Adel wrote:Mr. Flay wrote:Night Four
this was a gambit. arafax outed himself to me, but I wanted to wait for another night before revealing his mistake to the rest of the town. I didn't expect to be turned by being in on the lynch, so I'm glad I decided to wait.
I tried to get the cult to recruit Laggs or cicero instead of ecto.
Cicero put a lot of effort into this game. I wish he would've won.
Yea, that was a huge mistake on Arafax's part. I didn't even know about it until now, after the game was over. There is never a reason to reveal yourself to half-recruits, especially when we fooled the town into misinterpreting Mariyta's claims. That's the only thing that saved us. We managed to convince everyone that we weren't as big as we were, and that helped a lot.
I think this game was fairly balanced. My having the lynch protection would only have happened once. Pooky made it clear that he wouldn't save me twice, and I agree with that sentiment, because it would expose me regardless. Having the lynch protection didn't really come into play, though. Even if it had been a fading protection, I would've claimed it anyways, and it was the fact that I
claimed
it that kept me alive.
Ectomancer wrote:Thanks Cicero. As for the "game breaking moment", I think that came and went when the Frog's never bothered to Vig MOS. Even if he didnt die, I think that would have been a telling point the following day.
That was certainly the scariest part of the game. That night I made sure my recruits discussed what they would do if I died. However, I was fairly sure I had convinced Adel not to kill me. I don't blame them for not doing it, because I put in a lot of effort to keep it from happening.
Adel wrote:Setael wrote:cicero wrote:Basically blaming Ecto is bad form.
I can live with that.
Though I now give most of the blame to Adel for the anti-town move of not telling us about Arafax and letting me die instead. That's worse than anything ecto ever did.
given my win condition was in flux, and I didn't know what the day or night would bring (my unwilling conversion to cult, as it turned out) I think my choice way the correct one.
I almost called you out the next day for saying you had been bitten, when you promised the town the day before that you had not been bitten, even though you had. However, I didn't want to stir up any possible wagons when it was still possible for the town to gain a majority.
cicero wrote:
The last Anix wagons was pretty transparent. Mariyta completely mixed up how a 50% success rate works. MoS was in quick. All the cult were on the wagon. But when Anix couldnt be bothered to come in and help the town avoid his own mislynch I knew the game wasnt really woth playing any more because we had to be at Lylo and with Anix refusing to vote the last three days or so, I doubted we had enough votes to actually do a townside lynch. So since I wasnt 100% sure I was right, I basically said fuck it and voted Anix.
Of course the last AniX wagon was transparent. Please don't think that wasn't on purpose, cicero. There were 12 people alive at that point, and 6 of them were cult, but Pooky didn't count towards our win condition. At that point, even if you figured out who the entire cult was, we could still force a no lynch and kill you at night for the win. We just needed one person to agree to join the AniX wagon. We weren't trying to hide it at that point, but we weren't going to come out and claim to be cult, either.
Mr. Flay wrote: I could see a mechanic where if they chose to hammer they lost. But a vampire kill should really be an act of clear volition. This also was not a mechanism anyone would have figured out. But lets say they did - that was probably worse, because your mechanism would make it even harder to lynch someone and therefore make lost boys even more insufferably long.
I teetered back and forth on whether to make it the hammerer or just anyone on the wagon, and will agree that I probably went the wrong way this time.
I think that would've made this game nearly impossible to win for the cult. As it was, the only saving grace was that no one figured out that lynches could turn. You didn't lie to them, they just misinterpreted it, with our help. If the town had figured out that "kill" was ambiguous, we would've been completely screwed, because no half-recruit would've wanted to join us. At that point we would've become a 3-person mafia, killing every night, because recruiting wouldn't help us. I don't think it was a bad balance decision to make it any position on the lynch.
Question to all the Players: Should I have made this a
Smalltown setup, where everyone's identity and abilities (or at least their safeclaim, in the case of Max & Thorn) was known from the outset, so you could focus on defeating the Cult sooner?
I think the claims are one of the few things that saved us. We managed to push a few mislynches early on, and then those mislynches were used to steer people away from Pooky when he came up for lynch.
For the record, Pooky did NOT receive Surf Nazi as a safe claim.
I received "Greg the Surf Nazi" as one of my safe claims and gave it to Pooky to use if he needed it. You'll notice, if you look back, that I questioned Pooky to see if he had a name, because I was trying to get him to claim "Greg".
- Thorn and Max Lynch immunity: this should have been limited to one and only one lynch protection from Thorn.
Probably.
I don't know whether or not I agree with this, but I think that people are posing way too many gripes that didn't have anything to do with this game in particular. As I mentioned earlier, Pooky refused to save me from lynch a second time. If you guys had lynched me twice, I would've died.
Frog Brothers - Far too complex and underpowered a mechanism, having all the towns powers mixed in to two people who had to work together and couldnt trust each other. I thought it suited the flavor though that throughout the game they were completely fucking incompetent and that even the addition of Adel didnt stop this basic truth. The Frog Brothers were indeed the Frog Brothers.
Thanks, I think?
Weren't the Frog Brothers informed when one of them had been bitten? That's what Adel told me. She said that Sir.Laggs found out when she had been bitten. I think that's a pretty good mechanic to protect your power roles. The fact that they didn't work together didn't have anything to do with trust.
My comment on lurkers:
I really hated all the lurking in this game, as a player. However, I don't think any of you can fault me for taking full advantage of it to complete my win condition. I purposefully avoided killing anyone at night both to protect the claimed half-recruits (who were now becoming full recruits) AND to demoralize the town due to lack of information. Regardless, though, I think players like AniX should be barred from large games until they prove they can put in the effort to be a responsible player.
I think AniX and Sudo_Nym were really the worst offenders and the ones I blame the most. I think Sir.Laggs and HackerHuck could have put in a better effort, because they both seemed to be playing rather lazily, but at least they did put some effort into analyzing and trying to help the town. Fortunately, I was able to turn HH's lack of participation against him, so that everything he said held less weight, even when he was right.
cicero wrote:Incidentally, conversely to some, and this might seem weird... even though I lost this game, I kinda feel like I won. :p
I would have recruited you that last night, because I agree, but I felt that you wouldn't count it as a win anyway. Consider my nightkilling you as acknowledgment of your "win". I actually made those comments about being "right behind you" and whatnot with the intention of killing you that very night to win the game, only to find out that Pooky wouldn't count towards our win condition. So I killed Sir.Laggs and pulled a quicklynch, then killed you the next night.