Micro 627 | Dumb Ways to Lynch (and Lose) - Game over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 627 | Dumb Ways to Lynch (and Lose) - Game over

Post Post #0 (ISO) » Mon Jul 18, 2016 9:03 am

Post by Creature »

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Micro 627: Dumb Ways to Lynch


Reviewed by mhsmith0.


Alive

McMenno
Maruchan
Alabaska J


Deceased

shos |
Vanilla Town
- Lynched Day 1

Wisdom |
Vanilla Town
- Lynched Day 2

Eggman |
Vanilla Town
- Lynched Day 2

Zyf |
Mafia Goon
- Lynched Day 3

Bulbazoor |
Mafia Goon
- Lynched Day 4

Aristophanes |
Mafia Goon
- Lynched Day 5


Events

Day 1:
Mechanism | 1.0 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 | 1.6 | * | 1.7 | 1.8 | Lynch

Day 2:
Mechanism | * | 2.0 | 2.1 | 2.2 | 2.3 | Lynch

Day 3:
Mechanism | 3.0 | 3.1 | 3.2 | * | 3.3 | 3.4 | Lynch

Day 4:

Day 5:


3 town members left.

0 mafia members left.
Last edited by Creature on Fri Jul 29, 2016 9:26 am, edited 22 times in total.
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Post Post #1 (ISO) » Mon Jul 18, 2016 9:13 am

Post by Creature »

Rules


What you must know
  • All general sitewide rules apply and you should know that.
  • Do not discuss the game anywhere that's not considered game thread, unless you're permitted to do that.
  • Keep your flaming tongue where it belongs.
  • Don't pretend to break the rules because that's a waste of time and you should feel ashamed if you do it.
  • This
    is my color and you can't use it or anything similar.


Voting
  • There will have different mechanisms, wait for instructions.
  • You may use nicknames as long I understand.
  • Votes/actions hate texts, they must stay in a separate line.
  • Anyone can post whatever they want in twilight, before I flip the lynchee.
  • If you are dead, then you can no longer post in the game thread nor the PTs except the dead thread.


Activity
  • You'll receive a prod if you don't post in the thread for 2 days (48 hours). Might make an exception if you have problems such weekends.
  • If you don't post anything after 24 hours, you'll be replaced.
  • The third prod will result in you being replaced.
  • You must announce (in the thread or in the PM) if you're on V/LA. V/LA alerts will be posted in the thread.


Game Setup
Dumb Ways to Lynch


Nightless surely.

6 town members
vs
3 mafia members

"Dumb Ways to Die" flavor, but it will indicate absolutely nothing.


Various diferente lynch mechanisms.
  • You'll get full instructions on the lynch mechanism of the day at the start.

  • There will have rulesets to ensure a lynch happens.

  • Mechanisms won't work differently for a specific alignment.

  • Some mechanisms might be considered bastard, but I won't lie about how they work.
(flavor image)
Welcome, X. You are [flavor].

You are aligned with town. You win when all mafia members are eliminated.
(flavor image)
Welcome, X. You are [flavor].

You are aligned with mafia. You win when town can no longer stop you from taking over.

Your teammates are Y and Z, you can communicate with them here.
P.S.: Game will end when I indicate it. If I don't indicate, the game is still ongoing.
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Post Post #2 (ISO) » Mon Jul 18, 2016 9:58 am

Post by Creature »

Role PMs were sent out.

Game will start when I get 8/9 confirmations.

Time until I decide to look for replacements: (expired on 2016-07-21 18:00:00)
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Post Post #3 (ISO) » Tue Jul 19, 2016 2:46 am

Post by Creature »

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6 town members left.

3 mafia members left.

Day 1: Walking the Plank


Everybody may choose one player to eliminate from the challenge (this can't be undone). Eliminated players can no longer influence the challenge, but they still can talk. You can use:


HURT: That guy you don't like
Hurt: That guy you don't like


If all players still in the challenge already eliminated someone, they may get another shot.

This challenge will last until there are only two players left. These players may then publicly pick 3 players (besides themselves) they want in their team. The player without a team will be lynched.

Rulesets:
- None. Take the time you want.
Last edited by Creature on Tue Jul 19, 2016 2:51 am, edited 1 time in total.
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Post Post #4 (ISO) » Tue Jul 19, 2016 2:48 am

Post by Creature »

Hurtcount 1.0


Wisdom
1-shot elimination

McMenno
1-shot elimination

Aristophanes
1-shot elimination

shos
1-shot elimination

Eggman
1-shot elimination

Zyf
1-shot elimination

Maruchan
1-shot elimination

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
Last edited by Creature on Tue Jul 19, 2016 12:53 pm, edited 1 time in total.
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Post Post #5 (ISO) » Tue Jul 19, 2016 2:55 am

Post by Aristophanes »

I was gonna RVS, but let's not until I read all this.

Egopost from work!

Also, First! XD
Half meme, Half real, All Aristophanes ;)
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Ari has appeared way too competent for me to even pretend to know what they're thinking
- MooseEatsBear on discord mafia
it wouldn’t be an ari sig unless it takes up half the screen on mobile - Vonflare
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Post Post #6 (ISO) » Tue Jul 19, 2016 2:58 am

Post by Zyf »

YO this is sick

Sup guys.
"They don't think it be like it is, but it do." -Oscar Gamble

this account is ded now kthxbai
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Post Post #7 (ISO) » Tue Jul 19, 2016 2:59 am

Post by Alabaska J »

what order will the two people pick the teams? someone has to pick second and have more of a choice in the lynch
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Mafia - 5-7
Third Party - 0-1
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Post Post #8 (ISO) » Tue Jul 19, 2016 3:00 am

Post by Zyf »

are there permanent PRs in this setup
like dayvig or something like that
"They don't think it be like it is, but it do." -Oscar Gamble

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Post Post #9 (ISO) » Tue Jul 19, 2016 3:03 am

Post by Zyf »

@Everyone-
Are we gonna hold our 1-shots until later on or are we going to use during to RVS?

I'd recommend that no one use it super early, but I'm sure there's gonna be that one guy who just comes in and blows it immediately.
"They don't think it be like it is, but it do." -Oscar Gamble

this account is ded now kthxbai
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Post Post #10 (ISO) » Tue Jul 19, 2016 3:06 am

Post by Wisdom »

hai
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Post Post #11 (ISO) » Tue Jul 19, 2016 3:08 am

Post by Wisdom »

My understanding is we should decide on two people likely to be town and good at townreading others and eliminate all others.
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Post Post #12 (ISO) » Tue Jul 19, 2016 3:44 am

Post by Zyf »

In post 11, Wisdom wrote:My understanding is we should decide on two people likely to be town and good at townreading others and eliminate all others.
Good at townreading...?
Hahahaha yeah no that's not me.

Wait
@Creature-Eliminated players can't use their 1-shot, correct?
"They don't think it be like it is, but it do." -Oscar Gamble

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Post Post #13 (ISO) » Tue Jul 19, 2016 3:48 am

Post by Creature »

In post 12, Zyf wrote:@Creature-Eliminated players can't use their 1-shot, correct?
Correct.
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Post Post #14 (ISO) » Tue Jul 19, 2016 3:59 am

Post by McMenno »

what if we pick two mafia

that's bad right
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Post Post #15 (ISO) » Tue Jul 19, 2016 3:59 am

Post by McMenno »

also hi all
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Post Post #16 (ISO) » Tue Jul 19, 2016 4:05 am

Post by Eggman »

Oh no, it started.
So it looks like we're all Treestump-isers today? Except it doesn't go away after, so we should be careful.
Side note: I won't be here very much until next Monday, as camp got difficult.
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Post Post #17 (ISO) » Tue Jul 19, 2016 4:06 am

Post by Eggman »

McMenno, if we get a mafioso I think that would be very good actually, since they'd be effectively out.
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Post Post #18 (ISO) » Tue Jul 19, 2016 4:07 am

Post by McMenno »

In post 17, Eggman wrote:McMenno, if we get a mafioso I think that would be very good actually, since they'd be effectively out.
how would mafiosos be out

they can just exclude a scummy town member

and no one would bat an eye
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Post Post #19 (ISO) » Tue Jul 19, 2016 4:13 am

Post by Wisdom »

Eggman, mcmenno meant pick for leaders, not pick to eliminate
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Post Post #20 (ISO) » Tue Jul 19, 2016 4:27 am

Post by Zyf »

Yeah if we're terrible enough to hit double mafia we're in trouble
Well for today anyway we don't know tomorrow's mechanic for lynches
"They don't think it be like it is, but it do." -Oscar Gamble

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Post Post #21 (ISO) » Tue Jul 19, 2016 8:19 am

Post by Alabaska J »

In post 20, Zyf wrote:Yeah if we're terrible enough to hit double mafia we're in trouble
Well for today anyway we don't know tomorrow's mechanic for lynches
mafia can only kill one townie if it happens, which is more probable than not on a D1 anyway just due to the general lack of information present. I don't think it is the end of the world and we get a lot of info on two people. may also be a good idea (or at least something to discuss) to have two people that others have trouble reading to be the two choosers. That way we maximize info gained. nominating townies can give good-playing scum a neat bus opportunity.
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Post Post #22 (ISO) » Tue Jul 19, 2016 8:30 am

Post by shos »

Sup guys
/egopost


Will read fromcomp soon
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #23 (ISO) » Tue Jul 19, 2016 9:25 am

Post by shos »

Ahoy
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #24 (ISO) » Tue Jul 19, 2016 9:29 am

Post by Zyf »

Chips
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