Choose Carefully Mafia: (Game Over)
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armlx Most JDTay-like
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bird1111 HeMafia ScumHe
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Vote Count (reposted due to accidentally posting it at the bottom of the last page):
oEJo (6): CarnCarn, Moses le fou, ZazieR, Empking, hp [leaves], ribwich
Save the Dragons (1): Riceballtail
Battle Mage (1): SocioPath
Not voting (8): PutaPuta, armlx, oEJo, Save the Dragon, ZTR, hp [leaves], Sineish, Battle Mage
With 15 alive it is 8 to lynch.
Lynch Method Vote Count:
Rope (9): Save the Dragons, Empking, Moses le fou, ZazieR, ZTR, CarnCarn, hp [leaves], ribwich, armlx
Gun (5): oEJo, SocioPath, Sineish, Riceballtail, Battle Mage
Not voting for a lynch method (1): PutaPuta
If a lynch were to happen without any change in lynch method votes, the Rope would be used.-
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Battle Mage Jester
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CarnCarn Mafia Scum
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armlx Most JDTay-like
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I concur. If he is town and he posts his PM, he has a 0% chance of winning the game. Where as 1 mislynch is not that devastating to his win %age.CarnCarn wrote:
No... why are you even suggesting this?Battle Mage wrote:If Oejo is town, he will post his PM now.
FoS: Battle MageAway Wednesday the 24th through the 31st-
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Battle Mage Jester
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His win condition doesnt really matter. He'll know that, for all intents and purposes, he was protown. The Mod apparently made the mistake of allowing the day to continue after the first modkill, thereby making it beneficial to the town to see townies modkilled, so we dont waste a lynch. Theoretically, we dont need to face a night until we hit scum.CarnCarn wrote:
No... why are you even suggesting this?Battle Mage wrote:If Oejo is town, he will post his PM now.
FoS: Battle Mage
It's short-sighted to think that this is not the optimum play for the town right now.
BM
Attempting to use modkills to get free lynches will ensure that any those modkills will end the day.Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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armlx Most JDTay-like
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Battle Mage Jester
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I've already addressed your point above. Oejo has 48 hours to post his role pm, or my vote goes on.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Battle Mage Jester
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armlx Most JDTay-like
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CarnCarn Mafia Scum
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lol. Yes I'm scum for being the one to argue that Santos Neighbor claim was accurate even before the reveal and for pointing out the doubts about Neighbor and neighbor.oh and CarnCarn is obvscum.
And yeah, I don't like the idea of using modkills to game the system, which the mod already addressed above (in your post 655).-
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armlx Most JDTay-like
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Battle Mage Jester
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It depends on perspective. In my mind, if i am town for the game, then get recruited into a cult and die, ill still consider myself town for that game. It's open to interpretation.armlx wrote:
Except he wasn't......He'll know that, for all intents and purposes, he was protown.
It's like a player starting the game as scum and just playing the game as if they were town. They don't win at the end if the town wins....
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Battle Mage Jester
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I can read thanks. And no, thats not why you're scum. You're scum because of your edgy response to a potential game-breaking win for the town.CarnCarn wrote:
lol. Yes I'm scum for being the one to argue that Santos Neighbor claim was accurate even before the reveal and for pointing out the doubts about Neighbor and neighbor.oh and CarnCarn is obvscum.
And yeah, I don't like the idea of using modkills to game the system, which the mod already addressed above (in your post 655).
Post 661 doesnt make sense. Please explain Armlx.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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CarnCarn Mafia Scum
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Battle Mage Jester
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That's dumb. Let's say, our next 5 suspects as a town are going to be:CarnCarn wrote:
I don't see it as game breaking because, if we keep going until we hit scum, then we've possibly killed a lot more townies than scum...You're scum because of your edgy response to a potential game-breaking win for the town.
Santos
CarnCarn
Battle Mage
Armlx
Empking
If we play normally, assuming none of them are NKed, we will spend 5 days on them, and will also lose 5 other players per scumgroup. So we might lose the above, plus:
STD
RBT
ZTR
Sociopath
Ribwich
Moses Le Fou
OeJo
Zazier
Hp leaves
Sineish
Looks like it's pretty much game over for us then.
But, if we off those 5 in 1 day, we dont lose any townies overnight.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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CarnCarn Mafia Scum
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BM it's a lot more complicated than that. By revealing, a player is modkilled, end of story, they lose, we lose a townie.
With NKs, there's really no predicting what can happen as there are decisions to be made about weapons, etc. (as there are with lynching as well).
Basically, there's no point to the reveal strategy since, if you are scum, there is no reason to reveal (since presumably you out your partners as well by doing so), might as well take a 50-50 chance on the lynch, and if you are town, you just lose AND you decrease the odds of winning for the rest of town anyway. So, even under your philosophy where you still consider yourself as town after being modkilled, there's no reason to reveal.-
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armlx Most JDTay-like
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No, its not. Your win condition was cult at the end of the game. You lose if town loses, win if cult wins.It depends on perspective. In my mind, if i am town for the game, then get recruited into a cult and die, ill still consider myself town for that game. It's open to interpretation.Away Wednesday the 24th through the 31st-
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armlx Most JDTay-like
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CarnCarn Mafia Scum
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armlx Most JDTay-like
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Battle Mage Jester
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This is again, faulty logic. You dont decrease the odds of the town winning any more by being modkilled than by being lynched. If a lynch is inevitable, being modkilled is beneficial to the town.CarnCarn wrote:BM it's a lot more complicated than that. By revealing, a player is modkilled, end of story, they lose, we lose a townie.
With NKs, there's really no predicting what can happen as there are decisions to be made about weapons, etc. (as there are with lynching as well).
Basically, there's no point to the reveal strategy since, if you are scum, there is no reason to reveal (since presumably you out your partners as well by doing so), might as well take a 50-50 chance on the lynch, and if you are town, you just lose AND you decrease the odds of winning for the rest of town anyway. So, even under your philosophy where you still consider yourself as town after being modkilled, there's no reason to reveal.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Battle Mage Jester
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i guess i should say 'was', given the mod has now cottoned onto how good a strategy this is, and has prevented it.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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oEJo Goon
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bird1111 HeMafia ScumHe
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