Mini 907: Tech Tree Mafia (End Game)


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Post Post #150 (ISO) » Mon Jan 18, 2010 10:42 am

Post by UncertainKitten »

malt wrote: I'm not talking about the case on SSK. I am simply providing evidence to back up my counter-point. (You said that weird things that don't produce content are scummy. I showed you that he has produced content.)
Sorry, misunderstood. Fair enough. But, I meant a link to his case.

At any rate I still don't like him much
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Post Post #151 (ISO) » Mon Jan 18, 2010 10:49 am

Post by zoraster »

Sajin wrote:@Percy- Its easier to discuss ability usage to determine alignment then it is to play a normal game. Most scum know how to deal with a RVS, but don't neccesarily know how to discuss the open nature of a theme setup in a protown manner.

Whats dissapointing is the lack of feedback I get on my posts. This game has been incredibly uninteractive for me.

Are you going to snow me in with text walls like you did last game as scum Percy?

As outlined before I dislike Zoraster's wanting to push everyone one direction when it has been pointed out by numerous people that it is likely a waste of resources and its counter-able

His original reason for voting chaco is because Chaco was criticizing his stragegy (yes I am aware of the recent unvote, point stands). He has never adressed a mafia as a whole rushing recruit as a counter to his strategy when I brought it up. Town needs diversity. While yes having 1 town take a BP to stop 1 bullet is awesome, losing 9 actions to stop a few bullets is NOT optimal.

Vote: Zoraster
to see if he will actually listen to other people.

@all- Notice that Tar set a 4 day deadline now. We need to lynch someone today. And while I will be willing to deadline vote chaco, I do not think it is the best choice today. He seems just like how he was playing in Percy's cult game as town to me.
I've given it some thought. While I considered the possibility before, I didn't want to give voice to it too much.

The question is which gives us better chance.

My question to you, sajin, is this: how do you think Tar has balanced the game against recruitment in general?

Furthermore, what's the correct answer to this: given the chance to take away the mafia's kill power in exchange for allowing them to recruit on Night 4 (possibly, if they all went that way), which is better? We have to lynch scum by night 4 regardless or we're going to lose. Let's say we manage just one scum lynch and there are 3 mafia players on the same team (I think this may well be a bad assumption, but i don't want to get into too many wild whatifs):

In the scenario where everyone gets BP, and we lynch correctly on Day 2 it ends up being 4v4 but not necessarily end game 4v4. (no kill n1 (8v3), shot blocked n2 (8v2), one townie killed n3 (6v2), two townie recruited n4 and an attempted shot (4v4).

In the scenario where everyone does their own thing and we lynch correctly on Day 2 it ends up being 2v4 (after n0: no kill (9v3), n1: no kill (8v3), n2: kill townie (7v2), n3: kill townie (5v2), n4: recruit two townies kill townie (2v4))

Maybe i've made a mistake somewhere, but I think this is right. My point is this: by putting people in BP, we assure we have enough alive that when recruitment DOES occur, we have enough to still survive.

None of this is a replacement for scum hunting, and our chances increase incredibly the more we lynch scum.

Anyway: that comes to who to lynch. I don't think Chaco is a good choice, despite how close we are to the deadline. Obviously I'd rather lynch him than no lynch today, but rereading him doesn't make him seem very scummy to me. Both Malth and SSK seem better choices for today.
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Post Post #152 (ISO) » Mon Jan 18, 2010 11:16 am

Post by malthusis »

@Zoraster: I don't really get the plan in general,i.e there's way too many variables beyond the ones you've mentioned, but there's one big flaw (and disadvantage) to letting scum even getting to the point of recruiting: Scumhunting. How can I be possibly sure that the pro-town players are town anymore? How can I be sure ANYONE can be town anymore? It effectively puts us back at Day 1, with little information and even less townies.

Both Malth and SSK seem better choices for today.
I'm curious to your reasoning on me being a choice. The only reason I could see as wanting be being lynched is LAL, so why didn't you just include Vaya too?
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Post Post #153 (ISO) » Mon Jan 18, 2010 11:20 am

Post by Pomegranate »

I think that with malth's vote, the haiku-scenario goes into effect.
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Sowwy >_<" -scumFate.

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Post Post #154 (ISO) » Mon Jan 18, 2010 11:29 am

Post by Sajin »

[quote=zoraster]My question to you, sajin, is this: how do you think Tar has balanced the game against recruitment in general? [/quote]

By not having everyone rush defensive powers at the expense of whatever track they are currently on?

By having confirmable town powers such as rig elections that would be caught red handed if they were on scum OR if they were recruited?

By having lower tier powers able to counter (roleblock etc etc)

So why are you so insistent of your strategy and want to push it down our throats?
"Against logic there is no armor like ignorance."
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Post Post #155 (ISO) » Mon Jan 18, 2010 12:52 pm

Post by Percy »

@zoraster
: In your BP scenario, two townies are protected by BP. As I've already mentioned several times, BP is not going to save
anyone
, though it has the potential to waste scum actions if the scum
believe
that there are a lot of town players with BP. You know this, because you've talked about it before.
zoraster 151 wrote:None of this is a replacement for scum hunting, and our chances increase incredibly the more we lynch scum.

Anyway: that comes to who to lynch. I don't think Chaco is a good choice, despite how close we are to the deadline. Obviously I'd rather lynch him than no lynch today, but rereading him doesn't make him seem very scummy to me. Both Malth and SSK seem better choices for today.
I find it highly ironic that the first sentence appears in the quote above. Your vote on Chaco was due to setup talk. As far as I can tell, talking about the tech tree is the only thing you've done today so far. You say that Malth and SSK are better choices than Chaco, but why? You're not scumhunting at all, yet telling us all how important it is.
FoS: zoraster
.
Pomegranate 153 wrote:I think that with malth's vote, the haiku-scenario goes into effect.
Unless zoraster votes, and it's someone not Chaco or Cobalt, this is true.

@malthusis
: Your vote is weak, and applies no pressure and reads like a concerted attempt to avoid responsibility.

I'm sticking with my Chaco vote for now - if I switch to malthusis along with zoraster, combined with Pom's vote that makes three with Cobalt, in which case there is no lynch (6 voting players out of 12, rather than out of 11). If a fourth party votes malthusis, I'll change my vote.
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Post Post #156 (ISO) » Mon Jan 18, 2010 1:07 pm

Post by UncertainKitten »

If I have to choose between malt and chaco, I'll go with malt. Not precisely for anything scummy he's done, but for the defense of Cobalt, who I also feel is liable to be scum...

You know, given the PLETHORA of information we have at this point in the game :S.
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Post Post #157 (ISO) » Mon Jan 18, 2010 2:14 pm

Post by malthusis »

If I have to choose between malt and chaco, I'll go with malt. Not precisely for anything scummy he's done, but for the defense of Cobalt, who I also feel is liable to be scum...
*facepalm* Why don't you just vote Cobalt then? :roll:
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Post Post #158 (ISO) » Mon Jan 18, 2010 5:41 pm

Post by UncertainKitten »



*facepalm* Why don't you just vote Cobalt then? Rolling Eyes
I
am
voting him


Please pay attention.
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Post Post #159 (ISO) » Mon Jan 18, 2010 5:42 pm

Post by UncertainKitten »

Sorry, wrong link

this is the one.
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Post Post #160 (ISO) » Mon Jan 18, 2010 7:31 pm

Post by MafiaSSK »

zoraster wrote: Anyway: that comes to who to lynch. I don't think Chaco is a good choice, despite how close we are to the deadline. Obviously I'd rather lynch him than no lynch today, but rereading him doesn't make him seem very scummy to me. Both Malth and SSK seem better choices for today.
Can you give reasons for every single one of these sentences? Why isn't Chaco a good choice? And why are Malt and me betteR?
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Post Post #161 (ISO) » Tue Jan 19, 2010 1:52 pm

Post by Vaya »

I'm not sure if I fully comprehend the conditions the haiku rule takes effect in, so I'm not sure if it's going to take effect right now, but I really want to make sure we don't no lynch.

Unvote
Vote: Chaco


Let's hurry up and get our votes on someone.
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Post Post #162 (ISO) » Tue Jan 19, 2010 2:36 pm

Post by Pomegranate »

If I'm not mistaken, deadline was about two and a half hours before this post (I think deadline was at 6:00 PM EST). I don't think your vote counted for anything, Vaya.
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Sowwy >_<" -scumFate.

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Post Post #163 (ISO) » Tue Jan 19, 2010 2:40 pm

Post by UncertainKitten »

...seriously!? I thought we had 5 days...or at least...

Argh...just in case

Unvote, Vote Chaco


I hope like hell you all were right.
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Post Post #164 (ISO) » Tue Jan 19, 2010 2:46 pm

Post by Vaya »

Pomegranate wrote:If I'm not mistaken, deadline was about two and a half hours before this post (I think deadline was at 6:00 PM EST). I don't think your vote counted for anything, Vaya.
It does say ~6:00 for the deadline. Hopefully that means Tar doesn't keep a strict time as a deadline mark-off point.
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Post Post #165 (ISO) » Tue Jan 19, 2010 3:18 pm

Post by Netopalis »

Well, regardless, I'm going to try to support any lynch at this point. I'd rather Chaco (a questionable player) die and give us information than no lynch occur.

Unvote, vote: Chaco
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Post Post #166 (ISO) » Tue Jan 19, 2010 3:26 pm

Post by Tarhalindur »

"at can we say? The citizens of the galaxy yearn, nay, absolutely demand more of our stuff. And thankfully, we are ready to serve their every need. We can now create another couple trade routes in which we can send our products to distant worlds in exchange for hard currency that may later be used to exterminate them. It's a circle of life kind of thing. "

- Advanced Trade tech description (long).


Deadline hit at 6:00 even. - Tar


The Second Vote Count (aka the "Xeno Communications" Vote Count)


1) Percy, representative of the
Arcean Empire
(0) -
2) malthusis, representative of the
Drath Legion
(1) - Pomegranate
3) zoraster, representative of the
Torian Confederation
(1) - Sajin
4) UncertainKitten, representative of the
Altarian Resistance
(0) -
5) Cobalt, representative of the
Drengin Empire
(3) - Vaya, MafiaSSK, UncertainKitten
6) Sajin, representative of the
Korath Clan
(0) -
7) Chaco, representative of the
Krynn Consulate
(5) - zoraster, Cobalt, Percy, Julsmalthusis,
8) Juls, representative of the
Terran Alliance
(0) -
9) netopalis, representative of the
Dominion of Korx
(1) - Chaco
10) Vaya, representative of the
Iconian Refuge
(0) -
11) MafiaSSK, representative of the
Yor Collective
(1) - netopalis
12) Pomegranate, representative of the
Thalan Empire
(0) -

Not Voting
(0) -

Current and Final Deadline:
January 19, 2010 at ~6:00 P.M. (GMT -6)

Deadline has been reached. At deadline, Chaco (vote leader) had 5 votes and Cobalt (second most votes) had 3 votes. In total, 8 out of 12 votes were cast on one of these two players, so deadline situation B is in effect.

Cobalt and Chaco, you have 48 hours to send me a haiku. Whichever player sends me the haiku will be spared the noose. Failure to send a haiku means you are almost certain to send the less amusing haiku.
User out of ambit.

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Post Post #167 (ISO) » Tue Jan 19, 2010 3:35 pm

Post by UncertainKitten »

Huh, that works out rather well.
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Post Post #168 (ISO) » Tue Jan 19, 2010 6:52 pm

Post by Tarhalindur »

End of Day 1


Haiku are quite hard
Despite all my best efforts
Trolls lack skill at verse." - Cobalt

"Well, A for effort
Meditated his whole life
Still died an asshole" - Chaco

"I just don't like trolls
so you open an airlock
and stuff Cobalt in." - Tar

-----


"This is the United Planets information service. We've finished our investigation into the Drengin's activities. Quite the pity about forcing them to withdraw from the UP, turns out they were being nice after all."

"For now, at least."

"Yeah. We should probably still have the fleet go beat up Drengia. Can't be too safe, after all."[/i]

5)
Cobalt
, representative of the
Drengin Empire
,
Town
, was deadline lynched by haiku Day 1

It is now Night 1. Action are due in 72 hours.
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Post Post #169 (ISO) » Sat Jan 23, 2010 2:09 pm

Post by Tarhalindur »

Day 2: January 8, 2229


This is the United Planets information service. The crisis at the United Planets continues unabated, as yet another ambassador was found dead in his quarters, killed in a manner very similar to that used to kill the Scottlingas ambassador last week.

Shortly after his body was discovered, we received a message from the Arcean government, notifying us that they would have to withdraw their delegation from the United Planets for a short period due to a crisis of government caused by the destruction of their home system. A Terror Star is strongly suspected.

It has not failed to escape our attention that this is exactly what happened to the Scottlingas a week ago...


1)
Percy
, representative of the
Arcean Empire
,
Town
was killed Night 1

Day 2 will begin momentarily.
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Post Post #170 (ISO) » Sat Jan 23, 2010 2:24 pm

Post by Tarhalindur »

"More factories, less slave labor. Well, the first part is true."

- Industrial Sector tech description (long).


If you used Invent Ability last night and didn't receive any PM indicating otherwise, assume that your Invent Ability succeeded. - Tar


The Third Vote Count (aka the "Diplomatic Relations" Vote Count)


2) malthusis, representative of the
Drath Legion
(0) -
3) zoraster, representative of the
Torian Confederation
(0) -
4) UncertainKitten, representative of the
Altarian Resistance
(0) -
6) Sajin, representative of the
Korath Clan
(0) -
7) Chaco, representative of the
Krynn Consulate
(0) -
8) Juls, representative of the
Terran Alliance
(0) -
9) netopalis, representative of the
Dominion of Korx
(0) -
10) Vaya, representative of the
Iconian Refuge
(0) -
11) MafiaSSK, representative of the
Yor Collective
(0) -
12) Pomegranate, representative of the
Thalan Empire
(0) -

Not Voting
(12) - malthusis, zoraster, UncertainKitten, Sajin, Chaco, Juls, netopalis, Vaya, MafiaSSK, Pomegranate


Current Deadline:
February 6, 2010 at ~6:00 P.M. (GMT -6)
First Mod Deadline Review:
January 30, 2010 at ~6:00 P.M. (GMT -6)

Begin Day 2!
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Post Post #171 (ISO) » Sat Jan 23, 2010 3:09 pm

Post by Cobalt »

"I just don't like trolls
so you open an airlock
and stuff Cobalt in." - Tar

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Post Post #172 (ISO) » Sat Jan 23, 2010 3:30 pm

Post by UncertainKitten »

So that sucked. Now what?

Also, I got a note. Should I disclose it's contents? Did anyone else get a note?
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Post Post #173 (ISO) » Sat Jan 23, 2010 3:36 pm

Post by Pomegranate »

I did not get a note.
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Sowwy >_<" -scumFate.

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Post Post #174 (ISO) » Sat Jan 23, 2010 3:38 pm

Post by zoraster »

a note? so someone sent you a note instead of inventing? that's interesting. why would that be?
.

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