Something on your mind, Kerrigan?SaintKerrigan wrote:Albert nodded, and we went our separate ways.
My character's name is an alias. He shall henceforth be referred to as Deathwing.
I find this post very scummy. I'd like the other players to guess why.Chronopie wrote:This, if we assume that there are 2-3 mafiosos, then we can be fairly certain that atleast one would be awake any given night cycle. not a good idea.UncertainKitten wrote:I considered this, but given the mafia would assumably be a team, you wouldn't get any conclusive data.Kenman wrote: Having an organized sleep cycle is a great idea. It will allow us to help power roles know when to target who. Also, I think, if we have certain people sleep at certain nights, we can systematically rule can and cannot be mafia, or at least somewhat.
I find this post very scummy. I'd like the other players to guess why.[/quote]Albert B. Rampage wrote:This, if we assume that there are 2-3 mafiosos, then we can be fairly certain that atleast one would be awake any given night cycle. not a good idea.
If they are scum and they miss their sleep cycle, their votes / NKs / abilities will miss, which we will either notice or will backfire against them.UncertainKitten wrote:ABR brings up a good point, but I'm not sure if the fact we don't know who's actually sleeping at night justifies it.
We're going to schedule each player to sleep once every 3 phases, if they miss their sleep phase, they will go 2 phases fatigued, which means at least one day phase and one night phase.UncertainKitten wrote:But again, that takes 4 phases to reach, and isn't a guarantee. Scum are likely to stagger their sleep.
If they are scum and they miss their sleep cycle, their votes / NKs / abilities will miss, which we will either notice or will backfire against them.