Still waiting on Elvis. Without her consent its rape and shaft.ed's wife may not like that. I think I'm down with whichever name you think is best at this point Tajo. I have had alot of nicknames so I'm ready to be called whatever. I think anything involving alpacas, poker or the word tajo throw in there will be good. Let me know your fav they you can make it once we are all go
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.
"Metadiving DGB is like playing Roblox" - T3
"She's sort of like a quantum computer, her reads exist in multiple states at once. u have to take into account the other dimensions." - Morning Tweet
All is well so Tajo please pick from:
AlpacaFace
PokeTheAlpaca
Pokherpaca
PokerTajo
or some other one you really liked
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
hmmm... I wasn't expecting pre-ins to fill all slots in less than 36 hours. I probably should've taken pre-ins by PM. I'm going to overbook by two slots, and wait until I get an official sign-up thread to get confirmations and finalize the player list.
I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.
I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
All is well so Tajo please pick from:
AlpacaFace
PokeTheAlpaca
Pokherpaca
PokerTajo
or some other one you really liked
PoketheAlpaca is notable.
We need an avy. I suck at arts so maybe anyone can help?
I have photo shop or maybe kison will be nice enough to make us one. Something like an alpaca on a playing card or one wearing my blue suit with a cane and hat.
I am fine with PoketheAlpaca. Make the account and pm me the password. People will likly call us alpaca in thread which should be cool. Adel may have to prepare for a bigger setup or we'll have to signup for the game fast enough to get in when the thread opens.
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.
I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
I'm willing to do both.
I think the SK should have some form of in game restriction, rather than the threat of suicide, if you make is so that the SK has a restriction which makes it harder for him to win, then it'll be motivation to send in the kill.
As after all the SK has quite a motivation to leave it till it is random, as then he cannot be blamed for the murder. If you give them substantial motivation to murder, and for him to pick who, you are onto a winner.
PokerFace wrote:
I am fine with PoketheAlpaca. Make the account and pm me the password. People will likly call us alpaca in thread which should be cool. Adel may have to prepare for a bigger setup or we'll have to signup for the game fast enough to get in when the thread opens.
I've got you on the list already. See OP.
Max wrote:
Adel wrote:
Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.
I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
I'm willing to do both.
I think the SK should have some form of in game restriction, rather than the threat of suicide, if you make is so that the SK has a restriction which makes it harder for him to win, then it'll be motivation to send in the kill.
As after all the SK has quite a motivation to leave it till it is random, as then he cannot be blamed for the murder. If you give them substantial motivation to murder, and for him to pick who, you are onto a winner.
random kill = substantial threat of suicide = instant loss, which seems like plenty of motivation to me. Is your objection based on what you think SK flavor should be, or do you think the threat of suicide is insufficient motivation to prevent the SK from leaving the kills to random chance? Note that the Vig has the same random kill penalty for not submitting a kill on time -- are you ok with that?
I'm not particularly but a vig is not acting to protect himself, and is acting to protect the town, if he dies it doesn't particularly matter for his faction, and vigilantes are out to kill criminals, if they realise that they are criminals it could be plausible for the vig to commit suicide.
But the SK should not be willing to kill himself, surely the SK only wants to kill other people.
Near the beginning, 1/14 (possibly 1/12 (depending on speed)), there is enough motivation for the kill to be random, it would not particularly affect the serial killers chance of victory, possibly improving it by taking out a power role, so early in the game the risk of loss by suicide is far smaller than the probability of losing the whole game anyway