Civilization Mafia [GAME OVER]


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Post Post #6975 (ISO) » Sat Feb 25, 2017 4:26 am

Post by Vecna »

Call GM: Can scum activate 2 wonders in a single night if we pass this? What are the restrictions/rules for double wonder/wonde passive usage?
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Post Post #6976 (ISO) » Sat Feb 25, 2017 4:29 am

Post by Nahdia »

In post 6975, Vecna wrote:
Call GM: Can scum activate 2 wonders in a single night if we pass this? What are the restrictions/rules for double wonder/wonde passive usage?
Da Rules wrote:
>
By default, players may use as many abilities as they have access to during any single phase.
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Post Post #6977 (ISO) » Sat Feb 25, 2017 4:30 am

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If you plan to wagon A&N, I won't oppose it.
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Post Post #6978 (ISO) » Sat Feb 25, 2017 4:30 am

Post by Leonshade »

In post 6972, Vecna wrote:
In post 6970, Leonshade wrote:
In post 6957, Creature wrote:Vigilante refrained from shooting.

Let's see if he'll use it or if he's a scum vigilante keeping his shot to endgame us.
There's a doc in play, so I'm not ruling out the possibility of a vig shot yet. Though with so many players a correct doc is much less likely.

Town vig saving the shot seems unlikely, unless they want to put the shot to a vote or whatever.
really hoping theres 2 docs in play by now.

I also find it rather.....peculiar that scum just happen to hit the treestump straight away like that. I dont want to believe they would sac one of their own, but we cannot completely discount it.


Also, woops (ABR)
Thoughts like these are why I still TR you, you think scarily similar to me at times.

Scum could've gotten the vig and refrained from vigging to kill PV so they could create the illusion that he was a scum-motivated NK. It's a pretty far-fetched idea so I didn't bring it up, and it seems like a waste of an NK to do it as early as N2 anyway.
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Post Post #6979 (ISO) » Sat Feb 25, 2017 4:31 am

Post by Creature »

Mod

Phase by dayphase and nightphase or phase by day/night cycle?
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Post Post #6980 (ISO) » Sat Feb 25, 2017 4:32 am

Post by Leonshade »

In post 6973, Vecna wrote:
In post 6971, Leonshade wrote:
In post 6951, Leonshade wrote:viewtopic.php?f=23&t=70313

My recently finished scum game with Alisae, it's the real reason I've been townreading them. Their play here is not their scum play.
Read this game if you scumread Ali, he's not confident enough in his scumgame to play like he has here.
There may be some hydra dissonance in the mix, or weird OP-vig distortion in the game im referring to, but I still feel he plays very different from how he played in Code Geass as town.
He was in a hydra in the scumgame too (and doing most of the posting both there and here), I don't think Ali is similar to his Code Geass self, but he's even further away from his scum play.
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Post Post #6981 (ISO) » Sat Feb 25, 2017 4:33 am

Post by Maxous »

Scum killed the towniest player not on the ABR wagon.
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And before anyone bitches about me highlighting PoD's 437 when I replaced in and called everyone on my wagon communists, I remind you that communism is not alignment-indicative
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Post Post #6982 (ISO) » Sat Feb 25, 2017 4:34 am

Post by Nahdia »

In post 6979, Creature wrote:
Mod

Phase by dayphase and nightphase or phase by day/night cycle?
The former.
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Post Post #6983 (ISO) » Sat Feb 25, 2017 4:35 am

Post by Creature »

And we lynch the scummiest player on the ABR wagon.
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Post Post #6984 (ISO) » Sat Feb 25, 2017 4:35 am

Post by Creature »

Ugh, hopefully scum can't perform factional kills during the day.
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Post Post #6985 (ISO) » Sat Feb 25, 2017 4:39 am

Post by Leonshade »

In post 6542, Leonshade wrote:Assuming all my townreads are correct, my PoE is down to {
ABR
, Nero, Elbirn, Brian Skies, Caesar, ssbm_Kyouko, Maxous, Senpai}. Senpai is the first one I'd take off that list, bringing it down to seven people. I feel strongest about ABR and Kyouko being scum, so I'll put my tentative scumteam at those two and three others from the above list.
ABR's townflip makes me rethink my Nero read too. Top SR is Kyouko, and I like Brian after that. Unless Creature is right about only four scum, I would guess that there's also scum in my TRs.
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Post Post #6986 (ISO) » Sat Feb 25, 2017 4:45 am

Post by Vecna »

In post 6981, Maxous wrote:Scum killed the towniest player not on the ABR wagon.
hmmmm
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Post Post #6987 (ISO) » Sat Feb 25, 2017 4:46 am

Post by Leonshade »

Add davesaz to the above scumpool.
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Post Post #6988 (ISO) » Sat Feb 25, 2017 4:46 am

Post by Vecna »

Why does it make you rethink Nero? This white knighting as scum seems just up his alley.
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Post Post #6989 (ISO) » Sat Feb 25, 2017 4:47 am

Post by Creature »

Oh right, davesaz is another player who swimmed somewhere deep under the radar.
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Post Post #6990 (ISO) » Sat Feb 25, 2017 4:52 am

Post by Vecna »

Anyways I guess this resolution is another overwhelmingly obvious NAY seeing how we havent managed to murder scum.

If there were 5 starting scum, they go from 5 potential wonder uses to 8.
If there were 4 starting scum, they go from 4 potential wonde uses to 6
If there were 4 and they just killed their own treestump, they go from 3 wonder uses to 4.

And this doesnt even take into account they will get to deny more wonders to town, AND they can just load up defensive passives on the guy using their factional kill.

VOTE: NAY

I doubt anyone is gonna argue the point that this is a pretty boring resolution with no town upside at all.

Seeing how we've only had 1 death / night as well, means there isnt a multi-ball variation in play here where both teams can nightkill (unless they alternate nights). Either way, from a town POV even 2 small scumteams wouldnt change a thing to the outcome of this resolution.
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Post Post #6991 (ISO) » Sat Feb 25, 2017 4:53 am

Post by Leonshade »

In post 6988, Vecna wrote:Why does it make you rethink Nero? This white knighting as scum seems just up his alley.
Don't have any scum meta of Nero, but you're right that he could still be scum. I just had him in mind as a likely ABR buddy so the townflip made me reconsider. Gotta check his ISO to see why he was TRing ABR.
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Post Post #6992 (ISO) » Sat Feb 25, 2017 4:54 am

Post by Creature »

Yeah, let's just end this resolution phase and get to real deal.
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Post Post #6993 (ISO) » Sat Feb 25, 2017 4:54 am

Post by Creature »

Also, can we not stall wagons we think are good?
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Post Post #6994 (ISO) » Sat Feb 25, 2017 4:57 am

Post by Leonshade »

In post 1, Nahdia wrote:
>
All players have been
privately assigned a priority value which they are unaware of
. This value determines who successfully builds a Wonder if multiple people submit a build request for the same structure.
@Math:
I found conclusive proof that your theory is wrong. The opening post is neither private, nor something players are unaware of.
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Post Post #6995 (ISO) » Sat Feb 25, 2017 5:14 am

Post by MathBlade »

I am just mindfucked.
PV getting Pyramids means PV probably scum but why would scum shoot themselves?

Like my priority order list was wrong but it had to be right like wtf.

Yeah...:/
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Post Post #6996 (ISO) » Sat Feb 25, 2017 5:17 am

Post by MathBlade »

Like I see the power of yay if we get scum down to one person but yeah :/ I just reread and don't see ssbm as scummy and don't see what everyone else does but at this point I am AFK most of the day so...

In traditional parliamentary fashion Senstor MathBlade is abstaining.
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Post Post #6997 (ISO) » Sat Feb 25, 2017 5:19 am

Post by MathBlade »

Like myself and Titus agreed PV was a person we agreed was Town.

PV why did you take Pyramids even though the plan was for Drixx to take it?
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Post Post #6998 (ISO) » Sat Feb 25, 2017 5:20 am

Post by MathBlade »

In post 6977, Creature wrote:If you plan to wagon A&N, I won't oppose it.
I will because Star Wars.
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Post Post #6999 (ISO) » Sat Feb 25, 2017 5:59 am

Post by Lil Uzi Vert »

VOTE: None

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