Greasy Spot (Confirmed Scum)
tyhess (False Prophet)
MeMe (Instrument of the Devil)
Dani Banani (Instrument of the Devil)
Mastermind of Sin (Instrument of the Devil)
curiouskarmadog (IGMEOY)
Possible Jesters, assuming the Jester is not a BAD PLAYER:
RossWilliam wrote:I would be careful with all the discussion of hasdg's speech impediment. he wants it on, and with all this talking about it we might inadvertadly cause something to happen to him. Who knows, but better safe than sorry.
(Of course I'm only assuming it's a pro-town speech impediment. but one again, who knows.)
Should we agree to let it be?
PS: Totally agree with AK that all recruiting should be done by group consensus, and tyhess merely be the instrument of procedure.
I don't know about this.....I think it would be too easy for scum to manipulate whose vote away and whose I don't....
I don't really understand your words tyhess. Are you saying it'd be too easy for scum to manipulate whose vote you to take away if we have the town approve of you using your ability before using it?
If we treated your role more like we'd treat a vig role being controlled by the town, I'd agree, but as this is all public information, and I don't believe using your ability is (in general) beneficial, I think it's good to have the town approve of it before you do it. I don't want it to be used at all except for a couple rare exceptions, which might never occur. And I especially don't want you just using the ability at your own whim because we don't know yet whether or not we can even trust you.
al_kohaulec wrote:I don't really understand your words tyhess. Are you saying it'd be too easy for scum to manipulate whose vote you to take away if we have the town approve of you using your ability before using it?
If we treated your role more like we'd treat a vig role being controlled by the town, I'd agree, but as this is all public information, and I don't believe using your ability is (in general) beneficial, I think it's good to have the town approve of it before you do it. I don't want it to be used at all except for a couple rare exceptions, which might never occur. And I especially don't want you just using the ability at your own whim because we don't know yet whether or not we can even trust you.
AK speaks truth. I think any potential recruitment must first be agreed upon by the town. Anyone else in favor of this?
[i]"... give us this day, our daily bandwagon, and forgive us our trespasses, as we bandwagon those who trespass against us..."[/i]
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
My thinking is that I won't untiil the end of the game as it is unless I see somethign that would be smart to do it with....
and another thing.....I'm still kind of confused-there's a night stage right? If I want to take a scums vote away, all they have to do is night lynch me....
I would agree but the 1 doubt that keeps coming into my mind is that if I say I'm going to recruit a scum, then the scum NK's me. Now you know who a scum wold be, but theres also huge WIFOM there......I'd like to hear more opinions
you get NK'd. One thing that can happen is that you announce that you're recruiting Person A, who is not scum. However, the scum NK you to throw suspicion on Person A. There's no real way to tell, unless the person whose recruitment you announced gets investigated. I agree with you with the fact that there's a lot of WIFOM, but that can be overcome with solid play. I hold to my stance that you don't recruit anyone unless we agree on it first.
[i]"... give us this day, our daily bandwagon, and forgive us our trespasses, as we bandwagon those who trespass against us..."[/i]
Then that's just a waste of 2 powerroles-I recruit player A and then whoever gets to inspect them finds their innocent. How does the person who inspected person A relay that to the other town players? If he's scum, then the same thing. How does it get relayed without losing both the cult of the couch and the "investigator"....
Well yes, I agree with something I mentioned. Ty should only use his power if we all agree on it. The main reason the scum wouldn't nightkill you for recruiting them is because as long as you're holding their vote, they'll never be on a townie's lynch. The other reason is that instead of having to talk 5 or 6 people into voting their way, they just have to convince you. There. Now I've given the scum reasons to *really* think before they kill you.
As far as recruiting scum to control their vote, if we know somebody to be scum, we should be lynching them, not controlling their vote. One simple use I see for a temp move is to steal the player's vote to force them to vote themself for that day's lynch, which merely just adds one additional vote on that player. Unless if there's a lot of inactivity, that's one vote we probably don't need.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
QuickBen wrote:Well yes, I agree with something I mentioned. Ty should only use his power if we all agree on it. The main reason the scum wouldn't nightkill you for recruiting them is because as long as you're holding their vote, they'll never be on a townie's lynch. The other reason is that instead of having to talk 5 or 6 people into voting their way, they just have to convince you. There. Now I've given the scum reasons to *really* think before they kill you.
I think I mentioned that in my first post about tyhess as one case where it's acceptable. Let's say hasd and alko are confirmed scum. tyhess can recruit one of us to control our vote, and we'll lynch the other. The other scum will then be lynched the next day. IMO this ability doesn't come out to much use in this way though, but this is an acceptable time in my eyes for using the ability.
and I'm kind of with tyhess in not understanding quickben's logic.
QuickBen wrote:Well yes, I agree with something I mentioned. Ty should only use his power if we all agree on it. The main reason the scum wouldn't nightkill you for recruiting them is because as long as you're holding their vote, they'll never be on a townie's lynch. The other reason is that instead of having to talk 5 or 6 people into voting their way, they just have to convince you. There. Now I've given the scum reasons to *really* think before they kill you.
Why would they never be on a town's lynch?.....
Because they wouldn't be in control of their vote... you'd have it. Gives them deniability, something scum are always looking for. Its the reason we look at voting records to find scum, the reason people who barn others without contributing anything new are bad, etc.