Code: Select all
[dice]1d19[/dice]
Care to elaborate? Does this mean that you think it'll help the side opposite to who takes it?Pyro wrote:Anyways, it seems more likely that this is supposed to balance the village in a detrimental way.
There are seven possibilities.Amished wrote:Ok, this might clear things up a bit:
Do I believe that there are more townies than scum? Of course.
Do I know what the decanter does? No
Being Chzo theme, do I see a definite bad outcome from drinking the liquid? Yes
With the bad that's very possible, and more likely to hit Townie on a random vote, would I want a random number roll? No
Care to elaborate? Does this mean that you think it'll help the side opposite to who takes it?Pyro wrote:Anyways, it seems more likely that this is supposed to balance the village in a detrimental way.
But that's the rub still. The town is most likely underpowered (#13 in the rules), and not going to be easy. With 3 of your outcomes being "bad" compared to 2 good, I see it being harmful for the town if we go with a random roll.Pyromaniac wrote:Look at these. If you made the town overpowered it would be easier to balance through detrimental ways.
Pyromaniac wrote:Code: Select all
[dice]1d19[/dice]
I'm still for letting hohum decide what to do with it. If he chooses to use it, he has to explain his reasons for making that choice. If he decides not to use it, he'll have to give us some logical reasoning for not using it... and so on.Pyromaniac wrote:We cannot do random. This is not because I was selected by the random but, even if shadow knight was selected I would say the same thing. There is one reason for this, the possibility of whomever does the random being scum. We would not get a random result, we would get a result that DEFIANTLY did not say to give it to one of their scumbuddies. There is only one thing we know for sure about each others roles, assuming hohum's role does not say that the goblet is not harmful, if he is scum then I am town. We cannot trust anybodies random. I think that the person who has the most votes, with FoS counting as half a vote, should be forced to drink it. I do not know much about Chzo manor but, they would probably not give us two lynches. Now, I also doubt that they would give us a broken ability. It would be bad if it gave some good ability and we guessed right about the scum. I would be willing to risk that. Anyways, it seems more likely that this is supposed to balance the village in a detrimental way.
THIS IS ROLEFISHING. THIS IS ANTI-TOWN.Pablo Molinero wrote:As one who played the games I can see the thought process behind the Chzo theme analysis, but if we operate by that mindset, we'll end up using nothing the entire game!That's no fun.
Advocating fun over village safety to me sounds scummy.
If we have a vanilla townie volunteer, if it messes with PRs then it won't be that big of a deal.
Yes. Saying LYNCH HOHUM (not bolded because it is not real) is anti-town when not in the RVS. Explaining is pro-town. You would not be questioning (probably) this if I explained in the original post.Naomi_Saotome wrote:No one asked you to explain yourself... but you felt the need?Pyromaniac wrote:Quick to defend? More like explain in other posts.