Dark Opera - Bloodbath 9 (Delay much?)

For completed/abandoned Mish Mash Games.
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Post Post #525 (ISO) » Mon May 26, 2008 4:24 pm

Post by vendetta »

Basilisk is going after Al. It's not a danger for us.

I'm not sure at all ZS being human. I say he's scum.

but as i already said
N'EVERYBODY WANTSS TO BEE SOOOOMEOOOONE'S HEEEEEAAAAAAAAA
SOMEONE'S GONNNNA SSHSHSHHHOW UPPPP
NEVAFEAAAAAAAAAAAAA
'CAUSE HEEEEEEEEERRRE COOOOOOMES A REGULAAAAAAAA
CAAAAAALL OOOOOOUT YOUR NAAAME! HEEEEEA COOOOOMES A REGULAAAAAA
A MY THE ONLY OOOOOOONEEE WHO FEELS ASHAAAMMM'D????

:cry: We're gonna die......
I never used to be able to finish anything but now I
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Post Post #526 (ISO) » Mon May 26, 2008 4:25 pm

Post by Grek »

Albert B. Rampage wrote:Can you use what power you used on Grek, on me ?
What power are you talking about?
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Post Post #527 (ISO) » Mon May 26, 2008 4:27 pm

Post by Albert B. Rampage »

Grek, you realize that you have no way of killing me, right ? Since there's no way I am dying by anyone's hand but my own.
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Post Post #528 (ISO) » Mon May 26, 2008 4:30 pm

Post by vendetta »

Basilisk thinks otherwise
I never used to be able to finish anything but now I
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Post Post #529 (ISO) » Mon May 26, 2008 4:36 pm

Post by ting =) »

@blackwolf.
Not if you all kill yourselves first. Honestly, kill the aliens first. And the cyborgs. Then prove you're right.

@albert.
Hmmm. It's not a power, but...
hmm.
That's.. interesting. I could tell you what I did, it would save you from basilisk, true enough, but I have to do it in thread and everyone will find out.
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Post Post #530 (ISO) » Mon May 26, 2008 4:36 pm

Post by BlackWolf »

~sigh

Going back, the weapon is stationary.
Oh, and Crew Quarters probably isn't a very safe place to be.
It's either going to be the home of a killer robot, or radioactive for a while.

Going back to read my Role PM.
It doesn't say that we have to kill the aliens ourselves. I take it that means if the Crew kills all the aliens, we still win even if we're dead.
Heehee...see? Suiciding ourselves might actually work. ^^

Oh, and Al, I'm actually only a Private. Thought you'd like to know. xD
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Post Post #531 (ISO) » Mon May 26, 2008 4:39 pm

Post by Albert B. Rampage »

ting =) wrote:@albert.
Hmmm. It's not a power, but...
hmm.
That's.. interesting. I could tell you what I did, it would save you from basilisk, true enough, but I have to do it in thread and everyone will find out.
I need that ace up your sleeve man. I got a crew of crazed cannibals, a giant monster machine, and an alien claiming he's human trying to whoop my ass.
Last edited by Albert B. Rampage on Mon May 26, 2008 4:39 pm, edited 1 time in total.
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Post Post #532 (ISO) » Mon May 26, 2008 4:39 pm

Post by ting =) »

Grek, do you still want to shoot albert? Can't you put it off till later? Sure, one of albert and z is definitely lying, but there's no need to decide which one to kill
now
right? There's still too many threats at large, we need all humans alive for now, and albert is confirmed human. Even if he wants to hijack the ship, he needs to kill the aliens first. Once they're dead, then you and your crew can decide which of albert and z to trust.

Or you could even kill z, albert and all his men then if you want to, but I
really
think now is not a good time for humans to be killing humans.
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Post Post #533 (ISO) » Mon May 26, 2008 4:41 pm

Post by ting =) »

Hold up, let's wait for Grek first. I do want you alive, but there's no point telling you if you'll be caught between basilisk and crew with guns next turn.
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Post Post #534 (ISO) » Mon May 26, 2008 4:44 pm

Post by OhGodMyLife »

Hey guys. Haven't been reading the thread really, but I didn't miss any BB actions, found myself a combat knife which deals three damage. Who is trusted, who isn't, and who needs to die?
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Post Post #535 (ISO) » Mon May 26, 2008 4:46 pm

Post by Albert B. Rampage »

OhGodMyLife wrote:Hey guys. Haven't been reading the thread really, but I didn't miss any BB actions, found myself a combat knife which deals three damage. Who is trusted, who isn't, and who needs to die?
I'm military with Blackwolf. Zombie claims we want to kill the crew to take the vessel. Crew now wants to kill us. Military knows that Zombie is an alien, since our win condition is just to kill aliens.
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Post Post #536 (ISO) » Mon May 26, 2008 4:47 pm

Post by ZombieSlayer54 »

Albert B. Rampage wrote:These will be the consequences of not coming to an inter-terran agreement:

1) I don't get healed.

2) Crew get neither radio nor alien scanner, therefore having no way of knowing who's alien or who's military.

3) Armory doors get blown open, giving weapon access to everyone.

4) Crew fend for themselves, and military care for their own as well, so aliens take advantage.

If you're not letting me in, me or Blackwolf will just blast our way in regardless.
Do I seriously have to point out how completely anti-town this post is?

"DO WHAT I SAY OR WE ALL DIE!"?

Also quite anarchistic, too.
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Post Post #537 (ISO) » Mon May 26, 2008 4:49 pm

Post by OhGodMyLife »

Sigh. Thats more complicated than I was hoping for.

Zombie seems to be an obvious choice for knifing, but I'll see if anyone else has anything to say before this movement phase ends. I'm getting out of the security office this round, I missed the deadline to move last time which is why I stayed here for an extra round, but hey, now I'm armed so its not all bad.
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Post Post #538 (ISO) » Mon May 26, 2008 4:49 pm

Post by Albert B. Rampage »

Should I point out how scummy it was when you claimed you were looking for a gun, and then later said you started with a pistol ?

Or when you said you didn't trust the crew, when your role pm allegedly says you have to protect the crew ?
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Post Post #539 (ISO) » Mon May 26, 2008 4:50 pm

Post by ting =) »

@ogml.
I say nightson. He has no explanation for why the computer core doors were blown open. He has no explanation for why he was there. He implied being the ship's computer technician while grek has pointed out that the ship doesn't have one.

Right now, I'm thinking of restraining him until we find out if Halcyon is fixed next turn. I wouldn't be that bothered if he died, but I can't deny the possibility that he might be legit.

He
did
do something to halcyon. Unless I'm mistaken, neither Grek nor I made halcyon reboot. What we don't know, is exactly what he did.
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Post Post #540 (ISO) » Mon May 26, 2008 4:50 pm

Post by ZombieSlayer54 »

ting =) wrote:How about... zombie slayer, the crew and the military team up against the aliens for now, with the condition that the crew get more of the guns, and albert always has one crew member pointing a gun at him. Once you guys take care of the aliens, then Grek can decide which of zombie and albert to trust.
I have been considering that from the beginning, actually. Let the anarchists and the aliens just kill each other off. It would make my job a lot easier.

At this point, however, I know who the anarchists are, and I am not completely certain which group the anarchists will go for first: The crew or the aliens. If it is the former, I definitely need to stop them. Of course, I do not have access to their secure radio, so I do not know. Therefore, I would rather not take any chances, and get the anarchists killed or secured one way or another before they have any chance to take out the crew.
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Post Post #541 (ISO) » Mon May 26, 2008 4:51 pm

Post by Albert B. Rampage »

Getting the radio won't make you know who my friends are. And I'm still blowing up the armory.
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Post Post #542 (ISO) » Mon May 26, 2008 4:53 pm

Post by ZombieSlayer54 »

Grek wrote:Currently, I'm leaning towards shooting you. ZombieSlayer54 can stay, if he wants to confirm that he has a pistol by shooting
ABR
or BW.
Will do.
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Post Post #543 (ISO) » Mon May 26, 2008 4:54 pm

Post by OhGodMyLife »

ting wrote:@ogml.
I say nightson. He has no explanation for why the computer core doors were blown open. He has no explanation for why he was there. He implied being the ship's computer technician while grek has pointed out that the ship doesn't have one.
Interesting. I think I'll let zombie, albert and the crew work the problems they're having out on their own and help you. I'm of the opinion that we shoot first and ask questions later though, the less bloodbath phases nightson has to hurt us the better. What do you think?

And I don't know where you guys are so
Proxy Move: Ting
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Post Post #544 (ISO) » Mon May 26, 2008 4:55 pm

Post by ZombieSlayer54 »

BlackWolf wrote:Sorry to interrupt your merry argument, but...angry killer robot here.
Now, whatever happened to the electromagnetic weapon I recall somebody mentioning...is it still somewhere here? Because if you need military clearance, I'm pretty sure I got it.

Oh, and on the other thing, I trust ABR a helluva lot more then all you other peoples, so I'll do whatever he asks. Even if that means indiscriminately killing people.*shrug*
Orders are orders, after all, and Mokina explicitly said you civvies don't
have
to live...
Yes, the electromagnetic weapon is in Cargo Bay Beta. It requires an ID card to use, probably an Io Research Corporation ID card.

I would not mind working with the anarchists if I have to in order to save the crew and passengers from killer robots.

But as soon as the most immediate threat is gone, my force will be focusing back on you.
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Post Post #545 (ISO) » Mon May 26, 2008 4:56 pm

Post by Albert B. Rampage »

ZombieSlayer54 wrote:I would not mind working with the anarchists if I have to in order to save the crew and passengers from killer robots.
Good...let's team up.
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Post Post #546 (ISO) » Mon May 26, 2008 4:59 pm

Post by OhGodMyLife »

This shit is poppin off in here right now
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Post Post #547 (ISO) » Mon May 26, 2008 5:01 pm

Post by ZombieSlayer54 »

Albert B. Rampage wrote:Should I point out how scummy it was when you claimed you were looking for a gun, and then later said you started with a pistol ?

Or when you said you didn't trust the crew, when your role pm allegedly says you have to protect the crew ?
A pistol which deals three damage. Not a very powerful weapon, I would think. I wanted to find something which would kill all three aliens or all three mutineers in one go if I needed to.

The only reason I said that was in an attempt to get reactions from you three. At that time, I only knew you were one of the anarchists. I wanted to find out the other two.

I still only trust the crew 90%, though. I mean, when was the last game like this where you trusted anybody (besides possibly mafia buddies or mason buddies) 100%?

The fact that no one has CCed on the crew roles yet makes me trust Grek and the people on his list a lot, though.
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Post Post #548 (ISO) » Mon May 26, 2008 5:02 pm

Post by OhGodMyLife »

Actually

Proxy Move: Nightson


makes more sense if he's the one we're after.
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Post Post #549 (ISO) » Mon May 26, 2008 5:03 pm

Post by ZombieSlayer54 »

Albert B. Rampage wrote:
ZombieSlayer54 wrote:I would not mind working with the anarchists if I have to in order to save the crew and passengers from killer robots.
Good...let's team up.
Once you stop wanting to blow up the armory, I would be willing to. But as soon as Basilisk is down, expect a bullet in your head, unless I have damn good reason not to at that point.

Specifically a good reason would be an obvious alien getting ready to kill people.
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