard the news. Both the Sicilian Mafia and the Corsican Mafia have decided to take over your small town. However, you all decide to set up a lynch rope and a gun to kill them off before they kill you off. However, the Coriscan Mafia can't be killed by a rope, while the Sicilians have bulletproof vests, perventing guns from killing them. No matter, you are ready to use either, so you all decide to make the first blow.

Day 1 begins, with 16 alive it is 9 to lynch.
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Post Post #28 (isolation #3) » Wed Oct 08, 2008 3:52 pm

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Vote Count:
Save the Dragons (2): Riceballtail, ZTR
armlx (1): CarnCarn
Battle Mage (1): SocioPath
SocioPath (1): christiano drago

Not voting (11): Save the Dragons, armlx, Battle Mage, Tovarish, Sineish, Empking, Rich, hp [leaves], Santos, oEJo, ZazieR

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (1): CarnCarn
Rope (1): Save the Dragons

Not voting for a lynch method (14): armlx, Battle Mage, Tovarish, Sineish, Empking, Rich, hp [leaves], Santos, oEJo, ZazieR, Riceballtail, ZTR, SocioPath, christiano drago

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #31 (isolation #4) » Thu Oct 09, 2008 12:21 am

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Moses le fou replaces Tovarish.
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Post Post #49 (isolation #5) » Sat Oct 11, 2008 2:21 am

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Bumping the Vote Count onto the next page.
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Post Post #50 (isolation #6) » Sat Oct 11, 2008 2:21 am

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Vote Count:
CarnCarn (3): Sineish, Santos, Battle Mage
Save the Dragons (2): Riceballtail, ZTR
armlx (1): CarnCarn
Battle Mage (1): SocioPath
SocioPath (1): christiano drago
Sineish (1): Moses le fou
Santos (1): ZazieR
oEJo (1): hp [leaves]
ZTR (1): oEJo

Not voting (4): Save the Dragons, armlx, Empking, Rich

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, Moses le fou, ZazieR, hp [leaves], oEJo, christiano drago
Rope (2): Save the Dragons, Riceballtail

Not voting for a lynch method (8): armlx, Battle Mage, Sineish, Empking, Rich, Santos, ZTR, SocioPath

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #55 (isolation #7) » Sat Oct 11, 2008 9:26 am

Post by bird1111 »

Prodding armlx, Empking, and Rich.
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Post Post #76 (isolation #8) » Sun Oct 12, 2008 12:56 pm

Post by bird1111 »

Vote Count:
CarnCarn (4): Sineish, Santos, Battle Mage, armlx
Save the Dragons (2): Riceballtail, ZTR
ZTR (2): oEJo, Empking
armlx (1): CarnCarn
Battle Mage (1): SocioPath
SocioPath (1): christiano drago
Sineish (1): Moses le fou
Santos (1): ZazieR
oEJo (1): hp [leaves]
Empking (1): Save the Dragons

Not voting (1): Rich

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (7): CarnCarn, Moses le fou, ZazieR, hp [leaves], oEJo, christiano drago, Santos
Rope (4): Save the Dragons, Riceballtail, armlx, Empking

Not voting for a lynch method (5): Battle Mage, Sineish, Rich, ZTR, SocioPath

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Sun Oct 12, 2008 3:25 pm, edited 2 times in total.
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Post Post #80 (isolation #9) » Sun Oct 12, 2008 3:33 pm

Post by bird1111 »

Prodding SocioPath.
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Post Post #99 (isolation #10) » Mon Oct 13, 2008 10:40 am

Post by bird1111 »

Prodding Rich again. He has 48 hours to post or be replaced.
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Post Post #100 (isolation #11) » Mon Oct 13, 2008 10:45 am

Post by bird1111 »

Vote Count:
CarnCarn (4): Sineish, Santos, armlx, Empking
Riceballtail (2): Save the Dragons, Battle Mage
Santos (1): ZazieR
Save the Dragons (1): ZTR
ZTR (1): oEJo
Battle Mage (1): SocioPath
SocioPath (1): christiano drago
Sineish (1): Moses le fou
oEJo (1): hp [leaves]
Empking (1): CarnCarn

Not voting (2): Rich, Riceballtail

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (8): CarnCarn, Moses le fou, ZazieR, hp [leaves], oEJo, christiano drago, Santos, ZTR
Rope (4): Save the Dragons, Riceballtail, armlx, Empking

Not voting for a lynch method (4): Battle Mage, Sineish, Rich, SocioPath

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Mon Oct 13, 2008 4:15 pm, edited 1 time in total.
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Post Post #127 (isolation #12) » Tue Oct 14, 2008 8:09 am

Post by bird1111 »

Vote Count:
CarnCarn (2): Sineish, Empking
Riceballtail (2): Save the Dragons, Battle Mage
Empking (2): CarnCarn, oEJo
Santos (1): ZazieR
Save the Dragons (1): ZTR
Battle Mage (1): SocioPath
SocioPath (1): christiano drago
Sineish (1): Moses le fou
oEJo (1): hp [leaves]

Not voting (4): Rich, Riceballtail, Santos, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (7): CarnCarn, Moses le fou, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (5): Save the Dragons, Riceballtail, armlx, Empking, Sineish

Not voting for a lynch method (4): Battle Mage, Rich, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Wed Oct 15, 2008 5:36 am, edited 1 time in total.
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Post Post #155 (isolation #13) » Wed Oct 15, 2008 7:42 am

Post by bird1111 »

Vote Count:
CarnCarn (2): Sineish, Empkin2
Riceballtail (2): Save the Dragons, Battle Mage
Empking (2): CarnCarn, oEJo
Santos (2): ZazieR, Riceballtail
Save the Dragons (1): ZTR
Battle Mage (1): SocioPath
SocioPath (1): christiano drago
Sineish (1): Moses le fou
oEJo (1): hp [leaves]
Moses le fou (1): Santos

Not voting (2): Rich, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (7): CarnCarn, Moses le fou, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (5): Save the Dragons, Riceballtail, armlx, Empking, Sineish

Not voting for a lynch method (4): Battle Mage, Rich, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.

Looking for a Rich replacement.
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Post Post #171 (isolation #14) » Thu Oct 16, 2008 6:54 am

Post by bird1111 »

New rule added between Rules 19 and 20.
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Post Post #172 (isolation #15) » Thu Oct 16, 2008 6:58 am

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Prodding christiano drago.
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Post Post #180 (isolation #16) » Thu Oct 16, 2008 11:57 am

Post by bird1111 »

Vote Count:
Santos (5): ZazieR, Riceballtail, Moses le fou, armlx, Save the Dragon
CarnCarn (2): Sineish, Empking
Empking (2): CarnCarn, oEJo
Save the Dragons (1): ZTR
Battle Mage (1): SocioPath
SocioPath (1): christiano drago,
oEJo (1): hp [leaves]
Riceballtail (1): Battle Mage

Not voting (2): Thunder, Santos

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (5): Battle Mage, Thunder, SocioPath, Santos, hp [leaves]

If a lynch were to happen without any change in lynch method votes, the Gun would be used.

Thunder replaces Rich.
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Post Post #221 (isolation #17) » Fri Oct 17, 2008 7:23 am

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Riceballtail, Moses le fou, armlx, Save the Dragon, ZTR
Empking (2): CarnCarn, oEJo
Battle Mage (1): SocioPath
SocioPath (1): christiano drago,
oEJo (1): hp [leaves]
Riceballtail (1): Battle Mage
CarnCarn (1): Sineish

Not voting (2): Thunder, Santos

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Fri Oct 17, 2008 7:31 am, edited 1 time in total.
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Post Post #236 (isolation #18) » Fri Oct 17, 2008 10:00 am

Post by bird1111 »

Vote Count:
Santos (5): ZazieR, Moses le fou, armlx, Save the Dragon, ZTR
Empking (1): CarnCarn
Battle Mage (1): SocioPath
SocioPath (1): christiano drago,
oEJo (1): hp [leaves]
Riceballtail (1): Battle Mage
Moses le fou (1): Riceballtail
CarnCarn (1): Sineish
hp [leaves] (1): CarnCarn

Not voting (2): Thunder, Santos

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #255 (isolation #19) » Sat Oct 18, 2008 5:17 am

Post by bird1111 »

Vote Count:
Santos (5): ZazieR, Moses le fou, armlx, Save the Dragon, ZTR
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
Moses le fou (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (7): Thunder, Santos, hp [leaves], Sineish, christiano drago, Empking, oEJo

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Sat Oct 18, 2008 7:05 am, edited 1 time in total.
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Post Post #258 (isolation #20) » Sat Oct 18, 2008 9:02 am

Post by bird1111 »

Vote Count fixed.
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Post Post #269 (isolation #21) » Sun Oct 19, 2008 8:11 am

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Prodding oEJo and ZazieR
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Post Post #274 (isolation #22) » Sun Oct 19, 2008 10:13 am

Post by bird1111 »

Bumping the Vote Count onto the next page.
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Post Post #275 (isolation #23) » Sun Oct 19, 2008 10:14 am

Post by bird1111 »

Vote Count:
Santos (5): ZazieR, Moses le fou, armlx, Save the Dragon, ZTR
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
Moses le fou (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (7): Thunder, Santos, hp [leaves], Sineish, christiano drago, Empking, oEJo

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #309 (isolation #24) » Mon Oct 20, 2008 8:07 am

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, armlx, Save the Dragon, ZTR, christiano drago
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (6): Thunder, Santos, hp [leaves], Sineish, Empking, oEJo

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #346 (isolation #25) » Tue Oct 21, 2008 12:52 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, christiano drago, oEJo
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (6): Thunder, Santos, hp [leaves], Sineish, Empking, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (7): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR, SocioPath
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (3): Battle Mage, Thunder, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.

All pro-town players are effected by both the gun and the rope when lynched unless specified otherwise in their role PM's.
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Post Post #354 (isolation #26) » Tue Oct 21, 2008 3:28 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, christiano drago, oEJo
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (6): Thunder, Santos, hp [leaves], Sineish, Empking, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (7): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR, SocioPath
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou

Not voting for a lynch method (3): Battle Mage, Thunder, Santos

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #377 (isolation #27) » Wed Oct 22, 2008 12:16 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, christiano drago, oEJo
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (6): Thunder, Santos, hp [leaves], Sineish, Empking, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (8): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou, CarnCarn, Santos
Gun (7): ZazieR, hp [leaves], oEJo, christiano drago, ZTR, SocioPath, Battle Mage

Not voting for a lynch method (1): Thunder

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
Last edited by bird1111 on Wed Oct 22, 2008 3:42 pm, edited 1 time in total.
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Post Post #400 (isolation #28) » Thu Oct 23, 2008 11:35 am

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, christiano drago, oEJo, hp [leaves]
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn

Not voting (6): Thunder, Santos, Sineish, Empking, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Riceballtail, Empking, Sineish, Moses le fou, CarnCarn, Santos, ZazieR, ZTR
Gun (6): hp [leaves], oEJo, christiano drago, SocioPath, Battle Mage, armlx

Not voting for a lynch method (1): Thunder

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #431 (isolation #29) » Mon Oct 27, 2008 5:12 am

Post by bird1111 »

Vote Count:
Santos (7): ZazieR, Moses le fou, Save the Dragon, ZTR, christiano drago, oEJo, hp [leaves], Sineish
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn
ZTR (1): Empking

Not voting (3): Thunder, Santos, armlx

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (8): Save the Dragons, Riceballtail, Empking, Moses le fou, CarnCarn, Santos, ZazieR, ZTR
Gun (7): hp [leaves], oEJo, christiano drago, SocioPath, Battle Mage, armlx, Sineish

Not voting for a lynch method (1): Thunder

If a lynch were to happen without any change in lynch method votes, the Rope would be used.

Looking for an christiano drago replacement.
Last edited by bird1111 on Mon Oct 27, 2008 7:47 am, edited 1 time in total.
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Post Post #432 (isolation #30) » Mon Oct 27, 2008 5:15 am

Post by bird1111 »

Prodding oEJo and Thunder.
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Post Post #449 (isolation #31) » Mon Oct 27, 2008 11:40 am

Post by bird1111 »

ribwich replaces christiano drago.
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Post Post #451 (isolation #32) » Mon Oct 27, 2008 11:41 am

Post by bird1111 »

Vote Count:
Santos (8): ZazieR, Moses le fou, Save the Dragon, ZTR, ribwich, oEJo, hp [leaves], Sineish, armlx
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
hp [leaves] (1): CarnCarn
ZTR (1): Empking

Not voting (2): Thunder, Santos

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (8): Save the Dragons, Riceballtail, Empking, Moses le fou, CarnCarn, Santos, ZazieR, ZTR
Gun (7): hp [leaves], oEJo, ribwich, SocioPath, Battle Mage, armlx, Sineish

Not voting for a lynch method (1): Thunder

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #482 (isolation #33) » Tue Oct 28, 2008 3:11 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, hp [leaves], Sineish
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
ZTR (1): Empking

Not voting (6): Thunder, Santos, CarnCarn, armlx, ribwich, oEJo

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (7): Save the Dragons, Riceballtail, Empking, Moses le fou, CarnCarn, ZazieR, ZTR
Gun (7): hp [leaves], oEJo, ribwich, SocioPath, Battle Mage, armlx, Sineish

Not voting for a lynch method (1): Thunder, Santos

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #505 (isolation #34) » Wed Oct 29, 2008 12:51 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, hp [leaves], Sineish
Battle Mage (1): SocioPath
Riceballtail (1): Battle Mage
armlx (1): Riceballtail
ZTR (1): Empking

Not voting (6): Thunder, Santos, CarnCarn, armlx, ribwich, oEJo

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Rope (7): Save the Dragons, Riceballtail, Empking, Moses le fou, CarnCarn, ZazieR, ZTR
Gun (7): hp [leaves], oEJo, ribwich, SocioPath, Battle Mage, armlx, Sineish

Not voting for a lynch method (1): Thunder, Santos

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #521 (isolation #35) » Thu Oct 30, 2008 9:43 am

Post by bird1111 »

Prodding Thunder again. He has 48 hours to post or be replaced.
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Post Post #550 (isolation #36) » Sat Nov 01, 2008 4:38 am

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage
Save the Dragons (2): Riceballtail, Santos
Battle Mage (1): SocioPath
ZTR (1): Empking

Not voting (5): Thunder, armlx, ribwich, oEJo, CarnCarn

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (10): hp [leaves], oEJo, ribwich, SocioPath, Battle Mage, armlx, Sineish, CarnCarn, Riceballtail, Santos
Rope (5): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR


Not voting for a lynch method (1): Thunder

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Mon Nov 03, 2008 11:31 am, edited 1 time in total.
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Post Post #556 (isolation #37) » Sun Nov 02, 2008 8:34 am

Post by bird1111 »

Looking for a Thunder replacement.
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Post Post #575 (isolation #38) » Tue Nov 04, 2008 12:33 pm

Post by bird1111 »

Vote Count:
Santos (6): ZazieR, Moses le fou, Save the Dragon, ZTR, hp [leaves], Sineish, ribwich
Save the Dragons (2): Riceballtail, Santos
Battle Mage (1): SocioPath
ZTR (1): Empking
Riceballtail (1): Battle Mage

Not voting (5): Thunder, armlx, oEJo, CarnCarn

With 16 alive it is 9 to lynch.

Lynch Method Vote Count:
Gun (9): hp [leaves], oEJo, ribwich, SocioPath, armlx, Sineish, CarnCarn, Riceballtail, Santos
Rope (5): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR

Not voting for a lynch method (1): Thunder, Battle Mage

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
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Post Post #591 (isolation #39) » Fri Nov 07, 2008 2:03 am

Post by bird1111 »

PutaPuta replaces Thunder.
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Post Post #600 (isolation #40) » Fri Nov 07, 2008 9:12 am

Post by bird1111 »

Site Rules wrote:Mafia Specific Rules

Breaking rules, not posting, or certain other behavior may result in a modkill or replacement in individual games; rules regarding this should be (and generally are) included up front by the moderator.
Some rules apply to most games, and should be assumed to hold unless the moderator explicitly says otherwise.
These are:

* Do not attempt to play the same game under more than one name.
* Do not bring outside influences into the game - this includes threats, bribes, wagers, promises, alliances, etc. Using knowledge from previous games is perfectly acceptable, but try not to carry grudges from one game to another.
* Do not talk outside the game thread about an ongoing game except where allowed to do so by your role. Likewise, do not use bbcode to hide secret messages - this equates to discussion outside the thread.
* Do not edit/delete posts.
* Do not quote communications with the moderator (in particular, your role PM). Paraphrasing is usually ok.

* Do not talk after you are dead or replaced. Some moderators do allow contentless "Bah!" posts, but you should never reveal information once you are dead.
* Play to win the game.
Even though I did forget to include a no-role PM quoting rule, Santos did break a site rule by doing so. Since it has already been seen, and since not punishing him for this could cause him to be confirmed, and since replacing him would not solve the problem, I am left with no choice but to modkill him.

As soon as you hear Santos say exactly what he is, a lightning bolt strikes him. When you go to check on him, you see a note saying that he had been a Neighbor before being turned into a Neutral Survivor by the act of modkilling.

Santos,
Neighbor
Neutral Survivor, modkilled Day 1.

Day continues. With 15 alive, it is 8 to lynch.

Vote Count:
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath
ZTR (1): Empking
Riceballtail (1): Battle Mage

Not voting (11): PutaPuta, armlx, oEJo, CarnCarn, ZazieR, Moses le fou, Save the Dragon, ZTR, hp [leaves], Sineish, ribwich

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Gun (8): hp [leaves], oEJo, ribwich, SocioPath, armlx, Sineish, CarnCarn, Riceballtail
Rope (5): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR

Not voting for a lynch method (1): Thunder, Battle Mage

If a lynch were to happen without any change in lynch method votes, the Gun would be used.
Last edited by bird1111 on Fri Nov 07, 2008 9:23 am, edited 1 time in total.
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Post Post #637 (isolation #41) » Sun Nov 09, 2008 7:53 am

Post by bird1111 »

Vote Count:
oEJo (6): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath

Not voting (8): PutaPuta, armlx, oEJo, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (7): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves]
Gun (6): oEJo, ribwich, SocioPath, armlx, Sineish, Riceballtail


Not voting for a lynch method (2): PutaPuta, Battle Mage

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #646 (isolation #42) » Sun Nov 09, 2008 11:50 am

Post by bird1111 »

Prodding the following:
Save the Dragons
Sineish
SocioPath
Riceballtail
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Post Post #649 (isolation #43) » Mon Nov 10, 2008 1:55 am

Post by bird1111 »

Vote Count:
oEJo (6): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath

Not voting (8): PutaPuta, armlx, oEJo, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage


Not voting for a lynch method (1): PutaPuta

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #651 (isolation #44) » Mon Nov 10, 2008 6:16 am

Post by bird1111 »

Vote Count (reposted due to accidentally posting it at the bottom of the last page):
oEJo (6): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath

Not voting (8): PutaPuta, armlx, oEJo, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage


Not voting for a lynch method (1): PutaPuta

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #674 (isolation #45) » Mon Nov 10, 2008 12:27 pm

Post by bird1111 »

Bumping the vote count onto the next page.
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Post Post #675 (isolation #46) » Mon Nov 10, 2008 12:28 pm

Post by bird1111 »

Vote Count:
oEJo (6): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath

Not voting (8): PutaPuta, armlx, oEJo, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage


Not voting for a lynch method (1): PutaPuta

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #701 (isolation #47) » Tue Nov 11, 2008 1:48 pm

Post by bird1111 »

Vote Count:
oEJo (7): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich, Save the Dragons
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath

Not voting (6): PutaPuta, armlx, oEJo, ZTR, Sineish, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage


Not voting for a lynch method (1): PutaPuta

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
Last edited by bird1111 on Tue Nov 11, 2008 5:00 pm, edited 1 time in total.
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Post Post #715 (isolation #48) » Wed Nov 12, 2008 11:43 am

Post by bird1111 »

Sineish has not picked up his prod, so I am looking for a replacement.
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Post Post #716 (isolation #49) » Wed Nov 12, 2008 11:54 am

Post by bird1111 »

Santos II replaces Sineish.
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Post Post #735 (isolation #50) » Thu Nov 13, 2008 2:00 am

Post by bird1111 »

Vote Count:
oEJo (6): Moses le fou, ZazieR, Empking, hp [leaves], ribwich, Save the Dragons
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath
ribwich (1): CarnCarn

Not voting (6): PutaPuta, armlx, oEJo, ZTR, Santos II, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage


Not voting for a lynch method (1): PutaPuta

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #752 (isolation #51) » Thu Nov 13, 2008 4:58 pm

Post by bird1111 »

Vote Count:
oEJo (7): Moses le fou, ZazieR, Empking, hp [leaves], ribwich, Save the Dragons, armlx
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath
ribwich (1): CarnCarn

Not voting (6): PutaPuta, oEJo, ZTR, Santos II, Battle Mage

With 15 alive it is 8 to lynch.

Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (4): oEJo, SocioPath, Riceballtail, Battle Mage


Not voting for a lynch method (2): PutaPuta, Santos II

If a lynch were to happen without any change in lynch method votes, the Rope would be used.
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Post Post #763 (isolation #52) » Fri Nov 14, 2008 5:55 pm

Post by bird1111 »

PutaPuta prodded.
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Post Post #769 (isolation #53) » Sat Nov 15, 2008 5:51 am

Post by bird1111 »

You try to string up oEJo using the rope you set up, but he laughs at your attempts to string him up; when you pull the noose, he doesn't die, instead he looks just fine.

oEJo failed to be lynched by a rope Day 1.

Night 1 begins. Choices due in 72 hours.

Looking for an PutaPuta replacement.
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Post Post #770 (isolation #54) » Mon Nov 17, 2008 1:51 pm

Post by bird1111 »

Still missing some nightchoices. The people responsible for them have been prodded. If I do not get those within 24 hours, they will be forfited.
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Post Post #771 (isolation #55) » Wed Nov 19, 2008 8:27 am

Post by bird1111 »

Kairyuu replaces PutaPuta.
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Post Post #772 (isolation #56) » Wed Nov 19, 2008 11:29 am

Post by bird1111 »

You all wake up, expecting to find at least one of you dead. You are not dissapointed, as only 14 of you show up to the town square. You check to see who the missing person is, and realize that it is Riceballtail. You check his house, and find it plain. Looks like he was a Townie.

Riceballtail, Townie, killed Night 1

Day 2 begins, with 14 alive, it is 8 to lynch.
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Post Post #827 (isolation #57) » Tue Nov 25, 2008 4:08 am

Post by bird1111 »

That's a lynch.

You shoot oEJo with the gun that you set up. He dies, angry that you got him. He clearly must have been a Corsican. Considering what both he and Santos said when they were alive, he must have been a Neighbor also.

oEJo, Corsican Neighbor, lynched with a Gun Day 2.

Night 2 begins, choices due in 72 hours.
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Post Post #828 (isolation #58) » Sun Nov 30, 2008 12:49 pm

Post by bird1111 »

You wake up to find that no one died last night.

Day 3 begins, with 13 alive it is 7 to lynch.

Save the Dragons has requested replacement, so looking for one now.
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Post Post #829 (isolation #59) » Sun Nov 30, 2008 1:05 pm

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Detspeed replaces Save the Dragons.
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Post Post #849 (isolation #60) » Mon Dec 01, 2008 1:17 pm

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Bumping the Vote Count onto the next page.
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Post Post #850 (isolation #61) » Mon Dec 01, 2008 1:17 pm

Post by bird1111 »

Vote Count:
ZTR (2): armlx, CarnCarn
Kairyuu (1): Battle Mage
Detspeed (1): Kairyuu

Not Voting (9): ZTR, Santos II, Moses le fou, Empking, SocioPath, ribwich, ZazieR, hp [leaves], Detspeed

With 13 alive it is 7 to lynch.

Lynch Method Vote Count:
Rope (3): armlx, CarnCarn, Kairyuu
Gun (0): No one

Not voting for a lynch method (10): ZTR, Santos II, Moses le fou, Empking, SocioPath, ribwich, ZazieR, hp [leaves], Detspeed, Battle Mage

If a lynch were to happen with no changes in lynch method votes, the Rope would be used.
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Post Post #878 (isolation #62) » Thu Dec 04, 2008 9:18 am

Post by bird1111 »

Vote Count:
Detspeed (4): Kairyuu, Santos II, Empking, hp [leaves]
ZTR (2): armlx, CarnCarn
Kairyuu (1): Battle Mage
hp [leaves] (1): Detspeed

Not Voting (5): ZTR, Moses le fou, SocioPath, ribwich, ZazieR

With 13 alive it is 7 to lynch.

Lynch Method Vote Count:
Rope (4): armlx, CarnCarn, Kairyuu, hp [leaves]
Gun (1): Empking

Not voting for a lynch method (8): ZTR, Santos II, Moses le fou SocioPath, ribwich, ZazieR, Detspeed, Battle Mage

If a lynch were to happen with no changes in lynch method votes, the Rope would be used.
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Post Post #906 (isolation #63) » Mon Dec 08, 2008 1:59 am

Post by bird1111 »

Vote Count:
Detspeed (4): Kairyuu, Santos II, hp [leaves]
hp [leaves] (3): Detspeed, Moses le Fou, Empking
ZTR (2): armlx, CarnCarn
Kairyuu (1): Battle Mage

Not Voting (4): ZTR, SocioPath, ribwich, ZazieR

With 13 alive it is 7 to lynch.

Lynch Method Vote Count:
Rope (4): armlx, CarnCarn, Kairyuu, hp [leaves], Empking
Gun (0): No One

Not voting for a lynch method (8): ZTR, Santos II, Moses le fou SocioPath, ribwich, ZazieR, Detspeed, Battle Mage

If a lynch were to happen with no changes in lynch method votes, the Rope would be used.

Prodding ZTR, SocioPath, and Battle Mage.

Santos, please do not request someone to be prodded who does not need to be prodded, even sarcastically.
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Post Post #944 (isolation #64) » Wed Dec 10, 2008 11:29 am

Post by bird1111 »

Vote Count:
Detspeed (4): Santos II, hp [leaves], Empking, Battle Mage
hp [leaves] (2): Detspeed, Moses le Fou
ZTR (2): armlx, CarnCarn
Santos II (1): Kairyuu

Not Voting (4): ZTR, SocioPath, ribwich, ZazieR

With 13 alive it is 7 to lynch.

Lynch Method Vote Count:
Rope (4): armlx, CarnCarn, hp [leaves], Detspeed
Gun (2): Kairyuu, Empking

Not voting for a lynch method (7): ZTR, Santos II, Moses le fou, SocioPath, ribwich, ZazieR, Battle Mage

If a lynch were to happen with no changes in lynch method votes, the Rope would be used.
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Post Post #951 (isolation #65) » Thu Dec 11, 2008 8:30 am

Post by bird1111 »

Vote Count:
Detspeed (4): Santos II, hp [leaves], Empking, Battle Mage
hp [leaves] (2): Detspeed, Moses le Fou
ZTR (2): armlx, CarnCarn
Santos II (1): Kairyuu

Not Voting (4): ZTR, SocioPath, ribwich, ZazieR

With 13 alive it is 7 to lynch.

Lynch Method Vote Count:
Rope (4): armlx, CarnCarn, hp [leaves], Detspeed
Gun (2): Kairyuu, Empking

Not voting for a lynch method (7): ZTR, Santos II, Moses le fou, SocioPath, ribwich, ZazieR, Battle Mage

If a lynch were to happen with no changes in lynch method votes, the Rope would be used.
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Post Post #973 (isolation #66) » Fri Dec 12, 2008 3:54 pm

Post by bird1111 »

You string up Detspeed with a Rope. He looks mad that you caught him. A quick check of his house confirms that he was Sicilian. However, he seemed to have a seperate part of the house for chatting with someone else. Which means that he must have been a Neighbor.

Detspeed, Sicilian Neighbor, lynched Day 3.

Night 3 begins, choices due in 72 hours.
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Post Post #974 (isolation #67) » Tue Dec 16, 2008 1:29 am

Post by bird1111 »

You wake up and meet in the town square as normal. However, two among your group are missing. You check to see who it is and realize that Kairyuu and Moses le fou are the two that did not show up today. You check their houses, fearing the worst. When you look into Kairyuu's, you see him dead, from a bullet. You look around to figure out what he was, and realize that he was a Townie. You then check Moses le fou's house, expecting to find him dead, and he is. You check to see what he was, and find many tools for investigating people, and realize that he was a Cop.

Kairyuu, Townie, killed Night 3
Moses le fou, Cop, killed Night 3

Day 4 begins, with 10 alive it is 6 to lynch.
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Post Post #983 (isolation #68) » Wed Dec 17, 2008 8:18 am

Post by bird1111 »

Prodded ZTR. He has 48 hours to post or be replaced.
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Post Post #986 (isolation #69) » Wed Dec 17, 2008 4:33 pm

Post by bird1111 »

I will not have access from the 23rd to the 4th/5th. Checking to see if Tarhinurdur can mod during this time.
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Post Post #1003 (isolation #70) » Sun Dec 21, 2008 12:42 pm

Post by bird1111 »

Sorry for lack of attention, what needs fixing?
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Post Post #1084 (isolation #71) » Mon Jan 05, 2009 1:01 am

Post by bird1111 »

Vote Count:

Not voting (7): armlx, Santos II, SocioPath, ribwich, Battle Mage, ZazieR, CarnCarn

With 7 alive it is 4 to lynch.

Lynch Method Vote Count:
Gun (0): No one
Rope (0): No one

Not voting for a lynch method (7): armlx, Santos II, SocioPath, ribwich, Battle Mage, ZazieR, CarnCarn

Right now, if a lynch goes through, the town will not be able to figure out how to kill the person
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Post Post #1086 (isolation #72) » Wed Jan 07, 2009 4:08 pm

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Prodding everyone so that I know who is back.
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Post Post #1102 (isolation #73) » Sat Jan 10, 2009 10:25 am

Post by bird1111 »

Vote Count:

Not voting (7): armlx, Santos II, SocioPath, ribwich, Battle Mage, ZazieR, CarnCarn

With 7 alive it is 4 to lynch.

Lynch Method Vote Count:
Gun (0): No one
Rope (0): No one

Not voting for a lynch method (7): armlx, Santos II, SocioPath, ribwich, Battle Mage, ZazieR, CarnCarn

Right now, if a lynch goes through, the town will not be able to figure out how to kill the person
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Post Post #1128 (isolation #74) » Tue Jan 13, 2009 6:13 am

Post by bird1111 »

Vote Count:
Santos (3): armlx, SocioPath, The Fonz

Not voting (4): Santos II, PokerFace, ZazieR, CarnCarn

With 7 alive it is 4 to lynch.

Lynch Method Vote Count:
Rope (4): CarnCarn, SocioPath, armlx, The Fonz
Gun (1): Santos II

Not voting for a lynch method (2): PokerFace, ZazieR

Right now, if a lynch goes through, the lynch will be done by Rope.
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Post Post #1135 (isolation #75) » Wed Jan 14, 2009 1:41 am

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You string up Santos II with a Rope. You then check his house. You soon realize that it is similar to Detspeed's, minus the room for communicating with neighbors. Which means that he must have been a Sicilia Goon.

Santos II, Sicilian Goon, lynched Day 5.

Night 5 begins, choices due Saturday@10:00 AM EST
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Post Post #1136 (isolation #76) » Fri Jan 16, 2009 6:13 am

Post by bird1111 »

You wake up, expecting to find another of you dead. Therefore you aren't surprised when CarnCarn doesn't show up. You head to his house, expecting the worst, and indeed, he is dead. You look around, checking his claim of being a Neighbor. And sure enough, its pretty much the same as [hp] leaves'.

CarnCarn, Neighbor, killed Night 5

Day 6 begins, with 5 alive it is 3 to lynch.
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Post Post #1157 (isolation #77) » Sun Jan 18, 2009 12:43 pm

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You string up ZazieR with a Gun. You then check her house. You soon realize this was a mistake, as it is similar to Riceballtail, Kairyuu's, and Empking's. So she must have been a Townie.

ZazieR, Townie, lynched day 6 with a Gun.

Night 6 begins, choices due Wednesday@6:43 PM EST
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Post Post #1158 (isolation #78) » Thu Jan 22, 2009 7:56 am

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You wake up, and the go to the town square, expecting that at least one of the remaining people will not be joining you. Once it seems like everyone that is going to arrive has, you count to see how many of you are there; and soon realize that only 3 people showed up. You soon realize the missing person is PokerFace. You check his house and find it plain, meaning he was a Townie. You then look amongst each other, expecting to see that a mafia has won. However, it is soon clear that the other two, if mafia, are of opposite groups. Looks like you have one last shot at getting rid of the remaining Sicilian and/or Corsican.

PokerFace, Townie, killed Night 6

Day 7 begins, with 3 alive it is 2 to lynch.
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Post Post #1165 (isolation #79) » Fri Jan 23, 2009 6:53 am

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You lynch SocioPath with a Gun. He curses you all for having gotten the last Corsican. armlx looks nervously at The Fonz, worried that he might be the last Sicillian. However, The Fonz reassures armlx that he is on the side of the town, and that he had been too busy protecting himself from either the Sicilians or Corsicans each night to have done any killing. Which means that the Town has won!

SocioPath, Corsican Goon, lynched with a Gun Day 7

Game Over, Town wins (except for ZTR and Santos I, who were modkilled). The Fonz, Townie with immunity to one scumgroup per night, and armlx, Neighbor; survive and win.
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Post Post #1166 (isolation #80) » Fri Jan 23, 2009 6:55 am

Post by bird1111 »

Final status:
Alive, bold unconfirmed:
armlx, Neighbor, survives and wins
The Fonz, replacing ribwich, replacing christiano drago, Townie with immunity to one group per night, survives and wins

Dead:
Santos, Neighbor Neutral Survivor, modkilled Day 1
Riceballtail, Townie, killed Night 1
oEJo, Corsican Neighbor, failed to be lynched by a Rope Day 1, Lynched by a Gun Day 2
No one died Night 2
Detspeed, Sicilian Neighbor, lynched by a Rope Day 3
Kairyuu, Townie, killed Night 3
Moses le fou, Cop, killed Night 3
ZTR, Vanilla Townie Neutral Survivor, modkilled Day 4
Empking, Townie, killed Night 4
hp [leaves], Neighbor, killed Night 4
Santos II, Sicilian Goon, lynched by a Rope Day 5
CarnCarn, Neighbor, killed Night 5
ZazieR, Townie, lynched by a Gun Day 6
PokerFace, Townie, killed Night 6
SocioPath, Corsican Goon, lynched by a Gun Day 7
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Post Post #1167 (isolation #81) » Fri Jan 23, 2009 6:55 am

Post by bird1111 »

Night Choices:
Night 1:
ribwich chose to be immune to Corsican
Moses investigated Santos II for Corsican ties, got innocent
Corsicans townie killed Santos II
Sicilians townie killed Riceballtail

Night 2:
ribwich choose to be immune to Sicilians
Moses investigated ribwich for Corsican ties, got innocent
Sicilians failed to send in a kill
Corsicans townie killed Save the Dragons/Detspeed

Night 3:
ribwich failed to send in a choice
Moses investigated Santos II for Sicilian, was told that died before investigating.
Sicilians townie killed Moses
Corsicans townie killed Kairyuu

Night 4:
ribwich failed to send in a choice
Moses le fou is dead
Sicilians towniekill Empking
Corsicans towiekill hp [leaves]

Night 5:
The Fonz protected himself from Corsicans
Moses le fou was dead
No living Sicilians
Corsicans townie killed CarnCarn

Night 6:
The Fonz protected himself from Corsicans
Moses le fou was dead
No living Sicilians
Corsicans townie killed PokerFace
Last edited by bird1111 on Mon Jan 26, 2009 5:16 am, edited 2 times in total.
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Post Post #1168 (isolation #82) » Fri Jan 23, 2009 6:56 am

Post by bird1111 »

Setup:
1 Sicilian Mafia Goon
1 Sicilian Mafia Neighbor (group 1)
1 Corsican Mafia Goon
1 Corsican Mafia Neighbor (group 2)
1 Group 1 Mason
1 Group 2 Mason
2 Group 3 Masons
1 Confirmed-Sane Cop
1 UnKillable to one scumgroup of his choice per night
6 Townies


Role PM's:
You are a Sicilian Mafia Goon, your partner is (XXX), a Sicilian Mafia Neighbor. Each night, you and your partner may talk to each other and send me the name of a player and which of pro-town and Corsican Mafia you think that player is. If you are right and nothing else prevents it, that player will die. During the day, you will pretend to be pro-town and vote on a player to be lynched and which group the lynch should affect. You win when the Sicilian Mafia Group has at least half the living players and nothing can prevent them from having half the players.

You are a Sicilian Mafia Neighbor, your partner is (YYY), a Sicilian Mafia Goon. Each night, you and your partner may talk to each other and send me the name of a player and which of pro-town and Corsican Mafia you think that player is. If you are right and nothing else prevents it, that player will die. Also, during the Night, you may talk with (AAA), your Neighbor. You do not know if he is pro-town or Corsican, you just know him well enough to talk to him. During the day, you will pretend to be pro-town and vote on a player to be lynched and which group the lynch should affect. You win when the Sicilian Mafia Group has at least half the living players and nothing can prevent them from having half the players.

You are a Corsican Mafia Goon, your partner is (WWW), a Corsican Mafia Neighbor. Each night, you and your partner may talk to each other and send me the name of a player and which of pro-town and Sicilian Mafia you think that player is. If you are right and nothing else prevents it, that player will die. During the day, you will pretend to be pro-town and vote on a player to be lynched and which group the lynch should affect. You win when the Corsican Mafia Group has at least half the living players and nothing can prevent them from having half the players.

You are a Corsican Mafia Neighbor, your partner is (VVV), a Corsican Mafia Goon. Each night, you and your partner may talk to each other and send me the name of a player and which of pro-town and Sicilian Mafia you think that player is. If you are right and nothing else prevents it, that player will die. Also, during the Night, you may talk with (BBB), your Neighbor. You do not know if he is pro-town or Sicilian, you just know him well enough to talk to him. During the day, you will pretend to be pro-town and vote on a player to be lynched and which group the lynch should affect. You win when the Corsican Mafia Group has at least half the living players and nothing can prevent them from having at least half the living players.

You are a Neighbor, your neighbor is (XXX), each night you may talk to him. You do not know what alignment he is, only that you can talk to him. During the day, you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.

You are a Neighbor, your neighbor is (WWW), each night you may talk to him. You do not know what alignment he is, only that you can talk to him. During the day, you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.

You are a Neighbor, your neighbor is (CCC), each night you may talk to him. You do not know what alignment he is, only that you can talk to him. During the day, you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.

You are a Neighbor, your neighbor is (DDD), each night you may talk to him. You do not know what alignment he is, only that you can talk to him. During the day, you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.

You are a Cop. Each night you may choose to investigate to see if they are a Corsican or a Sicilian. You know that you are Sane. During the day, you vote on who you think is a member of one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicillians and Corsicans are dead.

You are a Townie who is unkillable to one scumgroup per night. You know how the Sicilains and Corsicans kill, and can take measures to prevent them from killing you. However, the methods of preventing the kills are mutually exclusive, so you must choose which group's kill you are immune to. During the day, you vote for who you think is a member of one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicillians and Coriscans are dead.

You are a Townie , during the night you sleep in, and during the day you vote on who you think is a member of the one of the Mafia and whether the lynch should be by rope or by gun. You win when all the Sicilians and Corsicans are dead.

Role assignments:
Sineish/Santos II is the Sicilian Mafia Goon
Save the Dragons/Datspeed is the Sicilian Mafia Neighbor
hp [leaves] is Save the Dragons' Neighbor
SocioPath is the Corsican Mafia Goon
oEJo is the Corsican Mafia Neighbor
Santos is oEJo's Neighbor
armlx and CarnCarn are Neighbors
Tovarish/Moses le fou is the Sane Cop
christiano drago/ribwich/The Fonz is the Townie w/ one immunity per night
Everyone else is a Townie.
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Post Post #1174 (isolation #83) » Fri Jan 23, 2009 11:27 am

Post by bird1111 »

Mod comments:

Setup:
Personally, I think the setup was too predictable, especially the Neighbors. Once the town knew about the neighbors (as happened D1), they had a decent idea of the setup (minus powerroles) for the rest of the game. Also, I probably shouldn't have put those examples of roles in the rules, but oh well.

Santos Modkill and reactions:
Continuing day after modkilling Santos was a dumb mistake from my part, but oh well. However, BM's attempting to get people to post their Role PM's despite the auto-loss from being modkilled was unethical in several ways; which made it an easy decision to make it clear that I would not continue days after modkills as a result of his attempts.

ZTR Modkill:
I agree fully with Tarhalindur's decision to modkill ZTR for that, especially since a mod-kill had already resulted from a posted Role PM in the game.

In general:
Though while I think I could have done a better job at making the setup less predictable, I think the game went decently overall; and certainly gave me some important lessons.
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Post Post #1187 (isolation #84) » Mon Jan 26, 2009 5:15 am

Post by bird1111 »

That was indeed a typo on my part. You were the Corsicans kill. Fixing.

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