Stewie wrote:Norinel wrote:
How, exactly, does making the end of the day rely on an essentially arbitrary, random factor instead of the choice of the players enhance the game?
It's not random. Random implied that the mod would log in randomly throughout the day to check the game. In reality, most people have a routine. I, for example, log in once at 4:00 pm and once at 10:00 pm. Therefore, it's not random, since I would not be able to end the day at 4:00 am. This allows other users with a regular schedule to have their say before the day ends.
In that case, it's merely arbitrary. Still, some players will be able to get on between 4 AM and 4 PM, and some won't, and the fact that it's 4 PM and not 4:05 AM is based on an out-of-game that's outside of the player's control.
This is not a bad thing, because it does not hurt the game. Another thing would be saying something like "Ok guys, with 6 votes, norinel is lynched. He was town. I can't really post the lynch scene because I'm in a rush, but feel free to keep posting" because there is new information, thus allowing the town to plan night actions better. As long as no new information is revealed, neither side benefits, therefore it enhances the game because the players have to be smart to use the little time they have to post wisely.
There
is
new information revealed during twilight: who gets lynched. The lynchee knows any information they don't post will be taken to the grave, and thus has basically no reason not to reveal it. (If you think the lynchee deserves last words, let the players or the rules give him that opportunity, not how everyone's schedules line up.) And some players aren't going to have little time, they will have no time, and which ones will and which ones won't is entirely a consequence of factors that should, IMO, have minimal bearing on the game, if not none whatsoever.