Backwards logic is fun.
(Still prefer the non-alcoholic wine, cider is fine too.)
Well I got the impression you agree with not lynching helpful players but after a rather helpful post by Shy Guy you vote for him!ZombieSlayer54 wrote:Shy Guy: FlameAxe is the most ballsy Mafia player I know.
And your argument against not lynching helpful players makes sense.
In that case:
Unvote FlameAxe, vote Shy Guy
PokerFace is scum too.PokerFace wrote:Well like alot of people I don't really get what DGB is getting at with the townie should act scummy thing. I don't think its a good idea for a townie to ever act scummy. I tried to think of a good idea or means to go about trapping the the scum based on mechanicz but I think the direction we are going is probably best with just one comment further clarified or added in.
To win the game we have to trap the mafia with 2 townies. in other words narrow things down to 4 people that we all agree are most likely to be scum. Then we can together lynch those who we believe are not scum. Probably the best thing I can think of at this moment without hurting my head by staring at the rules longer.
Now can anyone tell me what towntell exactly Flame Axe is making, or will I have to end up metaing him? I have rarely played with him so I'm not totally sure what you guys are getting at.
As I always say: I follow logic. If someone presents me with better logic than the logic I am following, I will follow that logic. The logic Shy Guy presented me seemed better than the logic I had been following.thevampireofdusseldorf wrote:Wow the amount of bandwagons forming out of nowhere is astounding.
I have a few things to comment on.Well I got the impression you agree with not lynching helpful players but after a rather helpful post by Shy Guy you vote for him!ZombieSlayer54 wrote:Shy Guy: FlameAxe is the most ballsy Mafia player I know.
And your argument against not lynching helpful players makes sense.
In that case:
Unvote FlameAxe, vote Shy Guy
A little odd IMO.
I do agree with keeping people around who seem to have a decent handle on this set up. I am even more in favour of keeping those around whom seem to have no handle on this set up. As a playing style I find this "cluelessness" abhorent, but I think the risk of getting rid of someone because they seem of no great use to town winning, dangerous. So somewhere in the middle of these two approaches I believe we can find a good lynch.
So I am in favour of a nocmen lynch.
vote:Nocmen
Very very townie.JDodge wrote:sudden wagons that suddenly dissipate harm the town. i have decided that the best chance for the town is the AITP strategy - lynch now, ask questions once the game is over. Therefore, let's lynchlynchlynchlynchlynch.
Unvote, vote: Shy Guy
Lurkertown.ShadowLurker wrote:Hi everyone, sorry for not posting earlier? I am very busy at the moment so I will not be able to post very much.
vote armlx