Meta =/= policy lynching. Meta-ing might be useful if you think a player is playing with a substantially different feel than you've experienced before. Policy lynching relies on past events to dictate present actions, and thus doesn't take into account (or precludes) what happens now. Meta relies on previous events to mesh or diverge from past events, and thus requires present action to make a judgement from.Ellibereth wrote:If/When he starts playing anti-town, are you guys planning to meta-excuse him?
I'll agree to not policy lynch him if we all agree to throw meta out the window for this game, at such a fast pace any anti-town play-style should be unacceptable.
If he plays anti-town, then he'll be lynched. It shouldn't be -expected- that he'll play anti-town, and lynch him before he does it. <--- The main problem of policy lynching.