Mini 775 - Hammersmouth Is Under Attack! (Game over)


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Post Post #475 (ISO) » Thu May 14, 2009 8:15 am

Post by Pablo Molinero »

I was told nothing. I submitted the protection and that was it.
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Post Post #476 (ISO) » Thu May 14, 2009 8:21 am

Post by Xtoxm »

Who do you think are scum, and why?
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Post Post #477 (ISO) » Thu May 14, 2009 8:48 am

Post by Pablo Molinero »

Hell, my post got eaten by the Internets.

In short: Iam and Fark, just like the initial reaction. I've gone through the matrix of surviving players grid-by-grid, while not counting myself, and have not come up with anything but this pair. While iam's been vocal, I feel like it's just been because he's been caught. Simple a that. It seemed to me that iam was fishing for some kind of loophole desperately with your result-PM on Sotty.
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Post Post #478 (ISO) » Thu May 14, 2009 8:50 am

Post by Xtoxm »

Why aren't you voting?
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Post Post #479 (ISO) » Thu May 14, 2009 8:52 am

Post by Pablo Molinero »

I hadn't finished my analysis yet of all the options. Now I have. Let's do this.

Vote: Fark
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Post Post #480 (ISO) » Thu May 14, 2009 9:01 am

Post by Xtoxm »

Iam's frustration and excessive swearing looked pretty town to me...I get like that when someone I think/know is town is being retarded, when i'm town.
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Xtoxm is consistently great - Shosin
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Post Post #481 (ISO) » Thu May 14, 2009 9:09 am

Post by Pablo Molinero »

Playstyles. Conversely, I've seen townies retreat, shut down, and stumble all over themselves as well.
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Post Post #482 (ISO) » Thu May 14, 2009 9:13 am

Post by Xtoxm »

Sigh. Well I will die tonight, Percy can make the final decision...
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Post Post #483 (ISO) » Thu May 14, 2009 9:18 am

Post by Xtoxm »

Both PM and Fark were not on Kirr's wagon.
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Post Post #484 (ISO) » Thu May 14, 2009 11:15 am

Post by Percy »

The only remaining possible scumteams are as follows:

IAAUN/Fark - IAAUN blocks Pablo, and Fark kills Artem.

Sotty/Pablo - Sotty is a ninja who kills Artem after Pablo blocks IAAUN.

Fark/Pablo - Fark kills Artem, Pablo blocks IAAUN.



I am inclined to believe Sotty's vig claim. Him being a ninja is unlikely, as IAAUN pointed out - why would you submit a kill with the RBer on N2?

Thus I'm happy to say it's either the first or the third, with Fark being in each. Pablo knows this, and that is why Pablo-scum is voting for his scumbuddy.

IAAUN reads town. I'll also point to two particular posts from yesteday that caught my eye. Whilst IAAUN was actively engaged in plan-making, Fark was not:
Fark wrote:
unvote
.

I'm useless at this stuff. Really.
Added to that Pablo's conspicuous statement:
Pablo wrote:Percy
Percy wrote:-One of the scum is a hitman. Thus they can kill Artem, which will make Pablo look bad (in a WIFOM way).
Oh, I can appreciate this one, though, but that's a damned powerful role for a town like this.
...and the lack of both PM and Fark's votes on the kirroha wagon, and I think we have the scumteam.


Either way, we lynch Fark. If Fark is town, then we lose. If Fark is scum (which is almost certain), a sole mafia RBer will be able to take out Xtomx and block the other of Pablo/IAAUN, so the only night action we can bank on is my bullet passing. So Xtomx will probably die, and Pablo and IAAUN will resume their finger-pointing. Thus, do whatever you like with your actions; something may slip by in the noise.

Vote: Fark
(Lynch).
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Post Post #485 (ISO) » Thu May 14, 2009 11:13 pm

Post by Tarballs »

1st And Final Vote Count of Day 4

4 - Farkshinsoup
(Xtoxm, iamausername, Pablo Molinero, Percy)

2 - Not Voting
(Sotty7, Farkshinsoup)


After a crucial night, the town quickly makes their decision. It's actually Farkshinsoup that must be lying, right?

Right?




Wrong.


Farkshinsoup,
Gunsmith
, has been lynched Day 4.





However, the game is not over yet!

It is now Night 4. If you have a night action, send it to me via PM before the deadline, or you will not act this night.
The deadline for Night 4 is May 19th at 11 AM (GMT).
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Post Post #486 (ISO) » Fri May 15, 2009 7:42 am

Post by Tarballs »

The town wakes up to another day, unaware of what has happened during the night. As they make their way to the Town Square, they find a body.


iamausername,
Jailkeeper
, has been shot Night 4.


Looking puzzled, the remaining townies try to figure out what this means.

But it's no use, as they're immediately knocked out by the mafiosi.

"What are we going to do to them? We don't have any more bullets."
"Let's just burn them alive. Just watch out we don't burn any buildings. This town is a perfect location for our new hideout."


Percy,
Bulletsmith
, has been endgamed Night 4.
Xtoxm,
Weak Tracker
, has been endgamed Night 4.


With that, the mafia has completed their mission by successfully exterminating all citizens of Hammersmouth.

Pablo Molinero,
Mafia Roleblocker
, and Sotty7,
Mafia Ninja
, have won the game for the mafia!


Mod notes to follow.
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Post Post #487 (ISO) » Fri May 15, 2009 7:47 am

Post by Xtoxm »

Gay.

What happend on N2?
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Post Post #488 (ISO) » Fri May 15, 2009 7:49 am

Post by Xtoxm »

And yeh, this loss is pretty much my fault. 3rd game I recognise as such :(
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Post Post #489 (ISO) » Fri May 15, 2009 8:02 am

Post by iamausername »

Daaaaaamn. Really wish I hadn't just given into the the switch from Sotty to kabenon on D3, because I was pretty sure kabe was town, but I honestly thought we had it in the bag at that point.

My reads were really on point like all the way through besides thinking over was scum, but the night actions on N2 just didn't seem to fit.
Xtoxm wrote:And yeh, this loss is pretty much my fault. 3rd game I recognise as such
Nah, we're all just as guilty of not checking the plan well enough for flaws. I totally forgot about the ninja and hitman roles when I was looking through it.
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Post Post #490 (ISO) » Fri May 15, 2009 8:05 am

Post by Sotty7 »

I have to say day 4 was my fav day. I watched the back and forth for a little trying to think of something to say that wasn't scummy and wouldn't detract from the Fark lynch and my sudden clearing. I pounder all this for a little while and the next time I check the thread Fark is lynched. It was awesome. :D
Xtoxm wrote:Gay.

What happend on N2?
Well I thought Wulfy was the cop with how easily and sweepingly he cleared CJ after the day one shenanigans. So speaking with Pablo we decided to kill him. I was all set to send in the kill but Pablo wanted to. His reasoning was to save the last ninja bullet in case we really needed it. And we did! Just worked out really well with Iaaun jailing me the same night too.

Nice call Pablo. :D
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Post Post #491 (ISO) » Fri May 15, 2009 8:09 am

Post by Tarballs »

There was a twist in this game: All mafia members only had 2 bullets at start of the game, and the only way for them to get more bullets was by having a Bulletsmith send some for them. Sotty7 made the night kill on nights 1 and 3, Pablo Molinero on nights 2 and 4. After the Godfather's death on Day 1 it looked like this twist was going to hurt the mafia, but ultimately it seems to have done exactly the opposite, as the town got confused of why the Roleblocker would submit a kill instead of the other mafioso.

I didn't really like how the game turned into a logic puzzle on Day 3, that certainly wasn't the intention. But it was pretty incredible that all town PR's outlasted the Vanillas.

Here are all the night actions:

Night 1

Artem doesn't recieve a report
Farkshinsoup investigates Percy (Fails, due to being jailed)
iamausername jails Farkshinsoup
_over9000 didn't send in a night choice
Pablo Molinero blocks Percy
Percy sends a bullet to Artem (Fails, due to being blocked)
Sotty7 kills semioldguy, has 1 bullet left

Night 2

Artem finds out that Percy has visited him
Farkshinsoup investigates Xtoxm, finds out he doesn't have a gun
iamausername jails Sotty7
Pablo Molinero kills Wulfy, has 1 bullet left
Percy sends a bullet to Artem
Xtoxm tracks Farkshinsoup, finds out he visited someone

Night 3

Artem doesn't get a report due to being killed
Farkshinsoup investigates Artem (Fails, due to Artem being killed)
iamausername jails Xtoxm (Fails, due to being blocked)
Pablo Molinero blocks iamausername
Percy sends a bullet to Artem
Sotty7 kills Artem, has no more bullets left
Xtoxm tracks Sotty7, finds out he didn't visit anyone

Night 4

iamausername jails Percy
Pablo Molinero kills iamausername, has no more bullets left
Percy sends a bullet to Sotty7 (Fails, due to being jailed)
Xtoxm tracks Pablo Molinero (Fails, due to game ending)
Last edited by Tarballs on Fri May 15, 2009 8:09 am, edited 1 time in total.
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Post Post #492 (ISO) » Fri May 15, 2009 8:09 am

Post by Xtoxm »

I was close to hammering Sotty...But I reread and chose not too...That lost the game right there.

And yeh, I forgot too.
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Post Post #493 (ISO) » Fri May 15, 2009 8:57 am

Post by iamausername »

Tarballs wrote:There was a twist in this game: All mafia members only had 2 bullets at start of the game, and the only way for them to get more bullets was by having a Bulletsmith send some for them.
Telling us the game is semi-open and then putting in hidden twists seems kind of bastardy to me. :?
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Post Post #494 (ISO) » Fri May 15, 2009 9:14 am

Post by semioldguy »

On night three iamausername should have jailed Sotty7 and Xtoxm should have tracked Pablo Molinero.

Since you knew there was a roleblocker it would have been a reasonable assumption to think that both mafia would be having night actions and having more accountability or prevention for what people are doing at night seems like the better plan to me.
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Post Post #495 (ISO) » Fri May 15, 2009 11:44 am

Post by Artem »

I still don't understand why Percy and X thought it would be a good idea to let Sotty (the most suspicious player at the time) roam unblocked at night. By the time I noticed the latest "plan", Day 3 was already over and I was NKd to say anything since.

IAM should have jailed Sotty and X should have tracked Sotty to confirm IAM.

Also, I find that townies are more impatient to claim (I think due to their eagerness to prove that they are town) during a Mass Claim. So, Fark's
Fark wrote: Iam, you should claim, or I'm happy to.
was a good indication that he was town. I guess I should have spoken up when I was alive.
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Post Post #496 (ISO) » Fri May 15, 2009 12:15 pm

Post by Wulfy »

I would like to note I'm a genius, and when I say kill someone, I'm probably right. Look how scummy Sotty was!

Kidding aside, lynching CJ was stupid. Pure and simple stupidity.
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Post Post #497 (ISO) » Fri May 15, 2009 12:32 pm

Post by CJMiller »

Yes.

Why lynch anyone who claims town? It's better to err on the side of safety and vote anyone who claims scum (although this is almost nobody, so vote anybody who comes up scum by the cops).
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Post Post #498 (ISO) » Fri May 15, 2009 12:40 pm

Post by Wulfy »

Actually CJ, that's not the reason lynching you was bad. Lynching you was bad because there was no case.

"Oh look, CJ's an amateur, lynch him!"

That was the translated argument, which is stupid.
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Post Post #499 (ISO) » Fri May 15, 2009 1:39 pm

Post by CJMiller »

That sort of play always fails, as proven here.

Also lol at your sig. DOLE/PALIN 2012

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