Uh, Kast. Blackberry was the MAFIA COP. That meant he found out if players were a member of the mafia.
He had no ability to say if a player was recruited.
This might have been the source of the problem. Mods didn't realize what BB was asking and BB didn't realize what mods were answering. I'm not referring to anything to do with BB's INVESTIGATION. I'm referring to his QUESTION about how the MAFIA VANILLIZER ability works. He was told the vanillizer is a miscellaneous ability and that it would not stop a jailkeep ability.
Whichever mod answered BB probably thought this was good enough for a
HYPOTHETICAL
answer, but in actuality it was understood as
CONFIRMING
that the vanillizer did not roleblock a jailkeeper ability. BB's question was essentially, "Mods, is it possible that Tans is a member of the cult?" and he was essentially answered, "yes" instead of "you don't know that" or "it depends how the mafia ability is worded". Without seeing the exact question and answer, I dunno if it was entirely BB's misunderstanding or what; but even in a general sense, it doesn't seem right for mods to answer questions about an unflipped mafia ability to townies, especially when it's a question that mods didn't want to directly answer for the mafia.
(Busdriver? Oh come on, how often do two people really know they've been busdriven? Almost never. You could fakeclaim busdriver for a year).
This is a horrible fake claim without a redirection power attached. It's auto-suicide to claim bus driver. You
NEED
to lie about
TWO
people's night actions repeatedly. You also need to justify why you didn't save the dead town PRs, etc. etc. It's a claim that's designed to be exposed as fake. Swapping the BG claim with any one of the mafia claims would have improved the fake claims immensely.
Though to be clear, I don't think that complete fake claims are
that
important to be given to mafia (they're more important in a no-vanilla game). We can make up and BS claims if needed.
The stock 'double day' game is 13:3, all Vanilla.
This doesn't sound right. 9:3 all vanilla is fairly balanced. Adding in double day helps town much more than mafia.
5-6 mafia is a good number for a game this size with single mafia and single 3rd party group. With the third party group having no dedicated kill, it pushes towards a 6 mafia game. For a game this size, having two 3-4 man mafias with a solo 3rd party (lyncher/SK/survivor/misc.) is pretty normal and balanced. Cutting out the third party, converting one of those mafia teams to a cult, and making it double day leaves the remaining scum team underpowered so increasing numbers to 6 is fair.
I don't think anyone is complaining that the mafia team was a bad size...
@Janitor-
-Was the janitor the type that means NOBODY learns the identity of the body or was it the type that still shares some info?
-Would mafia have been told anything about the body?
--If we learned the name and role of the dead player, that would pretty much make the "bad fake claims" arguments moot since we could steal fake claims from dead towns.
--What would have been announced if we janitor killed the Cult Leader?