Mini 687 - Time Abuse Mafia (Game Over in Epic Fashion)
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Scattered Goon
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Scattered Goon
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Gonna claim early, since I believe it benefits town.
I am a nuclear scientist (town aligned). If anyone targets me with any ability, I and them will die (suicide bomber). During the day, I can pick a target to suicide against and kill them in the process.
Reasons I am claiming:
1) So a cop/doc/vig etc doesn't target me at night and kill us both
2) So Scum don't NK me, unless they believe I am bluffing
3) So I can direct my suicide towards a suitable, town agreed target
I know some people will be a bit sceptical (since this would be a good scum gambit to avoid investigation and suspicion), but I intend to use my abilty by the end of the game, so I doubt it will be too much of a problem.
Any questions/suggestions?Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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Scattered Goon
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Natirasha wrote:I...um...think that all our roles only activate upon death. Ergo, his role makes no sense.
unvote, vote: Scattered
Bolded for emphasis. My suicide is a day kill, so it isn't affected. Small print ftw.All night actionswill not take effect on the night in which they are used until the player posts, in the thread, Activate Time Dilation Device. This will kill you and can only be used while a TS Vortex has opened.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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Oh sorry, forgot to clarify something. My self destruct (when someone targets me) is activated when they firsttargetme, not when they use their time dilation device. I should have made that clearer, since the word target is a big vague in that sense.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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1. Wrong. How on earth would I know someone has targeted me, without that action taking place. It makes far more sense to have the ability the way I have stated.Natirasha wrote:Two problems
1. If that role is actually in this game, it should probably activate when you activate the Time Dilation and kill everyone who has targeted or something.
2. Your ability is not indicative to one alignment, I could easily see that as a scum ability.
2. Sure, I never asked to be called confirmed town. But I would gain far more from claiming if the role is town aligned, than if it was scum aligned.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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EBWOP: Also, for the first point, as I am not actually using an ability (since it is passive when someone targets me), using a time dilation device does not fit the context of the rules.Scattered wrote:
1. Wrong. How on earth would I know someone has targeted me, without that action taking place. It makes far more sense to have the ability the way I have stated.Natirasha wrote:Two problems
1. If that role is actually in this game, it should probably activate when you activate the Time Dilation and kill everyone who has targeted or something.
2. Your ability is not indicative to one alignment, I could easily see that as a scum ability.
2. Sure, I never asked to be called confirmed town. But I would gain far more from claiming if the role is town aligned, than if it was scum aligned.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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Guys, read all my damn posts, I've explained perfectly logically why having a time dilation device would make no sense for my role. There isn't much more I can say on the matter.
Uhh... what? 'Splain that one.Vi wrote:quote="Scattered 17"]Reasons I am claiming:
2) So Scum don't NK me, unless they believe I am bluffing
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Are you really asking why scum won't NK someone who blows up anyone who targets them at night?Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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If I believed it was the best option I could make considering the circumstances (e.g. I believed I had found scum) then yes. Seems a bit of a scummy request though.Cruciare wrote:Scattered, would you agree to use your supposed suicide kill before the end of D1?Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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Ah ok. The reason was that scum aren't the only ones who have abilities, and it would put the town in a bad situation if I got targeted by a town aligned player.Vi wrote:
No, I'm asking why you don't want to be NKd by them whenScattered wrote:Are you really asking why scum won't NK someone who blows up anyone who targets them at night?getting NKd kills a scum.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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I do get your point now, and I perhaps didn't think through how to put what I meant.Vi wrote:
Nonono. I'm not talking about adverse side effects of getting targeted by a Town player. I'm talking about how you specifically said you do not want to be hit by scum. massive difference.Scattered wrote:
Ah ok. The reason was that scum aren't the only ones who have abilities, and it would put the town in a bad situation if I got targeted by a town aligned player.Vi wrote:
No, I'm asking why you don't want to be NKd by them whenScattered wrote:Are you really asking why scum won't NK someone who blows up anyone who targets them at night?getting NKd kills a scum.
'Twould be nice if some more people commented here.
From my point of view, you have a confirmed townie/one shot vig that can't be NK'ed unless the scum wants to sacrifice one of themselves. Though, I'll concede this depends on you trusting me, and is a bit WIFOMy. If the town has a good target that they believe is likely scum, I will be willing to take the hit, so they can lynch someone else that day.
I still believe it was by far the better option, compared to risking getting hit by a town aligned action and taking two town out by accident. This method has a lot more controllable benefits and risks, and raises the probability of hitting scum with my ability.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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I wouldn't usually count NK as a normal night ability, and if scum have to kill themselves to make kills, it would mean we might have an above average amount of scum. Is there anyway you can prove it was discussed in planning thread (without getting modkilled).Natirasha wrote:Turbo Pro-Tip: Skum have to kill themselves to kill. I believe this was diskussed in the planning thread, right? Also, there probably would have had to be a nightkill last night if skum kould kill.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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By the way, from the mods post
Anyone got any idea what the bolded means? If Natirasha's statement is correct about Mafia having to kill themselves to achieve a kill, it could well be the number of pro-town players in game (though this is speculation).[/b]MainframeTemporal Stability, nominal.
Energy Reserves, stable.
Subjects living, twelve.
Quorum value, seven.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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I'll agree that was stupid of me, but I don't see how it was scummy to be stupid or to make mistakes like that.Zakeri wrote:I saw the diskussion myself, and I believe we kame to the konklusion that Nightly kills will not need use of the Time dilation devise.
That is the number of votes needed to lyn- to ...err ...lynAnyone got any idea what the bolded means? If Natirasha's statement is correct about Mafia having to kill themselves to achieve a kill, it could well be the number of pro-town players in game (though this is speculation).
That is the number of votes needed to attain a majority.
[/b]Unvote: Crucible
Vote: Scattered[/b]
For blatant idiokrasy akross the whole of the game so far.Looking for someone with modding experience to review a mini theme, pm me if interested.-
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Scattered Goon
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Scattered Goon
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Scattered Goon
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