Open 56 - Masons and Monks (GAME OVER) before 542


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Open 56 - Masons and Monks (GAME OVER) before 542

Post Post #0 (ISO) » Wed Dec 05, 2007 6:03 am

Post by Samruc »

This is the thread for Open 56 - Masons and Monks.

GAME OVER

Results
Last edited by Samruc on Thu Mar 06, 2008 11:01 am, edited 18 times in total.
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Post Post #1 (ISO) » Wed Dec 05, 2007 6:08 am

Post by Samruc »

Everyone will soon receive their role pm. The pm consists of two parts, alignment and association.

***

8 players have the alignment
town
.
Alignment: Town

You win when all threats to the town (Mafia and Werewolves) have been eliminated.
2 players have the alignment
mafia
.
Alignment: Mafia

You are Mafia together with XXXXXX. Each night you may communicate, and choose one person to kill. You win when Mafia are in majority, or nothing can prevent this.
2 players have the alignment
werewolves
.
Alignment: Werewolf

You are a Werewolf together with XXXXXX. Each night you may communicate, and choose one person to kill. You win when Werewolves are in majority, or nothing can prevent this.
***

Two random
non-mafia
received this:
Association: Mason

You are a Mason together with XXXXXX, who you know for sure is not Mafia. You may communicate at night.
Two random
non-werewolves
received this:
Association: Monk

You are a Monk together with XXXXXX, who you know for sure is not Werewolf. You may communicate at night.
(Note that you can’t be both a Monk and a Mason.)

The eight remaining players received this:
Association: (None)

You have no additional abilities or information about the other players.
Last edited by Samruc on Wed Dec 05, 2007 6:12 am, edited 1 time in total.
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Post Post #2 (ISO) » Wed Dec 05, 2007 6:09 am

Post by Samruc »

Rules
- Please read.
(mainly stolen from Adele)

[1] Voting is required to be in the format
vote: Samruc
. Abbreviations are ok as long as they are comprehensible.
[2] It is not necessary to unvote, unless you wish to be voting for nobody. You're welcome to do so if you choose.
[3] Day lasts until one of the following happens: a player has a majority of votes, no lynch has a majority of votes, or a deadline comes.
[4] Once a player or no lynch hits a majority, it is Twilight. No amount of unvoting will make any difference. You may continue to talk until I lock the thread.
[5] At deadline the player with most votes will be lynched. In case of a tie, no one will be lynched.
[6] Once I have locked the thread, it is Night. At this point, if your role allows it, you may talk to people via PM. I will declare the deadline for night-choice submissions when I lock the thread. If you do not declare your night-choice, I will appoint one for you randomly. You’d probably prefer me not to…
[7] Day will restart as soon after Night deadline as possible.
[8] Do not quote anything relevant to the game from outside the thread. That includes PMs or parts of PMs from me, PMs from people you can talk to at night, or random observations third parties make elsewhere.
[9] Do not talk about this game outside the game, unless your role permits. If your role permits, you may only talk when it is Night.
[10] Try to remain somewhat civil while killing each other.
[11] Do not edit your posts. Even if you can.
[12] If you're not going to be available for more than 72 hours, let me know. If you're not going to be available for more than a week, I reserve the right to find a replacement.
[13] Post regularly.
[14] My intent is to prod after 3 days, a second prod after 5 days, and start searching replacement after 7 days.
[15] When you are dead, don't post in the game. (A simple "Bah, go town" is ok.)
Last edited by Samruc on Fri Jan 11, 2008 11:44 am, edited 2 times in total.
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Post Post #3 (ISO) » Wed Dec 05, 2007 6:16 am

Post by Samruc »

PMs are going out. Please confirm via PM within 48 hours.

Players with night-talking abilities are allowed to communicate with their partners until the game is started.
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Post Post #4 (ISO) » Fri Dec 07, 2007 8:19 am

Post by Samruc »

Day 1 starts.


Max has not yet confirmed, and I think I will have to replace him. You may begin though.

With 12 players alive, it's 7 to lynch. Get down to business!
Last edited by Samruc on Wed Jan 09, 2008 9:51 pm, edited 1 time in total.
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Post Post #5 (ISO) » Fri Dec 07, 2007 8:30 am

Post by pwayne66 »

Vote: Oman

for actively lurking...
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Post Post #6 (ISO) » Fri Dec 07, 2007 9:33 am

Post by farside22 »

Random vote: Sage
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #7 (ISO) » Fri Dec 07, 2007 12:17 pm

Post by kabenon007 »

Vote:farside22


a) His avatar reminds me of the damn dog from duck hunting, laughing at me whenever I miss the stupid duck...
b) His name reminds me of the FarSide comics, which are obviously written by scum Gary Larson.
I put the "laughter" in manslaughter.
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Post Post #8 (ISO) » Fri Dec 07, 2007 2:20 pm

Post by Flameaxe »

Vote: Pwayne


Because I can.
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Post Post #9 (ISO) » Fri Dec 07, 2007 4:58 pm

Post by Draux »

Vote: Max


Confirm or die.
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Post Post #10 (ISO) » Fri Dec 07, 2007 5:06 pm

Post by JDodge »

Vote: Oman
stream

ffxiv/speedrunning sometimes/other things?
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Post Post #11 (ISO) » Fri Dec 07, 2007 5:24 pm

Post by Flameaxe »

unvote, vote: Oman


I forgot he was here.
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Post Post #12 (ISO) » Fri Dec 07, 2007 5:47 pm

Post by Sage »

Too tired to random vote.

Vote: Sleep
Michael Jackson?
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Post Post #13 (ISO) » Sat Dec 08, 2007 7:58 am

Post by thinktank »

random generator integer: 5

vote: Flameaxe
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Post Post #14 (ISO) » Sat Dec 08, 2007 9:24 am

Post by kuribo »

vote: Kabenon007


dunno what your name means, but james bond was 007
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Post Post #15 (ISO) » Mon Dec 10, 2007 11:06 am

Post by Samruc »

LutenitPowwel replaces Max.


I will now prod/notify unposting players that the game has started.
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Post Post #16 (ISO) » Mon Dec 10, 2007 11:13 am

Post by farside22 »

kabenon007 wrote:
Vote:farside22


a) His avatar reminds me of the damn dog from duck hunting, laughing at me whenever I miss the stupid duck...
b) His name reminds me of the FarSide comics, which are obviously written by scum Gary Larson.
Obviously someone no longer has an inner child. :lol:
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #17 (ISO) » Mon Dec 10, 2007 12:05 pm

Post by Sage »

Vote: Powwell


He is obviously suspect for arriving so fashionably late.
Michael Jackson?
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Post Post #18 (ISO) » Mon Dec 10, 2007 12:42 pm

Post by kabenon007 »

Obviously my inner child was scarred very badly by a laughing dog and a farside cartoon... and my inner child doesn't want to talk to you no more...
I put the "laughter" in manslaughter.
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Post Post #19 (ISO) » Mon Dec 10, 2007 1:12 pm

Post by LutenitPowwel »

Sage wrote:
Vote: Powwell


He is obviously suspect for arriving so fashionably late.
Vote: Sage

For using confusing logic.
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Post Post #20 (ISO) » Mon Dec 10, 2007 1:52 pm

Post by LutenitPowwel »

Lol, farside22 does remind me of the laughing dog on Duck Hunt.
*ahem*

:D
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Post Post #21 (ISO) » Mon Dec 10, 2007 3:10 pm

Post by Oman »

Game is on, hooray for this game.

Vote thinktank


Its a little meta, but its more because he pretends its a random number, when its not.
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Post Post #22 (ISO) » Mon Dec 10, 2007 4:40 pm

Post by thinktank »

Oman wrote:Game is on, hooray for this game.

Vote thinktank


Its a little meta, but its more because he pretends its a random number, when its not.
I don't know what you're talking about. I think you missed the part where I said random integer generator: 5.
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Post Post #23 (ISO) » Mon Dec 10, 2007 10:58 pm

Post by JDodge »

Oman wrote:Game is on, hooray for this game.

Vote thinktank


Its a little meta, but its more because he pretends its a random number, when its not.
Ow, my aching logic
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Post Post #24 (ISO) » Tue Dec 11, 2007 9:16 am

Post by TylerJ »

Vote: Flameaxe
Did someone say... Bandwagon?
├óÔé¼┼ôVery few of us are what we seem.├óÔé¼

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