Alright, here's everything to know about The Outsiders. This is going to be a pretty big post because I have a lot to explain about the mystery behind the Outsiders, so bare with me. tl;dr version in my next post for those of you who understandably don't care to read all of this, so you can skip over all these long details and explanations in this post if you wish.
I'm not positive this is the right thing for me to do, but its obvious that Bunny's an Outsider right now, and I don't want people thinking she's scum. I don't know how many more Outsiders the faction can afford to lose.
I am Slicey's mason partner, however, I am not claiming to be an Outsider like he was.
First off, they are not exactly Ancient-aligned, perhaps the way Slicey said they were pro-town is a slightly misleading way of putting it. The Outsiders are their own faction, with their own win condition. However, in working towards that win con, they are not working against the Ancients in any way, but in fact, are aiming to assist them against the Shadows in the War of Light and Shadows.
Flavor says that the Outsider's government has not officially taken a stance in the war, however, the Outsiders here wish to help the Ancients, thought they do happen to care about their own safety as well.
Let me start off with the Outsider's win condition. This is what (Tar says it should) look like.
Win Condition (Outsider) wrote:
Win Condition (Outsider):
You win if the Outsider faction has thirteen points or more at the end of the game. Your faction may or may not count as a faction when calculating the standard factional win condition.
(Your faction does not have the standard factional win condition.)
To cover the issue of how the Ancients are supposed to eliminate all other factions, pay attention to the second sentence of the win con. That may sound like you guys might still need to eliminate the Outsiders, however, there happened to be an error in Slicey's role pm that proved to be quite telling.
Slicey's Role PM wrote:Win Condition (Outsider):
You win if the Outsider faction has thirteen points or more at the end of the game.
Your faction does NOT count as a faction when calculating the standard factional win condition.
Your faction may or may not count as a faction when calculating the standard factional win condition.
(Your faction does not have the standard factional win condition.)
When Sajin started asking about the win con, I took another look at it and noticed something odd about it. Look at the second and third sentence to see what I mean, it repeats and contradicts itself. I confronted Tar about this and he pretty much explained the truth to me.
I was told that the role PM should look like the first one I posted, and that is the real won condition which was(probably) given to all the other Outsiders. In addition, he explained to me that the Outsiders do NOT count as a faction when calculating the standard factional win con, but he decided later on not to tell The Outsiders that. He said something about his reviewers being worried that The Outsiders could just claim their win condition to clear themselves as not scum(though honestly, I don't quite understand this, due to the Mandate I'm about to cover soon).
However, Tar forgot to delete the line where he said they do not in Slicey's PM, so now I know for a fact that The Outsiders DO NOT count as a faction for calculating the standard win, so the Ancients do not need to kill them off to meet their win condition.
Anyway, now about those points The Outsiders need to accumulate to win. They have three methods of accumulating them.
1.)
Self-Preservation Mandate wrote:
Self-Preservation Mandate
- At the end of the game, if you survived to the end of the game and you did not claim that you were a member of the Outsider faction during the game, the Outsider faction will gain a point.
(Being outed as an Outsider by another player or by death reveal will not break this condition so long as you do not personally confirm via post that you are an Outsider.)
This is why bunny, and no other Outsider will ever admit to being an Outsider. As it says though, its alright for others to say it for them, as long as they don't outright admit that person is right. This is why Slicey wouldn't say he was an Outsider when asked Day 0, and why bunny won't admit to it now.
2.) Survival
From what I know, each Outsider gains a point if they are alive by the end of the game. This was the reason for Rec's survivor-like behavior Day 0(actually, I wouldn't be surprised at all to find out that he never drew the conclusion that Outsiders are not bad). However, Slicey's was a bit different than what the other Outsiders' probably are.
Lover's Unity wrote:
Lover's Unity
- At the end of the game, if both you and your Mason partner survived to the end of the game, the Outsider faction will gain a point.
It would be impossible for any Outsider Masons to gain a point this way right now, so their survival isn't as important as that of bunny's or other potential Outsiders. If any town protective roles want to be nice and help out your Outsider allies, you should focus on protecting bunny please. I'm not sure the Outsider faction can afford to lose another that can gain a point through survival.
3.)
Outsider's Disdain wrote:
Outsider's Disdain
- Whenever you are on the lynch wagon of a player of the Shadow Faction, the Outsider faction will gain a point.
This is the Outsider's main method of gaining points, and why people like Slicey and Bunny will want to be on every lynch wagon. Pretty self-explanatory, really.