RC 323 wrote:Clearly the middle ground is exactly what me and AV are talking about. Nukes are to be used independently up unto the point where it no longer becomes feasible for the town not the mass claim. Once we've reached the point where we need to lay all the cards on the table, then we'll benefit much more for submitting all nuclear decisions to the greater community, because we can map out with a greater probability hitting potential scum.
This is actually what I had in mind when I had been trying to put the "Law' up. In fact, Too many CAPS in this game that I'm being paranoid of early game DEFCON 1.0 >.>. (Man that was a clusterfuck.)
Faraday 345 wrote:@ VV did you ever read D1 and D2 of last game or are you just guessing? Judging by what you've said ITT the latter seems more likely.
Spy 341 wrote:The hell did nukes have to do with last games D1 and D2?
D1 and D2 last game were megaclusterfucks. D1 was a good lynch gone horribly wrong with Els flipping doc. D2 was HORRIBLE due Andriusgate. That was one of the worst days I have ever lived through with 3 Town PRs outing themselves. @.@. Things were way too chaotic last game due to people believing in their own results a little too much. See why I'm trying to get some order around here?
SpyreX wrote:If I WAS scum this game, you know what would scare me shitless?
Not getting lynched. Psh.
Not even cross-kills.
It's the uncontrolled nukes. Note, not the 'town' nukes. Those turn into the 'getting lynched' business. What would make me nervous ALL GAME would be the fear at any point someone would go 'this is gut' and launch a nuke.
Because that can't be controlled.
So, what would I do as scum here? Just this. Control as much as possible (note: this is also part of the problem with "THE LIST" but I'll get there later).
Yes, and no. UNCONTROLLED GUT nukes might also kill protown people playing a good game. Scare scum shitless? Sure! Might hit awesome Townies doing a good job leading Town? Yeah.
I have thought of a better compromise though, through RedC's quote above. See if you agree Spy.
Early game, when isn't much danger.
Some
freedom with the nukes might be awesome. Might get some good gut shots etc. However once it starts getting close to LyLo... THEN we start upholding Martial Law. No idiots risking Town loss by killing people who could be important. Should work like real wartime, eh?
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Okaay, I notice that I'm startiing to skim and that's never good.
Things seems to getting heated though and I'd like to emphasize rule 14. (Since there are a lot of silly people in this game.). Hammer this in your heads.
Teh FUCKING RULEZ wrote:14) There is zero-tolerance for using subterfuge or deception with the moderator commands (posting Nuke: PLAYERNAME when you do not possess a missile silo in nuclear launch mode, for example). Violations of this rule are punishable
by modkill on the first offense
.