Mgm's Egypt Mafia - Over


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Post Post #1150 (ISO) » Thu Sep 27, 2007 5:26 pm

Post by RafK »

Good question to ask.

I'd even say that ex-cult members are more likely to be town, since most mods will not allow the culting of scum (I have seen at least one game hilariously implode due to the cult recruiting the mafia and learning the name of all the scum, while the scum also found out who the cult leader was, with the result of mutually-assured-destruction occurring in the thread.

I'll take a look at tss's play when I get a chance.
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Post Post #1151 (ISO) » Sat Sep 29, 2007 10:09 am

Post by Mgm »

*BUMP*
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Post Post #1152 (ISO) » Sat Sep 29, 2007 11:15 am

Post by Zindaras »

Well, I asked the Cultists to reveal themselves before...

I also asked RafK who we should lynch.

It seems everybody's ignoring me. :/
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #1153 (ISO) » Sun Sep 30, 2007 1:59 am

Post by Mastermind of Sin »

I'm here!
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Post Post #1154 (ISO) » Sun Sep 30, 2007 3:22 am

Post by The Fonz »

I'm guessing if the cultists won't reveal themselves, it's safe to guess they are a) still in the cult, and b) anti-town.
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Post Post #1155 (ISO) » Sun Sep 30, 2007 7:55 am

Post by Mgm »

The start of the day (post 1112) has a number of hieroglyphs. They are not the only ones I want to post, but they should keep you busy for a while.
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Post Post #1156 (ISO) » Mon Oct 01, 2007 1:35 am

Post by Mastermind of Sin »

Who wants to translate them?
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Post Post #1157 (ISO) » Wed Oct 03, 2007 6:04 am

Post by Setael »

Heiroglyphs are killing this game. I'll keep working at them, but I'm not making much progress. In the meantime, why the full stop to discussion of any kind?
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Post Post #1158 (ISO) » Wed Oct 03, 2007 8:24 am

Post by Mastermind of Sin »

I don't know. We should keep lynching TSS, though.
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Post Post #1159 (ISO) » Wed Oct 03, 2007 10:44 am

Post by Thoth »

I'm travelling to Shanghai tomorrow, so won't be able to read the thread for 2 days.
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Post Post #1160 (ISO) » Wed Oct 03, 2007 10:55 am

Post by Mastermind of Sin »

ooh Shanghai! Sounds like fun. Buy me souvenirs!
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Post Post #1161 (ISO) » Wed Oct 03, 2007 5:03 pm

Post by Nightson »

My computer is broken. I'll know by friday whether my computer will be all shiny and good or whether I'll need to be replaced.
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Post Post #1162 (ISO) » Thu Oct 04, 2007 2:12 am

Post by Mastermind of Sin »

We need like mass prods on this entire game. 10 bucks says scum are lurking their asses off right now. I actually think that Zindie, The Fonz, Setael, Thoth, and Nightson are less likely to be scum because of this, although Thoth and Nightson less so since they were just letting us know they would be lurking for a reason.
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Post Post #1163 (ISO) » Thu Oct 04, 2007 2:21 am

Post by RafK »

I really hope there's a good game mechanic for giving us simple messages in bloody hieroglyphs, because it's a gigantic pain in the ass. Waiting for Nightson to get his computer back in order to translate them for me :)

I see that apparently I was going to take a look at tss' play, so the next time I remember this game exists I'll do that (I'd do it now, but it's late and I just blew my time posting in the KM2 post-game).
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Post Post #1164 (ISO) » Thu Oct 04, 2007 2:28 am

Post by Zindaras »

I suck at translating hieroglyphs.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #1165 (ISO) » Thu Oct 04, 2007 2:28 am

Post by Zindaras »

RafK wrote:I really hope there's a good game mechanic for giving us simple messages in bloody hieroglyphs, because it's a gigantic pain in the ass. Waiting for Nightson to get his computer back in order to translate them for me :)

I see that apparently I was going to take a look at tss' play, so the next time I remember this game exists I'll do that (I'd do it now, but it's late and I just blew my time posting in the KM2 post-game).
`

I also asked you who we should lynch, I'd like to get an answer to that one.
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Post Post #1166 (ISO) » Thu Oct 04, 2007 2:41 am

Post by Mastermind of Sin »

Zindaras wrote:I suck at translating hieroglyphs.
I totally read this as "I suck at transisting hieroglyphs."
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Post Post #1167 (ISO) » Thu Oct 04, 2007 2:42 am

Post by Zindaras »

I suck transistors?

They taste awesomely.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Post Post #1168 (ISO) » Thu Oct 04, 2007 2:43 am

Post by Mastermind of Sin »

LoL! Now, if you'd posted that in the mish mash "Do not laugh" thread, I would've lost :P
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Post Post #1169 (ISO) » Sat Oct 06, 2007 3:52 am

Post by Mastermind of Sin »

*bump*
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Post Post #1170 (ISO) » Sat Oct 06, 2007 4:49 am

Post by Kilroy8675309 »

I love how the heiroglyphs have just brought this game to a standstill. Setael, what've you got so far?
If children cause accidents in the backseat, and accidents in the backseat cause children, which came first?

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Post Post #1171 (ISO) » Sat Oct 06, 2007 4:53 am

Post by The Fonz »

Kilroy8675309 wrote:I love how the heiroglyphs have just brought this game to a standstill.
QFT.
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Post Post #1172 (ISO) » Sat Oct 06, 2007 6:13 am

Post by Setael »

I was trying to match up symbols for Sobek and Ay (Blight and Sacred's character names). None of the symbols I've found for their names match anything in the hieroglyphs exactly. I got frustrated and gave up because it seems like none of the sites I check are uniform.
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Post Post #1173 (ISO) » Sat Oct 06, 2007 6:24 am

Post by Kilroy8675309 »

Awesome. All right, we should really get some activity going. Someone vote TSS and see how he reacts.

Also, I see a few things going on. 1: The Cult is still going strong. Just because they've lost their leader doesn't mean they're dead. B: There was nobody in the cult.

That's about it. Maybe III: The mod threatened them with modkill if they spoke about it, but that doesn't seem too likely.
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Post Post #1174 (ISO) » Sat Oct 06, 2007 6:28 am

Post by Mastermind of Sin »

I *am* voting TSS.

Vote: The Silent Speaker
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