In post 14493, Maestro wrote: In post 14478, Maestro wrote:I'll stay Admin on Vanilla. That's like, a nonexistent burden either way. If somebody wants it I'm ambivalent - I dunno when I last saw anybody log on.
now I have definitive proof that nobody reads my posts
I read this, whats the problem? All I said is I was willing to take it over as well if you want to be done being admin completely - I got the feeling from that post you see it as more of an obligation at this point, rather than something you really want to do. So I was just letting you know you had an out. And see my thought below on whether we still need 2 servers.
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First point of business is, what does everybody want? If there was no modded server at all, would everybody play vanilla, or would many just not play at all/move on? People seem to get bored with any server whether its vanilla or modded, so I'm just trying to gauge whether the effort for a modded server is worth it for anyone to do, or if we can just go back to a single community vanilla server? Would everyone who actively plays daily on FTB continue to play on vanilla only? I have to admit that while I do enjoy FTB and the content, I don't really care if I play on vanilla or modded as long as the community is there. When we started up the new vanilla server and people were playing on it, it was great. It felt worthwhile to get on there and do things. Now that activity has fallen off, it doesn't seem as worthwhile anymore when I know no one is going to see what I'm building. I just want to play where every else plays. Given the choice between FTB and vanilla it seems most everyone choses FTB, but if vanilla was the only choice and people actually played there, that would be good for me. And hey, vanilla is kinda fun, and we get a stream of new content with the "stay with the most recent snapshot" philosophy. We can go back to focusing on creating awesome things, rather than who can automate the most stuff.
Assuming a modded server continues and I become the admin, here is my vision for the server:
1) I will be a benevolent dictator. I will have final say in all decisions. I will attempt to make decisions in the community's best interest (not my own).
2) This does not mean no community input - I need to know what the community as a whole wants in order to make decisions in the community's best interest. But generally, we will not decide things on votes, it will not be a democratic process, everyone isn't entitled to have a say, everyone will not get everything they want, and there is no goal to try to please everybody all the time.
3) Opt out clause - if there's a gap between my vision for the server and what the community wants, then its probably best I don't admin the server, or step down if that point is ever reached. The only way this will work is if I actually enjoy the server I'm admining - I'm not going to admin a server that isn't what I like.
4) My intent is to create a persistant, stable world that lasts indefinitely. What that means from a practical standpoint is a lean modpack, minimal/long update cycle, no/minimal modpack changes over the life of the server, no planned resets, etc. I will not consider the modpack/server successful if the world we create doesn't last a year. If this doesn't sound good to people, then tell me now that I'm not the guy, because this will be my core philosophy on which every decision I make or don't make is based around.
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If you all read the above and are still good with me running the server, then I'll get started figuring out what I need to do to be an admin.
First I'd like opinions/discussion on how everyone would prefer we move on with the server. Just stay with Mafiacraft 1.x and deal with the known issues? Start working on 2.0 now for 1.5? Wait for 1.6? Use a public FTB modpack (Ultimate?) and pare it down and configure to our liking? Other ideas? My preference is Mafiacraft 2.0 now for 1.5 - we've got all the mods available right now, we can update to the latest 1.5 updates and never have to even worry about updating again because we won't be able to without moving to 1.6, and we can get a world people will know will last up as soon as possible rather than waiting in limbo for an unknown amount of time. But I'm willing to consider alternatives.
I need to know from Klaz/M/Maru/whoever, what is the process for submitting packs to FTB to update Mafiacraft?
I would also like from whoever, a basic high level primer on the process for putting a pack together. I think its just downloading the mods and c/p-ing them to the right place in the right order and then editing the config files to eliminate block ID's and what not. If there is more to it than that then I need to be edumacated.
Then I need to know once I have a pack how do I put it in server form, get it to the host, turn it on and be able to connect to it.
Once I get to that point, I'll have someone explain to me dynmap and FTBbot for IRC.
If I'm a quick enough learner and get enough help, then I would hope to have Mafiacraft 2.0 submitted to FTB before next thursday, and then have a new world up and running by August 1st (assuming this is the route people prefer), worst case pushed back a week.