Double-Headed & Speedy Deep South Massive public review

This forum is for discussion related to the game.
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Post Post #100 (ISO) » Mon Apr 13, 2009 5:49 pm

Post by Nuwen »

Incamnito wrote:/IN, suckas~!

camn
Excellent.
So high, so low, so many things to know.
aim:gochat?roomname=ScumChat&Exchange=5
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Post Post #101 (ISO) » Mon Apr 13, 2009 5:49 pm

Post by Incamnito »

Incamnito wrote:/IN, suckas~!

camn
Me too (obv).

- Incog
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Post Post #102 (ISO) » Mon Apr 13, 2009 6:15 pm

Post by Yosariwen »

/in with this account being a possible placeholder for something
better, faster,
stronger
.


-Nuwen
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Post Post #103 (ISO) » Tue Apr 14, 2009 2:31 am

Post by Ortohoops »

/in

ortolan-Hoopla
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Post Post #104 (ISO) » Tue Apr 14, 2009 2:38 am

Post by PokerFace »

Ortohoops wrote:/in

ortolan-Hoopla
Happy Join Day
:)

Still waiting on Elvis. Without her consent its rape and shaft.ed's wife may not like that. I think I'm down with whichever name you think is best at this point Tajo. I have had alot of nicknames so I'm ready to be called whatever. I think anything involving alpacas, poker or the word tajo throw in there will be good. Let me know your fav they you can make it once we are all go
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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Post Post #105 (ISO) » Tue Apr 14, 2009 2:40 am

Post by elvis_knits »

shaft.ed wrote:Does this work for an elvis/shaft hybrid?
Image
Sounds good to me!

What should the alt name be?

Shelvis?
Talk nerdy to me.

"We must be willing to let go of the life we planned so as to have the life that is waiting for us." -Joseph Campbell
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Post Post #106 (ISO) » Tue Apr 14, 2009 2:44 am

Post by Max »

Shelvis_Knits!
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Post Post #107 (ISO) » Tue Apr 14, 2009 2:44 am

Post by DrippingGoofball »

elvis.ted
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #108 (ISO) » Tue Apr 14, 2009 2:49 am

Post by PokerFace »

elvishaft.ed?

All is well so Tajo please pick from:
AlpacaFace
PokeTheAlpaca
Pokherpaca
PokerTajo
or some other one you really liked
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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Post Post #109 (ISO) » Tue Apr 14, 2009 2:52 am

Post by forbiddanlight »

pre/in with Pesco ^-^

We've done a hydra before offsite so I'm comfortable with her.

Finally decided on Pesco-Light for this game. The account is being made.
"Never have I seen anybody glorify their own lynch."
-StrangerCoug

TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #110 (ISO) » Tue Apr 14, 2009 2:56 am

Post by elvis_knits »

Doesn't pesco mean fish?
Talk nerdy to me.

"We must be willing to let go of the life we planned so as to have the life that is waiting for us." -Joseph Campbell
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Post Post #111 (ISO) » Tue Apr 14, 2009 2:57 am

Post by Pesco Light »

Checking /in

Pesco
elvis_knits wrote:Doesn't pesco mean fish?
I get called pescado sometimes, that might be the fish.
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Post Post #112 (ISO) » Tue Apr 14, 2009 2:59 am

Post by Pesco Light »

Doesn't pesco mean fish?
Why yes...yes it does. Thank you for making that unfortunate observation, as I failed to notice it myself.

Oh yeah, /in, forbiddanlight and all that.

Now all I have to do is get in touch with Kison about an avi.
"Doesn't pesco mean fish?" --elvis_knits
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Post Post #113 (ISO) » Tue Apr 14, 2009 3:00 am

Post by elvis_knits »

IT'S A PESCADO!
Talk nerdy to me.

"We must be willing to let go of the life we planned so as to have the life that is waiting for us." -Joseph Campbell
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Post Post #114 (ISO) » Tue Apr 14, 2009 3:24 am

Post by Claus »

PokerFace wrote:elvishaft.ed?
El Shaft.

for double (triple?) entendre greatness ;-)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #115 (ISO) » Tue Apr 14, 2009 3:35 am

Post by Adel »

hmmm... I wasn't expecting pre-ins to fill all slots in less than 36 hours. I probably should've taken pre-ins by PM. I'm going to overbook by two slots, and wait until I get an official sign-up thread to get confirmations and finalize the player list.
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Post Post #116 (ISO) » Tue Apr 14, 2009 3:36 am

Post by Shanba »

blah, as far as I can tell Stef hasn't been online since I offered to hydra with him.

Heh.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

Ribbit.
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Post Post #117 (ISO) » Tue Apr 14, 2009 3:40 am

Post by Max »

I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
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Post Post #118 (ISO) » Tue Apr 14, 2009 3:47 am

Post by Adel »

Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.

I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
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Post Post #119 (ISO) » Tue Apr 14, 2009 3:54 am

Post by populartajo »

PokerFace wrote:elvishaft.ed?

All is well so Tajo please pick from:
AlpacaFace
PokeTheAlpaca
Pokherpaca
PokerTajo
or some other one you really liked
PoketheAlpaca is notable.
We need an avy. I suck at arts so maybe anyone can help?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
Tajo's MagictheGathering Mafia
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Post Post #120 (ISO) » Tue Apr 14, 2009 4:06 am

Post by PokerFace »

populartajo wrote:
PokerFace wrote:elvishaft.ed?

All is well so Tajo please pick from:
AlpacaFace
PokeTheAlpaca
Pokherpaca
PokerTajo
or some other one you really liked
PoketheAlpaca is notable.
We need an avy. I suck at arts so maybe anyone can help?
I have photo shop or maybe kison will be nice enough to make us one. Something like an alpaca on a playing card or one wearing my blue suit with a cane and hat.

I am fine with PoketheAlpaca. Make the account and pm me the password. People will likly call us alpaca in thread which should be cool. Adel may have to prepare for a bigger setup or we'll have to signup for the game fast enough to get in when the thread opens.
When I joined this site, I was a software tester for mobile business applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software as my job. It's funny how my life has turned out. Somewhere a Time Traveler is laughing madly
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Post Post #121 (ISO) » Tue Apr 14, 2009 4:19 am

Post by Max »

Adel wrote:
Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.

I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
I'm willing to do both.

I think the SK should have some form of in game restriction, rather than the threat of suicide, if you make is so that the SK has a restriction which makes it harder for him to win, then it'll be motivation to send in the kill.

As after all the SK has quite a motivation to leave it till it is random, as then he cannot be blamed for the murder. If you give them substantial motivation to murder, and for him to pick who, you are onto a winner.
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Post Post #122 (ISO) » Tue Apr 14, 2009 4:33 am

Post by Adel »

PokerFace wrote: I am fine with PoketheAlpaca. Make the account and pm me the password. People will likly call us alpaca in thread which should be cool. Adel may have to prepare for a bigger setup or we'll have to signup for the game fast enough to get in when the thread opens.
I've got you on the list already. See OP.
Max wrote:
Adel wrote:
Max wrote:I dislike the SK possibly killing itself, the SK gets some form of perverse pleasure from the murders, not from suicide. Do you want me to back-up this one?
Thank you for the feedback!
The SK is supposed to kill during each action period. If the player breaks flavor by not submitting a kill, that player is penalized by the kill being randomly selected with suicide being a possibility. It is a game mechanic, not a flavor feature.

I've got Claus for back-up. Do you want to be the second line of relief? Would you like to review it?
I'm willing to do both.

I think the SK should have some form of in game restriction, rather than the threat of suicide, if you make is so that the SK has a restriction which makes it harder for him to win, then it'll be motivation to send in the kill.

As after all the SK has quite a motivation to leave it till it is random, as then he cannot be blamed for the murder. If you give them substantial motivation to murder, and for him to pick who, you are onto a winner.
random kill = substantial threat of suicide = instant loss, which seems like plenty of motivation to me. Is your objection based on what you think SK flavor should be, or do you think the threat of suicide is insufficient motivation to prevent the SK from leaving the kills to random chance? Note that the Vig has the same random kill penalty for not submitting a kill on time -- are you ok with that?
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Post Post #123 (ISO) » Tue Apr 14, 2009 5:02 am

Post by Max »

I'm not particularly but a vig is not acting to protect himself, and is acting to protect the town, if he dies it doesn't particularly matter for his faction, and vigilantes are out to kill criminals, if they realise that they are criminals it could be plausible for the vig to commit suicide.

But the SK should not be willing to kill himself, surely the SK only wants to kill other people.

Near the beginning, 1/14 (possibly 1/12 (depending on speed)), there is enough motivation for the kill to be random, it would not particularly affect the serial killers chance of victory, possibly improving it by taking out a power role, so early in the game the risk of loss by suicide is far smaller than the probability of losing the whole game anyway
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Post Post #124 (ISO) » Tue Apr 14, 2009 5:16 am

Post by whoami8 »

elvis_knits wrote:Shelvis?
I took it in a different direction...too long?

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