ZombieSlayer54 wrote:JDodge wrote:LYNCH LYNCH LYNCH LYNCH LYNCH
LYNCH THE BOY WONDER WHO STILL CAN'T FIGURE OUT HOW MUCH CONTENT HURTS THE TOWN
GO GO GO
Logic hurts the town?
Logic keeps townies from getting lynched, and gets scum lynched. I do not see how that hurts the town.
By the way: As far as I can tell, you are not joking any more. Just attempting a bandwagon.
And attempting bandwagons are almost never a townie move.
Unless there is a jester role that we do not know about, or something.
It sucks that I again have to make a contentful post
this early
just to get the town going in the correct direction.
In any normal game, yes, content would be great.
This is not in any way a normal game
. In a normal game, scum holds all the info while the town knows nothing - in this game, town's best strategy is to do what scum tries to do - hide their info. The best way to accomplish this is through quicklynching.
In an AITP setup, not giving away any info to the identity of the kings is more important than lynching correctly most of the time - a string of quick bandwagons will in the end be more fruitful than dropping idiotic little tells all over the place that hand the game to the scum. Now shut up and be lynched, now.