Legacy of the Ancients Mafia (That's All, Folks!)


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Post Post #21 (isolation #0) » Sun Nov 08, 2009 3:34 am

Post by forbiddanlight »


Shes a secret Ascended co-ModGod who is also a sleeper agent in the game!
How did you know!?

Oh crap, gotta distance!

Vote Tarhalindur


I don't care if he's not in the game!
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #29 (isolation #1) » Sun Nov 08, 2009 6:53 am

Post by forbiddanlight »

Vote:Forbiddanlight for TRADTiMM (you know what I'm talking about Razz )
Hey,
I tried to recruit you N2~!


It just didn't work.
vote FL
Why are you still wasting a vote to lynch on a player out of the game?
I didn't know votes were scarce ^-^.

Am I limited on the number of times I can vote or something?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #31 (isolation #2) » Sun Nov 08, 2009 7:29 am

Post by forbiddanlight »

Hey FL, do you realize that your sig still says "No replacements needed for MtG: Parallel Universe Mafia"? =P
well, I don't need any replacements for it ^-^

But I should probably fix that.
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #35 (isolation #3) » Sun Nov 08, 2009 8:53 am

Post by forbiddanlight »


No, it's just that Tar isn't playing. He's dead.
Couldn't he be lying and have a Lain role?

I was "dead" by my first post in MS2. But I was actually alive.

He's possibly lynchable.

Further, this doesn't address the definition of "wasting" a vote?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #40 (isolation #4) » Sun Nov 08, 2009 9:07 am

Post by forbiddanlight »


If I had to guess, I'd say lynching Tar would result in a no lynch, like in TRADTiMM.
It's a trap. He just WANTS us to think he's not a player when he bones us in endgame. I should know!
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #43 (isolation #5) » Sun Nov 08, 2009 9:11 am

Post by forbiddanlight »

I will say this. I guarantee you every scum has a miller ability of sorts.

There was a reason Tar put Villian's Mantle in my Beatrice falseclaim in TRaDTiMM. And that was basically it. So I'm not sure what to do with Kai's claim. Probably what I usually do. Ignore it and rate him on himself.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #46 (isolation #6) » Sun Nov 08, 2009 9:21 am

Post by forbiddanlight »

The interesting thing is, that miller claim is confirmable.
How so? What prevents Kai from just killing a target?
"Never have I seen anybody glorify their own lynch."
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Post Post #52 (isolation #7) » Sun Nov 08, 2009 9:31 am

Post by forbiddanlight »

If we have a night with no kills, she'd be shown as targetting someone random, FL. I don't think a killer could target someone and not kill them.
ok.

Sure. We'll go with that. So, could you explain to me how we have a night with no kills?

If you can implement this, I'm all for it.

It's odd to me that most games now start out with at least a couple votes for the mod. I don't remember that ever happening much when I started play. Was there actually a no lynch in Tradittnm or whatever when players did it?
Yep it was. Does the same thing in any game I run.
Roleblock him.

I'm not saying this is practical, but it's theoretically possible.
Oh.
Ok.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #56 (isolation #8) » Sun Nov 08, 2009 9:44 am

Post by forbiddanlight »

And I didn't say it was likely we'd have no kills...just that in the rare possibility it happens (and someone tracks it) you could see. Highly improbable all that would happen, though.
Basically. I'm saying it's not practically confirmable.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #66 (isolation #9) » Sun Nov 08, 2009 10:46 am

Post by forbiddanlight »

I have a great idea. Let's lynch him D1.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #68 (isolation #10) » Sun Nov 08, 2009 10:48 am

Post by forbiddanlight »

The last time I opposed a D1 lynch of zwet he turned out to be scum.
It's D0. Let's let him live a little.

D1 should be more interesting.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #101 (isolation #11) » Mon Nov 09, 2009 3:48 am

Post by forbiddanlight »


Note the update to first post. Tarhalindur is NOT a player in this game. - Tar
Sure, Tar

Hmm...but I wonder what role could be used that is absolutely not appearing in this game...and how you lynch someone who is not appearing in this mafia. Does anyone have a role to handle this?



Ok, so, let me get this straight...we have two people who want to be lynched D0.

MS 3 was based partially off this set up.

MS 3 had 4 jesters.

Is there any reason we should pander to those asking to be lynched?
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #104 (isolation #12) » Mon Nov 09, 2009 5:21 am

Post by forbiddanlight »


It's not a mod error. I'm listed twice because I'm a double voter. Go back and look at all the vote counts. Very Happy
/me takes notes

I will remember this when if/when I use doublevoters in the future.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #107 (isolation #13) » Mon Nov 09, 2009 5:53 am

Post by forbiddanlight »

The correct response to a potential jester is to lynch them.
What if you are aware of the potential for vig kills in this game?
"Never have I seen anybody glorify their own lynch."
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Post Post #151 (isolation #14) » Mon Nov 09, 2009 8:38 am

Post by forbiddanlight »

/me forgot about ultimates that activate on death.

But...still...I need to check something.
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Post Post #153 (isolation #15) » Mon Nov 09, 2009 8:43 am

Post by forbiddanlight »

Xyl feels more opportunist than Vaya as far as the first three SSK voters go. (SSK being the second makes it a null). Maemuki feels alright. Slicey feels more opportunist as well. I'm sure people are noticing the pattern of my calls at this point. DoS hit on it.

Xyl raises his scumminess. Why does nothing take priority? It feels a little opportunist.

Xyl's next post on it eases it slightly.

I still don't like Slicey's justification.

I think I'll do this.
Vote Slicey
for opportunism. I'll probably switch to SSK later in the day due to the reasons already stated, most succinctly by Maemuki, but I want my displeasure with Slicey shown.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #155 (isolation #16) » Mon Nov 09, 2009 9:05 am

Post by forbiddanlight »


Why would anything take priority?
Over someone asking to be lynched.

As I said, if I have knowledge a vig exists, I'd prefer to see the "I wanna be lynched" person vigged as opposed to lynched.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #162 (isolation #17) » Mon Nov 09, 2009 9:11 am

Post by forbiddanlight »

Why?
Why not? We prevent an anti town force from winning. It feels good :P

And plus, Jesters had weird effects when lynched in MS 3

Don't tell me whoot's an alt, btw.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #171 (isolation #18) » Mon Nov 09, 2009 9:32 am

Post by forbiddanlight »


Jester Lynches don't result in end game, and the town can still win with a jester win.
The trouble is Tar has had jester lynches hurt town, while not game ending. MS 3 again, I know.
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Post Post #173 (isolation #19) » Mon Nov 09, 2009 10:13 am

Post by forbiddanlight »


If he wants to be lynched, then go ahead. He's only going to disrupt town otherwise. I rather we take him out soon before the issue gets in the middle of scumhunting.
And if he's a jester that hurts the town?

Normally, I'd be all over myself for proposing it but I KNOW there is a vig in play. If he doesn't die tomorrow, like he should, then I'm all for lynching him. However, I think vigging is the best bet.
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Post Post #183 (isolation #20) » Mon Nov 09, 2009 10:56 am

Post by forbiddanlight »

I don't see a problem with lynching SSK. Even if he is a Jester, odds are he won't end the game if lynched. I don't see why everyone is so against lynching him.
I'm not worried about him ending the game. Read my posts. I'm worried he has an anti town effect like some of the jesters in MS 3.
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Post Post #186 (isolation #21) » Mon Nov 09, 2009 11:11 am

Post by forbiddanlight »


Out of these three, only the third one is automatically anti-town. The other two can be utilized in pro-town ways - indeed, I believe Tar mentioned in his notes that he intended them to be used in a pro-town way. If he is a Jester, who is to say he can't have a similarly ambiguous ability?
Vengence and enemy's gate are both swingy though. I don't like it is all.

Also, I am not voting SSK until I get confirmation on the death scenarios. That is all.
That's fair.
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Post Post #196 (isolation #22) » Mon Nov 09, 2009 11:53 am

Post by forbiddanlight »


BTW SSK isn't definitely a jester. Just sayin. >_>
I know.
Is there any evidence AT ALL that SSK is a jester?
Besides him asking to be lynched, no. But Tar is a mod you prepare for the worst with. Will it REALLY kill us to vig him instead of lynch him?
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Post Post #201 (isolation #23) » Mon Nov 09, 2009 1:19 pm

Post by forbiddanlight »


Suggesting a vig of SSK is more likely scummy than townie. (you still get the kill, possibly without the special ability activation. Win/win for scum)
So, you assume the special ability is automatically going to help town? Can you tell me why?

Further, if I'm scum, I'm presumably giving up a free lynch of someone not on my team and risking one of my own getting lynched.

I disagree with your logic, but I don't see it as scum motivated.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #204 (isolation #24) » Mon Nov 09, 2009 1:25 pm

Post by forbiddanlight »


If he's lynched, then the vig is free to possibly kill scum; if he's vigged then the lynch is free to possibly kill scum. I don't see how lynching him is any sort of advantage to scum.
Well, I'm assuming SSK isn't town, to be honest. Which isn't all that charitable but I don't wanna get jester screwed like what could have potentially happened in MS 3. Maybe I'm relying on past games too much but I think it's better to err on the side of caution. I do want SSK's answer though.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #208 (isolation #25) » Mon Nov 09, 2009 1:31 pm

Post by forbiddanlight »

I see your point but...well, basically, I'm assuming he's not mafia, but that he's not town. That he's a third party that will benefit from dying. Which leaves Jester. And that his death will leave us with a very bad gift.

I suppose I'm bothered by the "Hay guys, lynch me, it's good" attitude from both zwet and SSK.
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Post Post #210 (isolation #26) » Mon Nov 09, 2009 1:51 pm

Post by forbiddanlight »

You're overthinking this.
Am I? Well, odds are I can't stop the SSK lynch if we decide to do it. I just hope it doesn't end badly.

I did say I'd support it since we probably aren't avoiding it and the vig might be better used on say...zwet.

If my advice is taken of course.
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Post Post #214 (isolation #27) » Mon Nov 09, 2009 2:11 pm

Post by forbiddanlight »

Hmmm...I still don't like it.

Namely this:
B. and possibly C too
Do you mean your death triggered ability here?
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Post Post #216 (isolation #28) » Mon Nov 09, 2009 2:14 pm

Post by forbiddanlight »

My Ultimate activates on death which is Requiem of Innocence and my renumeration is not a kill, but I don't feel like saying what it is.
Ok...

Hmm...I don't like it, but I'll accept it

Unvote, Vote SSK
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Post Post #223 (isolation #29) » Mon Nov 09, 2009 2:53 pm

Post by forbiddanlight »


It sounds like its a swingy ability.
Possibly either helping, or hurting town on its use.

If thats the case, then that wouldn't be a good reason not to use it.
I suppose.
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Post Post #229 (isolation #30) » Mon Nov 09, 2009 4:59 pm

Post by forbiddanlight »



I took this post as FL knowing what it means so I thought that that ability was in a previous Tar game that I haven't read.
I do not know it. I do have a requiem ability though.
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Post Post #232 (isolation #31) » Mon Nov 09, 2009 5:29 pm

Post by forbiddanlight »

FL, I think you're relaying too much in previous games. I have a general town-read from you now, but more like paranoid town.
Is it paranoia when they are out to get you? I've played every Tar game except mostly mountainous and MS 1. He's back up modded every game I'VE run here except for insane asylum.

I know how he thinks, and he knows how I think. No, more accurately, I have a vague idea how he thinks. No, he's not going to repeat previous games. But he will use basic ideas.
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Post Post #236 (isolation #32) » Tue Nov 10, 2009 3:46 am

Post by forbiddanlight »


Your outguess-the-mod-fu is weak.
Is it now? We'll see what happens when SSK flips.
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Post Post #252 (isolation #33) » Tue Nov 10, 2009 1:14 pm

Post by forbiddanlight »

Huh. That was interesting.

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Post Post #264 (isolation #34) » Tue Nov 10, 2009 2:36 pm

Post by forbiddanlight »

L-3 by my count. That was the most amazing stream of votes ever.
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Post Post #273 (isolation #35) » Tue Nov 10, 2009 5:00 pm

Post by forbiddanlight »


Before we go and lynch SSK, I'd just like to note that I know 100% that The Outsiders, and therefore reck are indeed protown.
Why was it a third party then? The town faction is Ancients.

Further, I don't know about you, but MY ancient win con says that ALL other factions have to leave the game, or nothing can prevent the same.
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Post Post #276 (isolation #36) » Tue Nov 10, 2009 5:06 pm

Post by forbiddanlight »

As far as I can tell Ancient and something else CAN possibly stack.
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Post Post #279 (isolation #37) » Tue Nov 10, 2009 5:16 pm

Post by forbiddanlight »

The 3rd post does describe the Ancients as the primary town faction, which I feel does suggest that there may be other factions out there that are pro-town.

I think I believe Slicey.
Ah, fair point. It's just the whole "all other factions" with the win con being named Ancient.

However, rereading it...
Win Condition (Ancient): You win when all other factions have left the game, or nothing can prevent the same. Your faction counts as a faction when calculating the standard factional win condition. (The Ancients have the standard factional win condition.)
The standard factional win condition thing implies that other things CAN be town.
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Post Post #281 (isolation #38) » Tue Nov 10, 2009 5:19 pm

Post by forbiddanlight »

Actually, I read it as the faction being Ancient (so all non-Ancients would have to leave the game), but another faction might say that it doesn't count as a faction for the standard factional win condition, or even counts as Ancient for the standard factional win condition.
That latter is what I'm guessing if Slicey is right about Outsiders.
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Post Post #283 (isolation #39) » Tue Nov 10, 2009 5:23 pm

Post by forbiddanlight »

dramonic wrote:Where is Slicey anyways? He was all alarmist and stuff about the lynch, yet now he vanishes. Feels like stalling to me.
Didn't he post like, an hour or two ago? Patience.
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Post Post #286 (isolation #40) » Tue Nov 10, 2009 5:28 pm

Post by forbiddanlight »

Vote: SSK

That was surprising. And what, outsiders are town too? Imo, anything that towns need to eliminate to win can't be pro-town, can it?
Hi. You just took SSK to L-1 again. You did realize this, right?
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Post Post #340 (isolation #41) » Wed Nov 11, 2009 11:45 am

Post by forbiddanlight »

SSK was a neutral super bomb. The base is now destroyed and everyone is dead. Good Game.
Hmm, remind me to use this role somehow in a way that doesn't break the game.

Overall, I see nothing to comment on except to wait for Tar/SSK.
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Post Post #346 (isolation #42) » Thu Nov 12, 2009 3:47 am

Post by forbiddanlight »

Ah, I see. that isn't nearly as bad as I thought it would be.

For once I'll utter words I never thought I'd have to. Thanks SSK.
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Post Post #347 (isolation #43) » Thu Nov 12, 2009 3:48 am

Post by forbiddanlight »

Oh wait

/me rereads

Well, that's interesting :S.
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Post Post #362 (isolation #44) » Sat Nov 14, 2009 3:32 am

Post by forbiddanlight »

Huh.

I knew there was a vig in the game.

I didn't know I'd be getting it

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Post Post #366 (isolation #45) » Sat Nov 14, 2009 5:34 am

Post by forbiddanlight »

I think FL doesn't like SSK
Nah, if it were in terms of someone I didn't like I'd have shot zwet, probably. Sorry zwet, but you tend to be better dead as any alignment. I shot SSK so his power could poof and we could be like "horray!"
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Post Post #370 (isolation #46) » Sat Nov 14, 2009 7:05 am

Post by forbiddanlight »

...Maybe he's trying to say your race is "Forsaken?" That's all I can think of, really.
That's my guess. Which would imply several things. I won't spell them all out. But the forsaken description reads as third party anti town.

Which is why I'm curious about something.

Why isn't dramonic voting Xyl?
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Post Post #372 (isolation #47) » Sat Nov 14, 2009 7:15 am

Post by forbiddanlight »


I'm definitely not Forsaken. dramonic?
I definitely don't have any reason to believe this. But I want to hear dramonic weigh in.
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Post Post #376 (isolation #48) » Sat Nov 14, 2009 8:04 am

Post by forbiddanlight »


I can't confirm that he is forsaken, but I can tell you he definitely isn't an ancient.
Wellp

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Post Post #387 (isolation #49) » Sat Nov 14, 2009 8:26 am

Post by forbiddanlight »


True, but I have to try. Lynching me would be bad.
Would killing you be bad?

Because I can engineer your assassination if you'd like ^-^.
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Post Post #390 (isolation #50) » Sat Nov 14, 2009 8:32 am

Post by forbiddanlight »

dramonic wrote:
forbiddanlight wrote:

True, but I have to try. Lynching me would be bad.
Would killing you be bad?

Because I can engineer your assassination if you'd like ^-^.
How many freaking dayvigs do you have? XD
That's classified information
Still bad, but not quite as bad as lynching me would be.
Fair, I'll see what I can do
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Post Post #392 (isolation #51) » Sat Nov 14, 2009 8:38 am

Post by forbiddanlight »


My money's on...

*check playerlist*

25
First of all, someone would have died in my first post yesterday were that the case. In fact, I have a feeling most of the playerlist would have been shot by this point depending on how limited said vigs were.

I'll confirm it's not 25 :P.
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Post Post #395 (isolation #52) » Sat Nov 14, 2009 8:52 am

Post by forbiddanlight »

Wow... I know this is a power heavy game but lets at least tie the rope to the tree before we hang him. From what I understand, longer days equal better for town.
Well, I prefer shooting him. This will be implemented shortly.

@Xyl- perhaps you should explain a little as to why you are town? Saying I would not be a good lynch does not mean that you are town. Also, if you have any friends, like the outsiders apparently do, they should come to your defense... it would be scummy otherwise.
Can't he just be shot instead?

/me sighs

Well, alright then, I'll give him a chance to explain himself.
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Post Post #397 (isolation #53) » Sat Nov 14, 2009 8:54 am

Post by forbiddanlight »

unvote since apparently FL is going to kill him.
Well, get him killed.

Might be me who does it.

Unvote
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Post Post #405 (isolation #54) » Sat Nov 14, 2009 9:18 am

Post by forbiddanlight »


I am town because my role PM says I'm town (well, actually it says I'm Ancient faction, but same thing). I am not a good lynch because I am town. In theory all other townies are my friends, maybe you'd like to come to my defense?
Yeah, you are so getting shot.
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Post Post #427 (isolation #55) » Sat Nov 14, 2009 2:50 pm

Post by forbiddanlight »

Well, that was useless. Sorry FL. D;
Oh, it's ok

Condemn: Xylthixlm


Enjoy.

Curious about what Amished has for you SSK.
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Post Post #429 (isolation #56) » Sat Nov 14, 2009 2:51 pm

Post by forbiddanlight »

Oh, by the way, that won't take place til the end of the day, hence Tar's note.
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Post Post #432 (isolation #57) » Sat Nov 14, 2009 2:52 pm

Post by forbiddanlight »

Oooh FL has another trick up his sleeve. He must be some high general or someone of some authority.
Why yes, she does. I will not confirm anything else.
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Post Post #443 (isolation #58) » Sat Nov 14, 2009 2:56 pm

Post by forbiddanlight »


So what happens if we lynch XYL and you kill him with condemned?
Then you just wasted one of my kills.

Don't do it. Just lynch someone else.

Obviously if it's protected against or something we just lynch his ass tomorrow.

I'll be honest, I'm half expecting it not to work due to role block or scum protection, given I declared my intent so boldly in thread.
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Post Post #448 (isolation #59) » Sat Nov 14, 2009 3:00 pm

Post by forbiddanlight »

okay since XYL is going down via the kill,

vote Dramonic

You were second on the list.
Yeah, seriously, what the hell? Dramonic's alignment is going to be contributed to by Xyl's flip. We don't lynch him til then.
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Post Post #451 (isolation #60) » Sat Nov 14, 2009 3:04 pm

Post by forbiddanlight »

Vote: Deathnote

This is the best lynch I see right now, due to all that weird speculating he did before SSK got vaporized.
Remind me to reread him really fast. Because I recall thinking "uh...what?" to some of his posts.
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Post Post #453 (isolation #61) » Sat Nov 14, 2009 3:05 pm

Post by forbiddanlight »


@fl: How many kills do you HAVE?
Enough

Holding off on my vote while we wait for fl's second kill to resolve.
It's not rapid action. It takes place at the end of the day. I screwed up.
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Post Post #475 (isolation #62) » Sat Nov 14, 2009 3:52 pm

Post by forbiddanlight »

Oh, also at Forb: About the factional wincondition, I'm not an Ancient, but my Wincon has (Ancient) in it, so the wincon isn't just for the Ancient race, but for anybody with the Ancient wincon, if that makes any sense.
Is this a "please don't kill me I have a wife and kids" post?

It does make sense however.
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Post Post #477 (isolation #63) » Sat Nov 14, 2009 4:02 pm

Post by forbiddanlight »

I noticed that you had confusion about it before and I had information that pertained directly to your implied questioning. ... I'm pretty sure it was you..
Yes, it was indeed. Now I get it :P.

But I came to the conclusion that the ancient win con can appear on non ancient folk.
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Post Post #480 (isolation #64) » Sat Nov 14, 2009 4:45 pm

Post by forbiddanlight »


Btw, I'm not liking how FL is controlling everybody with her kills. It is true that a day-vig kill seems more townie than not, but there's something I don't like in her saying who should be lynched and who shouldn't.
When did I say that? All I said was it's retarded to lynch Xyl since I'm already killing him.

FoS Snow_Bunny
for misrep.

Further, neither of my kills are necessarily pro town. The first one I gained only today. The second one I also gained today.

Some people might think I'm town but I am FAR from confirmed by my daykills.
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Post Post #482 (isolation #65) » Sat Nov 14, 2009 4:48 pm

Post by forbiddanlight »

Any reasoning outside of dead man walking WIFOM, Xyl?
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Post Post #484 (isolation #66) » Sat Nov 14, 2009 4:57 pm

Post by forbiddanlight »

For the vote? See previous "^ scum" comments. Anyways I'm not dead yet, and I plan to keep scumhunting until I am dead.
Good. But ^scum is not a convincing case.
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Post Post #486 (isolation #67) » Sat Nov 14, 2009 4:59 pm

Post by forbiddanlight »

Fl, that's exactly the point. With the Xyl's kill, we can't actually confirm is a kill done by you. For all I know, you can be scum doing NK. (not that I'm saying Xyl is town and you are scum). I don't know, I just don't like it.
We were about to lynch Xyl ANYWAY. No matter HOW I'm doing the kill shouldn't really matter, should it? I don't see how telling you all not to lynch Xyl so it doesn't waste my kill is at all bad.
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Post Post #488 (isolation #68) » Sat Nov 14, 2009 5:02 pm

Post by forbiddanlight »

Alright, so, would you all like me to condemn someone else instead? Just because I declared in thread doesn't mean I have to stick with that target?

Call it an extra lynch ^-^

Unvote, Vote Xyl
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Post Post #490 (isolation #69) » Sat Nov 14, 2009 5:07 pm

Post by forbiddanlight »

Verrry suspicious.
It wasn't rapid action. Can anyone here at all not change targets once they've told Tar about them? I think that's pretty much expected.
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Post Post #494 (isolation #70) » Sat Nov 14, 2009 5:28 pm

Post by forbiddanlight »

I presume I could change my action's target, but I don't have to post it in thread. I'd be a little bit surprised if you can change an action once you've announced it in thread. That's what makes me suspicious.
I posted it in thread because I misread it. I had no requirement to. I just tend to post daykills in thread anyway, and I thought that this was rapid action.

I didn't even need to detonate SSK in thread, to be honest.
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Post Post #514 (isolation #71) » Sun Nov 15, 2009 3:54 am

Post by forbiddanlight »

Well that sucks, I can't change targets. There is a good reason for this I might explain later.

Unvote


I'll reread death note when I get back.
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Post Post #515 (isolation #72) » Sun Nov 15, 2009 4:00 am

Post by forbiddanlight »

Ok, lovely. I'm guessing that ability claims are a BAD IDEA.

Fortunately, I no longer have condemn OR Thermonuclear Detonator.
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Post Post #526 (isolation #73) » Sun Nov 15, 2009 6:20 am

Post by forbiddanlight »

Hey, so I was looking through the game and had a little time to post(don't expect anything major until tomorrow, but still)...so I have to wonder.

What abilities has FL claimed, exactly?
Thermonuclear Detonator. I got that in a package at the start of this day. Condemn. I got that...well, let's just say I might be able to do it again but it's not one of my abilities necessarily.


I think FL is claiming to have a Deathnote/Star Wars fusion role. :/
Wait what?

Will read Deathnote after I update TTGL mafia with insults and love.
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Post Post #528 (isolation #74) » Sun Nov 15, 2009 7:01 am

Post by forbiddanlight »

This is going to be one crazy game. : /
Yes. How contributory

Posts 1-3 in iso are just weird and useless

Posts 4 and 5 are useless speculation

Post 6 is non contributory...

7 and 8 are useless as well

Looks like he tried to get serious in his later posts, but...honestly, I see nothing that actively was helping town, and am leaning IIoA here.

Vote DeathNote
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Post Post #533 (isolation #75) » Sun Nov 15, 2009 7:37 am

Post by forbiddanlight »


So is it safe to say that there is an inventor FL? Since you were given your 2nd day kill as a "package"
My first daykill, actually.

and it was from "The Ambassador"

I'm guessing Reckoner gave it to me before he died. Why, I really don't know.
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Post Post #537 (isolation #76) » Sun Nov 15, 2009 7:54 am

Post by forbiddanlight »

Mufasa - You've played with me before and I know you see my gender. Quit calling me, "he".
Got on your nerves too? I figured I'd leave it at my subtle correction but...yeah :P.
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Post Post #542 (isolation #77) » Sun Nov 15, 2009 8:45 am

Post by forbiddanlight »

And suddenly Xyl isn't scum for no reason at all?
He's a dead man walking

fl already killed him. But he won't be dead until the end of D2.

If I'm correct, that is.
You are correct assuming the kill goes through.
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Post Post #547 (isolation #78) » Sun Nov 15, 2009 11:16 am

Post by forbiddanlight »


I think its 10 since Starbucks is a double vote.
Starbuck would have to vote twice. Since she only had one vote on SSK, and didn't vote him twice, I think she can split her vote.
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Post Post #558 (isolation #79) » Mon Nov 16, 2009 6:03 am

Post by forbiddanlight »


With how he showed up as soon as his name was mentioned, it makes me feel like he's been following along with the game and hoping that his name didn't turn up.
You'd think he'd at least way to be officially prodded or something. I do agree ani rubs me the wrong way as well as DN :S.
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Post Post #571 (isolation #80) » Mon Nov 16, 2009 11:11 am

Post by forbiddanlight »


@forbiddanlight: You said that you got one of your vigs from "The Ambassador"? If this is true then Amished's action should still go through for SSK even though he was killed, since Reck was "The Ambassador".
Probably would be my guess.
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Post Post #577 (isolation #81) » Mon Nov 16, 2009 12:04 pm

Post by forbiddanlight »


Secondly, I don't like how Snow_bunny is hard and loose with her FOS's and voting on DN. She's parroting cases on the people that look the most scummy. Also, your accusation that FL's vigging leading the town is misleading...
s
he has vigged people and we are lynching other people.
S
he's not vigging and saying 'now we kill this guy'.
I agree with you on this point. I think I mentioned this earlier but not so eloquently.

His answers to his accusations and his lack of play/defense since then make me think he's given up. Which is a tell itself- scum give up more often than townies do.
Can you cite anything for this?
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Post Post #578 (isolation #82) » Mon Nov 16, 2009 12:05 pm

Post by forbiddanlight »


But, before I say anything else, I'm with Snow_Bunyn on the FL vig-kill thing. I assume you people don't look at the MBF flash, like ever. If you haven't there is such things as a Mafia Day Killer.
Ok, so explain to me how I'm controlling the lynch with my vigs. Snow Bunny as well

FL: Seems to have the town's power under her finger tips. I don't like it.
Do you have any reasoning at all for this? WHY don't you like it?

I'm sorry, you haven't posted for 22/23 pages. I want a lot more than just some half assed one liners from you.
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Post Post #580 (isolation #83) » Mon Nov 16, 2009 1:01 pm

Post by forbiddanlight »


Hrmm, that should read "His answers to his accusations are non-existent"
Sorry, I didn't mean the former, I meant the "scum give up more than townies do"


And sorry, I had just read that you were a female too. *facepalm*
A mistake that seems to have become increasingly common these days. Guess I've been playing too few games lately ^-^.
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Post Post #584 (isolation #84) » Mon Nov 16, 2009 2:34 pm

Post by forbiddanlight »



This is my posting style. If you want to see more, Fast and The Furious Mafia. Alright, I was scum there, but it's my posting style none the less. I need to work on it.
That's nice

Answer my questions.
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Post Post #586 (isolation #85) » Mon Nov 16, 2009 2:41 pm

Post by forbiddanlight »


If one person has everyone under their fingertips, and if they are scum, then they lead the town to a loss. Nothing else needs to be said, and I figured it was fairly obvious. Also, if you need more, if the "leader'' screws up, the town suffers.
Ok, I see three problems here.

1. How do I have the town under my finger tips? I'm out of guns for the time being.
2. How is the act of leading itself necessarily scummy and worth an FoS?
and
3. Where do you get the idea I'm leading the town at all? I'm merely saying "Don't lynch Xyl, he's a dead man walking", not "LYNCH THIS PERSON! THEN LYNCH THAT PERSON! DIE DIE DIE!"
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Post Post #590 (isolation #86) » Mon Nov 16, 2009 3:29 pm

Post by forbiddanlight »

I personally see no reason to say FL is scummy because she's leading the town. It can mean the town is sheepish, but it doesn't say anything bout the leader :S
I'll be honest. I do not WANT any of you listening to me for any advice further than my confirmable actions. I am terrible at scumhunting and will likely "lead" everyone to failure. do NOT turn your brains off, ok?

Not saying anyone is, but I'm just cautioning against it now since apparently some people think I'm leading.
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Post Post #592 (isolation #87) » Mon Nov 16, 2009 3:41 pm

Post by forbiddanlight »

You're welcome to follow me sheepishly instead.
I'd rather not. You're already dead anyway.
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Post Post #594 (isolation #88) » Mon Nov 16, 2009 3:47 pm

Post by forbiddanlight »


How is that relevant? I don't think it will hurt the quality of my scumhunting.
Cept you are twice confirmed scum. Or at least third party. Anti town in some way or you wouldn't have lied.
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Post Post #597 (isolation #89) » Mon Nov 16, 2009 3:58 pm

Post by forbiddanlight »

Did Budja just hammer?

How about no (see Rule 3). The next player who asks for a scumbuddy claim receives an Official Warning (asking for a player to perform a modkillable action is a Rule 1 (Jackassery) violation; dramonic is getting off with an unofficial warning this time). - Tar
I think he was kidding, but I understand :P.
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Post Post #606 (isolation #90) » Mon Nov 16, 2009 4:23 pm

Post by forbiddanlight »


I didn't lie. dramonic is going to be the day 3 lynch.
Well, we'll see about that won't we? Because IIRC someone else confirmed you were lying.
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Post Post #608 (isolation #91) » Mon Nov 16, 2009 4:26 pm

Post by forbiddanlight »

So, is DoS the D4 lynch, Xyl?
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Post Post #610 (isolation #92) » Mon Nov 16, 2009 4:47 pm

Post by forbiddanlight »

You can use one of your 300 daykills on him XP
Ah yes, that I can ^-^.

Hey, to all the inventors out there, I like guns. Can you give me a few more?
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Post Post #612 (isolation #93) » Mon Nov 16, 2009 4:51 pm

Post by forbiddanlight »


I neither confirm nor deny that at this time.
You aren't Ancient, are you.
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Post Post #620 (isolation #94) » Mon Nov 16, 2009 5:03 pm

Post by forbiddanlight »


I neither confirm nor deny that at this time. What are you going to do, lynch me if I don't tell you? Very Happy
Well, LAL, since you claimed Ancient.
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Post Post #623 (isolation #95) » Mon Nov 16, 2009 5:08 pm

Post by forbiddanlight »


I don't know about yours role PM, but mine has separate lines for 'Race' and 'Faction'.
Interesting.

So your faction is Ancient. How interesting.
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Post Post #627 (isolation #96) » Mon Nov 16, 2009 5:10 pm

Post by forbiddanlight »


Do you actually believe that?
If that were true he'd have admitted to being Forsaken.
Oh, did interesting imply I believed him? Nah, it was just interesting :P.
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Post Post #656 (isolation #97) » Tue Nov 17, 2009 4:01 am

Post by forbiddanlight »


Explain please. I want to know why you're able to hammer and what this little "group" is. Also, I want you to explain why anyone else hammering is a bad thing, and anything else you know about DeathNote's role.

Also, the way you just said that implies that you knew of this "bad thing" that would happen. Why didn't you mention it before he claimed?
a. Why do you need to know about the group?
b. I wouldn't mind hearing precisely what the bad thing is, but I don't think we need to know why.
c. I agree with that last but don't think he knew about this "bad thing"
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Post Post #660 (isolation #98) » Tue Nov 17, 2009 7:46 am

Post by forbiddanlight »


a. Because it sounds like they're aware of dangers to the town, but yet haven't come forward with them, implying that they don't have the town's best interests at heart.

b. I respectfully disagree. Any and all possible connections to anti-town behavior must be investigated.

c. Please don't answer questions for him.
a. Well, DoS just answered this. I see no need to expose this group.

b. Ok. But DoS again answered this. He doesn't know. DN should, however, tell us what the hell will happen.

c. Well, he just answered as well.
I'm not sure if it's a good idea to expose this group or not. On the one hand, there's a good chance it contains a scum member, in which case the scum probably already know who the other members are. On the other hand, if it doesn't, revealing the members would be a Bad Idea. I suggest leaving it up to the group to decide whether it wants to reveal itself or not.

For the record I think I can make a pretty good educated guess about the group's identity, some of its members, and its abilities and actions so far. You might want to be careful about dropping any more hints...
Well, it's not like it hasn't been blatant in some cases.
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Post Post #666 (isolation #99) » Tue Nov 17, 2009 10:09 am

Post by forbiddanlight »


Because vigs shoot people who aren't listening to them, duh.
I'm out of ammo, as I've said several times. Secondly, I have not said a WORD about shooting people who don't listen to me or anything silly like that.

The failure of your logic astounds me.
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Post Post #676 (isolation #100) » Tue Nov 17, 2009 2:53 pm

Post by forbiddanlight »


I'm sure you''ll get ammo later. And hell, if I had someone who wasn't listening to me, I'd shoot them.
Then I swear to god you better not get a gun.

I shoot people either in my first post after I get a kill or as the town wishes generally, whichever I feel better about. I don't shoot for someone not listening to me.
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Post Post #683 (isolation #101) » Wed Nov 18, 2009 5:05 pm

Post by forbiddanlight »

V/LA til Monday. Oh wait, you already knew that Tar :P
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Post Post #788 (isolation #102) » Mon Nov 23, 2009 10:45 am

Post by forbiddanlight »

My read on this is that FL doesn't "own" condemn, but it's an ability shared by a group. She doesn't have to be the one who does it, hell, odds are that she posted it in thread to divert attention to her so that the kill wouldn't go through.
Correct. I'm a high councillor. Further, malt did the kill, not I. I'm not sure if the kill could have been roleblocked, but I know damn well it was somehow redirected. Because as it turns out, the council decides the target. And we voted Xyl. So...yeah.

Well, Malt is a vig, flavour says he had two actions scheduled, and I received (along with my investigation result) from the mod a message saying my wall was blood-stained.

The fact he'd aim at me is completely a supposition. But if I'm right about Malt being chosen to kill Xyl, he never made it.
Ah, I see. That's...irritating.
I don't see why people are being so skeptical about what dram's saying, it makes enough sense, that Budja would protect the claimed investigative role. It is odd how malt would have targeted dram, perhaps his kill was redirected by that Shadow Redirector that just flipped(though I'm not too sure why he would have targeted malt, lucky guess maybe). That would make sense going along with flavor, it seemed that malt though that he was visiting someone else that was thought to be a Forsaken(Xyl).
That's easy enough. There's scum on the council. And they remain alive. I'm wondering if it'd be time to claim my fellow council members and see if we could pick scum out :P? I have a lucky guess about it actually.
Hey, FL, anything you would like to share?
Such as?
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Post Post #791 (isolation #103) » Mon Nov 23, 2009 10:49 am

Post by forbiddanlight »

Why are you assuming that the kill on me failed?
Because the kill killed Budja.

That's Malt's council kill flavor.
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Post Post #814 (isolation #104) » Mon Nov 23, 2009 12:43 pm

Post by forbiddanlight »


I was hoping that DragonsofSummer would be the only one.
Prolly not. He wasn't direct shadow scum either.
Oh yeah, DeathNote seemed to know who was on the council. Duhhh. I figured that out earlier then forgot.
DN was not on the council.
Was SocioPath part of the council, he is the mafia redirector. Unless, Deathnote talked in the private thread to his fellow mafia members to get the redirection.
This is possible. It's also possible that the redirector got a lucky shot. I'm leaning less towards council outing at this time. I mean, about Deathnote telling the shadow's who was on the council.

FL, I said that because I was surprised at how you haven't said anything in Day 2 untill that point.
Maybe you should actually read my posts. You'll find one in bold relevant to your interests.

Wouldn't putting scum in the council blatantly overpowering for scum?
They'd know how to gain complete control over it (as in, killing all its members except the scummembers)

If the council's power must be controlled by a whole group, it's bound to be strong. In a game where most everyone is a PR, even if its bastard, I doubt Tar would make the game so one-sided for scum by giving them such a tool.
Fair point, but if the council died one by one I'd be guessing that we had a scum among us. As I said, I just realized the with DN knowing the council members...yeah
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Post Post #816 (isolation #105) » Mon Nov 23, 2009 1:28 pm

Post by forbiddanlight »

I support outing the list of council members.

I also support claiming what the effect of being in the council does.
I'll give you the latter since I for the time being will represent the council's entirity to town. We basically vote on various abilities one of us can use in addition to our other abilities. We also were basically a very big neighbor group. I'll ask them about posting the list of actions we have available.
I support outing the list of council members.
I don't anymore. The solution provided makes sense. It also makes sense that scum wouldn't necessarily be on council, but be told who we are.
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Post Post #822 (isolation #106) » Mon Nov 23, 2009 2:25 pm

Post by forbiddanlight »

I fail to see the harm in outing info the scum have demonstrated they already have.
True enough. Still considering.

Were? How many of you died?
Four.
They don't necessarely know the whole group. They could know 2 or 3 members.
That's true as well.
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Post Post #840 (isolation #107) » Tue Nov 24, 2009 11:41 am

Post by forbiddanlight »

Ok, so, yeah, list of awesomeness
Dictator for a Day (1 use) - On the next game day, instead of lynching a player, players cast votes to elect a Dictator (King) by majority vote. The King will then decide which player should be lynched today.


Double Day (1 use) - On the next game day, there will be two lynches before actions resolve and each player may use two actions today if possible. (Both lynchees' death reveals will occur at end of day.)

Council's Prerogative (1 use) - Target a player. That player will be forcelynched. This is a Rapid Action - Special (it resolves immediately upon receipt).


Reversal (1 use) - On the next game day, the sanity of all non-Ultimate actions is reversed.
Completely useless if you ask me.

Lockdown (1 use) - On the next game day, any non-lynch action that would resolve instead fails to resolve. This ability cannot be blocked and has priority over every other action in the game.

Investigate (2 uses) - Target a player. You will learn whether that player is a respectable member of the Ancient community.

Sanctum (3 uses) - Target a player. Any killing action that targets that player today has no effect.

Condemn (2 uses) - Target a player. That player dies.

Legal Action (3 uses) - Target a player. Any action that player uses today fails to resolve.
These are the council's current abilities to vote on. we've already enacted DoubleDay for today, so you all know.
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Post Post #841 (isolation #108) » Tue Nov 24, 2009 11:42 am

Post by forbiddanlight »

EBWOP:
Reversal (1 use) - On the next game day, the sanity of all non-Ultimate actions is reversed.
Completely useless if you ask me.

Ignore the note on it, sorry about that.
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Post Post #845 (isolation #109) » Tue Nov 24, 2009 2:00 pm

Post by forbiddanlight »

If I were you people, I'd use Investigate on two people ASAP.
And can we trust our fellow members? It depends on how it works and I'll ask for clarification. But I'm not sure who gets the result.

Secondly, saving the investigations for later game seems more logical, IMO. You get a lot more impact out of them.
You can only use one action per a day?
One action per day, yes
Yea, I second using the investigations these two days.
See way above.
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Post Post #847 (isolation #110) » Tue Nov 24, 2009 2:25 pm

Post by forbiddanlight »


Any fellow member -not- revealing the information to the group would be pretty anti-town, imo.
I'm not worried about that. What I fear is that they'd reveal false information.

I think there are pros and cons to leaving it to endgame. Leaving them would probably have a better gain, you're right. But also, you're kind of leaving it up to luck about who has the power to do it, if scum are on the council or know about any of its members. I mean, if they wipe out the council or gain control of it, saving them is kind of moot.
Fair point. Personally I think we'll discuss it in our thread and work out how we'll handle it, then present our decision to you all, and allow for more discussion of our decision til most of us are happy.
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Post Post #848 (isolation #111) » Tue Nov 24, 2009 2:25 pm

Post by forbiddanlight »

Oh, by the way, DoubleDay will take place on D3.
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Post Post #850 (isolation #112) » Tue Nov 24, 2009 3:55 pm

Post by forbiddanlight »

I'm inclined to see the high council as an all-scum group.
4 of us have already died. Only two of them were third party. Rest were townies.
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Post Post #851 (isolation #113) » Tue Nov 24, 2009 4:01 pm

Post by forbiddanlight »

It has come to my attention that Investigations are posted in our QT. Meaning that I can see more merit to using investigate sooner rather than later.
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Post Post #853 (isolation #114) » Tue Nov 24, 2009 4:04 pm

Post by forbiddanlight »


Two were third party?
Yeah. Reckoner flipped something that wasn't Ancient or green. So I assume he was third party.
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Post Post #856 (isolation #115) » Tue Nov 24, 2009 4:05 pm

Post by forbiddanlight »

My fellow council members are against me outting them at this time. So I'll just be a liason for the time being.
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Post Post #859 (isolation #116) » Tue Nov 24, 2009 4:11 pm

Post by forbiddanlight »

It's got to be malthusis, DragonsofSummer, Boxman, xRECKONERx.
I won't confirm any of that, though. But dead people are probably less valuable to keep safe than live ones.
1) We need someone to protect FL. If you are going to, DO NOT mention it in thread. Mafia may have roleblockers/ jailers (roleblock & protect)
I guess that's fine. But remember that only I and Tar know my alignment, so you do have the potential to be protecting an anti town council member.

2) Off Topic: FL, now that your game is over, I'm going to be reading through, seeing if I can find any insults. If not, everyone who was in your game is a wuss.
There are a few. I didn't get to the good ones (I was REALLY hoping town wouldn't be stupid on Day 2)
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Post Post #861 (isolation #117) » Tue Nov 24, 2009 4:21 pm

Post by forbiddanlight »

At the moment, you seem pretty townie. Scum would give names away, as well as un helpful 3rd party.
Fair. I'd just prefer not to be taken as confirmed. When confirmeds are around people's brains suddenly go off.
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Post Post #867 (isolation #118) » Tue Nov 24, 2009 4:32 pm

Post by forbiddanlight »

Either that or he's pulling one hell of a gambit. Let's assume his town for now.
Me? Because I suppose she could be doing either of those things. I don't know why you'd assume she's town, but whatever, she can't really seem to get you all off that tack.

Also, if I'm not already,
Unvote, Vote Xyl
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Post Post #871 (isolation #119) » Tue Nov 24, 2009 4:40 pm

Post by forbiddanlight »


We can't confirm Xyl was actually targeted by FL's kill, right?
Actually, we can. Well, sorta. I can confirm that malt had to target Xyl with the condemn kill, and further, that malt's kill flavor showed up on Budja I think?

Either way, malt's council kill showed up on someone who isn't Xyl. Meaning we should lynch him.
The last post was directed at Xyl's 862.
You still aren't reading convenient indicators under my avatar.
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Post Post #872 (isolation #120) » Tue Nov 24, 2009 4:41 pm

Post by forbiddanlight »

Ah, my bad FL. I meant "she" instead of "he."

Forgive me... No insults plz... The voices!!! The voices!!!! I hear the voices!!!!! They're telling me I'm a bad girl!!!! Nooooooooooooo!!!!

/psychosis
Haha, I see. I didn't even get to my good insults, just genericness for the most part. But thanks.
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Post Post #875 (isolation #121) » Tue Nov 24, 2009 5:03 pm

Post by forbiddanlight »

@ FL whom were your intended targets n1 and n2? *Important*
What do you mean?

I'll point out something. My regular, normal ability is NOT a kill at all.
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Post Post #877 (isolation #122) » Tue Nov 24, 2009 5:11 pm

Post by forbiddanlight »

I don't need to know anything about your ability just who your targeted players were.
Alright then.

From what I can tell I targetted Kairyuu D0
I obviously targetted MafiaSSK with my detonator D1
Today I've targetted...No one...yet ^-^
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Post Post #879 (isolation #123) » Tue Nov 24, 2009 5:23 pm

Post by forbiddanlight »


Fair enough, and you say that you gained your detonator from an outside force?
Likely reckoner, and yes.
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Post Post #883 (isolation #124) » Wed Nov 25, 2009 4:11 am

Post by forbiddanlight »



So, was kairyuu your intended target?
As far as I remember. I checked my sent box and that was the thing I sent. (Which is funny because I thought I sent m_o, but I guess I changed my mind)
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Post Post #886 (isolation #125) » Wed Nov 25, 2009 9:52 am

Post by forbiddanlight »


If not all-scum, I'm inclined to see it as mainly third/second party. There are so many antitown abilities on that list that it's not even funny.
Image

Are you serious? At all? Please, elaborate on how investigations, global roleblocks, doctor protects, double days, and really most other things on that list are anti town?
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Post Post #888 (isolation #126) » Wed Nov 25, 2009 9:57 am

Post by forbiddanlight »

Not all antitown, but lots
I would appreciate supporting evidence for this assertation. Please, show me how more than 50% of that list is anti town.
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Post Post #891 (isolation #127) » Wed Nov 25, 2009 11:44 am

Post by forbiddanlight »


@ Xyl, I'm still making my mind up. However...it wouldn't make sense for the council kill to be redirected (I'm assuming the council targeted Xyl, correct me please) if you were town...however, this is all WIFOM, which is why I'm making my mind up.
The council did target Xyl.
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Post Post #895 (isolation #128) » Wed Nov 25, 2009 12:24 pm

Post by forbiddanlight »


Forbiddenlight, What was the kill flavor on the kill that you used? I am trying to figure out who actually got hit by it.
I didn't do the kill. That's the problem. Malt did the kill. I was a red herring, very intentionally putting myself out there for this stuff. Odds are the scum got wind of this.

Malt's kill flavor was Torn Apart in Wrath, IIRC
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Post Post #903 (isolation #129) » Wed Nov 25, 2009 4:52 pm

Post by forbiddanlight »

MafiaSSK wrote:
Xylthixlm wrote:Because if we continue spending more energy talking about night actions than we do debating who is scummy, this town is
doomed
.

Scumhunt, people. Vote. Don't just sit around waiting for the people talking about power roles. I don't want this town to fail the way the town in MS3 failed.
Or in TRADTiMM. Anyways
Vote Zwet
due to his attitude just in general about his votes.
Nah, town just couldn't resist the awesome of Beatrice, the Golden Witch in TRADTiMM


That I'll gladly say in red :P

But yeah, Voting is good.
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Post Post #925 (isolation #130) » Thu Nov 26, 2009 11:41 am

Post by forbiddanlight »

Wow...that was...unexpected. Seriously? Cheating? Shame on you whoot and Mufasa :(.
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Post Post #946 (isolation #131) » Thu Nov 26, 2009 2:54 pm

Post by forbiddanlight »

/me sighs.

If it's basically proven that Mufasa is a cheater, well, this is a situation that requires a modkill, no ifs ands or buts. I really don't LIKE it but I don't see anything else that's fair.
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Post Post #961 (isolation #132) » Sun Nov 29, 2009 6:42 am

Post by forbiddanlight »

Oh hai. I want Xyl to die but I also want Mae to die...so

Vote Xyl


I also have an idea.
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Post Post #965 (isolation #133) » Sun Nov 29, 2009 7:09 am

Post by forbiddanlight »

So why isn't Xyl dead yet?
Redirected council kill + us NOT LYNCHING HIM YESTERDAY.
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Post Post #966 (isolation #134) » Sun Nov 29, 2009 7:09 am

Post by forbiddanlight »

FL, who are the remaining council members?

Please.
Waiting for fellow council members Ok
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Post Post #992 (isolation #135) » Sun Nov 29, 2009 8:55 am

Post by forbiddanlight »


Indeed. Well then no lynching Xyl. Instead let's lynch Mae. Vote Maemuki
Well, except Mae will probably get shot...
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Post Post #999 (isolation #136) » Sun Nov 29, 2009 9:15 am

Post by forbiddanlight »

Fine then FL you won't give me my answers. I said it was important 1000 times. Last chance before I say something that may have better been left unsaid.
I'm waiting for the others to tell me if it's ok! Can you wait like, an hour?

fl, can you hold on your kill until I get Tar's answer? (I'm assuming not.)
We haven't implemented it yet.

So far, the council has implemented nothing.



@Maemuki- Post your role PM. Your claimed paraphrase is so convoluded.
This
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Post Post #1000 (isolation #137) » Sun Nov 29, 2009 9:31 am

Post by forbiddanlight »

Starbuck and Dramonic are my fellow councilmembers.
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Post Post #1013 (isolation #138) » Mon Nov 30, 2009 3:51 am

Post by forbiddanlight »

I'm inclined to believe dramonic as scum, and subsequently maemuki as fakeclaiming scum.
Why?

/looks at your username

Oh wait, waste of a post, it's zwet. Knew we forgot to do something. I'm inclined to either lynch or condemn zwet. Unless everyone's favorite vig is still around and would like to take a shot?
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Post Post #1016 (isolation #139) » Mon Nov 30, 2009 5:00 am

Post by forbiddanlight »

him or animo. he's asking for death like SSK...
We're in a good position. Maybe you can investigate him.
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Post Post #1019 (isolation #140) » Mon Nov 30, 2009 5:10 am

Post by forbiddanlight »


@ dramonic, unless you want to die, don't try to kill me again. Seriously. Assuming you were the one that killed me.
We haven't tried to kill you yet. Personally? I don't buy your claim, and I also believe we have a confirmed tracker result on you. It would be NICE if our friendly vig took care of this issue, but we'll handle it if not.
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Post Post #1022 (isolation #141) » Mon Nov 30, 2009 5:22 am

Post by forbiddanlight »


So. If I die today, so will dramonic.
What part of
I don't buy your claim, and I also believe we have a confirmed tracker result on you.
Did you misunderstand?

Dram won't die. Or if he does, it'll be one for one for scum. a dead townie is ALWAYS worth a dead scum.
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Post Post #1024 (isolation #142) » Mon Nov 30, 2009 5:25 am

Post by forbiddanlight »

On the off-chance I die, I dont mind telling you my ultimate activates on death
Is it a fun ultimate ^-^?

Oh, yeah, that reminds me.
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Post Post #1026 (isolation #143) » Mon Nov 30, 2009 5:27 am

Post by forbiddanlight »

Well, you shouldn't die, but on the offchance you do ^-^;...I hope it's a cool ultimate.
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Post Post #1033 (isolation #144) » Mon Nov 30, 2009 6:42 am

Post by forbiddanlight »


No, what likely happened is that the scum targeted dramonic for a kill and the jailkeep blocked it.

Maemuki is likely town actually. I think its a poor choic of vig because its confirmable.
/me sighs

No, actually, I know precisely what happened to dramonic.

The mod has only been hinting at it since day start. It wasn't Mae's doing. It was pretty much mine, probably.


Also how many measures may the council pass today? 1 or 2?

Further, why did you need to know the council?
2.
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Post Post #1036 (isolation #145) » Mon Nov 30, 2009 7:17 am

Post by forbiddanlight »


I was already vigged. But, my awesome ultimate blocked that. It made me a VT but whatever.
Well, if the vig already shot you, we'll condemn you.

If I get vigged again on D3, he will. D4, I don't think so.
Oh, no, he won't die. I have made SURE of this. You aren't the only one with ultimates.
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Post Post #1041 (isolation #146) » Mon Nov 30, 2009 8:12 am

Post by forbiddanlight »

Starbuck please tell me how the tracking/watching systems of this station saw you visit the dead scum yesterday. You have no action that I should of been able to see you do in that role PM. The high council enacted double day so you should not have been able to do anything with council abilities.
How interesting. How VERY interesting.

I am The Captain, Ancient Neighborhood Watchman-Mufasa's neighbor partner (we are/were based on Tweedledum and Tweedledee of MS3). Yes I have his results. Although it was MY results that caught sociopath. I coached him endlessly to try and appear as protown as possible. I am also the one whose abilities were slightly changed because of the modkill (not sure how much I am allowed to go into this).
Kinda cool. Confirmed alignment, or no due to neighboryness?
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Post Post #1053 (isolation #147) » Mon Nov 30, 2009 1:28 pm

Post by forbiddanlight »


In fact, I was an investigative role in Tar's last mini, and when I was RB'ed, I got a message saying I was RB'ed along with fluff like dram did. Another player who was a jail-keeper did not get this message.
To be fair, I got the message I was roleblocked in that game. And my ability was Kill+Recruit,
as you well know. fufufufufu
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Post Post #1056 (isolation #148) » Mon Nov 30, 2009 2:00 pm

Post by forbiddanlight »

Ok...well...Starbuck, why would you be seen targetting Bogre?
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Post Post #1059 (isolation #149) » Mon Nov 30, 2009 4:19 pm

Post by forbiddanlight »

Starbuck
Ok...well...Starbuck, why would you be seen targetting Bogre?
Please answer, over
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Post Post #1062 (isolation #150) » Mon Nov 30, 2009 4:27 pm

Post by forbiddanlight »


Can you wait like 5 seconds while I finish my catch up since I just WOKE UP?
Was unaware, over :P

I have no idea because I never targeted him.

I targeted for our Double Day. Unless there's a redirector out there somewhere.
What abilities do you have that would be redirected, Starbuck? Since you've
claimed
no targetted abilities.
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