pwayne66 wrote:It benefits scum because WE KILL A PROTOWN PLAYER TODAY FOR NO ACTUAL GAIN AGAINST THE SCUM. You are asserting that we gain something over the scum by killing Tar, and that's just not true.
No, you are saying I am cult.
What are you trying to say here? This sentence has nothing to do with what you quoted, and it looks more like you are trying to change the subject than anything else, because you aren't responding to anything in the above quote.
Removing a vanilla townie does not help the cult. You do bring up an interesting point about Tar being a bad cult member since everybody will suspect him (I wonder if people really will though...nobody seems that concerned now, so why later) , but for that matter, the cult can still target somebody else without having to kill Tar (in fact keeping him alive would create more angst for the town). But now it seems that we will have a WIFOM situation tomorrow either way...
Yes they CAN recruit someone other than Tar. However, this is the situation I am advocating:
- Leave Tar alive, lynch someone who is more likely to be scum right now (you or Kakeng), cult attempts to recruit somebody
This is what you are advocating:
- Lynch Tar as a protown player so that the cult can't recruit him, cult attempts to recruit somebody
In both situations the cult attempts to recruit somebody. However, in your scenario we lynch someone who is more likely to be town than anything else. In my scenario, I give us a chance to kill scum today. Your scenario wastes a lynch and kills off a protown players, both of which are strictly helpful to the scum.