If you take this stance as an objective universal truth, you'll never get my help. (Subjective, as in, for YOU isn't readily apparent, fine by me.)
Because that fundamentally runs against my very core as a scumhunter. If motive isn't apparent, it's because the person reading them isn't good at reading motive.
I don't believe in there being a player, any player, who has a style or a game where motive isn't readily apparent.
Simply in games where players reading for motive fail to get a clear picture.
And I'm telling you.
I HAVE a clear picture on farside's motive. It's difficult to verbalize, words just aren't there, but it makes sense with her role being hers.
I
don't
have that for her as scum.
Believe me, I've looked! I've tried! If it exists, I cannot find it.
So if that's a failure on MY end...show it. Explain her actions in a way that they are alignment-based malevolence.
Because the only malevolence I've seen from farside is personality-based.
If it walks talks and acts like scum, it is scum.
But that's the thing.
I'm fundamentally challenging you on your assertion that what farside's doing is walking talking acting like scum.
Because I don't think an actual scum player acts the way she has.
Survival.
Doesn't fit. Her play hasn't matched that at all. Not once has she panicked. Not once has she lost control. I know the signs of survivalism. She's shown absolutely none. She's LAUGHED at you. She's TAUNTED you. She's flipped the bird at you. That's just about as far away from survivalistic behavior as you'll get.
If Farside is group scum, her motivations were to protect sirCakey, discredit me, and use my meta of being vulnerable early against me. Plus, picking a fight with me let's her hide behind her town meta.
Then show me this.
Because I don't see any sign of this, anywhere.