Pick Your Power - Game. Set. Match.


User avatar
Vi
Vi
Professor Paragon
User avatar
User avatar
Vi
Professor Paragon
Professor Paragon
Posts: 11768
Joined: June 29, 2008
Location: GMT-5

Post Post #50 (ISO) » Tue Dec 15, 2009 5:02 pm

Post by Vi »

Official Vote Count

Players needed to lynch: 12


Vi
- 1 - Cobalt - (L-11)
SerialClergyman
- 1 - Seacore - (L-11)
Seacore
- 5 - Vi, BloodCovenent, Xylthixlm, Pomegranate, elvis_knits - (L-7)
FishytheFish
- 2 - Dramonic, budja - (L-10)
Dramonic
- 1 - devotress - (L-11)
BloodCovenent
- 1 - StrangerCoug - (L-11)

Players not voting: Vaya, TonyMontana, SerialClergyman, Plum, FishytheFish, Farside22, Faraday, drippinggoofball, Cruciare, chamber, Benmage

Cobalt wrote:Vi is wrong. Assuming random shots, a vig or SK has a 33.33% chance of hitting scum. A mafia-directed kill has only a 21% chance of hitting scum.
The numbers aren't right, but the concept seems accurate, so >.>
Hopefully the Vig is Town and better than random.
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #51 (ISO) » Tue Dec 15, 2009 5:04 pm

Post by Cobalt »

Numbers are right.
Each mafia team has a pool of (22-3) 19 targets for a kill. There are (3 + 1) 4 scum in that pool, giving a (4/19) 21% chance to hit scum.
Each lone killer has a pool of (22-1) 21 targets for a kill. There are (3+ 3 + 1) 7 scum in that pool, giving a (7/21) 31% chance to hit scum.
hatersgonnahate.gif
User avatar
Vi
Vi
Professor Paragon
User avatar
User avatar
Vi
Professor Paragon
Professor Paragon
Posts: 11768
Joined: June 29, 2008
Location: GMT-5

Post Post #52 (ISO) » Tue Dec 15, 2009 5:08 pm

Post by Vi »

Cobalt wrote:Numbers are right.
Each mafia team has a pool of (22-3) 19 targets for a kill. There are (3 + 1) 4 scum in that pool, giving a (4/19) 21% chance to hit scum.
Each lone killer has a pool of (22-1) 21 targets for a kill. There are (3+ 3 + 1) 7 scum in that pool, giving a (7/21) 31% chance to hit scum.
You didn't factor in the lynch today. There will be 21 players at the beginning of N1, and while a Town Vig has seven scum targets (7/20), the SK has six (6/20).

This isn't particularly relevant considering you've basically won me over though.
We can commence lynching Scumcore now.
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #53 (ISO) » Tue Dec 15, 2009 5:09 pm

Post by Cobalt »

Yeah, I was ignoring the lynch for theoretical purity.
At any rate,
unvote vote seacore
hatersgonnahate.gif
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #54 (ISO) » Tue Dec 15, 2009 5:32 pm

Post by Seacore »

vi wrote: Seacore 30 wrote:
One, I was encouraging people to speed up the drafting process by explaining why there's no need to wait for the mod before picking.
That's not what I read.
Quote:
although I imagine it won't hurt to just pick, since there's no communication [between players] during this time.
Well there's communication between mod and players... I don't get what your problem is with this?
User avatar
SerialClergyman
SerialClergyman
Mafia Scum
User avatar
User avatar
SerialClergyman
Mafia Scum
Mafia Scum
Posts: 2717
Joined: March 27, 2009
Location: Sydney Australia

Post Post #55 (ISO) » Tue Dec 15, 2009 5:36 pm

Post by SerialClergyman »

Sup guys, good to play with such a sexy player list. Spyrex attracts the best.

I suggest people with a few certain anti-town roles claim. That means the framer and the driver, I think. I think both of those are more likely to hurt town than to protect it.

Thoughts?
I'm old now.
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #56 (ISO) » Tue Dec 15, 2009 5:38 pm

Post by Cobalt »

Agree with SC.
hatersgonnahate.gif
User avatar
Budja
Budja
Mafia Scum
User avatar
User avatar
Budja
Mafia Scum
Mafia Scum
Posts: 2594
Joined: October 25, 2008
Location: Australia

Post Post #57 (ISO) » Tue Dec 15, 2009 5:39 pm

Post by Budja »

^This, for the framer anyway.
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #58 (ISO) » Tue Dec 15, 2009 5:40 pm

Post by Seacore »

If the framer claimed and was proven town, that would mean the bulletproof player could claim, be investigated, and then be a safe town voice for all the game, which would be sweet.
I can think of several problems with that happening though, anybody got any ideas on how to make it possible?
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #59 (ISO) » Tue Dec 15, 2009 5:45 pm

Post by Cobalt »

Nice try, Seacore, but that's totally unreasonable.
1) There is zero reason for a town player to choose the framer role.
2) There is zero reason for a scum player to claim framer.

I think one of your partners picked framer, and you wanted to set up town cred for them.
hatersgonnahate.gif
User avatar
SerialClergyman
SerialClergyman
Mafia Scum
User avatar
User avatar
SerialClergyman
Mafia Scum
Mafia Scum
Posts: 2717
Joined: March 27, 2009
Location: Sydney Australia

Post Post #60 (ISO) » Tue Dec 15, 2009 5:46 pm

Post by SerialClergyman »

I thougth about the bulletproof claiming as well, but the empowerer makes that not a good idea.

It's possible that the empowerer should caim just because they have the power to really screw with any organised plan, but I'm not convinced about that one just yet.
I'm old now.
User avatar
Budja
Budja
Mafia Scum
User avatar
User avatar
Budja
Mafia Scum
Mafia Scum
Posts: 2594
Joined: October 25, 2008
Location: Australia

Post Post #61 (ISO) » Tue Dec 15, 2009 5:47 pm

Post by Budja »

^bad idea.
Bulletproof is much better unknown as is bomb. This just helps scum.

unvote, vote Seacore
(not just for this obv.)
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #62 (ISO) » Tue Dec 15, 2009 5:49 pm

Post by Seacore »

Yeah, I did completely forget about empowerer beating bulletproof. Damn
User avatar
Budja
Budja
Mafia Scum
User avatar
User avatar
Budja
Mafia Scum
Mafia Scum
Posts: 2594
Joined: October 25, 2008
Location: Australia

Post Post #63 (ISO) » Tue Dec 15, 2009 5:50 pm

Post by Budja »

Simulpost there.

Seacore's idea = bad.
User avatar
Vi
Vi
Professor Paragon
User avatar
User avatar
Vi
Professor Paragon
Professor Paragon
Posts: 11768
Joined: June 29, 2008
Location: GMT-5

Post Post #64 (ISO) » Tue Dec 15, 2009 5:50 pm

Post by Vi »

Seacore 54 wrote:Well there's communication between mod and players... I don't get what your problem is with this?
SpyreX wrote:
Note: Once the order is done you will know your alignment.
However, not until after the draft is finished will you know any partners you may possess.
----

I do not support the immediate massclaim, although Budja's vote concerns me considering Seacore just extended what SClergyman was saying.
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #65 (ISO) » Tue Dec 15, 2009 5:50 pm

Post by Seacore »

Also, I'm so sick of this "I disagree with your idea, therefore you must be scum" bullshit. Go check out my other two games (in which I died) and see how well it worked out for town then.
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #66 (ISO) » Tue Dec 15, 2009 5:51 pm

Post by Cobalt »

Wow, looks like we caught scum with a D1 randomwagon. Nice.
hatersgonnahate.gif
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #67 (ISO) » Tue Dec 15, 2009 5:51 pm

Post by Seacore »

Vi, I still don't get what you're saying, and why what I said in the sign up thread is scummy.
User avatar
SerialClergyman
SerialClergyman
Mafia Scum
User avatar
User avatar
SerialClergyman
Mafia Scum
Mafia Scum
Posts: 2717
Joined: March 27, 2009
Location: Sydney Australia

Post Post #68 (ISO) » Tue Dec 15, 2009 5:52 pm

Post by SerialClergyman »

Vi, by massclaim did you mean my suggestion about 1 or 2 roles claiming, or did you mean a mass claim?
I'm old now.
User avatar
Budja
Budja
Mafia Scum
User avatar
User avatar
Budja
Mafia Scum
Mafia Scum
Posts: 2594
Joined: October 25, 2008
Location: Australia

Post Post #69 (ISO) » Tue Dec 15, 2009 5:53 pm

Post by Budja »

@Vi, SC's idea was good (I nearly chose Framer myself to stop scum getting it, or to narrow down the players who did).
Seacore's expansion of the idea was bad.
User avatar
Vi
Vi
Professor Paragon
User avatar
User avatar
Vi
Professor Paragon
Professor Paragon
Posts: 11768
Joined: June 29, 2008
Location: GMT-5

Post Post #70 (ISO) » Tue Dec 15, 2009 5:59 pm

Post by Vi »

Vi 45 wrote:Seacore, who is scum?
This got lost somewhere.
Seacore, please?

@67: You seemed to make mention of players not being able to contact each other during the draft phase, which was specifically mentioned in the rules as a quirk for the scum.

There is room for misinterpretation there, though. Based on your reactions up to this point, I think my initial look was wrong. So--

Unvote: Seacore
Vote: e_knits
(L-11)
Awkward reasons for joining the wagon were indeed awkward.

----
SerialClergyman 68 wrote:Vi, by massclaim did you mean my suggestion about 1 or 2 roles claiming, or did you mean a mass claim?
Yes. ( =p )
I think it would be more strategically valuable for people to claim when their roles and actions become relevant. Breadcrumbing would be appreciated in the case of sudden death overnight.
User avatar
Xylthixlm
Xylthixlm
!xmafia win
User avatar
User avatar
Xylthixlm
!xmafia win
!xmafia win
Posts: 5414
Joined: July 12, 2006

Post Post #71 (ISO) » Tue Dec 15, 2009 6:03 pm

Post by Xylthixlm »

I am happy enough with the Seacore wagon for now. Framer should claim, but nobody else.
#mafia@irc.globalgamers.net

"Xyl was completely berserk" -dramonic
"Xyl's ruthless policy lynching won the game." -Vi
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #72 (ISO) » Tue Dec 15, 2009 6:05 pm

Post by Cobalt »

Cobalt wrote:Nice try, Seacore, but that's totally unreasonable.
1) There is zero reason for a town player to choose the framer role.
2) There is zero reason for a scum player to claim framer.

I think one of your partners picked framer, and you wanted to set up town cred for them.
hatersgonnahate.gif
User avatar
Seacore
Seacore
Mafia Scum
User avatar
User avatar
Seacore
Mafia Scum
Mafia Scum
Posts: 3109
Joined: November 4, 2009
Location: Australia, UCT+10

Post Post #73 (ISO) » Tue Dec 15, 2009 6:06 pm

Post by Seacore »

I have no idea who is scum at this point, which is why I haven't moved my RVS, although ironically I'm getting a really good townread off SerialClergyman so I should

Unvote


To clear up my draft phase comment, it was me letting people know that there was no possible reason to hold up the game, by trying to answer and potential question.

Vote: Cobalt
Probably the closest to a scum move. I assume somebody on my bandwagon is scum, I don't think it's Vi or SC. Damning me for discussing another person's claim idea (and extensions there on) is not helpful for town, SC's reaction was better "no, I thought of that for a moment too, and its bad because of this"
User avatar
Cobalt
Cobalt
trollface.jpg
User avatar
User avatar
Cobalt
trollface.jpg
trollface.jpg
Posts: 2641
Joined: July 5, 2009
Location: PA PA PINGAS

Post Post #74 (ISO) » Tue Dec 15, 2009 6:08 pm

Post by Cobalt »

lol, half the game hasn't even posted yet and you assume scum is on your wagon?
hatersgonnahate.gif

Return to “Completed Large Theme Games”