Mini 14 ~ Mafia Holographica (Game Over!)


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Post Post #375 (ISO) » Mon Jan 17, 2011 6:29 am

Post by vezokpiraka »

Yeah. I fail at reading the rules. Nevermind.
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Post Post #376 (ISO) » Mon Jan 17, 2011 9:34 am

Post by Feysal »

Gammagooey #368 wrote:So I hinted at this earlier today but I'm pretty sure I know what type of weapon hit the northwest sector, because the plasma burst I fired at the northeast does the same amount of damage (2 hp to each person in a region). If I'm right then the flavor should confirm it by having the same type of explosion, and it ALSO means that only three people could have taken that shot- inhims, VV, and Plum. VV looks town and either him or inhims having an ability that DIDN'T remove him from the map but let's him shoot in silence seemed much less likely than Plum just shooting at them.
This is very interesting, but there are important details I'd like to have confirmed.

1. Plasma Burst can only be used from an adjacent region (meaning it could only have been fired by VasudeVa, inHimshallibe, or possibly Plum, and if it was Plum, we know she had to be in A2 or B1).
2. Plasma Burst cannot normally be used by PM (if true, then it could not have been VasudeVa or inHimshallibe, and it would have to be Plum, and this means she can move and use weapons by PM while cloaked).
3. How long is the recharge time of this weapon (if it is longer than 2 days, then VasudeVa and inHimshallibe can easily prove they did not do it by firing another weapon today, in a safe direction or with damage set to zero).

If Plum was behind this, we should be able to prove that by using the game rules, and knowing where the weapon can be fired would give us a fix on where she may have been yesterday. Trust is a wonderful thing, but I'd love to have proof.
VP Baltar #370 wrote:New rule: no more secret moves.
Where do you get the idea moves could be secret? I was not at all certain Plum could move or do anything without revealing her location. The game rules clearly say movement and offensive module usage have to be posted in thread.
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Post Post #377 (ISO) » Mon Jan 17, 2011 9:46 am

Post by Gammagooey »

1 and 2 are correct.
It has a 1 day cooldown though.

As for secret moves- a cloak that doesn't let you move around or shoot is in fact a pretty shitty cloak.
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Post Post #378 (ISO) » Mon Jan 17, 2011 9:51 am

Post by VP Baltar »

GG wrote:As for secret moves- a cloak that doesn't let you move around or shoot is in fact a pretty shitty cloak.
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Post Post #379 (ISO) » Mon Jan 17, 2011 10:59 am

Post by Feysal »

Gammagooey #377 wrote:1 and 2 are correct.
It has a 1 day cooldown though.
Good to know. The short cooldown means there is no point in any further testing, but it looks fairly certain this was done by Plum.
Gammagooey #377 wrote:As for secret moves- a cloak that doesn't let you move around or shoot is in fact a pretty shitty cloak.
I was hoping for Plum to be on the town side, and for town to have such a cloak would've been pretty overpowered. I considered the possibility that she might have to post her moves and actions in public, but this would only give limited information where she was at any time. Like, if she moved west, we would know she was not in column 3, but no more accurately than that.

I guess we hunt her down next. If she was at A2 or B1 yesterday, she could be anywhere on the A3-C1 diagonal, or northwest of that. I'm actually hoping for VasudeVa's Electromagnetic Pulse to fire today, since the center would be the most likely place for Plum to be.

Come to think of it, is there any difference between VasudeVa's Electromagnetic Pulse and vezokpiraka's EMP? Together they should have no problem finding Plum, if they can aim their weapons in a certain direction.

Spoiler: Actions cycle 1 FINAL
Actions cycle 1 FINAL
Furcolow

PlasmaPistol: Feysal (139), 3 damage
Move: C2 (139)

chesskid3

PlasmaWhip: curiouskarmadog (140), 5 damage
Move: B2 (141)

Gammagooey

Move: B3 (143)

Fate

PlasmaWhip: vezokpiraka (197), 5 damage
Move: A2 (266)

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Special ability active: global recharge time -1 day (215, 235, 237)
EMP: Gammagooey (268)

curiouskarmadog

PlasmaWhip: chesskid3 (302)

Feysal

Move: C2 (321)


Spoiler: Actions cycle 2
Actions cycle 2
Gammagooey

PlasmaBurst: A3 (326)

VasudeVa

Electromagnetic Pulse: South (344)
Move: A1 (344)

vezokpiraka

EMP: East (366)

inHimshallibe

Move: A3 (371)
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Post Post #380 (ISO) » Mon Jan 17, 2011 11:16 am

Post by Furcolow »

VP Baltar wrote:
GG wrote:As for secret moves- a cloak that doesn't let you move around or shoot is in fact a pretty shitty cloak.
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Post Post #381 (ISO) » Mon Jan 17, 2011 12:37 pm

Post by TheButtonmen »

@Plum:
Explain what you feel the pros and cons of you being cloaked are.

@CKD:
This is a team game, I don't give a a flying fudge about your scummy. Sit down, read the rules and stop spamming worthless posts.

@Fur:
Same thing, when I'm liking Chesskid more then you your doing something terribly terribly wrong.

In regards to the explosion I'm currently not on cool down as evidenced by;

PlasmaWhip(VP, 0 damage)


More to come once I'm done rereading.
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Post Post #382 (ISO) » Mon Jan 17, 2011 12:38 pm

Post by Fate »

oh yeha this game I got 3 hours.
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Post Post #383 (ISO) » Mon Jan 17, 2011 12:39 pm

Post by Fate »

TBM why no @Fate


hmmm
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Post Post #384 (ISO) » Mon Jan 17, 2011 12:41 pm

Post by TheButtonmen »

Fate wrote:TBM why no @Fate


hmmm
Because I'm still reading and I'm used to your particular brand of chaos.
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Post Post #385 (ISO) » Mon Jan 17, 2011 1:12 pm

Post by VP Baltar »

PlasmaPistol (TheButtonmen, 0)
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Post Post #386 (ISO) » Mon Jan 17, 2011 1:14 pm

Post by Fate »

Baltar do I have a designated action yet or should i read the fucking thread?
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Post Post #387 (ISO) » Mon Jan 17, 2011 1:32 pm

Post by Furcolow »

thebuttonmen, your ego exceeds your ability at this game tenfold.
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Post Post #388 (ISO) » Mon Jan 17, 2011 1:42 pm

Post by Fate »

ANYONE?

HALP?
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Post Post #389 (ISO) » Mon Jan 17, 2011 1:43 pm

Post by Gammagooey »

You have no assigned action.

If you have an EMP then fire it linearly in whatever direction you think Plum might have headed to though.
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Post Post #390 (ISO) » Mon Jan 17, 2011 1:45 pm

Post by Fate »

Oh wait VP is scum, I'm not taking orders from him.
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Post Post #391 (ISO) » Mon Jan 17, 2011 1:46 pm

Post by Fate »

Vi WHY THE HELL DON'T YOU HAVE HELPFUL LINKS IN A PAGE LIKE THIS? I DONT EVEN KNOW WHERE TO LOOK TO FIND THE DAMN MAP
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Post Post #392 (ISO) » Mon Jan 17, 2011 1:47 pm

Post by Vi »

Fate wrote:Vi WHY THE HELL DON'T YOU HAVE HELPFUL LINKS IN A PAGE LIKE THIS? I DONT EVEN KNOW WHERE TO LOOK TO FIND THE DAMN MAP
I didn't think about it. (Not that you can't just go down to my last post in isolation.)

I can add that to the front page, sure.
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Post Post #393 (ISO) » Mon Jan 17, 2011 1:48 pm

Post by Fate »

SPARK SAP: PLUM


MOVE: WEST


A2 IS NOW COVERED FOR PLUMSCUM
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Post Post #394 (ISO) » Mon Jan 17, 2011 1:49 pm

Post by Fate »

Vi DIDNT THINK OF SOMETHING?

THIS GAME MUST BE BREAKABLE BY THEN.

SHOW HANDS OF WHO WANTS TO TRY TO BREAK IT.

*NONE BETTER SHOW*

SHOW OF HANDS WHO WANTS TO TRY AND BREAK IT WITHIN REASON AKA USING THE MECHANICS AND NOT GUARANTEEING 100%

*RAISES HAND*
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Post Post #395 (ISO) » Mon Jan 17, 2011 1:52 pm

Post by Furcolow »

vp baltar was already trying to do that... are you being facetious?
like are you suspicious of him? because I've been suspicious that his plan is just a ploy to get us all lumped together.
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Post Post #396 (ISO) » Mon Jan 17, 2011 1:52 pm

Post by Fate »

Obviously I'm suspicious of him.

NOT THAT ID EXPECT YOU TO READ THE THREAD
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Post Post #397 (ISO) » Mon Jan 17, 2011 1:54 pm

Post by Furcolow »

I've read most, if not all the thread
I even re-read some of it
this game is the bees knees
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Post Post #398 (ISO) » Mon Jan 17, 2011 2:15 pm

Post by Feysal »

Since the explosion apparently had no cooldown (one day has passed already), firing our weapons now really does nothing useful, but since I suggested it, here goes.

>
TriAttack(chesskid3, 0, Fate, 0, VasudeVa, 0)
;

And I've still got one move before reaching my assigned space.

>
Move(C3)
;

We'll see how eager anyone else is grouping up after the explosion in the top left corner. It would not surprise me if Plum did it again to another collection of players tonight.

Oh, and I will definitely try to exploit the game mechanics any way I can. If I manage to find a way to break the game, I'll share it, but you won't be seeing me wanting to actually do it. In that regard I'm a mathematician... I'm satisfied if a solution exists, while every other type of scientist wants to put it into practice.

Actions cycle 1 FINAL

Spoiler: Actions cycle 2
Actions cycle 2
Gammagooey

PlasmaBurst: A3 (326)

VasudeVa

Electromagnetic Pulse: South (344)
Move: A1 (344)

vezokpiraka

EMP: East (366)

inHimshallibe

Move: A3 (371)

TheButtonmen

PlasmaWhip: VP Baltar (381), 0/5 damage

VP Baltar

PlasmaPistol: TheButtonmen (385), 0/3 damage

Feysal

TriAttack: chesskid3, Fate, VasudeVa (398), 0/2 damage each
Move: A3 (398)
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Post Post #399 (ISO) » Mon Jan 17, 2011 2:19 pm

Post by Feysal »

Oops, forgot Fate's action. Oh well, it was not the final list anyway.

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