Mini Normal 2299 | ModPT

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Mini Normal 2299 | ModPT

Post Post #0 (ISO) » Mon Apr 17, 2023 11:42 pm

Post by biancospino »

Mod PT


links:
Werewolf Hideout:
viewtopic.php?t=90862
Graveyard:
viewtopic.php?t=90869
Last edited by biancospino on Mon May 15, 2023 2:59 pm, edited 2 times in total.
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Post Post #1 (ISO) » Mon Apr 17, 2023 11:55 pm

Post by biancospino »

@furtive, feel free to chance your color to whatever you like in the rules.
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Post Post #2 (ISO) » Mon Apr 17, 2023 11:58 pm

Post by biancospino »

playerlist:

Dr Easy Bake
Emperor flippyNips
Flavor Leaf
DragonEater70
KittyTacky
Hu Tao
Theta Alpine
Alianna
Doctor Drew
redFF
Deltabreedy
Mewtaph
The Bulge


roles:


Unstoppable...
Ninja...
Traitor...

JK
Watcher
TA...
multi Finder...
odd/even Finder...
VT
VT
VT
VT
VT
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Post Post #3 (ISO) » Tue Apr 18, 2023 12:00 am

Post by biancospino »

rand:

VT
Traitor...
multi Finder...
Unstoppable...
TA...
Ninja...
VT
Watcher
odd/even Finder...
JK
VT
VT
VT
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Post Post #4 (ISO) » Tue Apr 18, 2023 12:02 am

Post by biancospino »

role assignments:

Dr Easy Bake --> VT
Emperor flippyNips --> Traitor
Flavor Leaf --> multi Find
DragonEater70 --> Unstoppable
KittyTacky --> TA
Hu Tao --> Ninja
Theta Alpine --> VT
Alianna -->Watch
Doctor Drew --> odd/even Find
redFF --> JK
Deltabreedy --> VT
Mewtaph --> VT
The Bulge --> VT
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Post Post #5 (ISO) » Tue Apr 18, 2023 12:03 am

Post by biancospino »

Spoiler: role PMs

VT : Dr Easy Bake, Theta Alpine Deltabreedy Mewtaph The Bulge

Code: Select all

[area]
[center][b][color=#663399]Welcome to Mini Normal 2299![/color][/b][/center]

You are a [b][color=green]Villager[/color][/b].

You have no passive abilities.

You have no active abilities.

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


odd/even Find: Doctor Drew

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=green]Village even-nights Enabler-Finder odd-nights Informed-Finder[/color][/b].

You have no passive abilities.

You have the following active abilities:[list]
[*] [i]even-nights Enabler-Finder[/i] — each even-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Enabler. If this actions fails, you will get a "No result" PM.
[*] [i]odd-nights Informed-Finder[/i] — each odd-numbered Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is an Informed. If this actions fails, you will get a "No result" PM.
[/list]

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


multi Find: Flavor Leaf

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=green]Village multitasking 2-shots Tracker-Finder 2-shots Finder-Finder[/color][/b].

You have the following passive abilities:[list]
[*] [i]multitasking[/i] — you may perform any number of actions each phase.
[/list]

You have the following active abilities:[list]
[*] [i]2-shots Tracker-Finder[/i] — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Tracker. If this actions fails, you will get a "No result" PM.
[*] [i]2-shots Finder-Finder[/i] — each Night, but only twice during the game, you may target a player. Assuming no interference with your action, you will learn whether or not that player is a Finder. If this actions fails, you will get a "No result" PM.
[/list]

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


JK: RedFF

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=green]Village Jailkeeper[/color][/b].

You have no passive abilities.

You have the following active abilities:[list]
[*] [i]Jailkeeper[/i] — each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
[/list]

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


Watch: Alianna

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=green]Village Watcher[/color][/b].

You have no passive abilities.

You have the following active abilities:[list]
[*] [i]Watcher[/i] — each Night, you may target a player. Assuming no interference with your action, you will learn which other players targeted that player that Night. If this actions fails, you will get a "No result" PM.
[/list]

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


TA: KittyTacky

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=green]Village Informed TrafficAnalyst[/color][/b].

You have the following passive abilities:[list]
[*] [i]Informed[/i] — you know the following sentences to be true about the setup:[list]
[*]There is a player with the role of Traitor.
[*]There is a player with the lazy modifier.
[/list]
[/list]

You have the following active abilities:[list]
[*] [i]TrafficAnalyst[/i] — each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player. If this actions fails, you will get a "No result" PM.
[/list]

You win when at least one member of the Village's faction is alive and all members of the Wolves' faction are dead.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


Unstoppable: DragonEater70

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=red]Werewolf Jailkeeper-Enabler disloyal Unstoppable[/color][/b].

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:[list]
[*] [i]Wolf chat[/i] — you can talk with the other members of the Wolves' faction at any time [here]
[*] [i]Wolf kill[/i] — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
[/list]

You have the following nonfactional passive abilities:[list]
[*] [i]Jailkeeper-Enabler[/i] — when you die, the role "Jailkeeper" will cease to function for all players.
[*] [i]disloyal Unstoppable[/i] — killing actions performed by you that target a player who does not belong to your faction cannot be blocked in any way (they may still be caused to fail by effects that prevent targeting entirely, like Commuter).
[/list]

You have no nonfactional active abilities. 

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.
[/area]


Ninja: Hu Tao

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=red]Werewolf Watcher-Enabler Ninja[/color][/b].

You know that the Wolves' faction is composed of you, XXX and a Traitor. You do not know who the Traitor is.

You have the following factional abilities:[list]
[*] [i]Wolf chat[/i] — you can talk with the other members of the Wolves' faction at any time [here]
[*] [i]Wolf kill[/i] — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.
[/list]

You have the following nonfactional passive abilities:[list]
[*] [i]Watcher-Enabler[/i] — when you die, the role "Watcher" will cease to function for all players.
[*] [i]Ninja[/i] — actions performed by you are not visible to action-investigative roles.
[/list]

You have no nonfactional active abilities. 

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role, or by posting the same in the Wolves' PT.
[/area]


Traitor: Emperor flippyNips

Code: Select all

[area]
[center][b][color=#663399]Welcome to Game![/color][/b][/center]

You are a [b][color=red]TrafficAnalyst-Enabler Bulletproof Tracker lazy Traitor[/color][/b].

You know that the Wolves' faction is composed of you, XXX and YYY, but they don't know your identity.

You no factional abilities.

You have the following nonfactional passive abilities:[list]
[*] [i]TrafficAnalyst-Enabler[/i] — when you die, the role "TrafficAnalyst" will cease to function for all players.
[*] [i]Bulletproof[/i] — you are protected from killing actions that target you.
[*] [i]lazy Traitor[/i] — when you are the only living player not aligned with the Village, you gain access to the Wolves' factional PT and to the Wolves' factional nightkill. When there are no living members of the Wolves' faction with access to the Wolves' factional nightkill, you are endgamed.
[/list]

You have the following nonfactional active abilities:[list]
[*] [i]Tracker[/i] — each Night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. If this actions fails, you will get a "No result" PM.
[/list]

You win when at least one member of the Wolves' faction is alive and all members of the Village's faction are dead, or when nothing can prevent the same.

The game thread is located [here].
Confirm by replying to this PM with a summary of your role.
[/area]


Spoiler: Result PMs

Watcher
You discover that XXX was targeted by A, B and C.

You discover that XXX wasn't targeted by anyone other than you.

Your Watcher action failed and you get no result.


TrafficAnalyst
You discover that XXX is able to communicate privately.

You discover that XXX is not able to communicate privately.

Your TrafficAnalyst action failed and you get no result.


X-Finder
You discover that XXX is an X.

You discover that XXX is not an X.

Your X-Finder action failed and you get no result.


Tracker
You discover that XXX targeted YYY.

You discover that XXX didn't target anyone.

You discover that XXX targeted YYY and ZZZ.

Your Tracker action failed and you get no result.


lazy Traitor becoming full Wolf
You are the last Werewolf alive.

You gain the following factional abilities:
  • Wolf chat
    — you can talk with the other members of the Wolves' faction at any time [here]
  • Wolf kill
    — each night, if no other member of the Wolves' faction use this ability, you may target a living player. Assuming no interference with your action, your target will die.

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Post Post #6 (ISO) » Tue Apr 18, 2023 12:30 am

Post by biancospino »

All pms sent
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Post Post #7 (ISO) » Tue Apr 18, 2023 4:21 am

Post by furtiveglance »

Heyo
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Post Post #8 (ISO) » Tue Apr 18, 2023 5:34 am

Post by biancospino »

Hi

I've put a placeholder #123456 color in the rules for you, but feel free to put whatever you like instead; you should have mod priviledges over the thread.

Now the weird thing is Drew read the PM some hours ago but didn't confirm yet, idk what's that about
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Post Post #9 (ISO) » Tue Apr 18, 2023 5:35 am

Post by furtiveglance »

He's shooketh at getting town PR
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Post Post #10 (ISO) » Tue Apr 18, 2023 5:36 am

Post by biancospino »

He evan actually got the weirdest one probably
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Post Post #11 (ISO) » Wed Apr 19, 2023 8:28 am

Post by biancospino »

Sent a prod to Dragon
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Post Post #12 (ISO) » Thu Apr 20, 2023 9:26 am

Post by biancospino »

Enchants replaces Dragon
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Post Post #13 (ISO) » Thu Apr 20, 2023 12:55 pm

Post by biancospino »

That the mech talk went toward talking Traitors before the Traitor, the Wolves or the Informed TA even said anything is quite hilarious. I can see that looking as an actual slip by Drew when the existence of a Traitor will become apparent, that would be quite funny
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Post Post #14 (ISO) » Sat Apr 22, 2023 11:02 pm

Post by biancospino »

Sent a prod to DEB


Replacing DEB


bristep replaces DEB
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Post Post #15 (ISO) » Tue Apr 25, 2023 1:52 am

Post by biancospino »

Sent a prod to redFF.


Sent a second prod to redFF.
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Post Post #16 (ISO) » Tue Apr 25, 2023 1:53 am

Post by biancospino »

Sent a prod to EfN


Replacing EfN...
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Post Post #17 (ISO) » Tue Apr 25, 2023 3:16 am

Post by biancospino »

Wow, this game is absolutely plagued with prods/reps. Wonder if the concomitance with TM is partially to blame
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Post Post #18 (ISO) » Tue Apr 25, 2023 11:22 am

Post by biancospino »

@furtive, do you think we should consider replacing Enchant, at least if he doesn't post more in 24h from his prod (which was at 21:26 GMT)? On one hand I really don't want to have to replace the same slot twice in a Day; on the other he's blatantly prod dodging.

redFF also is but I want to be a bit more lenient since they're sick
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Post Post #19 (ISO) » Tue Apr 25, 2023 1:48 pm

Post by furtiveglance »

Maybe send Enchant a warning PM first? It's up to you though.
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Post Post #20 (ISO) » Tue Apr 25, 2023 3:16 pm

Post by biancospino »

In the end, I decided to just give out a warning (also to The Bulge) that I'm not accepting prodges for future prods
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Post Post #21 (ISO) » Thu Apr 27, 2023 5:45 am

Post by biancospino »

So, I've sent 11 prods already if I counted right. Maybe I should lengthen the prod timer? I though 36+24 was fine, but peraphs it should be brought to 48+36 given the rythm of the game idk
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Post Post #22 (ISO) » Thu Apr 27, 2023 8:11 pm

Post by biancospino »

FLIPS

Day 1:
Mewtaph,
Villager
, with 2 wolves on wagon.
Night 1:
The Bulge,
Villager
, slain by a Ninja.
Day 2:
Enchant,
JK-Enabler Unstoppable
, with 1 wolf on wagon.
Night 2:
Flavor Leaf,
Finder-of-all-Trades
, slain by a Ninja.
Day 3:
Hu Tao,
Watcher-Enabler Ninja
, with 0 wolves on wagon.
Night 3:
KittyTacky,
Informed TrafficAnalyst
, tracereously shot.
Day 4:
bristep123,
Villager
, with 1 wolf on wagon.
Night 4:
redFF,
Jailkeeper
, tracereously shot.

ACTIONS

Night 1:
  • red
    JAILS Delta --> ok
  • Alianna
    WATCHES Drew --> sees FL and EfN
  • FL
    TK-FINDS Drew --> not a TK
  • FL
    FINDER-FINDS Bulge --> not a Finder
  • Drew
    INF-FINDS FL --> not an Informed
  • KT
    T.ANALIZES Theta --> can't comm
  • EfN
    TRACKS Drew --> targets FL
  • HT
    NINJA KILLS Bulge --> Bulge dies.
Night 2:
  • FL
    TK-FINDS Hu Tao --> not a TK
  • FL
    FINDER-FINDS bristep123 --> not a Finder
  • Alianna
    watches FL --> nobody!
  • KT
    T.ANALIZES Delta --> can't comm
  • Drew
    ENA-FINDS KT --> not an Enabler
  • EfN
    TRACKS Drew --> targets KT
  • HT
    NINJA KILLS FL --> FL dies.
Night 3:
  • KT
    T.ANALIZES Drew --> can't comm
  • Drew
    INF-FINDS Alianna --> not an Informed
  • EfN
    SHOOTS KT --> KT dies.
Night 4:
  • Drew
    ENA-FINDS Theta --> not an Enabler
  • EfN
    SHOOTS red --> red dies.
N.B.: using #AAFF00 instead of green since green on azure is hard to read
Last edited by biancospino on Thu May 11, 2023 2:40 pm, edited 22 times in total.
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Post Post #23 (ISO) » Fri Apr 28, 2023 4:36 am

Post by biancospino »

N1 fast night requests (2/12):
Theta, Alianna

N2 fast night requests (3/10):
Theta, EfN, Alianna

N3 fast night requests (5/8):
Alianna, Theta, KT, EfN, Delta

N4 fast night requests (4/6):
Alianna, Theta, Drew, EfN
Last edited by biancospino on Thu May 11, 2023 2:37 pm, edited 10 times in total.
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Post Post #24 (ISO) » Sat Apr 29, 2023 8:02 pm

Post by biancospino »

Result PMS for N1:

Alianna

Code: Select all

[area]
You discover that Doctor Drew was targeted by Emperor flippyNips and Flavor Leaf.
[area]


Flavor Leaf

Code: Select all

[area]
You discover that Doctor Drew is not a Tracker.

You discover that The Bulge is not a Finder.
[/area]


Doctor Drew

Code: Select all

[area]
You discover that Flavor Leaf is not an Informed.
[/area]


KittyTacky

Code: Select all

[area]
You discover that Theta Alpine is not able to communicate privately.
[/area]


Emperor flippyNips

Code: Select all

[area]
You discover that Doctor Drew targeted Flavor Leaf.
[/area]


The Bulge

Code: Select all

You died during the night.

You can keep following the game in the Graveyard [url=https://forum.mafiascum.net/viewtopic.php?t=90869]here[/url].

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