Might as well kast a vote.
xvart.
As annoying as this is, I have seen something similar in a previous (ended) game.xRECKONERx wrote:Vote: AlamasterGM. This is not a random vote. I will not provide reasoning.
So have you observed anything that warrants a revote? You have posted several times but have not really said anything. I didn't even realize you self voted in your first post.pman5595 wrote:unvote
I'll observe a little more before voting
Wow. What is the deal lately. I've played a handful of games here and am now getting constant flak for simply writing my name at the end of my posts? Maybe it's because I'm playing some games now with the big dogs? It's a habit from other forums and should be read with no pretentious intent.xRECKONERx wrote:xvart.
You don't need to sign every one of your posts in such a pretentious manner. We know who the fuck you are.
xRECKONERx
I'm fine with a name claim; I was actually going to breadcrumb mine today since I didn't recognize the opportunity yesterday.xRECKONERx wrote:Also: what are thoughts on a mass name claim?
Yes, please. I didn't give my gun to anyone the first night because I naturally think everyone is scum so I didn't feel comfortable giving it to anyone. I was going to give it to Reckoner the second night (if the game continued), but then I just got this weird sensation reading and rereading his posts prior to the day one end.llamaeatataco wrote:Half vig and gunsmith aren't very good power roles if you think about it. The vig would get at most one shot off, and the gunsmith could give his single gun to the mafia. What the hell would a motivator do? Make kills super-effective? PGO ended up hurting the town as much as helping it, in my opinion.
Reckoner, explain yourself!
Although I haven't asked specifically, I think it would be pretty stupid to think that scum could not receive the gun if presented with it.cruelty wrote:i didn't see anywhere xvart stating that scum can't receive a gun.
DragonsofSummer wrote:I am Sir Terrance Hood, the Supreme commander of the UNSC Fleet. My flavor is that while I am of high rank in the navy it offers me no benefit while on the ring (so effectively I'm a vanilla townie). I win when all threats to the town are gone.
xRECKONERx in 188 wrote:I don't think Master Chief would be a scum PR in a Halo flavored game.
xvart.xRECKONERx in 197 wrote:So I will end up lynching DoS or llama today. Leaning heavily towards DoS.
I'm not even close to a gunsmith. I'm not an investigative role at all.xRECKONERx, 182 wrote:xvart - gunsmith
I can easily hurt the town by giving them two night kills instead of just one.xRECKONERx, 185 wrote:Furthermore, gunsmith or whatever can't hurt town.
I can easily see the distribution being the way it is because all the power roles are handicapped one way or another:xRECKONERx wrote:I have a hard time seeing PRs outnumber VTs in a mini.
I'm willing to believe that the most epic hero and the person responsible for saving humanity is not scum.xRECKONERx, 201 wrote:Nothing changed - I still think Master Chief is a town role based on flavor alone... but then again, it's "outguessing the mod" like that that can lead to townfails.
I totally believe that scum got fake claims. I find it hard to believe that the remaining scum would get the fake claim Master Chief. I think scum would be more likely to get something like, I don't know, "Sgt. Avery Johnson."xRECKONERx, 201 wrote:I think scum got fakeclaims... it's standard procedure in flavor-defined faction games like this to provide standard safeclaims for the scum.
I was wondering if there was any other power you might have as Master Chief, because it was a little challenging believing that Master Chief could only fire his gun every other night. I only mentioned the part about passing the gun back to put a little WIFOM in terms of where the additional gun might be for the scum in deciding to kill the confirmed townie with an unconfirmed kill or the unconfirmed townie with a confirmed kill.llamaeatataco wrote:Well, I guess it's just as well that I didn't get a chance to try my awesomesauce plan. See, in addition to having a nightkill, I also got one time nightkill immunity due to my awesome shields. So, the plan was to lynch today and have the scum shoot me, leaving us with a mislynch and time for me to blast the scum. I actually wasn't able to doubleshoot with xvart's gun, but I figured making myself seem as overpowered as possible would be the best way to draw the nightkill.
And the fact that the swinginess was apparent (at least to me based on my role) and could have occurred due to poor town decisions. The internal dialogue I had with myself each day leading up to night was atrocious. I assumed that if I gave the gun to scum it would allow an additional NK which worried me greatly. I guess it turned out better that I kept the gun anyway since I was able to confirm myself that way.AlmasterGM wrote:I agree with the swingy but not unbalanced sentiment.