The little twitter voting thing at the bottom of the screen cracked me up during the Vul vs Dig game. Even when Vulcun was destroying Dig's nexus turrets, they never got above 48%. Dig fans too stronk I guess. Or maybe Vulcun is just a seriously under-rated team.
In post 103, Bub Bidderskins wrote:It's weird how of the former "top four" teams, CLG is the only one doing decent.
tsm is doing decent, wildturtle had a couple of bad weeks which lead to them losing a few games but theyre still a very strong team
every team in LCS is strong enough to take games off of any other team with the potential exceptions of VES and maybe Crs (which is a shame because i fucking love VES)
In post 100, Bub Bidderskins wrote:The little twitter voting thing at the bottom of the screen cracked me up during the Vul vs Dig game. Even when Vulcun was destroying Dig's nexus turrets, they never got above 48%. Dig fans too stronk I guess. Or maybe Vulcun is just a seriously under-rated team.
Well... if you think about it, it's a fail system because not enough people are going to vote.
The vote count gets pretty high kinda (around 1k votes total) and as the game goes on, very few more votes come in, and when a big change comes in the game late, it's no surprise that the hashtag count is going to not change much. Even if everyone who voted before votes again for the same person, it wouldn't change much.
They have tried to shamelessly reset the count before. It was pretty bad and obvious though, and last game I watched they didn't do it again.
The melody of logic always plays the notes of truth.
In post 100, Bub Bidderskins wrote:The little twitter voting thing at the bottom of the screen cracked me up during the Vul vs Dig game. Even when Vulcun was destroying Dig's nexus turrets, they never got above 48%. Dig fans too stronk I guess. Or maybe Vulcun is just a seriously under-rated team.
Well... if you think about it, it's a fail system because not enough people are going to vote.
The vote count gets pretty high kinda (around 1k votes total) and as the game goes on, very few more votes come in, and when a big change comes in the game late, it's no surprise that the hashtag count is going to not change much. Even if everyone who voted before votes again for the same person, it wouldn't change much.
They have tried to shamelessly reset the count before. It was pretty bad and obvious though, and last game I watched they didn't do it again.
why not just do a fading echos system where newer votes have more weight than older ones
We are lazy people on an adventure, flirting with life but too shy to go all the way.
In post 103, Bub Bidderskins wrote:It's weird how of the former "top four" teams, CLG is the only one doing decent.
tsm is doing decent, wildturtle had a couple of bad weeks which lead to them losing a few games but theyre still a very strong team
every team in LCS is strong enough to take games off of any other team with the potential exceptions of VES and maybe Crs (which is a shame because i fucking love VES)
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
With that game it's pretty clear that any team can beat any team on a given day. Gambit crushes the top team, then gets beat by one of the bottom teams. Everybody is so close this split it's insane.
In post 100, Bub Bidderskins wrote:The little twitter voting thing at the bottom of the screen cracked me up during the Vul vs Dig game. Even when Vulcun was destroying Dig's nexus turrets, they never got above 48%. Dig fans too stronk I guess. Or maybe Vulcun is just a seriously under-rated team.
Well... if you think about it, it's a fail system because not enough people are going to vote.
The vote count gets pretty high kinda (around 1k votes total) and as the game goes on, very few more votes come in, and when a big change comes in the game late, it's no surprise that the hashtag count is going to not change much. Even if everyone who voted before votes again for the same person, it wouldn't change much.
They have tried to shamelessly reset the count before. It was pretty bad and obvious though, and last game I watched they didn't do it again.
why not just do a fading echos system where newer votes have more weight than older ones
if there's one thing I have learned, it's that riot really doesn't think things through when no ones complaining. Not that anyone watching these games (nonpros) has a voice in it, nor does anyone really care about the counter.
The melody of logic always plays the notes of truth.
My team is shit. Curse is just like a massive striptease. Starts out with promise and then gets sexy until you realize that they are never going to come out of the shell of "promise".
To be clear, I was for Curse before they were "good". So I'm not a bandwagon curse or die tard.
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts