Mini 573 - Darkstalkers Mafia - Game over!


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Post Post #550 (ISO) » Sun May 04, 2008 3:29 pm

Post by Alabaska J »

Drunken Piper wrote:(bumping above the closed threads)

Mod: this game could use a round of prods.
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Post Post #551 (ISO) » Sun May 04, 2008 3:33 pm

Post by armlx »

Third the prod/replace requests.
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Post Post #552 (ISO) » Sun May 04, 2008 4:04 pm

Post by Dead Rikimaru »

Image
_______
Anakaris


VOTECOUNT #24


Flameaxe
(4): Xtoxm, armlx, Claus, Alabaska J

springlullaby
(1): Drunken Piper
armlx
(1): Flameaxe

Not voting
(4): springlullaby, GhostWriter, OpposedForce, gorckat

Deadline is on
May 16

Needed for a lynch: 6 votes
If by deadline no one has 6 votes the player with more votes is lynched
If two players share the top score of votes lynch is decided by
duel


IMPORTANT!!!!!

Prod sent to SL.
OpposedForce is going to be replaced.
I will also look at Xtoxm's situation.
DR
[i]"Dead Rikimaru is... well, dead. When the lights came back on, he was found turned inside-out, somehow. Disgusting, really. Anyway, he was "Dead Dead Rikimaru" (Self-fulfilling Prophecy)".
-The Scummies 2006 - Red Carpet and Ceremony![/i]
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Post Post #553 (ISO) » Sun May 04, 2008 4:16 pm

Post by armlx »

xtoxm has been posting elsewhere, no clue whats up with this game.
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Post Post #554 (ISO) » Mon May 05, 2008 4:58 am

Post by Claus »

Just to say I'm around.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #555 (ISO) » Mon May 05, 2008 11:13 am

Post by Alabaska J »

I think Xtoxm was serious about the replacement situation with Flameaxe. :/
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Post Post #556 (ISO) » Mon May 05, 2008 11:14 am

Post by Alabaska J »

For reference…
Xtoxm wrote:I have no intention of playing being insulted like this.

Replace me.
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Post Post #557 (ISO) » Mon May 05, 2008 12:18 pm

Post by armlx »

Oh yeah, forgot about that one.
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Post Post #558 (ISO) » Mon May 05, 2008 1:00 pm

Post by springlullaby »

Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
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Post Post #559 (ISO) » Mon May 05, 2008 1:38 pm

Post by Claus »

Hmmmm. A cult, a mafia AND an SK?

1- You have information that there is a cult AND a mafia in this game, or do you have information that there is a cult in this game?

2- when you got that "information", did you get anything that might lead us to the cult/mafia member?

3- What do you think of the players who were under scrutinity today? (Xtomx, Flameaxe, and Armlx to a lesser degree?)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #560 (ISO) » Mon May 05, 2008 1:40 pm

Post by Claus »

Drunken Piper wrote:
(Still waiting for my questions to be answered, and now I want to also so why there has been a delay in answers my questions!!!!!)
Was any of those questions directed at me? I might have missed them among the Rhymery.
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Post Post #561 (ISO) » Mon May 05, 2008 2:41 pm

Post by Drunken Piper »

Claus wrote:
Drunken Piper wrote:
(Still waiting for my questions to be answered, and now I want to also so why there has been a delay in answers my questions!!!!!)
Was any of those questions directed at me? I might have missed them among the Rhymery.
(in reference to Spring.)
(hic)
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Post Post #562 (ISO) » Mon May 05, 2008 2:43 pm

Post by Drunken Piper »

springlullaby wrote:Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
also would like to add to the task,
HOW, you know this, I ask.

(The mod put a SK, Mafia, AND a cult in this game?!?)
(hic)
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Post Post #563 (ISO) » Mon May 05, 2008 2:45 pm

Post by Flameaxe »

springlullaby wrote:Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
I don't see why you're smiling. That isn't all for now. Get on it.
Defined by who I dislike, not who I like~
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Post Post #564 (ISO) » Mon May 05, 2008 2:49 pm

Post by Drunken Piper »

Flameaxe wrote:
springlullaby wrote:Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
I don't see why you're smiling. That isn't all for now. Get on it.
QFT..
(hic)
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Post Post #565 (ISO) » Tue May 06, 2008 10:42 am

Post by armlx »

Drunken Piper wrote:
Flameaxe wrote:
springlullaby wrote:Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
I don't see why you're smiling. That isn't all for now. Get on it.
QFT..
QFT as well.
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Post Post #566 (ISO) » Tue May 06, 2008 11:45 am

Post by Alabaska J »

armlx wrote:
Drunken Piper wrote:
Flameaxe wrote:
springlullaby wrote:Hi, sorry, been busy.

I haven't reread yet, but here is what I had up my sleeve.

I have the following informations to disclose:
1) There is cult in this game.
2) There is also a mafia.

That's all for now :)
I don't see why you're smiling. That isn't all for now. Get on it.
QFT..
QFT as well.
/QFT
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Post Post #567 (ISO) » Tue May 06, 2008 1:03 pm

Post by springlullaby »

Lol, I come in and say that there is a cult beside mafia and all that it generates is a beeline of QFT? "Get on it" what?

Right now, claus is looking good.

And to answer the intelligible questions.

1) I know as far as the mod can be trusted that there is a cult. My statement that there is a mafia was an assumption based on the fact, which has surprised me, that there was a kill last night despite being down an SK.

2) I know the role name of the cult leader, but I do not know their identity. But if I were to speculate, I'd say Alabaska is the obvious cult recruit choice after D1.

3) I haven't formed a strong impression yet, and I haven't read everything yet. Will get to it eventually.

I debated with myself during all of day 1 whether to bring up the subject of cult since town seemed to be unaware of it existence; now that there is a possibility of a mafia beside of the cult, I deemed it wise to make that information known to everyone, mafia included if they exist, so everyone can get their priorities right.
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Post Post #568 (ISO) » Tue May 06, 2008 1:06 pm

Post by armlx »

The QFT's were us wanting more considering you just jumped in here and said all these things.
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Post Post #569 (ISO) » Tue May 06, 2008 2:40 pm

Post by Drunken Piper »

unvote
,
for now..
(hic)
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Post Post #570 (ISO) » Tue May 06, 2008 3:01 pm

Post by Alabaska J »

springlullaby wrote:But if I were to speculate, I'd say Alabaska is the obvious cult recruit choice after D1.
I know right? But no, I'm still vanilla. Guess I was TOO obvious. :cry:
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Post Post #571 (ISO) » Tue May 06, 2008 10:14 pm

Post by Claus »

springlullaby wrote: 1) I know as far as the mod can be trusted that there is a cult.
(...)
I debated with myself during all of day 1 whether to bring up the subject of cult since town seemed to be unaware of it existence;
Ok. So I gather that you were informed of cult existence on your role PM then. Fair enough. Did you at least breadcrumbed the existance of a cult D1?

I'd suggest that you dump now everything that you know about the cult, including the rolename of the cult leader - we may have a rolecop among the town powerroles that could use the info.
My statement that there is a mafia was an assumption based on the fact, which has surprised me, that there was a kill last night despite being down an SK.
There is a simpler answer: Vig. I think a SK/Mafia/Cult combination to be too much for a 12 player game.

unvote: Flameaxe


One reason of my vote is that I was seeing a strong link between Flameaxe and another player. Since I'm now assuming (for the time being) that we don't have a mafia, I'll have to reconsider my vote.
2) I know the role name of the cult leader, but I do not know their identity. But if I were to speculate, I'd say Alabaska is the obvious cult recruit choice after D1.

3) I haven't formed a strong impression yet, and I haven't read everything yet. Will get to it eventually.
I hope you do. You were in a privileged position on D1 and most of D2 to observe who would act more knowledgeable than the rest.


=====

Crazy idea: Everyone has powers. If those powers are confirmable, maybe a mass roleclaim would out the cult leader? I'd like an yes/no from people without elaborating much at the moment.
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Post Post #572 (ISO) » Wed May 07, 2008 1:27 am

Post by armlx »

I say nay on the mass role claim. Again, with the whole Gorrad thing I stated, non-vanilla != possibly confirmable night action, it also includes non-action roles with abilities ie. miller, bullet-proof, etc, so I highly doubt everyone is confirmable. Even then, testing confirmability in a cult setting leads to awkward scenarios where the cult has perfect information with which to make their decision as to allow their ability to be "confirmed" or to ensure they aren't caught or what not. Its just awkward all around, even more so then mass claiming vs a mafia group.
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Post Post #573 (ISO) » Wed May 07, 2008 1:29 am

Post by armlx »

EBWODP: Thinking about it, if we had both a mafia and cult, mass claiming would be a lot different as presumably mafia can't be recruited, and would want to kill some of the cult roles. It would let us play the scum groups off of each other a little I guess. Still not worth doing most likely though.
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Post Post #574 (ISO) » Wed May 07, 2008 1:40 pm

Post by Alabaska J »

armlx wrote:Again, with the whole Gorrad thing I stated
Where was this?

Also, I really have no idea whether we should massclaim in this situation. Gimme some time to think it over. Also, seeing as we probably have a bunch of rolecops like me, I wouldn't rule out a mafia just yet.
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